Multiple minor fixes:
- fixed starting armies of some heroes, including Bron #1602 - (debian) added vcmi-dbg package with debug information - proper randomization of hero secondary skills, fixes #1603 - second capitol will show up as disabled immediately #1604 - proper deserialization of boost::variant - empty file will no longer crash JsonNode parser - fixed some compiler warnings
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Vendored
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@@ -17,3 +17,9 @@ Description: Rewrite of the Heroes of Might and Magic 3 engine
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.
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In its current state it already supports maps of any sizes, higher
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resolutions and extended engine limits.
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Package: vcmi-dbg
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Architecture: any
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Section: debug
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Depends: vcmi (= ${binary:Version}), ${misc:Depends}
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Description: Debug symbols for vcmi package
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Vendored
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@@ -6,3 +6,11 @@
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# override disabled by default rpath - we need to find libvcmi.so with it:
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override_dh_auto_configure:
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dh_auto_configure -- -DCMAKE_SKIP_RPATH=OFF -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBIN_DIR=games
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.PHONY: override_dh_strip
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override_dh_strip:
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dh_strip --dbg-package=vcmi-dbg
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override_dh_auto_install:
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dh_auto_install --destdir=debian/vcmi
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override_dh_installdocs:
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dh_installdocs --link-doc=vcmi
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