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Basic config for regular unit placement in Black Tower
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@ -79,6 +79,8 @@ class CBankInstanceConstructor : public CDefaultObjectTypeHandler<CBank>
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bool blockVisit;
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// bank is visitable from land even when bank is on water tile
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bool coastVisitable;
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//If true, player units will be placed on the left and enemy on the right
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bool regularUnitPlacement;
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protected:
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void initTypeData(const JsonNode & input) override;
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