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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Restored old function signature for sanity.

This commit is contained in:
DjWarmonger 2014-07-27 13:59:53 +02:00
parent 713912574a
commit 3acbda75ef
5 changed files with 16 additions and 14 deletions

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@ -815,8 +815,8 @@ void CGameState::initNewGame()
CStopWatch sw;
// Gen map
CMapGenerator mapGenerator(scenarioOps->mapGenOptions, scenarioOps->seedToBeUsed);
map = mapGenerator.generate().release();
CMapGenerator mapGenerator;
map = mapGenerator.generate(scenarioOps->mapGenOptions.get(), scenarioOps->seedToBeUsed).release();
// Update starting options
for(int i = 0; i < map->players.size(); ++i)

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@ -24,10 +24,9 @@ void CMapGenerator::foreach_neighbour(const int3 &pos, std::function<void(int3&
}
CMapGenerator::CMapGenerator(shared_ptr<CMapGenOptions> mapGenOptions, int RandomSeed /*= std::time(nullptr)*/) :
mapGenOptions(mapGenOptions), randomSeed(RandomSeed), monolithIndex(0), zonesTotal(0)
CMapGenerator::CMapGenerator() :
monolithIndex(0), zonesTotal(0)
{
rand.setSeed(randomSeed);
}
void CMapGenerator::initTiles()
@ -78,8 +77,11 @@ void CMapGenerator::initPrisonsRemaining()
prisonsRemaining = std::max<int> (0, prisonsRemaining - 16 * map->players.size()); //so at least 16 heroes will be available for every player
}
std::unique_ptr<CMap> CMapGenerator::generate()
std::unique_ptr<CMap> CMapGenerator::generate(CMapGenOptions * mapGenOptions, int randomSeed /*= std::time(nullptr)*/)
{
this->mapGenOptions = mapGenOptions;
this->randomSeed = randomSeed;
rand.setSeed(this->randomSeed);
mapGenOptions->finalize(rand);
map = make_unique<CMap>();
@ -95,7 +97,7 @@ std::unique_ptr<CMap> CMapGenerator::generate()
genZones();
map->calculateGuardingGreaturePositions(); //clear map so that all tiles are unguarded
fillZones();
//updated fuarded tiles will be calculated in CGameState::initMapObjects()
//updated guarded tiles will be calculated in CGameState::initMapObjects()
}
catch (rmgException &e)
{

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@ -51,12 +51,12 @@ public:
class DLL_LINKAGE CMapGenerator
{
public:
explicit CMapGenerator(shared_ptr<CMapGenOptions> mapGenOptions, int RandomSeed = std::time(nullptr));
explicit CMapGenerator();
~CMapGenerator(); // required due to unique_ptr
std::unique_ptr<CMap> generate();
std::unique_ptr<CMap> generate(CMapGenOptions * mapGenOptions, int RandomSeed = std::time(nullptr));
shared_ptr<CMapGenOptions> mapGenOptions;
CMapGenOptions * mapGenOptions;
std::unique_ptr<CMap> map;
CRandomGenerator rand;
int randomSeed;

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@ -38,7 +38,7 @@ int3 CZonePlacer::cords (const float3 f) const
return int3(std::max(0.f, (f.x * gen->map->width)-1), std::max(0.f, (f.y * gen->map->height-1)), f.z);
}
void CZonePlacer::placeZones(shared_ptr<CMapGenOptions> mapGenOptions, CRandomGenerator * rand)
void CZonePlacer::placeZones(const CMapGenOptions * mapGenOptions, CRandomGenerator * rand)
{
//gravity-based algorithm
@ -207,7 +207,7 @@ d = 0.01 * dx^3 - 0.1618 * dx^2 + 1 * dx + ...
return dx * (1 + dx * (0.1 + dx * 0.01)) + dy * (1.618 + dy * (-0.1618 + dy * 0.01618));
}
void CZonePlacer::assignZones(shared_ptr<CMapGenOptions> mapGenOptions)
void CZonePlacer::assignZones(const CMapGenOptions * mapGenOptions)
{
logGlobal->infoStream() << "Starting zone colouring";

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@ -43,8 +43,8 @@ public:
float metric (const int3 &a, const int3 &b) const;
~CZonePlacer();
void placeZones(shared_ptr<CMapGenOptions> mapGenOptions, CRandomGenerator * rand);
void assignZones(shared_ptr<CMapGenOptions> mapGenOptions);
void placeZones(const CMapGenOptions * mapGenOptions, CRandomGenerator * rand);
void assignZones(const CMapGenOptions * mapGenOptions);
private:
//metric coefiicients