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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00

Merge pull request #3616 from IvanSavenko/json_split

Move & split files related to json
This commit is contained in:
Ivan Savenko 2024-02-14 16:40:03 +02:00 committed by GitHub
commit 3ea29a9656
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GPG Key ID: B5690EEEBB952194
134 changed files with 1843 additions and 1667 deletions

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@ -17,7 +17,6 @@
#include "eventsSDL/InputHandler.h"
#include "gui/CGuiHandler.h"
#include "../lib/JsonNode.h"
#include "../lib/GameConstants.h"
#include "../lib/filesystem/Filesystem.h"
#include "../lib/constants/StringConstants.h"

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@ -75,7 +75,6 @@
#include "../lib/CTownHandler.h"
#include "../lib/CondSh.h"
#include "../lib/GameConstants.h"
#include "../lib/JsonNode.h"
#include "../lib/RoadHandler.h"
#include "../lib/StartInfo.h"
#include "../lib/TerrainHandler.h"

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@ -29,7 +29,8 @@
#include "../windows/GUIClasses.h"
#include "../windows/InfoWindows.h"
#include "../../lib//constants/StringConstants.h"
#include "../../lib/constants/StringConstants.h"
#include "../../lib/json/JsonUtils.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/filesystem/ResourcePath.h"

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@ -14,7 +14,7 @@
#include "TextAlignment.h"
#include "../render/EFont.h"
#include "../../lib/JsonNode.h"
#include "../../lib/json/JsonNode.h"
class CPicture;
class CLabel;

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@ -45,7 +45,6 @@
#include "../../CCallback.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/JsonNode.h"
#include "../../lib/campaign/CampaignHandler.h"
#include "../../lib/serializer/CTypeList.h"
#include "../../lib/filesystem/Filesystem.h"

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@ -10,7 +10,7 @@
#pragma once
#include "../windows/CWindowObject.h"
#include "../../lib/JsonNode.h"
#include "../../lib/json/JsonNode.h"
#include "../../lib/LoadProgress.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -14,7 +14,7 @@
#include "Graphics.h"
#include "../../lib/filesystem/Filesystem.h"
#include "../../lib/JsonNode.h"
#include "../../lib/json/JsonUtils.h"
#include "../renderSDL/SDLImage.h"
std::shared_ptr<IImage> CAnimation::getFromExtraDef(std::string filename)

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@ -10,8 +10,8 @@
#include "StdInc.h"
#include "ColorFilter.h"
#include "../../lib/JsonNode.h"
#include "../../lib/Color.h"
#include "../../lib/json/JsonNode.h"
ColorRGBA ColorFilter::shiftColor(const ColorRGBA & in) const
{

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@ -10,7 +10,8 @@
#include "StdInc.h"
#include "Colors.h"
#include "../../lib/JsonNode.h"
#include "../../lib/json/JsonNode.h"
const ColorRGBA Colors::YELLOW = { 229, 215, 123, ColorRGBA::ALPHA_OPAQUE };
const ColorRGBA Colors::WHITE = { 255, 243, 222, ColorRGBA::ALPHA_OPAQUE };
@ -48,4 +49,4 @@ std::optional<ColorRGBA> Colors::parseColor(std::string text)
}
return std::nullopt;
}
}

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@ -29,13 +29,13 @@
#include "../lib/filesystem/Filesystem.h"
#include "../lib/filesystem/CBinaryReader.h"
#include "../../lib/json/JsonNode.h"
#include "../lib/modding/CModHandler.h"
#include "../lib/modding/ModScope.h"
#include "CGameInfo.h"
#include "../lib/VCMI_Lib.h"
#include "../CCallback.h"
#include "../lib/CGeneralTextHandler.h"
#include "../lib/JsonNode.h"
#include "../lib/vcmi_endian.h"
#include "../lib/CStopWatch.h"
#include "../lib/CHeroHandler.h"

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@ -13,8 +13,8 @@
#include "CBitmapFont.h"
#include "SDL_Extensions.h"
#include "../../lib/JsonNode.h"
#include "../../lib/filesystem/Filesystem.h"
#include "../../lib/json/JsonNode.h"
#include "../../lib/TextOperations.h"
#include "../../lib/Rect.h"

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@ -15,8 +15,8 @@
#include "../render/Colors.h"
#include "../renderSDL/SDL_Extensions.h"
#include "../../lib/JsonNode.h"
#include "../../lib/TextOperations.h"
#include "../../lib/json/JsonNode.h"
#include "../../lib/filesystem/Filesystem.h"
#include <SDL_ttf.h>

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@ -18,7 +18,7 @@
#include "../render/CDefFile.h"
#include "../render/Graphics.h"
#include "../../lib/JsonNode.h"
#include "../../lib/json/JsonNode.h"
#include <SDL_surface.h>

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@ -12,6 +12,7 @@
#include "ScreenHandler.h"
#include "../../lib/CConfigHandler.h"
#include "../../lib/constants/StringConstants.h"
#include "../gui/CGuiHandler.h"
#include "../eventsSDL/NotificationHandler.h"
#include "../gui/WindowHandler.h"

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@ -10,6 +10,8 @@
#include "StdInc.h"
#include "jsonutils.h"
#include "../lib/json/JsonNode.h"
static QVariantMap JsonToMap(const JsonMap & json)
{
QVariantMap map;

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@ -10,10 +10,11 @@
#pragma once
#include <QVariant>
#include "../lib/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN
class JsonNode;
namespace JsonUtils
{
QVariant toVariant(const JsonNode & node);

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@ -11,7 +11,6 @@
#include "cmodlist.h"
#include "../lib/CConfigHandler.h"
#include "../../lib/JsonNode.h"
#include "../../lib/filesystem/CFileInputStream.h"
#include "../../lib/GameConstants.h"
#include "../../lib/modding/CModVersion.h"

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@ -13,7 +13,6 @@
#include "VCMI_Lib.h"
#include "GameConstants.h"
#include "GameSettings.h"
#include "JsonNode.h"
#include "bonuses/BonusList.h"
#include "bonuses/Bonus.h"
#include "bonuses/IBonusBearer.h"

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@ -11,7 +11,7 @@
#include <vcmi/Entity.h>
#include "BattleFieldHandler.h"
#include "JsonNode.h"
#include "json/JsonBonus.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -15,7 +15,7 @@
#include "GameSettings.h"
#include "mapObjects/MapObjects.h"
#include "constants/StringConstants.h"
#include "json/JsonBonus.h"
#include "mapObjectConstructors/AObjectTypeHandler.h"
#include "mapObjectConstructors/CObjectClassesHandler.h"
#include "serializer/JsonSerializeFormat.h"

