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Add files for rebased serializer refactoring done by Ivan
This commit is contained in:
parent
15b4774076
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3d1b1f4ba8
104
lib/serializer/BinaryDeserializer.cpp
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104
lib/serializer/BinaryDeserializer.cpp
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@ -0,0 +1,104 @@
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#include "StdInc.h"
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#include "BinaryDeserializer.h"
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#include "../registerTypes/RegisterTypes.h"
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/*
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* BinaryDeserializer.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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extern template void registerTypes<BinaryDeserializer>(BinaryDeserializer & s);
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CLoadFile::CLoadFile(const boost::filesystem::path & fname, int minimalVersion /*= version*/): serializer(this)
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{
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registerTypes(serializer);
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openNextFile(fname, minimalVersion);
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}
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CLoadFile::~CLoadFile()
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{
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}
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int CLoadFile::read(void * data, unsigned size)
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{
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sfile->read((char*)data,size);
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return size;
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}
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void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalVersion)
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{
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assert(!serializer.reverseEndianess);
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assert(minimalVersion <= version);
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try
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{
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fName = fname.string();
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sfile = make_unique<boost::filesystem::ifstream>(fname, std::ios::binary);
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sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
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if(!(*sfile))
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THROW_FORMAT("Error: cannot open to read %s!", fName);
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//we can read
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char buffer[4];
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sfile->read(buffer, 4);
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if(std::memcmp(buffer,"VCMI",4))
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THROW_FORMAT("Error: not a VCMI file(%s)!", fName);
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serializer & serializer.fileVersion;
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if(serializer.fileVersion < minimalVersion)
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THROW_FORMAT("Error: too old file format (%s)!", fName);
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if(serializer.fileVersion > version)
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{
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logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % version % fName;
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auto versionptr = (char*)&serializer.fileVersion;
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std::reverse(versionptr, versionptr + 4);
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logGlobal->warnStream() << "Version number reversed is " << serializer.fileVersion << ", checking...";
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if(serializer.fileVersion == version)
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{
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logGlobal->warnStream() << fname << " seems to have different endianness! Entering reversing mode.";
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serializer.reverseEndianess = true;
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}
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else
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THROW_FORMAT("Error: too new file format (%s)!", fName);
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}
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}
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catch(...)
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{
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clear(); //if anything went wrong, we delete file and rethrow
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throw;
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}
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}
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void CLoadFile::reportState(CLogger * out)
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{
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out->debugStream() << "CLoadFile";
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if(!!sfile && *sfile)
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{
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out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg();
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}
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}
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void CLoadFile::clear()
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{
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sfile = nullptr;
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fName.clear();
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serializer.fileVersion = 0;
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}
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void CLoadFile::checkMagicBytes( const std::string &text )
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{
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std::string loaded = text;
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read((void*)loaded.data(), text.length());
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if(loaded != text)
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throw std::runtime_error("Magic bytes doesn't match!");
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}
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533
lib/serializer/BinaryDeserializer.h
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533
lib/serializer/BinaryDeserializer.h
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@ -0,0 +1,533 @@
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/*
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* BinaryDeserializer.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <boost/mpl/for_each.hpp>
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#include "CTypeList.h"
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#include "../mapObjects/CGHeroInstance.h"
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class CStackInstance;
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class DLL_LINKAGE CLoaderBase
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{
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protected:
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IBinaryReader * reader;
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public:
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CLoaderBase(IBinaryReader * r): reader(r){};
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inline int read(void * data, unsigned size)
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{
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return reader->read(data, size);
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};
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};
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/// Main class for deserialization of classes from binary form
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/// Effectively revesed version of BinarySerializer
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class DLL_LINKAGE BinaryDeserializer : public CLoaderBase
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{
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template<typename Variant, typename Source>
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struct VariantLoaderHelper
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{
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Source & source;
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std::vector<std::function<Variant()>> funcs;
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VariantLoaderHelper(Source & source):
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source(source)
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{
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boost::mpl::for_each<typename Variant::types>(std::ref(*this));
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}
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template<typename Type>
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void operator()(Type)
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{
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funcs.push_back([&]() -> Variant
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{
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Type obj;
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source.load(obj);
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return Variant(obj);
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});
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}
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};
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template<typename Ser,typename T>
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struct LoadIfStackInstance
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{
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static bool invoke(Ser &s, T &data)
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{
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return false;
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}
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};
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template<typename Ser>
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struct LoadIfStackInstance<Ser, CStackInstance *>
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{
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static bool invoke(Ser &s, CStackInstance* &data)
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{
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CArmedInstance *armedObj;
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SlotID slot;
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s.load(armedObj);
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s.load(slot);
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if(slot != SlotID::COMMANDER_SLOT_PLACEHOLDER)
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{
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assert(armedObj->hasStackAtSlot(slot));
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data = armedObj->stacks[slot];
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}
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else
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{
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auto hero = dynamic_cast<CGHeroInstance *>(armedObj);
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assert(hero);
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assert(hero->commander);
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data = hero->commander;
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}
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return true;
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}
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};
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template <typename T, typename Enable = void>
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struct ClassObjectCreator
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{
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static T *invoke()
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{
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static_assert(!std::is_abstract<T>::value, "Cannot call new upon abstract classes!");
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return new T();
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}
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};
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template<typename T>
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struct ClassObjectCreator<T, typename std::enable_if<std::is_abstract<T>::value>::type>
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{
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static T *invoke()
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{
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throw std::runtime_error("Something went really wrong during deserialization. Attempted creating an object of an abstract class " + std::string(typeid(T).name()));
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}
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};
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#define READ_CHECK_U32(x) \
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ui32 length; \
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load(length); \
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if(length > 500000) \
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{ \
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logGlobal->warnStream() << "Warning: very big length: " << length;\
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reader->reportState(logGlobal); \
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};
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template <typename T> class CPointerLoader;
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class CBasicPointerLoader
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{
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public:
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virtual const std::type_info * loadPtr(CLoaderBase &ar, void *data, ui32 pid) const =0; //data is pointer to the ACTUAL POINTER
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virtual ~CBasicPointerLoader(){}
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template<typename T> static CBasicPointerLoader *getApplier(const T * t=nullptr)
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{
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return new CPointerLoader<T>();
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}
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};
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template <typename T> class CPointerLoader : public CBasicPointerLoader
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{
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public:
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const std::type_info * loadPtr(CLoaderBase &ar, void *data, ui32 pid) const override //data is pointer to the ACTUAL POINTER
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{
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BinaryDeserializer &s = static_cast<BinaryDeserializer&>(ar);
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T *&ptr = *static_cast<T**>(data);
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//create new object under pointer
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typedef typename std::remove_pointer<T>::type npT;
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ptr = ClassObjectCreator<npT>::invoke(); //does new npT or throws for abstract classes
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s.ptrAllocated(ptr, pid);
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//T is most derived known type, it's time to call actual serialize
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ptr->serialize(s,s.fileVersion);
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return &typeid(T);
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}
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};
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CApplier<CBasicPointerLoader> applier;
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int write(const void * data, unsigned size);
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public:
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bool reverseEndianess; //if source has different endianness than us, we reverse bytes
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si32 fileVersion;
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std::map<ui32, void*> loadedPointers;
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std::map<ui32, const std::type_info*> loadedPointersTypes;
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std::map<const void*, boost::any> loadedSharedPointers;
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bool smartPointerSerialization;
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bool saving;
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BinaryDeserializer(IBinaryReader * r): CLoaderBase(r)
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{
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saving = false;
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fileVersion = 0;
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smartPointerSerialization = true;
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reverseEndianess = false;
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}
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template<class T>
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BinaryDeserializer & operator&(T & t)
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{
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this->load(t);
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return * this;
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}
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template < class T, typename std::enable_if < std::is_fundamental<T>::value && !std::is_same<T, bool>::value, int >::type = 0 >
