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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Refactor goal removal from resource manager queue

This commit is contained in:
Dydzio 2019-01-01 15:41:52 +01:00
parent 456132c06b
commit 3e1b623fb6
5 changed files with 37 additions and 32 deletions

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@ -88,6 +88,11 @@ bool AIhelper::hasTasksLeft() const
return resourceManager->hasTasksLeft();
}
bool AIhelper::removeOutdatedObjectives(std::function<bool(const Goals::TSubgoal&)> predicate)
{
return resourceManager->removeOutdatedObjectives(predicate);
}
bool AIhelper::canAfford(const TResources & cost) const
{
return resourceManager->canAfford(cost);

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@ -47,6 +47,7 @@ public:
Goals::TSubgoal whatToDo() const override;
bool containsObjective(Goals::TSubgoal goal) const;
bool hasTasksLeft() const override;
bool removeOutdatedObjectives(std::function<bool(const Goals::TSubgoal &)> predicate) override;
bool getBuildingOptions(const CGTownInstance * t) override;
BuildingID getMaxPossibleGoldBuilding(const CGTownInstance * t);

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@ -232,22 +232,12 @@ bool ResourceManager::notifyGoalCompleted(Goals::TSubgoal goal)
if (goal->invalid())
logAi->warn("Attempt to complete Invalid goal");
bool removedGoal = false;
while (true)
{ //unfortunatelly we can't use remove_if on heap
auto it = boost::find_if(queue, [goal](const ResourceObjective & ro) -> bool
{
return ro.goal == goal || ro.goal->fulfillsMe (goal);
});
if(it != queue.end()) //removed at least one
{
logAi->debug("Removing goal %s from ResourceManager.", it->goal->name());
queue.erase(queue.s_handle_from_iterator(it));
removedGoal = true;
}
else //found nothing more to remove
break;
}
std::function<bool(const Goals::TSubgoal &)> equivalentGoalsCheck = [goal](const Goals::TSubgoal & x) -> bool
{
return x == goal || x->fulfillsMe(goal);
};
bool removedGoal = removeOutdatedObjectives(equivalentGoalsCheck);
dumpToLog();
@ -315,6 +305,27 @@ bool ResourceManager::hasTasksLeft() const
return !queue.empty();
}
bool ResourceManager::removeOutdatedObjectives(std::function<bool(const Goals::TSubgoal &)> predicate)
{
bool removedAnything = false;
while(true)
{ //unfortunately we can't use remove_if on heap
auto it = boost::find_if(queue, [&](const ResourceObjective & ro) -> bool
{
predicate(ro.goal);
});
if(it != queue.end()) //removed at least one
{
logAi->debug("Removing goal %s from ResourceManager.", it->goal->name());
queue.erase(queue.s_handle_from_iterator(it));
removedAnything = true;
}
else //found nothing more to remove
break;
}
return removedAnything;
}
TResources ResourceManager::reservedResources() const
{
TResources res;

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@ -52,7 +52,7 @@ public:
virtual Goals::TSubgoal whatToDo(TResources &res, Goals::TSubgoal goal) = 0;
virtual bool containsObjective(Goals::TSubgoal goal) const = 0;
virtual bool hasTasksLeft() const = 0;
private:
virtual bool removeOutdatedObjectives(std::function<bool(const Goals::TSubgoal &)> predicate) = 0; //remove ResourceObjectives from queue if ResourceObjective->goal meets specific criteria
virtual bool notifyGoalCompleted(Goals::TSubgoal goal) = 0;
};
@ -82,6 +82,7 @@ public:
Goals::TSubgoal whatToDo(TResources & res, Goals::TSubgoal goal); //can we afford this goal or need to CollectRes?
bool containsObjective(Goals::TSubgoal goal) const;
bool hasTasksLeft() const override;
bool removeOutdatedObjectives(std::function<bool(const Goals::TSubgoal &)> predicate) override;
protected: //not-const actions only for AI
virtual void reserveResoures(const TResources & res, Goals::TSubgoal goal = Goals::TSubgoal());

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@ -446,21 +446,8 @@ void VCAI::objectRemoved(const CGObjectInstance * obj)
for(auto goal : ultimateGoalsFromBasic)
vstd::erase_if(goal.second, checkRemovalValidity);
//clear resource manager goal cache - logic copied from ResourceManager::notifyGoalCompleted
while(true)
{ //unfortunately we can't use remove_if on heap
auto & queue = ah->resourceManager->queue;
auto iteratorToRemove = boost::find_if(queue, [&](const ResourceObjective & x) -> bool
{
return checkRemovalValidity(x.goal);
});
if(iteratorToRemove != queue.end()) //removed at least one
{
queue.erase(queue.s_handle_from_iterator(iteratorToRemove));
}
else //found nothing more to remove
break;
}
//clear resource manager goal cache
ah->removeOutdatedObjectives(checkRemovalValidity);
//TODO: Find better way to handle hero boat removal
if(auto hero = dynamic_cast<const CGHeroInstance *>(obj))