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https://github.com/vcmi/vcmi.git
synced 2024-11-21 17:17:06 +02:00
Moved hardcoded terrain palette-cycling animations to config
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4911cf0bd4
commit
3bce245780
@ -145,16 +145,8 @@ void MapRendererTerrain::renderTile(IMapRendererContext & context, Canvas & targ
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex);
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if(mapTile.terType->getId() == ETerrainId::LAVA)
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{
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image->shiftPalette(246, 9, context.terrainImageIndex(9));
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}
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if(mapTile.terType->getId() == ETerrainId::WATER)
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{
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image->shiftPalette(229, 12, context.terrainImageIndex(12));
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image->shiftPalette(242, 14, context.terrainImageIndex(14));
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}
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for( auto const & element : mapTile.terType->paletteAnimation)
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image->shiftPalette(element.start, element.length, context.terrainImageIndex(element.length));
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target.draw(image, Point(0, 0));
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}
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@ -163,7 +155,7 @@ uint8_t MapRendererTerrain::checksum(IMapRendererContext & context, const int3 &
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{
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const TerrainTile & mapTile = context.getMapTile(coordinates);
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if(mapTile.terType->getId() == ETerrainId::LAVA || mapTile.terType->getId() == ETerrainId::WATER)
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if(!mapTile.terType->paletteAnimation.empty())
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return context.terrainImageIndex(250);
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return 0xff - 1;
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}
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@ -188,23 +180,8 @@ void MapRendererRiver::renderTile(IMapRendererContext & context, Canvas & target
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex);
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if(mapTile.riverType->getId() == River::WATER_RIVER)
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{
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image->shiftPalette(183, 12, context.terrainImageIndex(12));
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image->shiftPalette(195, 6, context.terrainImageIndex(6));
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}
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if(mapTile.riverType->getId() == River::MUD_RIVER)
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{
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image->shiftPalette(228, 12, context.terrainImageIndex(12));
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image->shiftPalette(183, 6, context.terrainImageIndex(6));
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image->shiftPalette(240, 6, context.terrainImageIndex(6));
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}
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if(mapTile.riverType->getId() == River::LAVA_RIVER)
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{
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image->shiftPalette(240, 9, context.terrainImageIndex(9));
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}
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for( auto const & element : mapTile.riverType->paletteAnimation)
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image->shiftPalette(element.start, element.length, context.terrainImageIndex(element.length));
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target.draw(image, Point(0, 0));
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}
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@ -213,9 +190,7 @@ uint8_t MapRendererRiver::checksum(IMapRendererContext & context, const int3 & c
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{
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const TerrainTile & mapTile = context.getMapTile(coordinates);
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if(mapTile.riverType->getId() == River::WATER_RIVER ||
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mapTile.riverType->getId() == River::MUD_RIVER ||
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mapTile.riverType->getId() == River::LAVA_RIVER)
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if(!mapTile.riverType->paletteAnimation.empty())
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return context.terrainImageIndex(250);
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return 0xff-1;
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}
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@ -1,34 +1,46 @@
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{
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"waterRiver":
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{
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"index": 1,
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"text" : "Water river",
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"shortIdentifier": "rw", //must be 2 characters
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"tilesFilename": "clrrvr",
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"delta": "clrdelt"
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},
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"iceRiver":
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{
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"index": 2,
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"text" : "Ice river",
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"shortIdentifier": "ri",
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"tilesFilename": "icyrvr",
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"delta": "icedelt"
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},
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"mudRiver":
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{
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"index": 3,
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"text" : "Mud river",
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"shortIdentifier": "rm",
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"tilesFilename": "mudrvr",
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"delta": "muddelt"
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},
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"lavaRiver":
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{
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"index": 4,
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"text" : "Lava river",
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"shortIdentifier": "rl",
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"tilesFilename": "lavrvr",
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"delta": "lavdelt"
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}
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"waterRiver":
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{
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"index": 1,
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"text" : "Water river",
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"shortIdentifier": "rw", //must be 2 characters
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"tilesFilename": "clrrvr",
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"delta": "clrdelt",
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"paletteAnimation" : [
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{ "start" : 183, "length" : 12 },
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{ "start" : 195, "length" : 6 }
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]
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},
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"iceRiver":
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{
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"index": 2,
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"text" : "Ice river",
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"shortIdentifier": "ri",
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"tilesFilename": "icyrvr",
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"delta": "icedelt"
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},
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"mudRiver":
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{
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"index": 3,
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"text" : "Mud river",
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"shortIdentifier": "rm",
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"tilesFilename": "mudrvr",
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"delta": "muddelt",
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"paletteAnimation" : [
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{ "start" : 228, "length" : 12 },
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{ "start" : 183, "length" : 6 },
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{ "start" : 240, "length" : 6 }
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]
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},
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"lavaRiver":
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{
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"index": 4,
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"text" : "Lava river",
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"shortIdentifier": "rl",
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"tilesFilename": "lavrvr",
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"delta": "lavdelt",
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"paletteAnimation" : [
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{ "start" : 240, "length" : 9 }
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]
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}
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}
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@ -27,6 +27,23 @@
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"type" : "string",
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"description" : "Name of file with river delta graphics"
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},
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"paletteAnimation" : {
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"type" : "array",
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"description" : "If defined, terrain will be animated using palette color cycling effect",
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"items" :
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{
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"type" : "object",
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"additionalProperties" : false,
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"properties" : {