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@ -13,12 +13,12 @@
#include "CBonusTypeHandler.h"
#include "JsonNode.h"
#include "filesystem/Filesystem.h"
#include "GameConstants.h"
#include "CCreatureHandler.h"
#include "CGeneralTextHandler.h"
#include "json/JsonUtils.h"
#include "spells/CSpellHandler.h"
template class std::vector<VCMI_LIB_WRAP_NAMESPACE(CBonusType)>;

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@ -10,9 +10,10 @@
#include "StdInc.h"
#include "CConfigHandler.h"
#include "../lib/filesystem/Filesystem.h"
#include "../lib/GameConstants.h"
#include "../lib/VCMIDirs.h"
#include "filesystem/Filesystem.h"
#include "GameConstants.h"
#include "VCMIDirs.h"
#include "json/JsonUtils.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -9,7 +9,7 @@
*/
#pragma once
#include "../lib/JsonNode.h"
#include "json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -20,6 +20,7 @@
#include "constants/StringConstants.h"
#include "bonuses/Limiters.h"
#include "bonuses/Updaters.h"
#include "json/JsonBonus.h"
#include "serializer/JsonDeserializer.h"
#include "serializer/JsonUpdater.h"
#include "mapObjectConstructors/AObjectTypeHandler.h"

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@ -14,7 +14,6 @@
#include "ConstTransitivePtr.h"
#include "ResourceSet.h"
#include "GameConstants.h"
#include "JsonNode.h"
#include "IHandlerBase.h"
#include "Color.h"
#include "filesystem/ResourcePath.h"

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@ -13,7 +13,6 @@
#include "CGeneralTextHandler.h"
#include "filesystem/Filesystem.h"
#include "VCMI_Lib.h"
#include "JsonNode.h"
#include "constants/StringConstants.h"
#include "battle/BattleHex.h"
#include "CCreatureHandler.h"
@ -24,6 +23,8 @@
#include "BattleFieldHandler.h"
#include "bonuses/Limiters.h"
#include "bonuses/Updaters.h"
#include "json/JsonBonus.h"
#include "json/JsonUtils.h"
#include "mapObjectConstructors/AObjectTypeHandler.h"
#include "mapObjectConstructors/CObjectClassesHandler.h"
#include "modding/IdentifierStorage.h"

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@ -61,6 +61,14 @@ set(lib_SRCS
filesystem/MinizipExtensions.cpp
filesystem/ResourcePath.cpp
json/JsonBonus.cpp
json/JsonNode.cpp
json/JsonParser.cpp
json/JsonRandom.cpp
json/JsonUtils.cpp
json/JsonValidator.cpp
json/JsonWriter.cpp
gameState/CGameState.cpp
gameState/CGameStateCampaign.cpp
gameState/InfoAboutArmy.cpp
@ -245,9 +253,6 @@ set(lib_SRCS
GameSettings.cpp
IGameCallback.cpp
IHandlerBase.cpp
JsonDetail.cpp
JsonNode.cpp
JsonRandom.cpp
LoadProgress.cpp
LogicalExpression.cpp
MetaString.cpp
@ -399,6 +404,14 @@ set(lib_HEADERS
filesystem/MinizipExtensions.h
filesystem/ResourcePath.h
json/JsonBonus.h
json/JsonNode.h
json/JsonParser.h
json/JsonRandom.h
json/JsonUtils.h
json/JsonValidator.h
json/JsonWriter.h
gameState/CGameState.h
gameState/CGameStateCampaign.h
gameState/EVictoryLossCheckResult.h
@ -636,9 +649,6 @@ set(lib_HEADERS
IGameEventsReceiver.h
IHandlerBase.h
int3.h
JsonDetail.h
JsonNode.h
JsonRandom.h
Languages.h
LoadProgress.h
LogicalExpression.h
@ -772,4 +782,4 @@ if(APPLE_IOS AND NOT USING_CONAN)
endif()
install(${INSTALL_TYPE} ${LINKED_LIB_REAL} LIBRARY DESTINATION ${LIB_DIR})
endforeach()
endif()
endif()

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@ -16,12 +16,11 @@
#include "CGeneralTextHandler.h"
#include "filesystem/Filesystem.h"
#include "json/JsonBonus.h"
#include "json/JsonUtils.h"
#include "modding/IdentifierStorage.h"
#include "modding/ModUtility.h"
#include "modding/ModScope.h"
#include "JsonNode.h"
#include "constants/StringConstants.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -9,7 +9,6 @@
*/
#pragma once
#include "JsonNode.h"
#include "bonuses/Bonus.h"
#include "bonuses/CBonusSystemNode.h"
#include "CCreatureHandler.h" //todo: remove

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@ -12,7 +12,6 @@
#include "VCMI_Lib.h"
#include "CGeneralTextHandler.h"
#include "JsonNode.h"
#include "constants/StringConstants.h"
#include "CCreatureHandler.h"
#include "CHeroHandler.h"
@ -23,6 +22,7 @@
#include "filesystem/Filesystem.h"
#include "bonuses/Bonus.h"
#include "bonuses/Propagators.h"
#include "json/JsonBonus.h"
#include "ResourceSet.h"
#include "mapObjectConstructors/AObjectTypeHandler.h"
#include "mapObjectConstructors/CObjectClassesHandler.h"

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@ -9,7 +9,7 @@
*/
#include "StdInc.h"
#include "GameSettings.h"
#include "JsonNode.h"
#include "json/JsonUtils.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -9,8 +9,7 @@
*/
#pragma once
//FIXME: move some of code into .cpp to avoid this include?
#include "JsonNode.h"
#include "json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -10,8 +10,8 @@
#include "StdInc.h"
#include "ObstacleHandler.h"
#include "BattleFieldHandler.h"
#include "json/JsonNode.h"
#include "modding/IdentifierStorage.h"
#include "JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -12,7 +12,6 @@
#include "GameConstants.h"
#include "ResourceSet.h"
#include "constants/StringConstants.h"
#include "JsonNode.h"
#include "serializer/JsonSerializeFormat.h"
#include "mapObjects/CObjectHandler.h"
#include "VCMI_Lib.h"

