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- gcc compile fixes
- corrected projectiles for some units
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3989afd153
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@ -1,6 +1,8 @@
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#include "../../AI_Base.h"
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#include "../../CCallback.h"
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struct HeroMoveDetails;
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class CEmptyAI : public CGlobalAI
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{
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ICallback * cb;
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@ -19,12 +19,13 @@
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typedef std::string TColor;
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#define _kill_thread(a) pthread_cancel(a)
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typedef pthread_t ThreadHandle;
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#define CONSOLE_GREEN "\x1b[1;40;32m"
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#define CONSOLE_RED "\x1b[1;40;32m"
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#define CONSOLE_MAGENTA "\x1b[1;40;35m"
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#define CONSOLE_YELLOW "\x1b[1;40;32m"
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#define CONSOLE_WHITE "\x1b[1;40;39m"
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#define CONSOLE_GRAY "\x1b[0;40;39m"
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#define CONSOLE_GREEN "\x1b[1;32m"
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#define CONSOLE_RED "\x1b[1;32m"
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#define CONSOLE_MAGENTA "\x1b[1;35m"
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#define CONSOLE_YELLOW "\x1b[1;32m"
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#define CONSOLE_WHITE "\x1b[1;39m"
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#define CONSOLE_GRAY "\x1b[1;30m"
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#define CONSOLE_TEAL "\x1b[1;36m"
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#else
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#define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
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#include <windows.h>
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@ -26,12 +26,12 @@
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123 PICEE.DEF 0
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127 CPRGTIX.DEF 0
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136 SMBALX.DEF 0
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137 PLCBOWX.DEF 0
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137 PELFX.DEF 0
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138 PHALF.DEF 1
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145 SMCATX.DEF 1
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146 SMBALX.DEF 0
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152 SMBALX.DEF 0
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169 SMBALX.DEF 0
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152 CPRGTIX.DEF 0
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169 CPRZEAX.DEF 0
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170 PLCBOWX.DEF 0
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171 PLCBOWX.DEF 0
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173 CPRGRE.DEF 1
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