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https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Text of configurable/rewardable objects now uses translator
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parent
280085b95d
commit
3a348abf4f
@ -63,14 +63,19 @@ std::string CBuilding::getDescriptionTranslated() const
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return VLC->generaltexth->translate(getDescriptionTextID());
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}
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std::string CBuilding::getBaseTextID() const
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{
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return TextIdentifier("building", modScope, town->faction->identifier, identifier).get();
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}
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std::string CBuilding::getNameTextID() const
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{
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return TextIdentifier("building", modScope, town->faction->identifier, identifier, "name").get();
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return TextIdentifier(getBaseTextID(), "name").get();
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}
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std::string CBuilding::getDescriptionTextID() const
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{
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return TextIdentifier("building", modScope, town->faction->identifier, identifier, "description").get();
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return TextIdentifier(getBaseTextID(), "description").get();
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}
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BuildingID CBuilding::getBase() const
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@ -639,7 +644,7 @@ void CTownHandler::loadBuilding(CTown * town, const std::string & stringID, cons
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if(source["type"].String() == "configurable" && ret->subId == BuildingSubID::NONE)
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{
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ret->subId = BuildingSubID::CUSTOM_VISITING_REWARD;
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ret->rewardableObjectInfo.init(source);
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ret->rewardableObjectInfo.init(source, ret->getBaseTextID());
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}
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}
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//MODS COMPATIBILITY FOR 0.96
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@ -88,6 +88,7 @@ public:
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std::string getNameTranslated() const;
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std::string getDescriptionTranslated() const;
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std::string getBaseTextID() const;
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std::string getNameTextID() const;
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std::string getDescriptionTextID() const;
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@ -460,6 +460,21 @@ const JsonNode & JsonNode::operator[](const std::string & child) const
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return nullNode;
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}
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JsonNode & JsonNode::operator[](size_t child)
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{
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if (child >= Vector().size() )
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Vector().resize(child + 1);
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return Vector()[child];
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}
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const JsonNode & JsonNode::operator[](size_t child) const
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{
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if (child < Vector().size() )
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return Vector()[child];
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return nullNode;
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}
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const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const
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{
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return ::resolvePointer(*this, jsonPointer);
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@ -129,6 +129,9 @@ public:
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JsonNode & operator[](const std::string & child);
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const JsonNode & operator[](const std::string & child) const;
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JsonNode & operator[](size_t child);
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const JsonNode & operator[](size_t child) const;
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std::string toJson(bool compact = false) const;
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template <typename Handler> void serialize(Handler &h, const int version)
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@ -133,9 +133,14 @@ bool AObjectTypeHandler::hasNameTextID() const
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return false;
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}
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std::string AObjectTypeHandler::getBaseTextID() const
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{
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return TextIdentifier("mapObject", modScope, typeName, subTypeName).get();
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}
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std::string AObjectTypeHandler::getNameTextID() const
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{
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return TextIdentifier("mapObject", modScope, typeName, subTypeName, "name").get();
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return TextIdentifier(getBaseTextID(), "name").get();
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}
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std::string AObjectTypeHandler::getNameTranslated() const
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@ -89,6 +89,9 @@ public:
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/// returns true if this class provides custom text ID's instead of generic per-object name
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virtual bool hasNameTextID() const;
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/// returns base prefix for all translatable strings of this object
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std::string getBaseTextID() const;
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/// returns object's name in form of translatable text ID
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virtual std::string getNameTextID() const;
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@ -18,7 +18,7 @@ VCMI_LIB_NAMESPACE_BEGIN
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void CRewardableConstructor::initTypeData(const JsonNode & config)
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{
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objectInfo.init(config);
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objectInfo.init(config, getBaseTextID());
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blockVisit = config["blockedVisitable"].Bool();
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if (!config["name"].isNull())
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@ -297,7 +297,10 @@ CTownRewardableBuilding::CTownRewardableBuilding(const BuildingID & index, Build
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void CTownRewardableBuilding::initObj(CRandomGenerator & rand)
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{
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assert(town && town->town);
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town->town->buildings.at(bID)->rewardableObjectInfo.configureObject(configuration, rand);
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auto building = town->town->buildings.at(bID);
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building->rewardableObjectInfo.configureObject(configuration, rand);
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for(auto & rewardInfo : configuration.info)
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{
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for (auto & bonus : rewardInfo.reward.bonuses)
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@ -10,33 +10,33 @@
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#include "StdInc.h"
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#include "Info.h"
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#include "Configuration.h"
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#include "Limiter.h"
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#include "Reward.h"
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#include "Configuration.h"
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#include "../CCreatureSet.h"
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#include "../CRandomGenerator.h"
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#include "../StringConstants.h"
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#include "../CCreatureHandler.h"
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#include "../CModHandler.h"
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#include "../NetPacksBase.h"
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#include "../JsonRandom.h"
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#include "../IGameCallback.h"
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#include "../CGeneralTextHandler.h"
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#include "../JsonNode.h"
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#include "../CModHandler.h"
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#include "../IGameCallback.h"
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#include "../JsonRandom.h"
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#include "../mapObjects/IObjectInterface.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace {
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MetaString loadMessage(const JsonNode & value)
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MetaString loadMessage(const JsonNode & value, const TextIdentifier & textIdentifier )
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{
