mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-27 22:49:25 +02:00
custom spell schools in spell book
This commit is contained in:
@@ -25,6 +25,8 @@
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#include "../gui/Shortcut.h"
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#include "../gui/WindowHandler.h"
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#include "../media/IVideoPlayer.h"
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#include "../render/CAnimation.h"
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#include "../render/IRenderHandler.h"
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#include "../widgets/GraphicalPrimitiveCanvas.h"
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#include "../widgets/CComponent.h"
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#include "../widgets/CTextInput.h"
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@@ -56,6 +58,20 @@ static const std::array schoolTabOrder =
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SpellSchool::ANY
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};
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int getAnimFrameFromSchool(SpellSchool school)
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{
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auto it = std::find(schoolTabOrder.begin(), schoolTabOrder.end(), school);
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if (it != schoolTabOrder.end())
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return std::distance(schoolTabOrder.begin(), it);
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else
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return -1;
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}
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bool isLegacySpellSchool(SpellSchool school)
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{
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return getAnimFrameFromSchool(school) != -1;
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}
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CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
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{
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addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
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@@ -66,6 +82,20 @@ CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::functio
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owner = _owner;
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}
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CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, std::string textId, CSpellWindow * _owner)
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{
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addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
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pos = myRect;
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onLeft = funcL;
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auto hoverTextTmp = MetaString::createFromTextID("vcmi.spellBook.tab.hover");
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hoverTextTmp.replaceTextID(textId);
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hoverText = hoverTextTmp.toString();
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auto helpTextTmp = MetaString::createFromTextID("vcmi.spellBook.tab.help");
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helpTextTmp.replaceTextID(textId);
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helpText = helpTextTmp.toString();
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owner = _owner;
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}
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void CSpellWindow::InteractiveArea::clickPressed(const Point & cursorPosition)
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{
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onLeft();
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@@ -109,7 +139,7 @@ public:
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CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells, const std::function<void(SpellID)> & onSpellSelect):
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CWindowObject(PLAYER_COLORED | (settings["gameTweaks"]["enableLargeSpellbook"].Bool() ? BORDERED : 0)),
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battleSpellsOnly(openOnBattleSpells),
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selectedTab(4),
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selectedTab(SpellSchool::ANY),
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currentPage(0),
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myHero(_myHero),
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myInt(_myInt),
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@@ -125,6 +155,15 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
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{
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OBJECT_CONSTRUCTION;
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for(const auto schoolId : LIBRARY->spellSchoolHandler->getAllObjects())
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if(
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!isLegacySpellSchool(schoolId) &&
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customSpellSchools.size() < MAX_CUSTOM_SPELL_SCHOOLS &&
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!LIBRARY->spellSchoolHandler->getById(schoolId)->getSchoolBookmarkPath().empty() &&
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!LIBRARY->spellSchoolHandler->getById(schoolId)->getSchoolHeaderPath().empty()
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)
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customSpellSchools.push_back(schoolId);
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if(isBigSpellbook)
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{
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background = std::make_shared<CPicture>(ImagePath::builtin("SpellBookLarge"), 0, 0);
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@@ -166,7 +205,9 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
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leftCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnL.bmp"), 97 + offL, 77 + offT);
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rightCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnR.bmp"), 487 + offR, 72 + offT);
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schoolTab = std::make_shared<CAnimImage>(AnimationPath::builtin("SpelTab"), selectedTab, 0, 524 + offR, 88);
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schoolTab = std::make_shared<CAnimImage>(AnimationPath::builtin("SpelTab"), getAnimFrameFromSchool(selectedTab), 0, 524 + offR, 88);
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for(int i = 0; i < customSpellSchools.size(); i++)
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schoolTabCustom.push_back(std::make_shared<CAnimImage>(LIBRARY->spellSchoolHandler->getById(customSpellSchools[i])->getSchoolBookmarkPath(), i == 0 ? 0 : 1, 0, isBigSpellbook ? 0 : 15, 93 + 62 * i));
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schoolPicture = std::make_shared<CAnimImage>(AnimationPath::builtin("Schools"), 0, 0, 117 + offL, 74 + offT);
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mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 159 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
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@@ -181,11 +222,13 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 221 + pos.x + (isBigSpellbook ? 43 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fbattleSpellsb, this), 453, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 355 + pos.x + (isBigSpellbook ? 110 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fadvSpellsb, this), 452, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 418 + pos.x + (isBigSpellbook ? 142 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fmanaPtsb, this), 459, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 0), std::bind(&CSpellWindow::selectSchool, this, 0), 454, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 57), std::bind(&CSpellWindow::selectSchool, this, 3), 457, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 116), std::bind(&CSpellWindow::selectSchool, this, 1), 455, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 176), std::bind(&CSpellWindow::selectSchool, this, 2), 456, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 236), std::bind(&CSpellWindow::selectSchool, this, 4), 458, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 0), std::bind(&CSpellWindow::selectSchool, this, SpellSchool::AIR), 454, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 57), std::bind(&CSpellWindow::selectSchool, this, SpellSchool::EARTH), 457, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 116), std::bind(&CSpellWindow::selectSchool, this, SpellSchool::FIRE), 455, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 176), std::bind(&CSpellWindow::selectSchool, this, SpellSchool::WATER), 456, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 236), std::bind(&CSpellWindow::selectSchool, this, SpellSchool::ANY), 458, this));
