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https://github.com/vcmi/vcmi.git
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Merge pull request #4428 from Laserlicht/vcmp_rework
VCMP format -> change to zip
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commit
39d3217d20
@ -390,14 +390,28 @@ void SelectionTab::showPopupWindow(const Point & cursorPosition)
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if(!curItems[py]->isFolder)
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{
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auto creationDateTime = tabType == ESelectionScreen::newGame && curItems[py]->mapHeader->creationDateTime ? TextOperations::getFormattedDateTimeLocal(curItems[py]->mapHeader->creationDateTime) : curItems[py]->date;
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auto author = curItems[py]->mapHeader->author.toString() + (!curItems[py]->mapHeader->authorContact.toString().empty() ? (" <" + curItems[py]->mapHeader->authorContact.toString() + ">") : "");
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std::string creationDateTime;
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std::string author;
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std::string mapVersion;
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if(tabType != ESelectionScreen::campaignList)
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{
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author = curItems[py]->mapHeader->author.toString() + (!curItems[py]->mapHeader->authorContact.toString().empty() ? (" <" + curItems[py]->mapHeader->authorContact.toString() + ">") : "");
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mapVersion = curItems[py]->mapHeader->mapVersion.toString();
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creationDateTime = tabType == ESelectionScreen::newGame && curItems[py]->mapHeader->creationDateTime ? TextOperations::getFormattedDateTimeLocal(curItems[py]->mapHeader->creationDateTime) : curItems[py]->date;
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}
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else
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{
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author = curItems[py]->campaign->getAuthor() + (!curItems[py]->campaign->getAuthorContact().empty() ? (" <" + curItems[py]->campaign->getAuthorContact() + ">") : "");
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mapVersion = curItems[py]->campaign->getCampaignVersion();
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creationDateTime = curItems[py]->campaign->getCreationDateTime() ? TextOperations::getFormattedDateTimeLocal(curItems[py]->campaign->getCreationDateTime()) : curItems[py]->date;
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}
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GH.windows().createAndPushWindow<CMapOverview>(
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curItems[py]->getNameTranslated(),
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curItems[py]->fullFileURI,
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creationDateTime,
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author,
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curItems[py]->mapHeader->mapVersion.toString(),
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mapVersion,
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ResourcePath(curItems[py]->fileURI),
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tabType
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);
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@ -5,7 +5,7 @@
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Starting from version 1.3, VCMI supports its own campaign format.
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Campaigns have *.vcmp file format and it consists from campaign json and set of scenarios (can be both *.vmap and *.h3m)
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To start making campaign, create file named `00.json`. See also [Packing campaign](#packing-campaign)
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To start making campaign, create file named `header.json`. See also [Packing campaign](#packing-campaign)
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Basic structure of this file is here, each section is described in details below
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```js
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@ -199,24 +199,9 @@ Predefined campaign regions are located in file `campaign_regions.json`
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## Packing campaign
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After campaign scenarios and campaign description are ready, you should pack them into *.vcmp file.
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This file is basically headless gz archive.
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This file is a zip archive.
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Your campaign should be stored in some folder with json describing campaign information.
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Place all your scenarios inside same folder and enumerate their filenames, e.g `01.vmap`, '02.vmap', etc.
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```
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my-campaign/
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|-- 00.json
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|-- 01.vmap
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|-- 02.vmap
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|-- 03.vmap
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```
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If you use unix system, execute this command to pack your campaign:
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```
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gzip -c -n ./* >> my-campaign.vcmp
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```
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If you are using Windows system, try this https://gnuwin32.sourceforge.net/packages/gzip.htm
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The scenarios should be named as in `"map"` field from header. Subfolders are allowed.