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MetaString ret;
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if (value.isNumber())
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{
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ret.appendLocalString(EMetaText::ADVOB_TXT, static_cast<ui32>(value.Float()));
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else
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ret.appendRawString(value.String());
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return ret;
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}
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if (value.String().empty())
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return ret;
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ret.appendTextID(textIdentifier.get());
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return ret;
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}
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@ -51,9 +51,38 @@ namespace {
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}
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}
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void Rewardable::Info::init(const JsonNode & objectConfig)
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void Rewardable::Info::init(const JsonNode & objectConfig, const std::string & objectName)
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{
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objectTextID = objectName;
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auto loadString = [&](const JsonNode & entry, const TextIdentifier & textID){
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if (entry.isString() && !entry.String().empty())
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VLC->generaltexth->registerString(entry.meta, textID, entry.String());
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};
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parameters = objectConfig;
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for(size_t i = 0; i < parameters["rewards"].Vector().size(); ++i)
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{
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const JsonNode message = parameters["rewards"][i]["message"];
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loadString(message, TextIdentifier(objectName, "rewards", i));
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}
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for(size_t i = 0; i < parameters["onVisited"].Vector().size(); ++i)
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{
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const JsonNode message = parameters["onVisited"][i]["message"];
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loadString(message, TextIdentifier(objectName, "onVisited", i));
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}
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for(size_t i = 0; i < parameters["onEmpty"].Vector().size(); ++i)
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{
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const JsonNode message = parameters["onEmpty"][i]["message"];
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loadString(message, TextIdentifier(objectName, "onEmpty", i));
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}
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loadString(parameters["onSelectMessage"], TextIdentifier(objectName, "onSelect"));
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loadString(parameters["onVisitedMessage"], TextIdentifier(objectName, "onVisited"));
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loadString(parameters["onEmptyMessage"], TextIdentifier(objectName, "onEmpty"));
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}
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Rewardable::LimitersList Rewardable::Info::configureSublimiters(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source) const
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@ -157,10 +186,13 @@ void Rewardable::Info::configureRewards(
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CRandomGenerator & rng, const
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JsonNode & source,
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std::map<si32, si32> & thrownDice,
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Rewardable::EEventType event ) const
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Rewardable::EEventType event,
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const std::string & modeName) const
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{
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for (const JsonNode & reward : source.Vector())
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for(size_t i = 0; i < source.Vector().size(); ++i)
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{
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const JsonNode reward = source.Vector()[i];
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if (!reward["appearChance"].isNull())
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{
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JsonNode chance = reward["appearChance"];
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@ -188,7 +220,7 @@ void Rewardable::Info::configureRewards(
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configureReward(object, rng, info.reward, reward);
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info.visitType = event;
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info.message = loadMessage(reward["message"]);
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info.message = loadMessage(reward["message"], TextIdentifier(objectTextID, modeName, i));
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for (const auto & artifact : info.reward.artifacts )
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info.message.replaceLocalString(EMetaText::ART_NAMES, artifact.getNum());
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@ -206,17 +238,17 @@ void Rewardable::Info::configureObject(Rewardable::Configuration & object, CRand
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std::map<si32, si32> thrownDice;
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configureRewards(object, rng, parameters["rewards"], thrownDice, Rewardable::EEventType::EVENT_FIRST_VISIT);
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configureRewards(object, rng, parameters["onVisited"], thrownDice, Rewardable::EEventType::EVENT_ALREADY_VISITED);
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configureRewards(object, rng, parameters["onEmpty"], thrownDice, Rewardable::EEventType::EVENT_NOT_AVAILABLE);
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configureRewards(object, rng, parameters["rewards"], thrownDice, Rewardable::EEventType::EVENT_FIRST_VISIT, "rewards");
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configureRewards(object, rng, parameters["onVisited"], thrownDice, Rewardable::EEventType::EVENT_ALREADY_VISITED, "onVisited");
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configureRewards(object, rng, parameters["onEmpty"], thrownDice, Rewardable::EEventType::EVENT_NOT_AVAILABLE, "onEmpty");
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object.onSelect = loadMessage(parameters["onSelectMessage"]);
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object.onSelect = loadMessage(parameters["onSelectMessage"], TextIdentifier(objectTextID, "onSelect"));
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if (!parameters["onVisitedMessage"].isNull())
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{
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Rewardable::VisitInfo onVisited;
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onVisited.visitType = Rewardable::EEventType::EVENT_ALREADY_VISITED;
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onVisited.message = loadMessage(parameters["onVisitedMessage"]);
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onVisited.message = loadMessage(parameters["onVisitedMessage"], TextIdentifier(objectTextID, "onVisited"));
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object.info.push_back(onVisited);
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}
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@ -224,7 +256,7 @@ void Rewardable::Info::configureObject(Rewardable::Configuration & object, CRand
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{
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Rewardable::VisitInfo onEmpty;
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onEmpty.visitType = Rewardable::EEventType::EVENT_NOT_AVAILABLE;
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onEmpty.message = loadMessage(parameters["onEmptyMessage"]);
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onEmpty.message = loadMessage(parameters["onEmptyMessage"], TextIdentifier(objectTextID, "onEmpty"));
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object.info.push_back(onEmpty);
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}
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@ -30,8 +30,9 @@ enum class EEventType;
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class DLL_LINKAGE Info : public IObjectInfo
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{
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JsonNode parameters;
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std::string objectTextID;
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void configureRewards(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source, std::map<si32, si32> & thrownDice, Rewardable::EEventType mode) const;
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void configureRewards(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source, std::map<si32, si32> & thrownDice, Rewardable::EEventType mode, const std::string & textPrefix) const;
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void configureLimiter(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::Limiter & limiter, const JsonNode & source) const;
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Rewardable::LimitersList configureSublimiters(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source) const;
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@ -58,7 +59,7 @@ public:
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void configureObject(Rewardable::Configuration & object, CRandomGenerator & rng) const;
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void init(const JsonNode & objectConfig);
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void init(const JsonNode & objectConfig, const std::string & objectTextID);
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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