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void load(T &data)
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{
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if(0) //for testing #989
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{
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this->read(&data,sizeof(data));
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}
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else
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{
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unsigned length = sizeof(data);
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char* dataPtr = (char*)&data;
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this->read(dataPtr,length);
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if(reverseEndianess)
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std::reverse(dataPtr, dataPtr + length);
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}
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}
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template < typename T, typename std::enable_if < is_serializeable<BinaryDeserializer, T>::value, int >::type = 0 >
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void load(T &data)
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{
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////that const cast is evil because it allows to implicitly overwrite const objects when deserializing
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typedef typename std::remove_const<T>::type nonConstT;
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nonConstT &hlp = const_cast<nonConstT&>(data);
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hlp.serialize(*this,fileVersion);
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}
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template < typename T, typename std::enable_if < std::is_array<T>::value, int >::type = 0 >
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void load(T &data)
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{
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ui32 size = ARRAY_COUNT(data);
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for(ui32 i = 0; i < size; i++)
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load(data[i]);
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}
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template < typename T, typename std::enable_if < std::is_enum<T>::value, int >::type = 0 >
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void load(T &data)
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{
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si32 read;
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load( read );
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data = static_cast<T>(read);
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}
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template < typename T, typename std::enable_if < std::is_same<T, bool>::value, int >::type = 0 >
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void load(T &data)
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{
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ui8 read;
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load( read );
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data = static_cast<bool>(read);
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}
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template < typename T, typename std::enable_if < std::is_same<T, std::vector<bool> >::value, int >::type = 0 >
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void load(T & data)
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{
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std::vector<ui8> convData;
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load(convData);
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convData.resize(data.size());
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range::copy(convData, data.begin());
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}
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template <typename T>
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void load(std::vector<T> &data, typename std::enable_if < !std::is_same<T, bool >::value, int >::type = 0)
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{
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READ_CHECK_U32(length);
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data.resize(length);
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for(ui32 i=0;i<length;i++)
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load( data[i]);
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}
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template < typename T, typename std::enable_if < std::is_pointer<T>::value, int >::type = 0 >
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void load(T &data)
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{
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ui8 hlp;
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load( hlp );
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if(!hlp)
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{
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data = nullptr;
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return;
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}
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if(reader->smartVectorMembersSerialization)
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{
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typedef typename std::remove_const<typename std::remove_pointer<T>::type>::type TObjectType; //eg: const CGHeroInstance * => CGHeroInstance
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typedef typename VectorizedTypeFor<TObjectType>::type VType; //eg: CGHeroInstance -> CGobjectInstance
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typedef typename VectorizedIDType<TObjectType>::type IDType;
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if(const auto *info = reader->getVectorizedTypeInfo<VType, IDType>())
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{
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IDType id;
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load(id);
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if(id != IDType(-1))
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{
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data = static_cast<T>(reader->getVectorItemFromId<VType, IDType>(*info, id));
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return;
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}
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}
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}
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if(reader->sendStackInstanceByIds)
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{
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bool gotLoaded = LoadIfStackInstance<BinaryDeserializer,T>::invoke(* this, data);
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if(gotLoaded)
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return;
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}
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ui32 pid = 0xffffffff; //pointer id (or maybe rather pointee id)
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if(smartPointerSerialization)
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{
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load( pid ); //get the id
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std::map<ui32, void*>::iterator i = loadedPointers.find(pid); //lookup
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if(i != loadedPointers.end())
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{
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// We already got this pointer
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// Cast it in case we are loading it to a non-first base pointer
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assert(loadedPointersTypes.count(pid));
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data = reinterpret_cast<T>(typeList.castRaw(i->second, loadedPointersTypes.at(pid), &typeid(typename std::remove_const<typename std::remove_pointer<T>::type>::type)));
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return;
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}
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}
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//get type id
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ui16 tid;
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load( tid );
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if(!tid)
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{
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typedef typename std::remove_pointer<T>::type npT;
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typedef typename std::remove_const<npT>::type ncpT;
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data = ClassObjectCreator<ncpT>::invoke();
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ptrAllocated(data, pid);
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load(*data);
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}
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else
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{
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auto typeInfo = applier.getApplier(tid)->loadPtr(*this,&data, pid);
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data = reinterpret_cast<T>(typeList.castRaw((void*)data, typeInfo, &typeid(typename std::remove_const<typename std::remove_pointer<T>::type>::type)));
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}
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}
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template <typename T>
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void ptrAllocated(const T *ptr, ui32 pid)
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{
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if(smartPointerSerialization && pid != 0xffffffff)
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{
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loadedPointersTypes[pid] = &typeid(T);
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loadedPointers[pid] = (void*)ptr; //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt
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}
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}
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template<typename Base, typename Derived> void registerType(const Base * b = nullptr, const Derived * d = nullptr)
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{
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applier.registerType(b, d);
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}
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template <typename T>
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void load(std::shared_ptr<T> &data)
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{
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typedef typename std::remove_const<T>::type NonConstT;
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NonConstT *internalPtr;
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load(internalPtr);
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void *internalPtrDerived = typeList.castToMostDerived(internalPtr);
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if(internalPtr)
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{
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auto itr = loadedSharedPointers.find(internalPtrDerived);
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if(itr != loadedSharedPointers.end())
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{
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// This pointers is already loaded. The "data" needs to be pointed to it,
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// so their shared state is actually shared.
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try
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{
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auto actualType = typeList.getTypeInfo(internalPtr);
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auto typeWeNeedToReturn = typeList.getTypeInfo<T>();
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if(*actualType == *typeWeNeedToReturn)
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{
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// No casting needed, just unpack already stored shared_ptr and return it
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data = boost::any_cast<std::shared_ptr<T>>(itr->second);
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}
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else
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{
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// We need to perform series of casts
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auto ret = typeList.castShared(itr->second, actualType, typeWeNeedToReturn);
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data = boost::any_cast<std::shared_ptr<T>>(ret);
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}
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}
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catch(std::exception &e)
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{
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logGlobal->errorStream() << e.what();
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logGlobal->errorStream() << boost::format("Failed to cast stored shared ptr. Real type: %s. Needed type %s. FIXME FIXME FIXME")
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% itr->second.type().name() % typeid(std::shared_ptr<T>).name();
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//TODO scenario with inheritance -> we can have stored ptr to base and load ptr to derived (or vice versa)
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assert(0);
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}
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}
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else
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{
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auto hlp = std::shared_ptr<NonConstT>(internalPtr);
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data = hlp; //possibly adds const
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loadedSharedPointers[internalPtrDerived] = typeList.castSharedToMostDerived(hlp);
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}
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}
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else
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data.reset();
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}
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template <typename T>
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void load(std::unique_ptr<T> &data)
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{
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T *internalPtr;
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load( internalPtr );
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data.reset(internalPtr);
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}
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template <typename T, size_t N>
|
||||
void load(std::array<T, N> &data)
|
||||
{
|
||||
for(ui32 i = 0; i < N; i++)
|
||||
load( data[i] );
|
||||
}
|
||||
template <typename T>
|
||||
void load(std::set<T> &data)
|
||||
{
|
||||
READ_CHECK_U32(length);
|
||||
data.clear();
|
||||
T ins;
|
||||
for(ui32 i=0;i<length;i++)
|
||||
{
|
||||
load( ins );
|
||||
data.insert(ins);
|
||||
}
|
||||
}
|
||||
template <typename T, typename U>
|
||||
void load(std::unordered_set<T, U> &data)
|
||||
{
|
||||
READ_CHECK_U32(length);
|
||||
data.clear();
|
||||
T ins;
|
||||
for(ui32 i=0;i<length;i++)
|
||||
{
|
||||
load(ins);
|
||||
data.insert(ins);
|
||||
}
|
||||
}
|
||||
template <typename T>
|
||||
void load(std::list<T> &data)
|
||||
{
|
||||
READ_CHECK_U32(length);
|
||||
data.clear();
|
||||
T ins;
|
||||
for(ui32 i=0;i<length;i++)
|
||||
{
|
||||
load(ins);
|
||||
data.push_back(ins);
|
||||
}
|
||||
}
|
||||
template <typename T1, typename T2>
|
||||
void load(std::pair<T1,T2> &data)
|
||||
{
|
||||
load(data.first);
|
||||
load(data.second);
|
||||
}
|
||||
|
||||
template <typename T1, typename T2>
|
||||
void load(std::map<T1,T2> &data)
|
||||
{
|
||||
READ_CHECK_U32(length);
|
||||
data.clear();
|
||||
T1 key;
|
||||
T2 value;
|
||||
for(ui32 i=0;i<length;i++)
|
||||
{
|
||||
load(key);
|
||||
load(value);
|
||||
data.insert(std::pair<T1, T2>(std::move(key), std::move(value)));
|
||||
}
|
||||
}
|
||||
template <typename T1, typename T2>
|
||||
void load(std::multimap<T1, T2> &data)
|
||||
{
|
||||
READ_CHECK_U32(length);
|
||||
data.clear();
|
||||
T1 key;
|
||||
T2 value;
|
||||
for(ui32 i = 0; i < length; i++)
|
||||
{
|
||||
load(key);
|
||||
load(value);
|
||||
data.insert(std::pair<T1, T2>(std::move(key), std::move(value)));
|
||||
}
|
||||
}
|
||||
void load(std::string &data)
|
||||
{
|
||||
READ_CHECK_U32(length);
|
||||
data.resize(length);
|
||||
this->read((void*)data.c_str(),length);
|
||||
}
|
||||
|
||||
template <BOOST_VARIANT_ENUM_PARAMS(typename T)>
|
||||
void load(boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> &data)
|
||||
{
|
||||
typedef boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> TVariant;
|
||||
|
||||
VariantLoaderHelper<TVariant, BinaryDeserializer> loader(*this);
|
||||
|
||||
si32 which;
|
||||
load( which );
|
||||
assert(which < loader.funcs.size());
|
||||
data = loader.funcs.at(which)();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void load(boost::optional<T> & data)
|
||||
{
|
||||
ui8 present;
|
||||
load( present );
|
||||
if(present)
|
||||
{
|
||||
T t;
|
||||
load(t);
|
||||
}
|
||||
else
|
||||
{
|
||||
data = boost::optional<T>();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class DLL_LINKAGE CLoadFile : public IBinaryReader
|
||||
{
|
||||
public:
|
||||
BinaryDeserializer serializer;
|
||||
|
||||
std::string fName;
|
||||
std::unique_ptr<boost::filesystem::ifstream> sfile;
|
||||
|
||||
CLoadFile(const boost::filesystem::path & fname, int minimalVersion = version); //throws!
|
||||
~CLoadFile();
|
||||
int read(void * data, unsigned size) override; //throws!
|
||||
|
||||
void openNextFile(const boost::filesystem::path & fname, int minimalVersion); //throws!
