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Fix: Morale bonus should be shown correctly

This commit is contained in:
Dmitry Orlov
2020-11-11 22:43:40 +03:00
parent 9ca9c809c6
commit 39de2f6435
27 changed files with 281 additions and 196 deletions

View File

@@ -1422,7 +1422,7 @@ void CGArtifact::serializeJsonOptions(JsonSerializeFormat& handler)
if(handler.saving && ID == Obj::SPELL_SCROLL)
{
const std::shared_ptr<Bonus> b = storedArtifact->getBonusLocalFirst(Selector::type(Bonus::SPELL));
const std::shared_ptr<Bonus> b = storedArtifact->getBonusLocalFirst(Selector::type()(Bonus::SPELL));
SpellID spellId(b->subtype);
handler.serializeId("spell", spellId, SpellID::NONE);