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Basic version of zoomable adventure map
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@@ -25,6 +25,12 @@ public:
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void setViewDimensions(const Point & newValue);
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void setLevel(int newLevel);
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/// returns maximal possible size for a single tile
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Point getSingleTileSizeUpperLimit() const;
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/// returns minimal possible size for a single tile
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Point getSingleTileSizeLowerLimit() const;
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/// returns current size of map tile in pixels
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Point getSingleTileSize() const;
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