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Merge pull request #2085 from Nordsoft91/mapeditor-fix
[1.2.1] Fix portrait serialization
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commit
3ae4819fcb
@ -1469,7 +1469,12 @@ void CGHeroInstance::serializeCommonOptions(JsonSerializeFormat & handler)
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if(portrait >= 0)
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{
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if(portrait < legacyHeroes || portrait >= moddedStart)
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handler.serializeId<si32, si32, HeroTypeID>("portrait", portrait, -1);
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{
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int tempPortrait = portrait >= moddedStart
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? portrait - GameConstants::HERO_PORTRAIT_SHIFT
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: portrait;
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handler.serializeId<si32, si32, HeroTypeID>("portrait", tempPortrait, -1);
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}
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else
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handler.serializeInt("portrait", portrait, -1);
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}
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@ -1479,7 +1484,11 @@ void CGHeroInstance::serializeCommonOptions(JsonSerializeFormat & handler)
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const JsonNode & portraitNode = handler.getCurrent()["portrait"];
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if(portraitNode.getType() == JsonNode::JsonType::DATA_STRING)
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{
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handler.serializeId<si32, si32, HeroTypeID>("portrait", portrait, -1);
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if(portrait >= legacyHeroes)
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portrait += GameConstants::HERO_PORTRAIT_SHIFT;
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}
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else
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handler.serializeInt("portrait", portrait, -1);
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}
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