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@ -12,7 +12,7 @@
#include "RiverHandler.h"
#include "CGeneralTextHandler.h"
#include "GameSettings.h"
#include "JsonNode.h"
#include "json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -12,7 +12,7 @@
#include "RoadHandler.h"
#include "CGeneralTextHandler.h"
#include "GameSettings.h"
#include "JsonNode.h"
#include "json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -13,7 +13,7 @@
#if SCRIPTING_ENABLED
#include <vcmi/scripting/Service.h>
#include "IHandlerBase.h"
#include "JsonNode.h"
#include "json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -12,7 +12,7 @@
#include "TerrainHandler.h"
#include "CGeneralTextHandler.h"
#include "GameSettings.h"
#include "JsonNode.h"
#include "json/JsonNode.h"
#include "modding/IdentifierStorage.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -26,6 +26,7 @@
#include "../TerrainHandler.h"
#include "../constants/StringConstants.h"
#include "../battle/BattleInfo.h"
#include "../json/JsonUtils.h"
#include "../modding/ModUtility.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -7,13 +7,10 @@
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "BonusEnum.h"
#include "../JsonNode.h"
#include "../json/JsonUtils.h"
VCMI_LIB_NAMESPACE_BEGIN
@ -82,4 +79,4 @@ namespace BonusDuration
}
}
VCMI_LIB_NAMESPACE_END
VCMI_LIB_NAMESPACE_END

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@ -10,8 +10,7 @@
#include "StdInc.h"
#include "CBonusSystemNode.h"
#include "../JsonNode.h"
#include "../json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -12,7 +12,7 @@
#include "Bonus.h"
#include "../GameConstants.h"
#include "../JsonNode.h"
#include "../json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -24,6 +24,7 @@
#include "../TerrainHandler.h"
#include "../constants/StringConstants.h"
#include "../battle/BattleInfo.h"
#include "../json/JsonUtils.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -13,6 +13,7 @@
#include "Updaters.h"
#include "Limiters.h"
#include "../json/JsonUtils.h"
#include "../mapObjects/CGHeroInstance.h"
#include "../CStack.h"
@ -208,4 +209,4 @@ std::shared_ptr<Bonus> OwnerUpdater::createUpdatedBonus(const std::shared_ptr<Bo
return updated;
}
VCMI_LIB_NAMESPACE_END
VCMI_LIB_NAMESPACE_END

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@ -10,7 +10,6 @@
#include "StdInc.h"
#include "CampaignState.h"
#include "../JsonNode.h"
#include "../Point.h"
#include "../filesystem/ResourcePath.h"
#include "../VCMI_Lib.h"

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@ -10,8 +10,8 @@
#include "StdInc.h"
#include "AdapterLoaders.h"
#include "../JsonNode.h"
#include "Filesystem.h"
#include "../json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -16,10 +16,10 @@
#include "CZipLoader.h"
//For filesystem initialization
#include "../JsonNode.h"
#include "../GameConstants.h"
#include "../VCMIDirs.h"
#include "../CStopWatch.h"
#include "../json/JsonNode.h"
#include "../modding/ModScope.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -11,7 +11,6 @@
#include "ResourcePath.h"
#include "FileInfo.h"
#include "../JsonNode.h"
#include "../serializer/JsonDeserializer.h"
#include "../serializer/JsonSerializer.h"

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@ -31,6 +31,8 @@
#include "../campaign/CampaignState.h"
#include "../constants/StringConstants.h"
#include "../filesystem/ResourcePath.h"
#include "../json/JsonBonus.h"
#include "../json/JsonUtils.h"
#include "../mapObjectConstructors/AObjectTypeHandler.h"
#include "../mapObjectConstructors/CObjectClassesHandler.h"
#include "../mapObjectConstructors/DwellingInstanceConstructor.h"

