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Fixed #730:
* crash on +5 growth week * crash on spawning wandering creatures on double growth months (how come that has not been found in previous build?) More logging for #729-like issues.
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@@ -106,7 +106,6 @@ public:
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void setBlockVis(int objid, bool bv) OVERRIDE {};
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void setOwner(int objid, ui8 owner) OVERRIDE {};
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void setHoverName(int objid, MetaString * name) OVERRIDE {};
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void setObjProperty(int objid, int prop, si64 val) OVERRIDE {};
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void changePrimSkill(int ID, int which, si64 val, bool abs=false) OVERRIDE {};
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void changeSecSkill(int ID, int which, int val, bool abs=false) OVERRIDE {};
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void showBlockingDialog(BlockingDialog *iw, const CFunctionList<void(ui32)> &callback) OVERRIDE {};
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