Multiple minor fixes:

- fixed starting armies of some heroes, including Bron #1602
- (debian) added vcmi-dbg package with debug information
- proper randomization of hero secondary skills, fixes #1603
- second capitol will show up as disabled immediately #1604
- proper deserialization of boost::variant
- empty file will no longer crash JsonNode parser
- fixed some compiler warnings
This commit is contained in:
Ivan Savenko committed 2013-12-03 09:03:37 +00:00
1 parent ee1b0459e6
commit 3d3f93275d
13 files changed
+157 -72

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+6
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@@ -17,3 +17,9 @@ Description: Rewrite of the Heroes of Might and Magic 3 engine
.
In its current state it already supports maps of any sizes, higher
resolutions and extended engine limits.
Package: vcmi-dbg
Architecture: any
Section: debug
Depends: vcmi (= ${binary:Version}), ${misc:Depends}
Description: Debug symbols for vcmi package
+8
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@@ -6,3 +6,11 @@
# override disabled by default rpath - we need to find libvcmi.so with it:
override_dh_auto_configure:
dh_auto_configure -- -DCMAKE_SKIP_RPATH=OFF -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBIN_DIR=games
.PHONY: override_dh_strip
override_dh_strip:
dh_strip --dbg-package=vcmi-dbg
override_dh_auto_install:
dh_auto_install --destdir=debian/vcmi
override_dh_installdocs:
dh_installdocs --link-doc=vcmi