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@ -1,5 +1,5 @@
/*
* JsonNode.cpp, part of VCMI engine
* JsonUtils.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
@ -9,437 +9,27 @@
*/
#include "StdInc.h"
#include "JsonNode.h"
#include "JsonBonus.h"
#include "ScopeGuard.h"
#include "JsonValidator.h"
#include "bonuses/BonusParams.h"
#include "bonuses/Bonus.h"
#include "bonuses/Limiters.h"
#include "bonuses/Propagators.h"
#include "bonuses/Updaters.h"
#include "filesystem/Filesystem.h"
#include "modding/IdentifierStorage.h"
#include "VCMI_Lib.h" //for identifier resolution
#include "CGeneralTextHandler.h"
#include "JsonDetail.h"
#include "constants/StringConstants.h"
#include "battle/BattleHex.h"
namespace
{
// to avoid duplicating const and non-const code
template<typename Node>
Node & resolvePointer(Node & in, const std::string & pointer)
{
if(pointer.empty())
return in;
assert(pointer[0] == '/');
size_t splitPos = pointer.find('/', 1);
std::string entry = pointer.substr(1, splitPos - 1);
std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos);
if(in.getType() == VCMI_LIB_WRAP_NAMESPACE(JsonNode)::JsonType::DATA_VECTOR)
{
if(entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string
throw std::runtime_error("Invalid Json pointer");
if(entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed
throw std::runtime_error("Invalid Json pointer");
auto index = boost::lexical_cast<size_t>(entry);
if (in.Vector().size() > index)
return in.Vector()[index].resolvePointer(remainer);
}
return in[entry].resolvePointer(remainer);
}
}
#include "../ScopeGuard.h"
#include "../bonuses/BonusParams.h"
#include "../bonuses/Bonus.h"
#include "../bonuses/Limiters.h"
#include "../bonuses/Propagators.h"
#include "../bonuses/Updaters.h"
#include "../filesystem/Filesystem.h"
#include "../modding/IdentifierStorage.h"
#include "../VCMI_Lib.h" //for identifier resolution
#include "../CGeneralTextHandler.h"
#include "../constants/StringConstants.h"
#include "../battle/BattleHex.h"
VCMI_LIB_NAMESPACE_BEGIN
using namespace JsonDetail;
class LibClasses;
class CModHandler;
static const JsonNode nullNode;
JsonNode::JsonNode(JsonType Type)
{
setType(Type);
}
JsonNode::JsonNode(const std::byte *data, size_t datasize)
:JsonNode(reinterpret_cast<const char*>(data), datasize)
{}
JsonNode::JsonNode(const char *data, size_t datasize)
{
JsonParser parser(data, datasize);
*this = parser.parse("<unknown>");
}
JsonNode::JsonNode(const JsonPath & fileURI)
{
auto file = CResourceHandler::get()->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
}
JsonNode::JsonNode(const std::string & idx, const JsonPath & fileURI)
{
auto file = CResourceHandler::get(idx)->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
}
JsonNode::JsonNode(const JsonPath & fileURI, bool &isValidSyntax)
{
auto file = CResourceHandler::get()->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
isValidSyntax = parser.isValid();
}
bool JsonNode::operator == (const JsonNode &other) const
{
return data == other.data;
}
bool JsonNode::operator != (const JsonNode &other) const
{
return !(*this == other);
}
JsonNode::JsonType JsonNode::getType() const
{
return static_cast<JsonType>(data.index());
}
void JsonNode::setMeta(const std::string & metadata, bool recursive)
{
meta = metadata;
if (recursive)
{
switch (getType())
{
break; case JsonType::DATA_VECTOR:
{
for(auto & node : Vector())
{
node.setMeta(metadata);
}
}
break; case JsonType::DATA_STRUCT:
{
for(auto & node : Struct())
{
node.second.setMeta(metadata);
}
}
}
}
}
void JsonNode::setType(JsonType Type)
{
if (getType() == Type)
return;
//float<->int conversion
if(getType() == JsonType::DATA_FLOAT && Type == JsonType::DATA_INTEGER)
{
si64 converted = static_cast<si64>(std::get<double>(data));
data = JsonData(converted);
return;
}
else if(getType() == JsonType::DATA_INTEGER && Type == JsonType::DATA_FLOAT)
{
double converted = static_cast<double>(std::get<si64>(data));
data = JsonData(converted);
return;
}
//Set new node type
switch(Type)
{
break; case JsonType::DATA_NULL: data = JsonData();
break; case JsonType::DATA_BOOL: data = JsonData(false);
break; case JsonType::DATA_FLOAT: data = JsonData(static_cast<double>(0.0));
break; case JsonType::DATA_STRING: data = JsonData(std::string());
break; case JsonType::DATA_VECTOR: data = JsonData(JsonVector());
break; case JsonType::DATA_STRUCT: data = JsonData(JsonMap());
break; case JsonType::DATA_INTEGER: data = JsonData(static_cast<si64>(0));
}
}
bool JsonNode::isNull() const
{
return getType() == JsonType::DATA_NULL;
}
bool JsonNode::isNumber() const
{
return getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT;
}
bool JsonNode::isString() const
{
return getType() == JsonType::DATA_STRING;
}
bool JsonNode::isVector() const
{
return getType() == JsonType::DATA_VECTOR;
}
bool JsonNode::isStruct() const
{
return getType() == JsonType::DATA_STRUCT;
}
bool JsonNode::containsBaseData() const
{
switch(getType())
{
case JsonType::DATA_NULL:
return false;
case JsonType::DATA_STRUCT:
for(const auto & elem : Struct())
{
if(elem.second.containsBaseData())
return true;
}
return false;
default:
//other types (including vector) cannot be extended via merge
return true;
}
}
bool JsonNode::isCompact() const
{
switch(getType())
{
case JsonType::DATA_VECTOR:
for(const JsonNode & elem : Vector())
{
if(!elem.isCompact())
return false;
}
return true;
case JsonType::DATA_STRUCT:
{
auto propertyCount = Struct().size();
if(propertyCount == 0)
return true;
else if(propertyCount == 1)
return Struct().begin()->second.isCompact();
}
return false;
default:
return true;
}
}
bool JsonNode::TryBoolFromString(bool & success) const
{
success = true;
if(getType() == JsonNode::JsonType::DATA_BOOL)
return Bool();
success = getType() == JsonNode::JsonType::DATA_STRING;
if(success)
{
auto boolParamStr = String();
boost::algorithm::trim(boolParamStr);
boost::algorithm::to_lower(boolParamStr);
success = boolParamStr == "true";
if(success)
return true;
success = boolParamStr == "false";
}
return false;
}
void JsonNode::clear()
{
setType(JsonType::DATA_NULL);
}
bool & JsonNode::Bool()
{
setType(JsonType::DATA_BOOL);
return std::get<bool>(data);
}
double & JsonNode::Float()
{
setType(JsonType::DATA_FLOAT);
return std::get<double>(data);
}
si64 & JsonNode::Integer()
{
setType(JsonType::DATA_INTEGER);
return std::get<si64>(data);
}
std::string & JsonNode::String()
{
setType(JsonType::DATA_STRING);