|
||||
void clear();
|
||||
void reportState(CLogger * out) override;
|
||||
|
||||
void checkMagicBytes(const std::string & text);
|
||||
|
||||
template<class T>
|
||||
CLoadFile & operator>>(T &t)
|
||||
{
|
||||
serializer & t;
|
||||
return * this;
|
||||
}
|
||||
};
|
74
lib/serializer/BinarySerializer.cpp
Normal file
74
lib/serializer/BinarySerializer.cpp
Normal file
@ -0,0 +1,74 @@
|
||||
#include "StdInc.h"
|
||||
#include "BinarySerializer.h"
|
||||
|
||||
#include "../registerTypes/RegisterTypes.h"
|
||||
|
||||
/*
|
||||
* BinarySerializer.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
extern template void registerTypes<BinarySerializer>(BinarySerializer & s);
|
||||
|
||||
CSaveFile::CSaveFile(const boost::filesystem::path &fname): serializer(this)
|
||||
{
|
||||
registerTypes(serializer);
|
||||
openNextFile(fname);
|
||||
}
|
||||
|
||||
CSaveFile::~CSaveFile()
|
||||
{
|
||||
}
|
||||
|
||||
int CSaveFile::write( const void * data, unsigned size )
|
||||
{
|
||||
sfile->write((char *)data,size);
|
||||
return size;
|
||||
}
|
||||
|
||||
void CSaveFile::openNextFile(const boost::filesystem::path &fname)
|
||||
{
|
||||
fName = fname;
|
||||
try
|
||||
{
|
||||
sfile = make_unique<FileStream>(fname, std::ios::out | std::ios::binary);
|
||||
sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
|
||||
|
||||
if(!(*sfile))
|
||||
THROW_FORMAT("Error: cannot open to write %s!", fname);
|
||||
|
||||
sfile->write("VCMI",4); //write magic identifier
|
||||
serializer & version; //write format version
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
logGlobal->errorStream() << "Failed to save to " << fname;
|
||||
clear();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
void CSaveFile::reportState(CLogger * out)
|
||||
{
|
||||
out->debugStream() << "CSaveFile";
|
||||
if(sfile.get() && *sfile)
|
||||
{
|
||||
out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp();
|
||||
}
|
||||
}
|
||||
|
||||
void CSaveFile::clear()
|
||||
{
|
||||
fName.clear();
|
||||
sfile = nullptr;
|
||||
}
|
||||
|
||||
void CSaveFile::putMagicBytes( const std::string &text )
|
||||
{
|
||||
write(text.c_str(), text.length());
|
||||
}
|
373
lib/serializer/BinarySerializer.h
Normal file
373
lib/serializer/BinarySerializer.h
Normal file
@ -0,0 +1,373 @@
|
||||
|
||||
/*
|
||||
* BinarySerializer.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CTypeList.h"
|
||||
#include "../mapObjects/CArmedInstance.h"
|
||||
|
||||
class DLL_LINKAGE CSaverBase
|
||||
{
|
||||
protected:
|
||||
IBinaryWriter * writer;
|
||||
public:
|
||||
CSaverBase(IBinaryWriter * w): writer(w){};
|
||||
|
||||
inline int write(const void * data, unsigned size)
|
||||
{
|
||||
return writer->write(data, size);
|
||||
};
|
||||
};
|
||||
|
||||
/// Main class for serialization of classes into binary form
|
||||
/// Behaviour for various classes is following:
|
||||
/// Primitives: copy memory into underlying stream (defined in CSaverBase)
|
||||
/// Containers: custom overloaded method that decouples class into primitives
|
||||
/// VCMI Classes: recursively serialize them via ClassName::serialize( BinarySerializer &, int version) call
|
||||
class DLL_LINKAGE BinarySerializer : public CSaverBase
|
||||
{
|
||||
template <typename Handler>
|
||||
struct VariantVisitorSaver : boost::static_visitor<>
|
||||
{
|
||||
Handler &h;
|
||||
VariantVisitorSaver(Handler &H):h(H)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void operator()(const T &t)
|
||||
{
|
||||
h & t;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename Ser,typename T>
|
||||
struct SaveIfStackInstance
|
||||
{
|
||||
static bool invoke(Ser &s, const T &data)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename Ser>
|
||||
struct SaveIfStackInstance<Ser, CStackInstance *>
|
||||
{
|
||||
static bool invoke(Ser &s, const CStackInstance* const &data)
|
||||
{
|
||||
assert(data->armyObj);
|
||||
SlotID slot;
|
||||
|
||||
if(data->getNodeType() == CBonusSystemNode::COMMANDER)
|
||||
slot = SlotID::COMMANDER_SLOT_PLACEHOLDER;
|
||||
else
|
||||
slot = data->armyObj->findStack(data);
|
||||
|
||||
assert(slot != SlotID());
|
||||
s & data->armyObj & slot;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T> class CPointerSaver;
|
||||
|
||||
class CBasicPointerSaver
|
||||
{
|
||||
public:
|
||||
virtual void savePtr(CSaverBase &ar, const void *data) const =0;
|
||||
virtual ~CBasicPointerSaver(){}
|
||||
|
||||
template<typename T> static CBasicPointerSaver *getApplier(const T * t=nullptr)
|
||||
{
|
||||
return new CPointerSaver<T>();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template <typename T>
|
||||
class CPointerSaver : public CBasicPointerSaver
|
||||
{
|
||||
public:
|
||||
void savePtr(CSaverBase &ar, const void *data) const override
|
||||
{
|
||||
BinarySerializer &s = static_cast<BinarySerializer&>(ar);
|
||||
const T *ptr = static_cast<const T*>(data);
|
||||
|
||||
//T is most derived known type, it's time to call actual serialize
|
||||
const_cast<T*>(ptr)->serialize(s,version);
|
||||
}
|
||||
};
|
||||
|
||||
CApplier<CBasicPointerSaver> applier;
|
||||
|
||||
public:
|
||||
std::map<const void*, ui32> savedPointers;
|
||||
|
||||
bool smartPointerSerialization;
|
||||
bool saving;
|
||||
|
||||
BinarySerializer(IBinaryWriter * w): CSaverBase(w)
|
||||
{
|
||||
saving=true;
|
||||
smartPointerSerialization = true;
|
||||
}
|
||||
|
||||
template<typename Base, typename Derived>
|
||||
void registerType(const Base * b = nullptr, const Derived * d = nullptr)
|
||||
{
|
||||
applier.registerType(b, d);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
BinarySerializer & operator&(const T & t)
|
||||
{
|
||||
this->save(t);
|
||||
return * this;
|
||||
}
|
||||
|
||||
template < typename T, typename std::enable_if < std::is_same<T, bool>::value, int >::type = 0 >
|
||||
void save(const T &data)
|
||||
{
|
||||
ui8 writ = static_cast<ui8>(data);
|
||||
save(writ);
|
||||
}
|
||||
|
||||
template < typename T, typename std::enable_if < std::is_same<T, std::vector<bool> >::value, int >::type = 0 >
|
||||
void save(const T &data)
|
||||
{
|
||||
std::vector<ui8> convData;
|
||||
std::copy(data.begin(), data.end(), std::back_inserter(convData));
|
||||
save(convData);
|
||||
}
|
||||
|
||||
template < class T, typename std::enable_if < std::is_fundamental<T>::value && !std::is_same<T, bool>::value, int >::type = 0 >
|
||||
void save(const T &data)
|
||||
{
|
||||
// save primitive - simply dump binary data to output
|
||||
this->write(&data,sizeof(data));
|
||||
}
|
||||
|
||||
template < typename T, typename std::enable_if < std::is_enum<T>::value, int >::type = 0 >
|
||||
void save(const T &data)
|
||||
{
|
||||
si32 writ = static_cast<si32>(data);
|
||||
*this & writ;
|
||||
}
|
||||
|
||||
template < typename T, typename std::enable_if < std::is_array<T>::value, int >::type = 0 >
|
||||
void save(const T &data)
|
||||
{
|
||||
ui32 size = ARRAY_COUNT(data);
|
||||
for(ui32 i=0; i < size; i++)
|
||||
*this & data[i];
|
||||
}
|
||||
|
||||
template < typename T, typename std::enable_if < std::is_pointer<T>::value, int >::type = 0 >
|
||||
void save(const T &data)
|
||||
{
|
||||
//write if pointer is not nullptr
|
||||
ui8 hlp = (data!=nullptr);
|
||||
save(hlp);
|
||||
|
||||
//if pointer is nullptr then we don't need anything more...
|
||||
if(!hlp)
|
||||
return;
|
||||
|
||||
if(writer->smartVectorMembersSerialization)
|
||||
{
|
||||
typedef typename std::remove_const<typename std::remove_pointer<T>::type>::type TObjectType;
|
||||
typedef typename VectorizedTypeFor<TObjectType>::type VType;
|
||||
typedef typename VectorizedIDType<TObjectType>::type IDType;
|
||||
|
||||
if(const auto *info = writer->getVectorizedTypeInfo<VType, IDType>())
|
||||
{
|
||||
IDType id = writer->getIdFromVectorItem<VType>(*info, data);
|
||||
save(id);
|
||||
if(id != IDType(-1)) //vector id is enough
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if(writer->sendStackInstanceByIds)
|
||||
{
|
||||
const bool gotSaved = SaveIfStackInstance<BinarySerializer,T>::invoke(*this, data);
|
||||
if(gotSaved)
|
||||
return;
|
||||
}
|
||||
|
||||
if(smartPointerSerialization)
|
||||
{
|
||||
// We might have an object that has multiple inheritance and store it via the non-first base pointer.
|
||||
// Therefore, all pointers need to be normalized to the actual object address.