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"start" : {
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"type" : "number"
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},
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"length" : {
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"type" : "number"
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}
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}
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}
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},
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"index" :
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{
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"type" : "number",
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@ -47,6 +47,23 @@
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"type" : "string",
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"description" : "River type which should be used for that terrain"
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},
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"paletteAnimation" : {
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"type" : "array",
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"description" : "If defined, terrain will be animated using palette color cycling effect",
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"items" :
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{
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"type" : "object",
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"additionalProperties" : false,
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"properties" : {
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"start" : {
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"type" : "number"
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},
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"length" : {
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"type" : "number"
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}
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}
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}
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},
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"battleFields" :
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{
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"type" : "array",
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@ -122,7 +122,10 @@
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"battleFields" : ["lava"],
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"rockTerrain" : "rock",
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"horseSound" : "horse07",
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"horseSoundPenalty" : "horse27"
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"horseSoundPenalty" : "horse27",
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"paletteAnimation" : [
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{ "start" : 246, "length" : 9 }
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]
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},
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"water" :
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{
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@ -139,6 +142,10 @@
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"terrainViewPatterns" : "water",
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"horseSound" : "horse08",
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"horseSoundPenalty" : "horse08",
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"paletteAnimation" : [
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{ "start" : 229, "length" : 12 },
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{ "start" : 242, "length" : 12 }
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],
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"sounds": {
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"ambient": ["LOOPOCEA"]
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}
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@ -40,6 +40,15 @@ RiverType * RiverTypeHandler::loadFromJson(
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info->shortIdentifier = json["shortIdentifier"].String();
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info->deltaName = json["delta"].String();
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for(const auto & t : json["paletteAnimation"].Vector())
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{
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RiverPaletteAnimation element{
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static_cast<int>(t["start"].Integer()),
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static_cast<int>(t["length"].Integer())
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};
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info->paletteAnimation.push_back(element);
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}
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VLC->generaltexth->registerString(scope, info->getNameTextID(), json["text"].String());
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return info;
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@ -17,6 +17,20 @@
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VCMI_LIB_NAMESPACE_BEGIN
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struct DLL_LINKAGE RiverPaletteAnimation
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{
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/// index of first color to cycle
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int32_t start;
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/// total numbers of colors to cycle
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int32_t length;
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template <typename Handler> void serialize(Handler& h, const int version)
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{
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h & start;
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h & length;
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}
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};
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class DLL_LINKAGE RiverType : public EntityT<RiverId>
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{
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friend class RiverTypeHandler;
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@ -39,6 +53,8 @@ public:
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std::string shortIdentifier;
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std::string deltaName;
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std::vector<RiverPaletteAnimation> paletteAnimation;
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RiverType();
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template <typename Handler> void serialize(Handler& h, const int version)
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@ -48,6 +64,7 @@ public:
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h & modScope;
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h & deltaName;
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h & id;
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h & paletteAnimation;
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}
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};
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@ -73,6 +73,15 @@ TerrainType * TerrainTypeHandler::loadFromJson( const std::string & scope, const
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});
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}
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for(const auto & t : json["paletteAnimation"].Vector())
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{
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TerrainPaletteAnimation element{
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static_cast<int>(t["start"].Integer()),
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static_cast<int>(t["length"].Integer())
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};
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info->paletteAnimation.push_back(element);
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}
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info->shortIdentifier = json["shortIdentifier"].String();
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assert(info->shortIdentifier.length() == 2);
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@ -18,6 +18,21 @@
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VCMI_LIB_NAMESPACE_BEGIN
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struct DLL_LINKAGE TerrainPaletteAnimation
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{
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/// index of first color to cycle
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int32_t start;
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/// total numbers of colors to cycle
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int32_t length;
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template <typename Handler> void serialize(Handler& h, const int version)
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{
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h & start;
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h & length;
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}
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};
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class DLL_LINKAGE TerrainType : public EntityT<TerrainId>
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{
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friend class TerrainTypeHandler;
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@ -57,6 +72,8 @@ public:
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std::string horseSound;
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std::string horseSoundPenalty;
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std::vector<TerrainPaletteAnimation> paletteAnimation;
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TerrainId rockTerrain;
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RiverId river;
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int moveCost;
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@ -87,6 +104,7 @@ public:
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h & terrainViewPatterns;
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h & rockTerrain;
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h & river;
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h & paletteAnimation;
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h & id;
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h & moveCost;
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@ -14,8 +14,8 @@
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VCMI_LIB_NAMESPACE_BEGIN
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const ui32 SERIALIZATION_VERSION = 823;
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const ui32 MINIMAL_SERIALIZATION_VERSION = 823;
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const ui32 SERIALIZATION_VERSION = 824;
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const ui32 MINIMAL_SERIALIZATION_VERSION = 824;
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const std::string SAVEGAME_MAGIC = "VCMISVG";
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class CHero;
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