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Fix: Morale bonus should be shown correctly

This commit is contained in:
Dmitry Orlov
2020-11-11 22:43:40 +03:00
parent 9ca9c809c6
commit 39de2f6435
27 changed files with 281 additions and 196 deletions

View File

@@ -990,7 +990,7 @@ void CArtifactInstance::deserializationFix()
SpellID CArtifactInstance::getGivenSpellID() const
{
const auto b = getBonusLocalFirst(Selector::type(Bonus::SPELL));
const auto b = getBonusLocalFirst(Selector::type()(Bonus::SPELL));
if(!b)
{
logMod->warn("Warning: %s doesn't bear any spell!", nodeName());