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for(int i = 0; i < customSpellSchools.size(); i++)
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interactiveAreas.push_back(std::make_shared<InteractiveArea>(Rect(schoolTabCustom[i]->pos.topLeft(), Point(80, 60)), std::bind(&CSpellWindow::selectSchool, this, customSpellSchools[i]), LIBRARY->spellSchoolHandler->getById(customSpellSchools[i])->getNameTextID(), this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 97 + offL + pos.x, 77 + offT + pos.y, leftCorner->pos.h, leftCorner->pos.w ), std::bind(&CSpellWindow::fLcornerb, this), 450, this));
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interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 487 + offR + pos.x, 72 + offT + pos.y, rightCorner->pos.h, rightCorner->pos.w ), std::bind(&CSpellWindow::fRcornerb, this), 451, this));
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@@ -215,11 +258,19 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
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}
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}
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selectedTab = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastTabBattle : myInt->localState->getSpellbookSettings().spellbookLastTabAdvmap;
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schoolTab->setFrame(selectedTab, 0);
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SpellSchool school = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastTabBattle : myInt->localState->getSpellbookSettings().spellbookLastTabAdvmap;
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bool schoolFound = false;
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for(const auto schoolId : LIBRARY->spellSchoolHandler->getAllObjects()) // check if spellschool exists -> if not, then keep any
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if(schoolId == school)
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schoolFound = true;
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if(schoolFound)
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selectedTab = school;
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setSchoolImages(selectedTab);
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int cp = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastPageBattle : myInt->localState->getSpellbookSettings().spellbookLastPageAdvmap;
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// spellbook last page battle index is not reset after battle, so this needs to stay here
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vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
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if(!schoolFound)
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cp = 0;
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setCurrentPage(cp);
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computeSpellsPerArea();
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addUsedEvents(KEYBOARD);
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@@ -273,30 +324,26 @@ void CSpellWindow::processSpells()
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SpellbookSpellSorter spellsorter;
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std::sort(mySpells.begin(), mySpells.end(), spellsorter);
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//initializing sizes of spellbook's parts
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for(auto & elem : sitesPerTabAdv)
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elem = 0;
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for(auto & elem : sitesPerTabBattle)
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elem = 0;
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for(const auto spell : mySpells)
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{
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int * sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
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auto& sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
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++sitesPerOurTab[4];
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++sitesPerOurTab[SpellSchool::ANY];
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spell->forEachSchool([&sitesPerOurTab](const SpellSchool & school, bool & stop)
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{
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++sitesPerOurTab[school.getNum()];
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++sitesPerOurTab[school];
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});
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}
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if(sitesPerTabAdv[4] % spellsPerPage == 0)
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sitesPerTabAdv[4]/=spellsPerPage;
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if(sitesPerTabAdv[SpellSchool::ANY] % spellsPerPage == 0)
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sitesPerTabAdv[SpellSchool::ANY]/=spellsPerPage;
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else
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sitesPerTabAdv[4] = sitesPerTabAdv[4]/spellsPerPage + 1;
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sitesPerTabAdv[SpellSchool::ANY] = sitesPerTabAdv[SpellSchool::ANY]/spellsPerPage + 1;
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for(int v=0; v<4; ++v)
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for(const auto v : LIBRARY->spellSchoolHandler->getAllObjects())
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{
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if(v == SpellSchool::ANY)
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continue;
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if(sitesPerTabAdv[v] <= spellsPerPage - 2)
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sitesPerTabAdv[v] = 1;
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else
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@@ -308,13 +355,15 @@ void CSpellWindow::processSpells()
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}
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}
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if(sitesPerTabBattle[4] % spellsPerPage == 0)
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sitesPerTabBattle[4]/=spellsPerPage;
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if(sitesPerTabBattle[SpellSchool::ANY] % spellsPerPage == 0)
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sitesPerTabBattle[SpellSchool::ANY]/=spellsPerPage;
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else
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sitesPerTabBattle[4] = sitesPerTabBattle[4]/spellsPerPage + 1;
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sitesPerTabBattle[SpellSchool::ANY] = sitesPerTabBattle[SpellSchool::ANY]/spellsPerPage + 1;
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for(int v=0; v<4; ++v)
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for(const auto v : LIBRARY->spellSchoolHandler->getAllObjects())
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{
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if(v == SpellSchool::ANY)
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continue;
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if(sitesPerTabBattle[v] <= spellsPerPage - 2)
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sitesPerTabBattle[v] = 1;
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else
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@@ -382,7 +431,7 @@ void CSpellWindow::fmanaPtsb()
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{
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}
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void CSpellWindow::selectSchool(int school)
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void CSpellWindow::selectSchool(SpellSchool school)
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{
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if(selectedTab != school)
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{
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@@ -391,7 +440,7 @@ void CSpellWindow::selectSchool(int school)
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else