|
||||
auto actualPointer = typeList.castToMostDerived(data);
|
||||
std::map<const void*,ui32>::iterator i = savedPointers.find(actualPointer);
|
||||
if(i != savedPointers.end())
|
||||
{
|
||||
//this pointer has been already serialized - write only it's id
|
||||
save(i->second);
|
||||
return;
|
||||
}
|
||||
|
||||
//give id to this pointer
|
||||
ui32 pid = (ui32)savedPointers.size();
|
||||
savedPointers[actualPointer] = pid;
|
||||
save(pid);
|
||||
}
|
||||
|
||||
//write type identifier
|
||||
ui16 tid = typeList.getTypeID(data);
|
||||
save(tid);
|
||||
|
||||
if(!tid)
|
||||
save(*data); //if type is unregistered simply write all data in a standard way
|
||||
else
|
||||
applier.getApplier(tid)->savePtr(*this, typeList.castToMostDerived(data)); //call serializer specific for our real type
|
||||
}
|
||||
|
||||
template < typename T, typename std::enable_if < is_serializeable<BinarySerializer, T>::value, int >::type = 0 >
|
||||
void save(const T &data)
|
||||
{
|
||||
const_cast<T&>(data).serialize(*this,version);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void save(const std::shared_ptr<T> &data)
|
||||
{
|
||||
T *internalPtr = data.get();
|
||||
save(internalPtr);
|
||||
}
|
||||
template <typename T>
|
||||
void save(const std::unique_ptr<T> &data)
|
||||
{
|
||||
T *internalPtr = data.get();
|
||||
save(internalPtr);
|
||||
}
|
||||
template <typename T>
|
||||
void save(const std::vector<T> &data)
|
||||
{
|
||||
ui32 length = data.size();
|
||||
*this & length;
|
||||
for(ui32 i=0;i<length;i++)
|
||||
save(data[i]);
|
||||
}
|
||||
template <typename T, size_t N>
|
||||
void save(const std::array<T, N> &data)
|
||||
{
|
||||
for(ui32 i=0; i < N; i++)
|
||||
save(data[i]);
|
||||
}
|
||||
template <typename T>
|
||||
void save(const std::set<T> &data)
|
||||
{
|
||||
std::set<T> &d = const_cast<std::set<T> &>(data);
|
||||
ui32 length = d.size();
|
||||
save(length);
|
||||
for(typename std::set<T>::iterator i=d.begin();i!=d.end();i++)
|
||||
save(*i);
|
||||
}
|
||||
template <typename T, typename U>
|
||||
void save(const std::unordered_set<T, U> &data)
|
||||
{
|
||||
std::unordered_set<T, U> &d = const_cast<std::unordered_set<T, U> &>(data);
|
||||
ui32 length = d.size();
|
||||
*this & length;
|
||||
for(typename std::unordered_set<T, U>::iterator i=d.begin();i!=d.end();i++)
|
||||
save(*i);
|
||||
}
|
||||
template <typename T>
|
||||
void save(const std::list<T> &data)
|
||||
{
|
||||
std::list<T> &d = const_cast<std::list<T> &>(data);
|
||||
ui32 length = d.size();
|
||||
*this & length;
|
||||
for(typename std::list<T>::iterator i=d.begin();i!=d.end();i++)
|
||||
save(*i);
|
||||
}
|
||||
void save(const std::string &data)
|
||||
{
|
||||
save(ui32(data.length()));
|
||||
this->write(data.c_str(),data.size());
|
||||
}
|
||||
template <typename T1, typename T2>
|
||||
void save(const std::pair<T1,T2> &data)
|
||||
{
|
||||
save(data.first);
|
||||
save(data.second);
|
||||
}
|
||||
template <typename T1, typename T2>
|
||||
void save(const std::map<T1,T2> &data)
|
||||
{
|
||||
*this & ui32(data.size());
|
||||
for(typename std::map<T1,T2>::const_iterator i=data.begin();i!=data.end();i++)
|
||||
{
|
||||
save(i->first);
|
||||
save(i->second);
|
||||
}
|
||||
}
|
||||
template <typename T1, typename T2>
|
||||
void save(const std::multimap<T1, T2> &data)
|
||||
{
|
||||
*this & ui32(data.size());
|
||||
for(typename std::map<T1, T2>::const_iterator i = data.begin(); i != data.end(); i++)
|
||||
{
|
||||
save(i->first);
|
||||
save(i->second);
|
||||
}
|
||||
}
|
||||
template <BOOST_VARIANT_ENUM_PARAMS(typename T)>
|
||||
void save(const boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> &data)
|
||||
{
|
||||
si32 which = data.which();
|
||||
save(which);
|
||||
|
||||
VariantVisitorSaver<BinarySerializer> visitor(*this);
|
||||
boost::apply_visitor(visitor, data);
|
||||
}
|
||||
template <typename T>
|
||||
void save(const boost::optional<T> &data)
|
||||
{
|
||||
if(data)
|
||||
{
|
||||
save((ui8)1);
|
||||
save(*data);
|
||||
}
|
||||
else
|
||||
{
|
||||
save((ui8)0);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class DLL_LINKAGE CSaveFile : public IBinaryWriter
|
||||
{
|
||||
public:
|
||||
BinarySerializer serializer;
|
||||
|
||||
boost::filesystem::path fName;
|
||||
std::unique_ptr<FileStream> sfile;
|
||||
|
||||
CSaveFile(const boost::filesystem::path &fname); //throws!
|
||||
~CSaveFile();
|
||||
int write(const void * data, unsigned size) override;
|
||||
|
||||
void openNextFile(const boost::filesystem::path &fname); //throws!
|
||||
void clear();
|
||||
void reportState(CLogger * out) override;
|
||||
|
||||
void putMagicBytes(const std::string &text);
|
||||
|
||||
template<class T>
|
||||
CSaveFile & operator<<(const T &t)
|
||||
{
|
||||
serializer & t;
|
||||
return * this;
|
||||
}
|
||||
};
|
65
lib/serializer/CLoadIntegrityValidator.cpp
Normal file
65
lib/serializer/CLoadIntegrityValidator.cpp
Normal file
@ -0,0 +1,65 @@
|
||||
#include "StdInc.h"
|
||||
#include "CLoadIntegrityValidator.h"
|
||||
|
||||
#include "../registerTypes/RegisterTypes.h"
|
||||
|
||||
/*
|
||||
* CLoadIntegrityValidator.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CLoadIntegrityValidator::CLoadIntegrityValidator(const boost::filesystem::path &primaryFileName, const boost::filesystem::path &controlFileName, int minimalVersion /*= version*/)
|
||||
: serializer(this), foundDesync(false)
|
||||
{
|
||||
registerTypes(serializer);
|
||||
primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
|
||||
controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
|
||||
|
||||
assert(primaryFile->serializer.fileVersion == controlFile->serializer.fileVersion);
|
||||
serializer.fileVersion = primaryFile->serializer.fileVersion;
|
||||
}
|
||||
|
||||
int CLoadIntegrityValidator::read( void * data, unsigned size )
|
||||
{
|
||||
assert(primaryFile);
|
||||
assert(controlFile);
|
||||
|
||||
if(!size)
|
||||
return size;
|
||||
|
||||
std::vector<ui8> controlData(size);
|
||||
auto ret = primaryFile->read(data, size);
|
||||
|
||||
if(!foundDesync)
|
||||
{
|
||||
controlFile->read(controlData.data(), size);
|
||||
if(std::memcmp(data, controlData.data(), size))
|
||||
{
|
||||
logGlobal->errorStream() << "Desync found! Position: " << primaryFile->sfile->tellg();
|
||||
foundDesync = true;
|
||||
//throw std::runtime_error("Savegame dsynchronized!");
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
|
||||
{
|
||||
primaryFile->serializer.loadedPointers = this->serializer.loadedPointers;
|
||||
primaryFile->serializer.loadedPointersTypes = this->serializer.loadedPointersTypes;
|
||||
return std::move(primaryFile);
|
||||
}
|
||||
|
||||
void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
|
||||
{
|
||||
assert(primaryFile);
|
||||
assert(controlFile);
|
||||
|
||||
primaryFile->checkMagicBytes(text);
|
||||
controlFile->checkMagicBytes(text);
|
||||
}
|
31
lib/serializer/CLoadIntegrityValidator.h
Normal file
31
lib/serializer/CLoadIntegrityValidator.h
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
/*
|
||||
* CLoadIntegrityValidator.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "BinaryDeserializer.h"
|
||||
|
||||
/// Simple byte-to-byte saves comparator
|
||||
class DLL_LINKAGE CLoadIntegrityValidator
|
||||
: public IBinaryReader
|
||||
{
|
||||
public:
|
||||
BinaryDeserializer serializer;
|
||||
std::unique_ptr<CLoadFile> primaryFile, controlFile;
|
||||
bool foundDesync;
|
||||
|
||||
CLoadIntegrityValidator(const boost::filesystem::path &primaryFileName, const boost::filesystem::path &controlFileName, int minimalVersion = version); //throws!
|
||||
|
||||
int read( void * data, unsigned size) override; //throws!
|
||||
void checkMagicBytes(const std::string &text);
|
||||
|
||||
std::unique_ptr<CLoadFile> decay(); //returns primary file. CLoadIntegrityValidator stops being usable anymore
|
||||
};
|
40
lib/serializer/CMemorySerializer.cpp
Normal file
40
lib/serializer/CMemorySerializer.cpp
Normal file
@ -0,0 +1,40 @@
|
||||
#include "StdInc.h"
|
||||
#include "CMemorySerializer.h"
|
||||
|
||||
#include "../registerTypes/RegisterTypes.h"
|
||||
|
||||
/*
|
||||
* CMemorySerializer.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
int CMemorySerializer::read(void * data, unsigned size)
|
||||
{
|
||||
if(buffer.size() < readPos + size)
|
||||
throw std::runtime_error(boost::str(boost::format("Cannot read past the buffer (accessing index %d, while size is %d)!") % (readPos + size - 1) % buffer.size()));
|
||||
|
||||
std::memcpy(data, buffer.data() + readPos, size);
|
||||
readPos += size;
|
||||
return size;
|
||||
}
|
||||
|
||||
int CMemorySerializer::write(const void * data, unsigned size)
|
||||
{
|
||||
auto oldSize = buffer.size(); //and the pos to write from
|
||||
buffer.resize(oldSize + size);
|
||||
std::memcpy(buffer.data() + oldSize, data, size);
|
||||
return size;
|
||||
}
|
||||
|
||||
CMemorySerializer::CMemorySerializer(): iser(this), oser(this)
|
||||
{
|
||||
readPos = 0;
|
||||
registerTypes(iser);
|
||||
registerTypes(oser);
|
||||
}
|
||||
|
43
lib/serializer/CMemorySerializer.h
Normal file
43
lib/serializer/CMemorySerializer.h
Normal file
@ -0,0 +1,43 @@
|
||||
|
||||
/*
|
||||
* CMemorySerializer.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "BinarySerializer.h"
|
||||
#include "BinaryDeserializer.h"
|
||||
|
||||
/// Serializer that stores objects in the dynamic buffer. Allows performing deep object copies.
