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This commit is contained in:
DjWarmonger 2015-10-24 17:15:21 +02:00
parent 641aa13526
commit 3c4f7ec126

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@ -4808,10 +4808,12 @@ void CGameHandler::checkVictoryLossConditionsForPlayer(PlayerColor player)
//eliminating one player may cause victory of another:
std::set<PlayerColor> playerColors;
for (auto p : gs->players) //FIXME: players may have different colors, iterate by over players and not integers
//do not copy player state (CBonusSystemNode) by value
for (auto p = gs->players.begin(); p != gs->players.end(); p++) //players may have different colors, iterate over players and not integers
{
if (p.first != player)
playerColors.insert(p.first);
if (p->first != player)
playerColors.insert(p->first);
}
//notify all players