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- gcc compile fixes

- corrected projectiles for some units
This commit is contained in:
Ivan Savenko 2010-12-24 15:37:48 +00:00
parent 3989afd153
commit 3d9dc0642d
3 changed files with 12 additions and 9 deletions

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@ -1,6 +1,8 @@
#include "../../AI_Base.h" #include "../../AI_Base.h"
#include "../../CCallback.h" #include "../../CCallback.h"
struct HeroMoveDetails;
class CEmptyAI : public CGlobalAI class CEmptyAI : public CGlobalAI
{ {
ICallback * cb; ICallback * cb;

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@ -19,12 +19,13 @@
typedef std::string TColor; typedef std::string TColor;
#define _kill_thread(a) pthread_cancel(a) #define _kill_thread(a) pthread_cancel(a)
typedef pthread_t ThreadHandle; typedef pthread_t ThreadHandle;
#define CONSOLE_GREEN "\x1b[1;40;32m" #define CONSOLE_GREEN "\x1b[1;32m"
#define CONSOLE_RED "\x1b[1;40;32m" #define CONSOLE_RED "\x1b[1;32m"
#define CONSOLE_MAGENTA "\x1b[1;40;35m" #define CONSOLE_MAGENTA "\x1b[1;35m"
#define CONSOLE_YELLOW "\x1b[1;40;32m" #define CONSOLE_YELLOW "\x1b[1;32m"
#define CONSOLE_WHITE "\x1b[1;40;39m" #define CONSOLE_WHITE "\x1b[1;39m"
#define CONSOLE_GRAY "\x1b[0;40;39m" #define CONSOLE_GRAY "\x1b[1;30m"
#define CONSOLE_TEAL "\x1b[1;36m"
#else #else
#define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing #define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
#include <windows.h> #include <windows.h>

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@ -26,12 +26,12 @@
123 PICEE.DEF 0 123 PICEE.DEF 0
127 CPRGTIX.DEF 0 127 CPRGTIX.DEF 0
136 SMBALX.DEF 0 136 SMBALX.DEF 0
137 PLCBOWX.DEF 0 137 PELFX.DEF 0
138 PHALF.DEF 1 138 PHALF.DEF 1
145 SMCATX.DEF 1 145 SMCATX.DEF 1
146 SMBALX.DEF 0 146 SMBALX.DEF 0
152 SMBALX.DEF 0 152 CPRGTIX.DEF 0
169 SMBALX.DEF 0 169 CPRZEAX.DEF 0
170 PLCBOWX.DEF 0 170 PLCBOWX.DEF 0
171 PLCBOWX.DEF 0 171 PLCBOWX.DEF 0
173 CPRGRE.DEF 1 173 CPRGRE.DEF 1