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## Compatibility table
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| Version | Min VCMI | Max VCMI | Description |
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@ -16,6 +16,7 @@
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#include "../filesystem/CCompressedStream.h"
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#include "../filesystem/CMemoryStream.h"
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#include "../filesystem/CBinaryReader.h"
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#include "../filesystem/CZipLoader.h"
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#include "../VCMI_Lib.h"
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#include "../constants/StringConstants.h"
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#include "../mapping/CMapHeader.h"
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@ -126,14 +127,19 @@ static std::string convertMapName(std::string input)
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std::string CampaignHandler::readLocalizedString(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier)
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{
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TextIdentifier stringID( "campaign", convertMapName(filename), identifier);
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std::string input = TextOperations::toUnicode(reader.readBaseString(), encoding);
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if (input.empty())
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return readLocalizedString(target, input, filename, modName, identifier);
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}
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std::string CampaignHandler::readLocalizedString(CampaignHeader & target, std::string text, std::string filename, std::string modName, std::string identifier)
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{
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TextIdentifier stringID( "campaign", convertMapName(filename), identifier);
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if (text.empty())
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return "";
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target.getTexts().registerString(modName, stringID, input);
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target.getTexts().registerString(modName, stringID, text);
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return stringID.get();
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}
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@ -149,8 +155,8 @@ void CampaignHandler::readHeaderFromJson(CampaignHeader & ret, JsonNode & reader
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ret.version = CampaignVersion::VCMI;
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ret.campaignRegions = CampaignRegions::fromJson(reader["regions"]);
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ret.numberOfScenarios = reader["scenarios"].Vector().size();
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ret.name.appendTextID(reader["name"].String());
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ret.description.appendTextID(reader["description"].String());
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ret.name.appendTextID(readLocalizedString(ret, reader["name"].String(), filename, modName, "name"));
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ret.description.appendTextID(readLocalizedString(ret, reader["description"].String(), filename, modName, "description"));
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ret.author.appendRawString(reader["author"].String());
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ret.authorContact.appendRawString(reader["authorContact"].String());
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ret.campaignVersion.appendRawString(reader["campaignVersion"].String());
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@ -588,10 +594,46 @@ CampaignTravel CampaignHandler::readScenarioTravelFromMemory(CBinaryReader & rea
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std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputStream> file, const std::string & filename, bool headerOnly)
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{
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CCompressedStream stream(std::move(file), true);
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std::array<ui8, 2> magic;
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file->read(magic.data(), magic.size());
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file->seek(0);
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std::vector< std::vector<ui8> > ret;
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static const std::array<ui8, 2> zipHeaderMagic{0x50, 0x4B};
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if (magic == zipHeaderMagic) // ZIP archive - assume VCMP format
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{
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CInputStream * buffer(file.get());
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std::shared_ptr<CIOApi> ioApi(new CProxyROIOApi(buffer));
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CZipLoader loader("", "_", ioApi);
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// load header
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JsonPath resource = JsonPath::builtin(VCMP_HEADER_FILE_NAME);
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if(!loader.existsResource(resource))
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throw std::runtime_error(resource.getName() + " not found in " + filename);
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auto data = loader.load(resource)->readAll();
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ret.push_back(std::vector<ui8>(data.first.get(), data.first.get() + data.second));
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if(headerOnly)
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return ret;
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// load scenarios
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JsonNode header(reinterpret_cast<const std::byte*>(data.first.get()), data.second, VCMP_HEADER_FILE_NAME);
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for(auto scenario : header["scenarios"].Vector())
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{
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ResourcePath resource = ResourcePath(scenario["map"].String(), EResType::MAP);
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if(!loader.existsResource(resource))
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throw std::runtime_error(resource.getName() + " not found in " + filename);
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auto data = loader.load(resource)->readAll();
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ret.push_back(std::vector<ui8>(data.first.get(), data.first.get() + data.second));
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}
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return ret;
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}
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else // H3C
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{
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CCompressedStream stream(std::move(file), true);
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try
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{
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do
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@ -615,6 +657,7 @@ std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputS
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return ret;
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}
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}
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VideoPath CampaignHandler::prologVideoName(ui8 index)
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{
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@ -17,6 +17,7 @@ VCMI_LIB_NAMESPACE_BEGIN
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class DLL_LINKAGE CampaignHandler
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{
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static std::string readLocalizedString(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier);
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static std::string readLocalizedString(CampaignHeader & target, std::string text, std::string filename, std::string modName, std::string identifier);
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static void readCampaign(Campaign * target, const std::vector<ui8> & stream, std::string filename, std::string modName, std::string encoding);
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@ -37,6 +38,7 @@ class DLL_LINKAGE CampaignHandler
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static AudioPath prologMusicName(ui8 index);
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static AudioPath prologVoiceName(ui8 index);
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static constexpr auto VCMP_HEADER_FILE_NAME = "header.json";
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public:
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static std::unique_ptr<Campaign> getHeader( const std::string & name); //name - name of appropriate file
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@ -144,6 +144,26 @@ std::string CampaignHeader::getNameTranslated() const
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return name.toString();
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}
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std::string CampaignHeader::getAuthor() const
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{
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return authorContact.toString();
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}
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std::string CampaignHeader::getAuthorContact() const
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{
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return authorContact.toString();
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}
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std::string CampaignHeader::getCampaignVersion() const
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{
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return campaignVersion.toString();
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}
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time_t CampaignHeader::getCreationDateTime() const
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{
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return creationDateTime;
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}
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std::string CampaignHeader::getFilename() const
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{
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return filename;
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@ -103,6 +103,10 @@ public:
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std::string getDescriptionTranslated() const;
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std::string getNameTranslated() const;
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std::string getAuthor() const;
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std::string getAuthorContact() const;
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std::string getCampaignVersion() const;
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time_t getCreationDateTime() const;
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std::string getFilename() const;
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std::string getModName() const;
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std::string getEncoding() const;
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