|
||||
class DLL_LINKAGE CMemorySerializer
|
||||
: public IBinaryReader, public IBinaryWriter
|
||||
{
|
||||
std::vector<ui8> buffer;
|
||||
|
||||
size_t readPos; //index of the next byte to be read
|
||||
public:
|
||||
BinaryDeserializer iser;
|
||||
BinarySerializer oser;
|
||||
|
||||
int read(void * data, unsigned size) override; //throws!
|
||||
int write(const void * data, unsigned size) override;
|
||||
|
||||
CMemorySerializer();
|
||||
|
||||
template <typename T>
|
||||
static std::unique_ptr<T> deepCopy(const T &data)
|
||||
{
|
||||
CMemorySerializer mem;
|
||||
mem.oser & &data;
|
||||
|
||||
std::unique_ptr<T> ret;
|
||||
mem.iser & ret;
|
||||
return ret;
|
||||
}
|
||||
};
|
49
lib/serializer/CSerializer.cpp
Normal file
49
lib/serializer/CSerializer.cpp
Normal file
@ -0,0 +1,49 @@
|
||||
#include "StdInc.h"
|
||||
#include "CSerializer.h"
|
||||
|
||||
#include "CGameState.h"
|
||||
#include "mapping/CMap.h"
|
||||
#include "CHeroHandler.h"
|
||||
#include "../mapObjects/CGHeroInstance.h"
|
||||
|
||||
/*
|
||||
* CSerializer.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CSerializer::~CSerializer()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
CSerializer::CSerializer()
|
||||
{
|
||||
smartVectorMembersSerialization = false;
|
||||
sendStackInstanceByIds = false;
|
||||
}
|
||||
|
||||
|
||||
void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
|
||||
{
|
||||
registerVectoredType<CGObjectInstance, ObjectInstanceID>(&gs->map->objects,
|
||||
[](const CGObjectInstance &obj){ return obj.id; });
|
||||
registerVectoredType<CHero, HeroTypeID>(&lib->heroh->heroes,
|
||||
[](const CHero &h){ return h.ID; });
|
||||
registerVectoredType<CGHeroInstance, HeroTypeID>(&gs->map->allHeroes,
|
||||
[](const CGHeroInstance &h){ return h.type->ID; });
|
||||
registerVectoredType<CCreature, CreatureID>(&lib->creh->creatures,
|
||||
[](const CCreature &cre){ return cre.idNumber; });
|
||||
registerVectoredType<CArtifact, ArtifactID>(&lib->arth->artifacts,
|
||||
[](const CArtifact &art){ return art.id; });
|
||||
registerVectoredType<CArtifactInstance, ArtifactInstanceID>(&gs->map->artInstances,
|
||||
[](const CArtifactInstance &artInst){ return artInst.id; });
|
||||
registerVectoredType<CQuest, si32>(&gs->map->quests,
|
||||
[](const CQuest &q){ return q.qid; });
|
||||
|
||||
smartVectorMembersSerialization = true;
|
||||
}
|
201
lib/serializer/CSerializer.h
Normal file
201
lib/serializer/CSerializer.h
Normal file
@ -0,0 +1,201 @@
|
||||
|
||||
/*
|
||||
* CSerializer.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../ConstTransitivePtr.h"
|
||||
#include "../GameConstants.h"
|
||||
|
||||
const ui32 version = 761;
|
||||
const ui32 minSupportedVersion = 753;
|
||||
const std::string SAVEGAME_MAGIC = "VCMISVG";
|
||||
|
||||
class CHero;
|
||||
class CGHeroInstance;
|
||||
class CGObjectInstance;
|
||||
|
||||
class CGameState;
|
||||
class LibClasses;
|
||||
extern DLL_LINKAGE LibClasses * VLC;
|
||||
|
||||
struct TypeComparer
|
||||
{
|
||||
bool operator()(const std::type_info *a, const std::type_info *b) const
|
||||
{
|
||||
//#ifndef __APPLE__
|
||||
// return a->before(*b);
|
||||
//#else
|
||||
return strcmp(a->name(), b->name()) < 0;
|
||||
//#endif
|
||||
}
|
||||
};
|
||||
|
||||
template <typename ObjType, typename IdType>
|
||||
struct VectorizedObjectInfo
|
||||
{
|
||||
const std::vector<ConstTransitivePtr<ObjType> > *vector; //pointer to the appropriate vector
|
||||
std::function<IdType(const ObjType &)> idRetriever;
|
||||
|
||||
VectorizedObjectInfo(const std::vector< ConstTransitivePtr<ObjType> > *Vector, std::function<IdType(const ObjType &)> IdGetter)
|
||||
:vector(Vector), idRetriever(IdGetter)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
/// Base class for serializers capable of reading or writing data
|
||||
class DLL_LINKAGE CSerializer
|
||||
{
|
||||
template<typename T>
|
||||
static si32 idToNumber(const T &t, typename boost::enable_if<boost::is_convertible<T,si32> >::type * dummy = 0)
|
||||
{
|
||||
return t;
|
||||
}
|
||||
|
||||
template<typename T, typename NT>
|
||||
static NT idToNumber(const BaseForID<T, NT> &t)
|
||||
{
|
||||
return t.getNum();
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
void registerVectoredType(const std::vector<T*> *Vector, const std::function<U(const T&)> &idRetriever)
|
||||
{
|
||||
vectors[&typeid(T)] = VectorizedObjectInfo<T, U>(Vector, idRetriever);
|
||||
}
|
||||
template <typename T, typename U>
|
||||
void registerVectoredType(const std::vector<ConstTransitivePtr<T> > *Vector, const std::function<U(const T&)> &idRetriever)
|
||||
{
|
||||
vectors[&typeid(T)] = VectorizedObjectInfo<T, U>(Vector, idRetriever);
|
||||
}
|
||||
|
||||
typedef std::map<const std::type_info *, boost::any, TypeComparer> TTypeVecMap;
|
||||
TTypeVecMap vectors; //entry must be a pointer to vector containing pointers to the objects of key type
|
||||
|
||||
public:
|
||||
bool smartVectorMembersSerialization;
|
||||
bool sendStackInstanceByIds;
|
||||
|
||||
CSerializer();
|
||||
~CSerializer();
|
||||
|
||||
virtual void reportState(CLogger * out){};
|
||||
|
||||
template <typename T, typename U>
|
||||
const VectorizedObjectInfo<T, U> *getVectorizedTypeInfo()
|
||||
{
|
||||
const std::type_info *myType = nullptr;
|
||||
|
||||
myType = &typeid(T);
|
||||
|
||||
TTypeVecMap::iterator i = vectors.find(myType);
|
||||
if(i == vectors.end())
|
||||
return nullptr;
|
||||
else
|
||||
{
|
||||
assert(!i->second.empty());
|
||||
assert(i->second.type() == typeid(VectorizedObjectInfo<T, U>));
|
||||
VectorizedObjectInfo<T, U> *ret = &(boost::any_cast<VectorizedObjectInfo<T, U>&>(i->second));
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
T* getVectorItemFromId(const VectorizedObjectInfo<T, U> &oInfo, U id) const
|
||||
{
|
||||
si32 idAsNumber = idToNumber(id);
|
||||
|
||||
assert(oInfo.vector);
|
||||
assert(static_cast<si32>(oInfo.vector->size()) > idAsNumber);
|
||||
return const_cast<T*>((*oInfo.vector)[idAsNumber].get());
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
U getIdFromVectorItem(const VectorizedObjectInfo<T, U> &oInfo, const T* obj) const
|
||||
{
|
||||
if(!obj)
|
||||
return U(-1);
|
||||
|
||||
return oInfo.idRetriever(*obj);
|
||||
}
|
||||
|
||||
void addStdVecItems(CGameState *gs, LibClasses *lib = VLC);
|
||||
};
|
||||
|
||||
/// Helper to detect classes with user-provided serialize(S&, int version) method
|
||||
template<class S, class T>
|
||||
struct is_serializeable
|
||||
{
|
||||
typedef char (&Yes)[1];
|
||||
typedef char (&No)[2];
|
||||
|
||||
template<class U>
|
||||
static Yes test(U * data, S* arg1 = 0,
|
||||
typename std::enable_if<std::is_void<
|
||||
decltype(data->serialize(*arg1, int(0)))
|
||||
>::value>::type * = 0);
|
||||
static No test(...);
|
||||
static const bool value = sizeof(Yes) == sizeof(is_serializeable::test((typename std::remove_reference<typename std::remove_cv<T>::type>::type*)0));
|
||||
};
|
||||
|
||||
template <typename T> //metafunction returning CGObjectInstance if T is its derivate or T elsewise
|
||||
struct VectorizedTypeFor
|
||||
{
|
||||
typedef typename
|
||||
//if
|
||||
boost::mpl::eval_if<std::is_same<CGHeroInstance,T>,
|
||||
boost::mpl::identity<CGHeroInstance>,
|
||||
//else if
|
||||
boost::mpl::eval_if<std::is_base_of<CGObjectInstance,T>,
|
||||
boost::mpl::identity<CGObjectInstance>,
|
||||
//else
|
||||
boost::mpl::identity<T>
|
||||
> >::type type;
|
||||
};
|
||||
template <typename U>
|
||||
struct VectorizedIDType
|
||||
{
|
||||
typedef typename
|
||||
//if
|
||||
boost::mpl::eval_if<std::is_same<CArtifact,U>,
|
||||
boost::mpl::identity<ArtifactID>,
|
||||
//else if
|
||||
boost::mpl::eval_if<std::is_same<CCreature,U>,
|
||||
boost::mpl::identity<CreatureID>,
|
||||
//else if
|
||||
boost::mpl::eval_if<std::is_same<CHero,U>,