return std::get<std::string>(data);
}
JsonVector & JsonNode::Vector()
{
setType(JsonType::DATA_VECTOR);
return std::get<JsonVector>(data);
}
JsonMap & JsonNode::Struct()
{
setType(JsonType::DATA_STRUCT);
return std::get<JsonMap>(data);
}
const bool boolDefault = false;
bool JsonNode::Bool() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_BOOL);
if (getType() == JsonType::DATA_BOOL)
return std::get<bool>(data);
return boolDefault;
}
const double floatDefault = 0;
double JsonNode::Float() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
if(getType() == JsonType::DATA_FLOAT)
return std::get<double>(data);
if(getType() == JsonType::DATA_INTEGER)
return static_cast<double>(std::get<si64>(data));
return floatDefault;
}
const si64 integerDefault = 0;
si64 JsonNode::Integer() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
if(getType() == JsonType::DATA_INTEGER)
return std::get<si64>(data);
if(getType() == JsonType::DATA_FLOAT)
return static_cast<si64>(std::get<double>(data));
return integerDefault;
}
const std::string stringDefault = std::string();
const std::string & JsonNode::String() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRING);
if (getType() == JsonType::DATA_STRING)
return std::get<std::string>(data);
return stringDefault;
}
const JsonVector vectorDefault = JsonVector();
const JsonVector & JsonNode::Vector() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_VECTOR);
if (getType() == JsonType::DATA_VECTOR)
return std::get<JsonVector>(data);
return vectorDefault;
}
const JsonMap mapDefault = JsonMap();
const JsonMap & JsonNode::Struct() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRUCT);
if (getType() == JsonType::DATA_STRUCT)
return std::get<JsonMap>(data);
return mapDefault;
}
JsonNode & JsonNode::operator[](const std::string & child)
{
return Struct()[child];
}
const JsonNode & JsonNode::operator[](const std::string & child) const
{
auto it = Struct().find(child);
if (it != Struct().end())
return it->second;
return nullNode;
}
JsonNode & JsonNode::operator[](size_t child)
{
if (child >= Vector().size() )
Vector().resize(child + 1);
return Vector()[child];
}
const JsonNode & JsonNode::operator[](size_t child) const
{
if (child < Vector().size() )
return Vector()[child];
return nullNode;
}
const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const
{
return ::resolvePointer(*this, jsonPointer);
}
JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer)
{
return ::resolvePointer(*this, jsonPointer);
}
std::vector<std::byte> JsonNode::toBytes(bool compact) const
{
std::string jsonString = toJson(compact);
auto dataBegin = reinterpret_cast<const std::byte*>(jsonString.data());
auto dataEnd = dataBegin + jsonString.size();
std::vector<std::byte> result(dataBegin, dataEnd);
return result;
}
std::string JsonNode::toJson(bool compact) const
{
std::ostringstream out;
JsonWriter writer(out, compact);
writer.writeNode(*this);
return out.str();
}
///JsonUtils
static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
{
if (node.isNull())
@ -1145,7 +735,7 @@ bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
if (!value->isNull())
{
//ALL_CREATURES old propagator compatibility
if(value->String() == "ALL_CREATURES")
if(value->String() == "ALL_CREATURES")
{
logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
b->addLimiter(std::make_shared<CreatureLevelLimiter>());
@ -1182,7 +772,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
CSelector base = Selector::none;
for(const auto & andN : value->Vector())
base = base.Or(parseSelector(andN));
ret = ret.And(base);
}
@ -1192,7 +782,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
CSelector base = Selector::none;
for(const auto & andN : value->Vector())
base = base.Or(parseSelector(andN));
ret = ret.And(base.Not());
}
@ -1237,7 +827,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
else if(src)
ret = ret.And(Selector::sourceTypeSel(*src));
value = &ability["targetSourceType"];
if(value->isString())
{
@ -1276,378 +866,4 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
return ret;
}
//returns first Key with value equal to given one
template<class Key, class Val>
Key reverseMapFirst(const Val & val, const std::map<Key, Val> & map)
{
for(auto it : map)
{
if(it.second == val)
{
return it.first;
}
}
assert(0);
return "";
}
static JsonNode getDefaultValue(const JsonNode & schema, std::string fieldName)
{
const JsonNode & fieldProps = schema["properties"][fieldName];
#if defined(VCMI_IOS)
if (!fieldProps["defaultIOS"].isNull())
return fieldProps["defaultIOS"];
#elif defined(VCMI_ANDROID)
if (!fieldProps["defaultAndroid"].isNull())
return fieldProps["defaultAndroid"];
#elif defined(VCMI_WINDOWS)
if (!fieldProps["defaultWindows"].isNull())
return fieldProps["defaultWindows"];
#endif
#if !defined(VCMI_MOBILE)
if (!fieldProps["defaultDesktop"].isNull())
return fieldProps["defaultDesktop"];
#endif
return fieldProps["default"];
}
static void eraseOptionalNodes(JsonNode & node, const JsonNode & schema)
{
assert(schema["type"].String() == "object");
std::set<std::string> foundEntries;
for(const auto & entry : schema["required"].Vector())
foundEntries.insert(entry.String());
vstd::erase_if(node.Struct(), [&](const auto & node){
return !vstd::contains(foundEntries, node.first);
});
}
static void minimizeNode(JsonNode & node, const JsonNode & schema)
{
if (schema["type"].String() != "object")
return;
for(const auto & entry : schema["required"].Vector())
{
const std::string & name = entry.String();
minimizeNode(node[name], schema["properties"][name]);
if (vstd::contains(node.Struct(), name) && node[name] == getDefaultValue(schema, name))
node.Struct().erase(name);
}
eraseOptionalNodes(node, schema);
}
static void maximizeNode(JsonNode & node, const JsonNode & schema)
{
// "required" entry can only be found in object/struct
if (schema["type"].String() != "object")
return;
// check all required entries that have default version
for(const auto & entry : schema["required"].Vector())
{
const std::string & name = entry.String();
if (node[name].isNull() && !getDefaultValue(schema, name).isNull())
node[name] = getDefaultValue(schema, name);
maximizeNode(node[name], schema["properties"][name]);
}
eraseOptionalNodes(node, schema);
}
void JsonUtils::minimize(JsonNode & node, const std::string & schemaName)
{
minimizeNode(node, getSchema(schemaName));
}
void JsonUtils::maximize(JsonNode & node, const std::string & schemaName)
