1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-07-17 01:32:21 +02:00

Separated game and battle callback (server & client only)

This commit is contained in:
Ivan Savenko
2023-08-28 17:43:57 +03:00
parent fc4dfda00f
commit 3a88180494
34 changed files with 437 additions and 346 deletions

View File

@ -2124,7 +2124,7 @@ void BattleStart::applyGs(CGameState * gs) const
void BattleNextRound::applyGs(CGameState * gs) const
{
gs->getBattle(battleID)->nextRound(round);
gs->getBattle(battleID)->nextRound();
}
void BattleSetActiveStack::applyGs(CGameState * gs) const