|
||||
boost::mpl::identity<HeroTypeID>,
|
||||
//else if
|
||||
boost::mpl::eval_if<std::is_same<CArtifactInstance,U>,
|
||||
boost::mpl::identity<ArtifactInstanceID>,
|
||||
//else if
|
||||
boost::mpl::eval_if<std::is_same<CGHeroInstance,U>,
|
||||
boost::mpl::identity<HeroTypeID>,
|
||||
//else if
|
||||
boost::mpl::eval_if<std::is_base_of<CGObjectInstance,U>,
|
||||
boost::mpl::identity<ObjectInstanceID>,
|
||||
//else
|
||||
boost::mpl::identity<si32>
|
||||
> > > > > >::type type;
|
||||
};
|
||||
|
||||
/// Base class for deserializers
|
||||
class IBinaryReader : public virtual CSerializer
|
||||
{
|
||||
public:
|
||||
virtual int read(void * data, unsigned size) = 0;
|
||||
};
|
||||
|
||||
/// Base class for serializers
|
||||
class IBinaryWriter : public virtual CSerializer
|
||||
{
|
||||
public:
|
||||
virtual int write(const void * data, unsigned size) = 0;
|
||||
};
|
122
lib/serializer/CTypeList.cpp
Normal file
122
lib/serializer/CTypeList.cpp
Normal file
@ -0,0 +1,122 @@
|
||||
#include "StdInc.h"
|
||||
#include "CTypeList.h"
|
||||
|
||||
#include "../registerTypes/RegisterTypes.h"
|
||||
|
||||
/*
|
||||
* CTypeList.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
extern template void registerTypes<CTypeList>(CTypeList & s);
|
||||
|
||||
CTypeList typeList;
|
||||
|
||||
CTypeList::CTypeList()
|
||||
{
|
||||
registerTypes(*this);
|
||||
}
|
||||
|
||||
CTypeList::TypeInfoPtr CTypeList::registerType(const std::type_info *type)
|
||||
{
|
||||
if(auto typeDescr = getTypeDescriptor(type, false))
|
||||
return typeDescr; //type found, return ptr to structure
|
||||
|
||||
//type not found - add it to the list and return given ID
|
||||
auto newType = std::make_shared<TypeDescriptor>();
|
||||
newType->typeID = typeInfos.size() + 1;
|
||||
newType->name = type->name();
|
||||
typeInfos[type] = newType;
|
||||
|
||||
return newType;
|
||||
}
|
||||
|
||||
ui16 CTypeList::getTypeID(const std::type_info *type, bool throws) const
|
||||
{
|
||||
auto descriptor = getTypeDescriptor(type, throws);
|
||||
if (descriptor == nullptr)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return descriptor->typeID;
|
||||
}
|
||||
|
||||
std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(TypeInfoPtr from, TypeInfoPtr to) const
|
||||
{
|
||||
if(!strcmp(from->name, to->name))
|
||||
return std::vector<CTypeList::TypeInfoPtr>();
|
||||
|
||||
// Perform a simple BFS in the class hierarchy.
|
||||
|
||||
auto BFS = [&](bool upcast)
|
||||
{
|
||||
std::map<TypeInfoPtr, TypeInfoPtr> previous;
|
||||
std::queue<TypeInfoPtr> q;
|
||||
q.push(to);
|
||||
while(q.size())
|
||||
{
|
||||
auto typeNode = q.front();
|
||||
q.pop();
|
||||
for(auto &nodeBase : upcast ? typeNode->parents : typeNode->children)
|
||||
{
|
||||
if(!previous.count(nodeBase))
|
||||
{
|
||||
previous[nodeBase] = typeNode;
|
||||
q.push(nodeBase);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<TypeInfoPtr> ret;
|
||||
|
||||
if(!previous.count(from))
|
||||
return ret;
|
||||
|
||||
ret.push_back(from);
|
||||
TypeInfoPtr ptr = from;
|
||||
do
|
||||
{
|
||||
ptr = previous.at(ptr);
|
||||
ret.push_back(ptr);
|
||||
} while(ptr != to);
|
||||
|
||||
return ret;
|
||||
};
|
||||
|
||||
// Try looking both up and down.
|
||||
auto ret = BFS(true);
|
||||
if(ret.empty())
|
||||
ret = BFS(false);
|
||||
|
||||
if(ret.empty())
|
||||
THROW_FORMAT("Cannot find relation between types %s and %s. Were they (and all classes between them) properly registered?", from->name % to->name);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(const std::type_info *from, const std::type_info *to) const
|
||||
{
|
||||
//This additional if is needed because getTypeDescriptor might fail if type is not registered
|
||||
// (and if casting is not needed, then registereing should no be required)
|
||||
if(!strcmp(from->name(), to->name()))
|
||||
return std::vector<CTypeList::TypeInfoPtr>();
|
||||
|
||||
return castSequence(getTypeDescriptor(from), getTypeDescriptor(to));
|
||||
}
|
||||
|
||||
CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(const std::type_info *type, bool throws) const
|
||||
{
|
||||
auto i = typeInfos.find(type);
|
||||
if(i != typeInfos.end())
|
||||
return i->second; //type found, return ptr to structure
|
||||
|
||||
if(!throws)
|
||||
return nullptr;
|
||||
|
||||
THROW_FORMAT("Cannot find type descriptor for type %s. Was it registered?", type->name());
|
||||
}
|
230
lib/serializer/CTypeList.h
Normal file
230
lib/serializer/CTypeList.h
Normal file
@ -0,0 +1,230 @@
|
||||
|
||||
/*
|
||||
* CTypeList.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CSerializer.h"
|
||||
|
||||
struct IPointerCaster
|
||||
{
|
||||
virtual boost::any castRawPtr(const boost::any &ptr) const = 0; // takes From*, returns To*
|
||||
virtual boost::any castSharedPtr(const boost::any &ptr) const = 0; // takes std::shared_ptr<From>, performs dynamic cast, returns std::shared_ptr<To>
|
||||
virtual boost::any castWeakPtr(const boost::any &ptr) const = 0; // takes std::weak_ptr<From>, performs dynamic cast, returns std::weak_ptr<To>. The object under poitner must live.
|
||||
//virtual boost::any castUniquePtr(const boost::any &ptr) const = 0; // takes std::unique_ptr<From>, performs dynamic cast, returns std::unique_ptr<To>
|
||||
};
|
||||
|
||||
template <typename From, typename To>
|
||||
struct PointerCaster : IPointerCaster
|
||||
{
|
||||
virtual boost::any castRawPtr(const boost::any &ptr) const override // takes void* pointing to From object, performs dynamic cast, returns void* pointing to To object
|
||||
{
|
||||
From * from = (From*)boost::any_cast<void*>(ptr);
|
||||
To * ret = static_cast<To*>(from);
|
||||
return (void*)ret;
|
||||
}
|
||||
|
||||
// Helper function performing casts between smart pointers
|
||||
template<typename SmartPt>
|
||||
boost::any castSmartPtr(const boost::any &ptr) const
|
||||
{
|
||||
try
|
||||
{
|
||||
auto from = boost::any_cast<SmartPt>(ptr);
|
||||
auto ret = std::static_pointer_cast<To>(from);
|
||||
return ret;
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
THROW_FORMAT("Failed cast %s -> %s. Given argument was %s. Error message: %s", typeid(From).name() % typeid(To).name() % ptr.type().name() % e.what());
|
||||
}
|
||||
}
|
||||
|
||||
virtual boost::any castSharedPtr(const boost::any &ptr) const override
|
||||
{
|
||||
return castSmartPtr<std::shared_ptr<From>>(ptr);
|
||||
}
|
||||
virtual boost::any castWeakPtr(const boost::any &ptr) const override
|
||||
{
|
||||
auto from = boost::any_cast<std::weak_ptr<From>>(ptr);
|
||||
return castSmartPtr<std::shared_ptr<From>>(from.lock());
|
||||
}
|
||||
};
|
||||
|
||||
/// Class that implements basic reflection-like mechanisms
|
||||
/// For every type registered via registerType() generates inheritance tree
|
||||
/// Rarely used directly - usually used as part of CApplier
|
||||
class DLL_LINKAGE CTypeList: public boost::noncopyable
|
||||
{
|
||||
//public:
|
||||
struct TypeDescriptor;
|
||||
typedef std::shared_ptr<TypeDescriptor> TypeInfoPtr;
|
||||
struct TypeDescriptor
|
||||
{
|
||||
ui16 typeID;
|
||||
const char *name;
|
||||
std::vector<TypeInfoPtr> children, parents;
|
||||
};
|
||||
typedef boost::shared_mutex TMutex;
|
||||
typedef boost::unique_lock<TMutex> TUniqueLock;
|
||||
typedef boost::shared_lock<TMutex> TSharedLock;
|
||||
private:
|
||||
mutable TMutex mx;
|
||||
|
||||
std::map<const std::type_info *, TypeInfoPtr, TypeComparer> typeInfos;
|
||||
std::map<std::pair<TypeInfoPtr, TypeInfoPtr>, std::unique_ptr<const IPointerCaster>> casters; //for each pair <Base, Der> we provide a caster (each registered relations creates a single entry here)
|
||||
|
||||
/// Returns sequence of types starting from "from" and ending on "to". Every next type is derived from the previous.