{
maximizeNode(node, getSchema(schemaName));
}
bool JsonUtils::validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName)
{
std::string log = Validation::check(schemaName, node);
if (!log.empty())
{
logMod->warn("Data in %s is invalid!", dataName);
logMod->warn(log);
logMod->trace("%s json: %s", dataName, node.toJson(true));
}
return log.empty();
}
const JsonNode & getSchemaByName(const std::string & name)
{
// cached schemas to avoid loading json data multiple times
static std::map<std::string, JsonNode> loadedSchemas;
if (vstd::contains(loadedSchemas, name))
return loadedSchemas[name];
auto filename = JsonPath::builtin("config/schemas/" + name);
if (CResourceHandler::get()->existsResource(filename))
{
loadedSchemas[name] = JsonNode(filename);
return loadedSchemas[name];
}
logMod->error("Error: missing schema with name %s!", name);
assert(0);
return nullNode;
}
const JsonNode & JsonUtils::getSchema(const std::string & URI)
{
size_t posColon = URI.find(':');
size_t posHash = URI.find('#');
std::string filename;
if(posColon == std::string::npos)
{
filename = URI.substr(0, posHash);
}
else
{
std::string protocolName = URI.substr(0, posColon);
filename = URI.substr(posColon + 1, posHash - posColon - 1) + ".json";
if(protocolName != "vcmi")
{
logMod->error("Error: unsupported URI protocol for schema: %s", URI);
return nullNode;
}
}
// check if json pointer if present (section after hash in string)
if(posHash == std::string::npos || posHash == URI.size() - 1)
{
auto const & result = getSchemaByName(filename);
if (result.isNull())
logMod->error("Error: missing schema %s", URI);
return result;
}
else
{
auto const & result = getSchemaByName(filename).resolvePointer(URI.substr(posHash + 1));
if (result.isNull())
logMod->error("Error: missing schema %s", URI);
return result;
}
}
void JsonUtils::merge(JsonNode & dest, JsonNode & source, bool ignoreOverride, bool copyMeta)
{
if (dest.getType() == JsonNode::JsonType::DATA_NULL)
{
std::swap(dest, source);
return;
}
switch (source.getType())
{
case JsonNode::JsonType::DATA_NULL:
{
dest.clear();
break;
}
case JsonNode::JsonType::DATA_BOOL:
case JsonNode::JsonType::DATA_FLOAT:
case JsonNode::JsonType::DATA_INTEGER:
case JsonNode::JsonType::DATA_STRING:
case JsonNode::JsonType::DATA_VECTOR:
{
std::swap(dest, source);
break;
}
case JsonNode::JsonType::DATA_STRUCT:
{
if(!ignoreOverride && vstd::contains(source.flags, "override"))
{
std::swap(dest, source);
}
else
{
if (copyMeta)
dest.meta = source.meta;
//recursively merge all entries from struct
for(auto & node : source.Struct())
merge(dest[node.first], node.second, ignoreOverride);
}
}
}
}
void JsonUtils::mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride, bool copyMeta)
{
// uses copy created in stack to safely merge two nodes
merge(dest, source, ignoreOverride, copyMeta);
}
void JsonUtils::inherit(JsonNode & descendant, const JsonNode & base)
{
JsonNode inheritedNode(base);
merge(inheritedNode, descendant, true, true);
std::swap(descendant, inheritedNode);
}
JsonNode JsonUtils::intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty)
{
if(nodes.empty())
return nullNode;
JsonNode result = nodes[0];
for(int i = 1; i < nodes.size(); i++)
{
if(result.isNull())
break;
result = JsonUtils::intersect(result, nodes[i], pruneEmpty);
}
return result;
}
JsonNode JsonUtils::intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty)
{
if(a.getType() == JsonNode::JsonType::DATA_STRUCT && b.getType() == JsonNode::JsonType::DATA_STRUCT)
{
// intersect individual properties
JsonNode result(JsonNode::JsonType::DATA_STRUCT);
for(const auto & property : a.Struct())
{
if(vstd::contains(b.Struct(), property.first))
{
JsonNode propertyIntersect = JsonUtils::intersect(property.second, b.Struct().find(property.first)->second);
if(pruneEmpty && !propertyIntersect.containsBaseData())
continue;
result[property.first] = propertyIntersect;
}
}
return result;
}
else
{
// not a struct - same or different, no middle ground
if(a == b)
return a;
}
return nullNode;
}
JsonNode JsonUtils::difference(const JsonNode & node, const JsonNode & base)
{
auto addsInfo = [](JsonNode diff) -> bool
{
switch(diff.getType())
{
case JsonNode::JsonType::DATA_NULL:
return false;
case JsonNode::JsonType::DATA_STRUCT:
return !diff.Struct().empty();
default:
return true;
}
};
if(node.getType() == JsonNode::JsonType::DATA_STRUCT && base.getType() == JsonNode::JsonType::DATA_STRUCT)
{
// subtract individual properties
JsonNode result(JsonNode::JsonType::DATA_STRUCT);
for(const auto & property : node.Struct())
{
if(vstd::contains(base.Struct(), property.first))
{
const JsonNode propertyDifference = JsonUtils::difference(property.second, base.Struct().find(property.first)->second);
if(addsInfo(propertyDifference))
result[property.first] = propertyDifference;
}
else
{
result[property.first] = property.second;
}
}
return result;
}
else
{
if(node == base)
return nullNode;
}
return node;
}
JsonNode JsonUtils::assembleFromFiles(const std::vector<std::string> & files)
{
bool isValid = false;
return assembleFromFiles(files, isValid);
}
JsonNode JsonUtils::assembleFromFiles(const std::vector<std::string> & files, bool & isValid)
{
isValid = true;
JsonNode result;
for(const auto & file : files)
{
bool isValidFile = false;
JsonNode section(JsonPath::builtinTODO(file), isValidFile);
merge(result, section);
isValid |= isValidFile;
}
return result;
}
JsonNode JsonUtils::assembleFromFiles(const std::string & filename)
{
JsonNode result;
JsonPath resID = JsonPath::builtinTODO(filename);
for(auto & loader : CResourceHandler::get()->getResourcesWithName(resID))
{
// FIXME: some way to make this code more readable
auto stream = loader->load(resID);
std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
stream->read(textData.get(), stream->getSize());
JsonNode section(reinterpret_cast<char *>(textData.get()), stream->getSize());
merge(result, section);
}
return result;
}
DLL_LINKAGE JsonNode JsonUtils::boolNode(bool value)
{
JsonNode node;
node.Bool() = value;
return node;
}
DLL_LINKAGE JsonNode JsonUtils::floatNode(double value)
{
JsonNode node;
node.Float() = value;
return node;
}
DLL_LINKAGE JsonNode JsonUtils::stringNode(const std::string & value)
{
JsonNode node;
node.String() = value;
return node;
}
DLL_LINKAGE JsonNode JsonUtils::intNode(si64 value)
{
JsonNode node;
node.Integer() = value;
return node;
}
VCMI_LIB_NAMESPACE_END