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turnPageRight();
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selectedTab = school;
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schoolTab->setFrame(selectedTab, 0);
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setSchoolImages(selectedTab);
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setCurrentPage(0);
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}
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computeSpellsPerArea();
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@@ -431,14 +480,14 @@ void CSpellWindow::computeSpellsPerArea()
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for(const CSpell * spell : mySpells)
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{
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if(spell->isCombat() ^ !battleSpellsOnly
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&& ((selectedTab == 4) || spell->schools.count(schoolTabOrder.at(selectedTab)))
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&& ((selectedTab == SpellSchool::ANY) || spell->schools.count(selectedTab))
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)
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{
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spellsCurSite.push_back(spell);
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}
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}
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if(selectedTab == 4)
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if(selectedTab == SpellSchool::ANY)
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{
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if(spellsCurSite.size() > spellsPerPage)
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{
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@@ -449,7 +498,7 @@ void CSpellWindow::computeSpellsPerArea()
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}
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}
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}
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else //selectedTab == 0, 1, 2 or 3
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else
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{
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if(spellsCurSite.size() > spellsPerPage - 2)
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{
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@@ -468,7 +517,7 @@ void CSpellWindow::computeSpellsPerArea()
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}
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}
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//applying
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if(selectedTab == 4 || currentPage != 0)
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if(selectedTab == SpellSchool::ANY || currentPage != 0)
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{
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for(size_t c=0; c<spellsPerPage; ++c)
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{
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@@ -497,12 +546,40 @@ void CSpellWindow::computeSpellsPerArea()
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redraw();
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}
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void CSpellWindow::setSchoolImages(SpellSchool school)
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{
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OBJECT_CONSTRUCTION;
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schoolTabAnyDisabled.reset();
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if(isLegacySpellSchool(school))
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{
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schoolTab->setFrame(getAnimFrameFromSchool(school), 0);
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schoolTab->visible = true;
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}
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else
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{
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schoolTabAnyDisabled = std::make_shared<CPicture>(ImagePath::builtin("SpelTabNone.png"), 524 + offR, 88);
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schoolTab->visible = false;
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}
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auto it = std::find(customSpellSchools.begin(), customSpellSchools.end(), school);
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int pos = (it == customSpellSchools.end()) ? -1 : std::distance(customSpellSchools.begin(), it);
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for(int i = 0; i < schoolTabCustom.size(); i++)
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schoolTabCustom[i]->setFrame(i == pos ? 0 : 1, 0);
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schoolPicture->visible = school != SpellSchool::ANY && currentPage == 0 && isLegacySpellSchool(school);
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if(school != SpellSchool::ANY && isLegacySpellSchool(school))
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schoolPicture->setFrame(getAnimFrameFromSchool(school), 0);
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schoolPictureCustom.reset();
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if(!isLegacySpellSchool(school))
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schoolPictureCustom = std::make_shared<CPicture>(LIBRARY->spellSchoolHandler->getById(school)->getSchoolHeaderPath(), 117 + offL, 74 + offT);
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}
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void CSpellWindow::setCurrentPage(int value)
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{
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currentPage = value;
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schoolPicture->visible = selectedTab!=4 && currentPage == 0;
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if(selectedTab != 4)
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schoolPicture->setFrame(selectedTab, 0);
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setSchoolImages(selectedTab);
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if (currentPage != 0)
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leftCorner->enable();
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@@ -555,7 +632,7 @@ void CSpellWindow::keyPressed(EShortcut key)
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case EShortcut::MOVE_DOWN:
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{
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bool down = key == EShortcut::MOVE_DOWN;
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static const int schoolsOrder[] = { 0, 3, 1, 2, 4 };
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static const SpellSchool schoolsOrder[] = { SpellSchool::AIR, SpellSchool::EARTH, SpellSchool::FIRE, SpellSchool::WATER, SpellSchool::ANY };
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int index = -1;
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while(schoolsOrder[++index] != selectedTab);
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index += (down ? 1 : -1);
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@@ -745,13 +822,13 @@ void CSpellWindow::SpellArea::setSpell(const CSpell * spell)
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OBJECT_CONSTRUCTION;
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schoolBorder.reset();
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if (owner->selectedTab >= 4)
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if (!isLegacySpellSchool(owner->selectedTab) || owner->selectedTab == SpellSchool::ANY)
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{
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if (whichSchool.hasValue())
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schoolBorder = std::make_shared<CAnimImage>(LIBRARY->spellSchoolHandler->getById(whichSchool)->getSpellBordersPath(), schoolLevel);
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}
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else
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schoolBorder = std::make_shared<CAnimImage>(LIBRARY->spellSchoolHandler->getById(schoolTabOrder.at(owner->selectedTab))->getSpellBordersPath(), schoolLevel);
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schoolBorder = std::make_shared<CAnimImage>(LIBRARY->spellSchoolHandler->getById(owner->selectedTab)->getSpellBordersPath(), schoolLevel);
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}
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ColorRGBA firstLineColor, secondLineColor;
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