|
||||
/// Throws if there is no link registered.
|
||||
std::vector<TypeInfoPtr> castSequence(TypeInfoPtr from, TypeInfoPtr to) const;
|
||||
std::vector<TypeInfoPtr> castSequence(const std::type_info *from, const std::type_info *to) const;
|
||||
|
||||
template<boost::any(IPointerCaster::*CastingFunction)(const boost::any &) const>
|
||||
boost::any castHelper(boost::any inputPtr, const std::type_info *fromArg, const std::type_info *toArg) const
|
||||
{
|
||||
TSharedLock lock(mx);
|
||||
auto typesSequence = castSequence(fromArg, toArg);
|
||||
|
||||
boost::any ptr = inputPtr;
|
||||
for(int i = 0; i < static_cast<int>(typesSequence.size()) - 1; i++)
|
||||
{
|
||||
auto &from = typesSequence[i];
|
||||
auto &to = typesSequence[i + 1];
|
||||
auto castingPair = std::make_pair(from, to);
|
||||
if(!casters.count(castingPair))
|
||||
THROW_FORMAT("Cannot find caster for conversion %s -> %s which is needed to cast %s -> %s", from->name % to->name % fromArg->name() % toArg->name());
|
||||
|
||||
auto &caster = casters.at(castingPair);
|
||||
ptr = (*caster.*CastingFunction)(ptr); //Why does unique_ptr not have operator->* ..?
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
CTypeList &operator=(CTypeList &)
|
||||
{
|
||||
// As above.
|
||||
assert(0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TypeInfoPtr getTypeDescriptor(const std::type_info *type, bool throws = true) const; //if not throws, failure returns nullptr
|
||||
TypeInfoPtr registerType(const std::type_info *type);
|
||||
|
||||
public:
|
||||
|
||||
CTypeList();
|
||||
|
||||
template <typename Base, typename Derived>
|
||||
void registerType(const Base * b = nullptr, const Derived * d = nullptr)
|
||||
{
|
||||
TUniqueLock lock(mx);
|
||||
static_assert(std::is_base_of<Base, Derived>::value, "First registerType template parameter needs to ba a base class of the second one.");
|
||||
static_assert(std::has_virtual_destructor<Base>::value, "Base class needs to have a virtual destructor.");
|
||||
static_assert(!std::is_same<Base, Derived>::value, "Parameters of registerTypes should be two different types.");
|
||||
auto bt = getTypeInfo(b);
|
||||
auto dt = getTypeInfo(d); //obtain std::type_info
|
||||
auto bti = registerType(bt);
|
||||
auto dti = registerType(dt); //obtain our TypeDescriptor
|
||||
|
||||
// register the relation between classes
|
||||
bti->children.push_back(dti);
|
||||
dti->parents.push_back(bti);
|
||||
casters[std::make_pair(bti, dti)] = make_unique<const PointerCaster<Base, Derived>>();
|
||||
casters[std::make_pair(dti, bti)] = make_unique<const PointerCaster<Derived, Base>>();
|
||||
}
|
||||
|
||||
ui16 getTypeID(const std::type_info *type, bool throws = false) const;
|
||||
|
||||
template <typename T>
|
||||
ui16 getTypeID(const T * t = nullptr, bool throws = false) const
|
||||
{
|
||||
return getTypeID(getTypeInfo(t), throws);
|
||||
}
|
||||
|
||||
template<typename TInput>
|
||||
void * castToMostDerived(const TInput * inputPtr) const
|
||||
{
|
||||
auto &baseType = typeid(typename std::remove_cv<TInput>::type);
|
||||
auto derivedType = getTypeInfo(inputPtr);
|
||||
|
||||
if (strcmp(baseType.name(), derivedType->name()) == 0)
|
||||
{
|
||||
return const_cast<void*>(reinterpret_cast<const void*>(inputPtr));
|
||||
}
|
||||
|
||||
return boost::any_cast<void*>(castHelper<&IPointerCaster::castRawPtr>(
|
||||
const_cast<void*>(reinterpret_cast<const void*>(inputPtr)), &baseType,
|
||||
derivedType));
|
||||
}
|
||||
|
||||
template<typename TInput>
|
||||
boost::any castSharedToMostDerived(const std::shared_ptr<TInput> inputPtr) const
|
||||
{
|
||||
auto &baseType = typeid(typename std::remove_cv<TInput>::type);
|
||||
auto derivedType = getTypeInfo(inputPtr.get());
|
||||
|
||||
if (!strcmp(baseType.name(), derivedType->name()))
|
||||
return inputPtr;
|
||||
|
||||
return castHelper<&IPointerCaster::castSharedPtr>(inputPtr, &baseType, derivedType);
|
||||
}
|
||||
|
||||
void * castRaw(void *inputPtr, const std::type_info *from, const std::type_info *to) const
|
||||
{
|
||||
return boost::any_cast<void*>(castHelper<&IPointerCaster::castRawPtr>(inputPtr, from, to));
|
||||
}
|
||||
boost::any castShared(boost::any inputPtr, const std::type_info *from, const std::type_info *to) const
|
||||
{
|
||||
return castHelper<&IPointerCaster::castSharedPtr>(inputPtr, from, to);
|
||||
}
|
||||
|
||||
template <typename T> const std::type_info * getTypeInfo(const T * t = nullptr) const
|
||||
{
|
||||
if(t)
|
||||
return &typeid(*t);
|
||||
else
|
||||
return &typeid(T);
|
||||
}
|
||||
};
|
||||
|
||||
extern DLL_LINKAGE CTypeList typeList;
|
||||
|
||||
/// Wrapper over CTypeList. Allows execution of templated class T for any type
|
||||
/// that was resgistered for this applier
|
||||
template<typename T>
|
||||
class CApplier
|
||||
{
|
||||
std::map<ui16, std::unique_ptr<T>> apps;
|
||||
|
||||
template<typename RegisteredType>
|
||||
void addApplier(ui16 ID)
|
||||
{
|
||||
if(!apps.count(ID))
|
||||
{
|
||||
RegisteredType * rtype = nullptr;
|
||||
apps[ID].reset(T::getApplier(rtype));
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
T * getApplier(ui16 ID)
|
||||
{
|
||||
assert(apps.count(ID));
|
||||
return apps[ID].get();
|
||||
}
|
||||
|
||||
template<typename Base, typename Derived>
|
||||
void registerType(const Base * b = nullptr, const Derived * d = nullptr)
|
||||
{
|
||||
typeList.registerType(b, d);
|
||||
addApplier<Base>(typeList.getTypeID(b));
|
||||
addApplier<Derived>(typeList.getTypeID(d));
|
||||
}
|
||||
};
|
280
lib/serializer/Connection.cpp
Normal file
280
lib/serializer/Connection.cpp
Normal file
@ -0,0 +1,280 @@
|
||||
#include "StdInc.h"
|
||||
#include "Connection.h"
|
||||
|
||||
#include "registerTypes/RegisterTypes.h"
|
||||
#include "mapping/CMap.h"
|
||||
#include "CGameState.h"
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
|
||||
/*
|
||||
* Connection.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
using namespace boost;
|
||||
using namespace boost::asio::ip;
|
||||
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define BIG_ENDIAN
|
||||
#else
|
||||
#define LIL_ENDIAN
|
||||
#endif
|
||||
|
||||
|
||||
void CConnection::init()
|
||||
{
|
||||
boost::asio::ip::tcp::no_delay option(true);
|
||||
socket->set_option(option);
|
||||
|
||||
enableSmartPointerSerializatoin();
|
||||
disableStackSendingByID();
|
||||
registerTypes(iser);
|
||||
registerTypes(oser);
|
||||
#ifdef LIL_ENDIAN
|
||||
myEndianess = true;
|
||||
#else
|
||||
myEndianess = false;
|
||||
#endif
|
||||
connected = true;
|
||||
std::string pom;
|
||||
//we got connection
|
||||
oser & std::string("Aiya!\n") & name & myEndianess; //identify ourselves
|
||||
iser & pom & pom & contactEndianess;
|
||||
logNetwork->infoStream() << "Established connection with "<<pom;
|
||||
wmx = new boost::mutex;
|
||||
rmx = new boost::mutex;
|
||||
|
||||
handler = nullptr;
|
||||
receivedStop = sendStop = false;
|
||||
static int cid = 1;
|
||||
connectionID = cid++;
|
||||
}
|
||||
|
||||
CConnection::CConnection(std::string host, std::string port, std::string Name)
|
||||
:iser(this), oser(this), io_service(new asio::io_service), name(Name)
|
||||
{
|
||||
int i;
|
||||
boost::system::error_code error = asio::error::host_not_found;
|
||||
socket = new tcp::socket(*io_service);
|
||||
tcp::resolver resolver(*io_service);
|
||||
tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
|
||||
if(error)
|
||||
{
|
||||
logNetwork->errorStream() << "Problem with resolving: \n" << error;
|
||||
goto connerror1;
|
||||
}
|
||||
pom = endpoint_iterator;
|
||||
if(pom != end)
|
||||
logNetwork->infoStream()<<"Found endpoints:";
|
||||
else
|
||||
{
|
||||
logNetwork->errorStream() << "Critical problem: No endpoints found!";
|
||||
goto connerror1;
|
||||
}
|
||||
i=0;
|
||||
while(pom != end)
|
||||
{
|
||||
logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom;
|
||||
pom++;
|
||||
}
|
||||
i=0;
|
||||
while(endpoint_iterator != end)
|
||||
{
|
||||
logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")";
|
||||
socket->connect(*endpoint_iterator, error);
|
||||
if(!error)
|
||||
{
|
||||
init();
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
logNetwork->errorStream() << "Problem with connecting: " << error;
|
||||
}
|
||||
endpoint_iterator++;
|
||||
}
|
||||
|
||||
//we shouldn't be here - error handling
|
||||
connerror1:
|
||||
logNetwork->errorStream() << "Something went wrong... checking for error info";
|
||||
if(error)
|
||||