28
lib/json/JsonBonus.h Normal file
View File

@ -0,0 +1,28 @@
/*
* JsonBonus.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "JsonNode.h"
#include "../GameConstants.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace JsonUtils
{
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
DLL_LINKAGE std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
DLL_LINKAGE bool parseBonus(const JsonNode & ability, Bonus * placement);
DLL_LINKAGE std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
DLL_LINKAGE CSelector parseSelector(const JsonNode &ability);
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
}
VCMI_LIB_NAMESPACE_END

430
lib/json/JsonNode.cpp Normal file
View File

@ -0,0 +1,430 @@
/*
* JsonNode.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "JsonNode.h"
#include "filesystem/Filesystem.h"
#include "JsonParser.h"
#include "JsonWriter.h"
namespace
{
// to avoid duplicating const and non-const code
template<typename Node>
Node & resolvePointer(Node & in, const std::string & pointer)
{
if(pointer.empty())
return in;
assert(pointer[0] == '/');
size_t splitPos = pointer.find('/', 1);
std::string entry = pointer.substr(1, splitPos - 1);
std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos);
if(in.getType() == VCMI_LIB_WRAP_NAMESPACE(JsonNode)::JsonType::DATA_VECTOR)
{
if(entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string
throw std::runtime_error("Invalid Json pointer");
if(entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed
throw std::runtime_error("Invalid Json pointer");
auto index = boost::lexical_cast<size_t>(entry);
if (in.Vector().size() > index)
return in.Vector()[index].resolvePointer(remainer);
}
return in[entry].resolvePointer(remainer);
}
}
VCMI_LIB_NAMESPACE_BEGIN
using namespace JsonDetail;
class LibClasses;
class CModHandler;
static const JsonNode nullNode;
JsonNode::JsonNode(JsonType Type)
{
setType(Type);
}
JsonNode::JsonNode(const std::byte *data, size_t datasize)
:JsonNode(reinterpret_cast<const char*>(data), datasize)
{}
JsonNode::JsonNode(const char *data, size_t datasize)
{
JsonParser parser(data, datasize);
*this = parser.parse("<unknown>");
}
JsonNode::JsonNode(const JsonPath & fileURI)
{
auto file = CResourceHandler::get()->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
}
JsonNode::JsonNode(const std::string & idx, const JsonPath & fileURI)
{
auto file = CResourceHandler::get(idx)->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
}
JsonNode::JsonNode(const JsonPath & fileURI, bool &isValidSyntax)
{
auto file = CResourceHandler::get()->load(fileURI)->readAll();
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
*this = parser.parse(fileURI.getName());
isValidSyntax = parser.isValid();
}
bool JsonNode::operator == (const JsonNode &other) const
{
return data == other.data;
}
bool JsonNode::operator != (const JsonNode &other) const
{
return !(*this == other);
}
JsonNode::JsonType JsonNode::getType() const
{
return static_cast<JsonType>(data.index());
}
void JsonNode::setMeta(const std::string & metadata, bool recursive)
{
meta = metadata;
if (recursive)
{
switch (getType())
{
break; case JsonType::DATA_VECTOR:
{
for(auto & node : Vector())
{
node.setMeta(metadata);
}
}
break; case JsonType::DATA_STRUCT:
{
for(auto & node : Struct())
{
node.second.setMeta(metadata);
}
}
}
}
}
void JsonNode::setType(JsonType Type)
{
if (getType() == Type)
return;
//float<->int conversion
if(getType() == JsonType::DATA_FLOAT && Type == JsonType::DATA_INTEGER)
{
si64 converted = static_cast<si64>(std::get<double>(data));
data = JsonData(converted);
return;
}
else if(getType() == JsonType::DATA_INTEGER && Type == JsonType::DATA_FLOAT)
{
double converted = static_cast<double>(std::get<si64>(data));
data = JsonData(converted);
return;
}
//Set new node type
switch(Type)
{
break; case JsonType::DATA_NULL: data = JsonData();
break; case JsonType::DATA_BOOL: data = JsonData(false);
break; case JsonType::DATA_FLOAT: data = JsonData(static_cast<double>(0.0));
break; case JsonType::DATA_STRING: data = JsonData(std::string());
break; case JsonType::DATA_VECTOR: data = JsonData(JsonVector());
break; case JsonType::DATA_STRUCT: data = JsonData(JsonMap());
break; case JsonType::DATA_INTEGER: data = JsonData(static_cast<si64>(0));
}
}
bool JsonNode::isNull() const
{
return getType() == JsonType::DATA_NULL;
}
bool JsonNode::isNumber() const
{
return getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT;
}
bool JsonNode::isString() const
{
return getType() == JsonType::DATA_STRING;
}
bool JsonNode::isVector() const
{
return getType() == JsonType::DATA_VECTOR;
}
bool JsonNode::isStruct() const
{
return getType() == JsonType::DATA_STRUCT;
}
bool JsonNode::containsBaseData() const
{
switch(getType())
{
case JsonType::DATA_NULL:
return false;
case JsonType::DATA_STRUCT:
for(const auto & elem : Struct())
{
if(elem.second.containsBaseData())
return true;
}
return false;
default:
//other types (including vector) cannot be extended via merge
return true;
}
}
bool JsonNode::isCompact() const
{
switch(getType())
{
case JsonType::DATA_VECTOR:
for(const JsonNode & elem : Vector())
{
if(!elem.isCompact())
return false;
}
return true;
case JsonType::DATA_STRUCT:
{
auto propertyCount = Struct().size();
if(propertyCount == 0)
return true;
else if(propertyCount == 1)
return Struct().begin()->second.isCompact();
}
return false;
default:
return true;
}
}
bool JsonNode::TryBoolFromString(bool & success) const
{
success = true;
if(getType() == JsonNode::JsonType::DATA_BOOL)
return Bool();
success = getType() == JsonNode::JsonType::DATA_STRING;
if(success)
{
auto boolParamStr = String();
boost::algorithm::trim(boolParamStr);
boost::algorithm::to_lower(boolParamStr);
success = boolParamStr == "true";
if(success)
return true;
success = boolParamStr == "false";
}
return false;
}
void JsonNode::clear()
{
setType(JsonType::DATA_NULL);
}
bool & JsonNode::Bool()
{
setType(JsonType::DATA_BOOL);
return std::get<bool>(data);
}
double & JsonNode::Float()
{
setType(JsonType::DATA_FLOAT);
return std::get<double>(data);
}
si64 & JsonNode::Integer()
{
setType(JsonType::DATA_INTEGER);
return std::get<si64>(data);
}
std::string & JsonNode::String()
{
setType(JsonType::DATA_STRING);
return std::get<std::string>(data);
}
JsonVector & JsonNode::Vector()
{
setType(JsonType::DATA_VECTOR);
return std::get<JsonVector>(data);
}
JsonMap & JsonNode::Struct()
{
setType(JsonType::DATA_STRUCT);
return std::get<JsonMap>(data);
}
const bool boolDefault = false;
bool JsonNode::Bool() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_BOOL);
if (getType() == JsonType::DATA_BOOL)
return std::get<bool>(data);
return boolDefault;
}
const double floatDefault = 0;
double JsonNode::Float() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
if(getType() == JsonType::DATA_FLOAT)
return std::get<double>(data);
if(getType() == JsonType::DATA_INTEGER)
return static_cast<double>(std::get<si64>(data));
return floatDefault;
}
const si64 integerDefault = 0;
si64 JsonNode::Integer() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
if(getType() == JsonType::DATA_INTEGER)
return std::get<si64>(data);
if(getType() == JsonType::DATA_FLOAT)
return static_cast<si64>(std::get<double>(data));
return integerDefault;
}
const std::string stringDefault = std::string();
const std::string & JsonNode::String() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRING);
if (getType() == JsonType::DATA_STRING)
return std::get<std::string>(data);
return stringDefault;
}
const JsonVector vectorDefault = JsonVector();
const JsonVector & JsonNode::Vector() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_VECTOR);
if (getType() == JsonType::DATA_VECTOR)
return std::get<JsonVector>(data);
return vectorDefault;
}
const JsonMap mapDefault = JsonMap();
const JsonMap & JsonNode::Struct() const
{
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRUCT);
if (getType() == JsonType::DATA_STRUCT)
return std::get<JsonMap>(data);
return mapDefault;
}
JsonNode & JsonNode::operator[](const std::string & child)
{
return Struct()[child];
}
const JsonNode & JsonNode::operator[](const std::string & child) const
{
auto it = Struct().find(child);
if (it != Struct().end())
return it->second;
return nullNode;
}
JsonNode & JsonNode::operator[](size_t child)
{
if (child >= Vector().size() )
Vector().resize(child + 1);
return Vector()[child];
}
const JsonNode & JsonNode::operator[](size_t child) const
{
if (child < Vector().size() )
return Vector()[child];
return nullNode;
}
const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const
{
return ::resolvePointer(*this, jsonPointer);
}
JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer)
{
return ::resolvePointer(*this, jsonPointer);
}
std::vector<std::byte> JsonNode::toBytes(bool compact) const
{
std::string jsonString = toJson(compact);
auto dataBegin = reinterpret_cast<const std::byte*>(jsonString.data());
auto dataEnd = dataBegin + jsonString.size();
std::vector<std::byte> result(dataBegin, dataEnd);
return result;
}
std::string JsonNode::toJson(bool compact) const
{
std::ostringstream out;
JsonWriter writer(out, compact);
writer.writeNode(*this);
return out.str();
}
VCMI_LIB_NAMESPACE_END