logNetwork->errorStream() << error;
|
||||
else
|
||||
logNetwork->errorStream() << "No error info. ";
|
||||
delete io_service;
|
||||
//delete socket;
|
||||
throw std::runtime_error("Can't establish connection :(");
|
||||
}
|
||||
CConnection::CConnection(TSocket * Socket, std::string Name )
|
||||
:iser(this), oser(this), socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
|
||||
{
|
||||
init();
|
||||
}
|
||||
CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
|
||||
: iser(this), oser(this), name(Name)//, send(this), rec(this)
|
||||
{
|
||||
boost::system::error_code error = asio::error::host_not_found;
|
||||
socket = new tcp::socket(*io_service);
|
||||
acceptor->accept(*socket,error);
|
||||
if (error)
|
||||
{
|
||||
logNetwork->errorStream() << "Error on accepting: " << error;
|
||||
delete socket;
|
||||
throw std::runtime_error("Can't establish connection :(");
|
||||
}
|
||||
init();
|
||||
}
|
||||
int CConnection::write(const void * data, unsigned size)
|
||||
{
|
||||
try
|
||||
{
|
||||
int ret;
|
||||
ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
|
||||
return ret;
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
//connection has been lost
|
||||
connected = false;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
int CConnection::read(void * data, unsigned size)
|
||||
{
|
||||
try
|
||||
{
|
||||
int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
|
||||
return ret;
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
//connection has been lost
|
||||
connected = false;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
CConnection::~CConnection(void)
|
||||
{
|
||||
if(handler)
|
||||
handler->join();
|
||||
|
||||
delete handler;
|
||||
|
||||
close();
|
||||
delete io_service;
|
||||
delete wmx;
|
||||
delete rmx;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
CConnection & CConnection::operator&(const T &t) {
|
||||
// throw std::exception();
|
||||
//XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
|
||||
// problem for more details contact t0@czlug.icis.pcz.pl or impono@gmail.com
|
||||
// do not remove this exception it shoudnt be called
|
||||
return *this;
|
||||
}
|
||||
|
||||
void CConnection::close()
|
||||
{
|
||||
if(socket)
|
||||
{
|
||||
socket->close();
|
||||
delete socket;
|
||||
socket = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool CConnection::isOpen() const
|
||||
{
|
||||
return socket && connected;
|
||||
}
|
||||
|
||||
void CConnection::reportState(CLogger * out)
|
||||
{
|
||||
out->debugStream() << "CConnection";
|
||||
if(socket && socket->is_open())
|
||||
{
|
||||
out->debugStream() << "\tWe have an open and valid socket";
|
||||
out->debugStream() << "\t" << socket->available() <<" bytes awaiting";
|
||||
}
|
||||
}
|
||||
|
||||
CPack * CConnection::retreivePack()
|
||||
{
|
||||
CPack *ret = nullptr;
|
||||
boost::unique_lock<boost::mutex> lock(*rmx);
|
||||
logNetwork->traceStream() << "Listening... ";
|
||||
iser & ret;
|
||||
logNetwork->traceStream() << "\treceived server message of type " << typeid(*ret).name() << ", data: " << ret;
|
||||
return ret;
|
||||
}
|
||||
|
||||
void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
|
||||
{
|
||||
boost::unique_lock<boost::mutex> lock(*wmx);
|
||||
logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name();
|
||||
oser & player & requestID & &pack; //packs has to be sent as polymorphic pointers!
|
||||
}
|
||||
|
||||
void CConnection::disableStackSendingByID()
|
||||
{
|
||||
CSerializer::sendStackInstanceByIds = false;
|
||||
}
|
||||
|
||||
void CConnection::enableStackSendingByID()
|
||||
{
|
||||
CSerializer::sendStackInstanceByIds = true;
|
||||
}
|
||||
|
||||
void CConnection::disableSmartPointerSerialization()
|
||||
{
|
||||
iser.smartPointerSerialization = oser.smartPointerSerialization = false;
|
||||
}
|
||||
|
||||
void CConnection::enableSmartPointerSerializatoin()
|
||||
{
|
||||
iser.smartPointerSerialization = oser.smartPointerSerialization = true;
|
||||
}
|
||||
|
||||
void CConnection::prepareForSendingHeroes()
|
||||
{
|
||||
iser.loadedPointers.clear();
|
||||
oser.savedPointers.clear();
|
||||
disableSmartVectorMemberSerialization();
|
||||
enableSmartPointerSerializatoin();
|
||||
disableStackSendingByID();
|
||||
}
|
||||
|
||||
void CConnection::enterPregameConnectionMode()
|
||||
{
|
||||
iser.loadedPointers.clear();
|
||||
oser.savedPointers.clear();
|
||||
disableSmartVectorMemberSerialization();
|
||||
disableSmartPointerSerialization();
|
||||
}
|
||||
|
||||
void CConnection::disableSmartVectorMemberSerialization()
|
||||
{
|
||||
CSerializer::smartVectorMembersSerialization = false;
|
||||
}
|
||||
|
||||
void CConnection::enableSmartVectorMemberSerializatoin()
|
||||
{
|
||||
CSerializer::smartVectorMembersSerialization = true;
|
||||
}
|
||||
|
||||
std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
|
||||
{
|
||||
return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
|
||||
}
|
109
lib/serializer/Connection.h
Normal file
109
lib/serializer/Connection.h
Normal file
@ -0,0 +1,109 @@
|
||||
|
||||
/*
|
||||
* Connection.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "BinaryDeserializer.h"
|
||||
#include "BinarySerializer.h"
|
||||
|
||||
struct CPack;
|
||||
|
||||
namespace boost
|
||||
{
|
||||
namespace asio
|
||||
{
|
||||
namespace ip
|
||||
{
|
||||
class tcp;
|
||||
}
|
||||
class io_service;
|
||||
|
||||
template <typename Protocol> class stream_socket_service;
|
||||
template <typename Protocol,typename StreamSocketService>
|
||||
class basic_stream_socket;
|
||||
|
||||
template <typename Protocol> class socket_acceptor_service;
|
||||
template <typename Protocol,typename SocketAcceptorService>
|
||||
class basic_socket_acceptor;
|
||||
}
|
||||
class mutex;
|
||||
}
|
||||
|
||||
typedef boost::asio::basic_stream_socket < boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp> > TSocket;
|
||||
typedef boost::asio::basic_socket_acceptor<boost::asio::ip::tcp, boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > TAcceptor;
|
||||
|
||||
/// Main class for network communication
|
||||
/// Allows establishing connection and bidirectional read-write
|
||||
class DLL_LINKAGE CConnection
|
||||
: public IBinaryReader, public IBinaryWriter
|
||||
{
|
||||
CConnection(void);
|
||||
|
||||
void init();
|
||||
void reportState(CLogger * out) override;
|
||||
public:
|
||||
BinaryDeserializer iser;
|
||||
BinarySerializer oser;
|
||||
|
||||
boost::mutex *rmx, *wmx; // read/write mutexes
|
||||
TSocket * socket;
|
||||
bool logging;
|
||||
bool connected;
|
||||
bool myEndianess, contactEndianess; //true if little endian, if endianness is different we'll have to revert received multi-byte vars
|
||||
boost::asio::io_service *io_service;
|
||||
std::string name; //who uses this connection
|
||||
|
||||
int connectionID;
|
||||
boost::thread *handler;
|
||||
|
||||
bool receivedStop, sendStop;
|
||||
|
||||
CConnection(std::string host, std::string port, std::string Name);
|
||||
CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name);
|
||||
CConnection(TSocket * Socket, std::string Name); //use immediately after accepting connection into socket
|
||||
|
||||
int write(const void * data, unsigned size) override;
|
||||
int read(void * data, unsigned size) override;
|
||||
void close();
|
||||
bool isOpen() const;
|
||||
template<class T>
|
||||
CConnection &operator&(const T&);
|
||||
virtual ~CConnection(void);
|
||||
|
||||
CPack *retreivePack(); //gets from server next pack (allocates it with new)
|
||||
void sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID);
|
||||
|
||||
void disableStackSendingByID();
|
||||
void enableStackSendingByID();
|
||||
void disableSmartPointerSerialization();
|
||||
void enableSmartPointerSerializatoin();
|
||||
void disableSmartVectorMemberSerialization();
|
||||
void enableSmartVectorMemberSerializatoin();
|
||||
|
||||
void prepareForSendingHeroes(); //disables sending vectorized, enables smart pointer serialization, clears saved/loaded ptr cache
|
||||
void enterPregameConnectionMode();
|
||||
|
||||
template<class T>
|
||||
CConnection & operator>>(T &t)
|
||||
{
|
||||
iser & t;
|
||||
return * this;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
CConnection & operator<<(const T &t)
|
||||
{
|
||||
oser & t;
|
||||
return * this;
|
||||
}
|
||||
};
|
||||
|
||||
DLL_LINKAGE std::ostream &operator<<(std::ostream &str, const CConnection &cpc);
|
Loading…
Reference in New Issue
Block a user