View File

@ -8,8 +8,8 @@
*
*/
#pragma once
#include "GameConstants.h"
#include "filesystem/ResourcePath.h"
#include "../filesystem/ResourcePath.h"
VCMI_LIB_NAMESPACE_BEGIN
@ -127,97 +127,6 @@ public:
}
};
namespace JsonUtils
{
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
DLL_LINKAGE std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
DLL_LINKAGE bool parseBonus(const JsonNode & ability, Bonus * placement);
DLL_LINKAGE std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
DLL_LINKAGE CSelector parseSelector(const JsonNode &ability);
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
/**
* @brief recursively merges source into dest, replacing identical fields
* struct : recursively calls this function
* arrays : each entry will be merged recursively
* values : value in source will replace value in dest
* null : if value in source is present but set to null it will delete entry in dest
* @note this function will destroy data in source
*/
DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source, bool ignoreOverride = false, bool copyMeta = false);
/**
* @brief recursively merges source into dest, replacing identical fields
* struct : recursively calls this function
* arrays : each entry will be merged recursively
* values : value in source will replace value in dest
* null : if value in source is present but set to null it will delete entry in dest
* @note this function will preserve data stored in source by creating copy
*/
DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride = false, bool copyMeta = false);
/** @brief recursively merges descendant into copy of base node
* Result emulates inheritance semantic
*/
DLL_LINKAGE void inherit(JsonNode & descendant, const JsonNode & base);
/**
* @brief construct node representing the common structure of input nodes
* @param pruneEmpty - omit common properties whose intersection is empty
* different types: null
* struct: recursive intersect on common properties
* other: input if equal, null otherwise
*/
DLL_LINKAGE JsonNode intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty = true);
DLL_LINKAGE JsonNode intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty = true);
/**
* @brief construct node representing the difference "node - base"
* merging difference with base gives node
*/
DLL_LINKAGE JsonNode difference(const JsonNode & node, const JsonNode & base);
/**
* @brief generate one Json structure from multiple files
* @param files - list of filenames with parts of json structure
*/
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files);
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files, bool & isValid);
/// This version loads all files with same name (overridden by mods)
DLL_LINKAGE JsonNode assembleFromFiles(const std::string & filename);
/**
* @brief removes all nodes that are identical to default entry in schema
* @param node - JsonNode to minimize
* @param schemaName - name of schema to use
* @note for minimizing data must be valid against given schema
*/
DLL_LINKAGE void minimize(JsonNode & node, const std::string & schemaName);
/// opposed to minimize, adds all missing, required entries that have default value
DLL_LINKAGE void maximize(JsonNode & node, const std::string & schemaName);
/**
* @brief validate node against specified schema
* @param node - JsonNode to check
* @param schemaName - name of schema to use
* @param dataName - some way to identify data (printed in console in case of errors)
* @returns true if data in node fully compilant with schema
*/
DLL_LINKAGE bool validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName);
/// get schema by json URI: vcmi:<name of file in schemas directory>#<entry in file, optional>
/// example: schema "vcmi:settings" is used to check user settings
DLL_LINKAGE const JsonNode & getSchema(const std::string & URI);
/// for easy construction of JsonNodes; helps with inserting primitives into vector node
DLL_LINKAGE JsonNode boolNode(bool value);
DLL_LINKAGE JsonNode floatNode(double value);
DLL_LINKAGE JsonNode stringNode(const std::string & value);
DLL_LINKAGE JsonNode intNode(si64 value);
}
namespace JsonDetail
{
// conversion helpers for JsonNode::convertTo (partial template function instantiation is illegal in c++)

465
lib/json/JsonParser.cpp Normal file
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@ -0,0 +1,465 @@
/*
* JsonParser.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "JsonParser.h"
#include "../TextOperations.h"
VCMI_LIB_NAMESPACE_BEGIN
JsonParser::JsonParser(const char * inputString, size_t stringSize):
input(inputString, stringSize),
lineCount(1),
lineStart(0),
pos(0)
{
}
JsonNode JsonParser::parse(const std::string & fileName)
{
JsonNode root;
if (input.size() == 0)
{
error("File is empty", false);
}
else
{
if (!TextOperations::isValidUnicodeString(&input[0], input.size()))
error("Not a valid UTF-8 file", false);
extractValue(root);
extractWhitespace(false);
//Warn if there are any non-whitespace symbols left
if (pos < input.size())
error("Not all file was parsed!", true);
}
if (!errors.empty())
{
logMod->warn("File %s is not a valid JSON file!", fileName);
logMod->warn(errors);
}
return root;
}
bool JsonParser::isValid()
{
return errors.empty();
}
bool JsonParser::extractSeparator()
{
if (!extractWhitespace())
return false;
if ( input[pos] !=':')
return error("Separator expected");
pos++;
return true;
}
bool JsonParser::extractValue(JsonNode &node)
{
if (!extractWhitespace())
return false;
switch (input[pos])
{
case '\"': return extractString(node);
case 'n' : return extractNull(node);
case 't' : return extractTrue(node);
case 'f' : return extractFalse(node);
case '{' : return extractStruct(node);
case '[' : return extractArray(node);
case '-' : return extractFloat(node);
default:
{
if (input[pos] >= '0' && input[pos] <= '9')
return extractFloat(node);
return error("Value expected!");
}
}
}
bool JsonParser::extractWhitespace(bool verbose)
{
while (true)
{
while(pos < input.size() && static_cast<ui8>(input[pos]) <= ' ')
{
if (input[pos] == '\n')
{
lineCount++;
lineStart = pos+1;
}
pos++;
}
if (pos >= input.size() || input[pos] != '/')
break;
pos++;
if (pos == input.size())
break;
if (input[pos] == '/')
pos++;
else
error("Comments must consist of two slashes!", true);
while (pos < input.size() && input[pos] != '\n')
pos++;
}
if (pos >= input.size() && verbose)
return error("Unexpected end of file!");
return true;
}
bool JsonParser::extractEscaping(std::string &str)
{
switch(input[pos])
{
break; case '\"': str += '\"';
break; case '\\': str += '\\';
break; case 'b': str += '\b';
break; case 'f': str += '\f';
break; case 'n': str += '\n';
break; case 'r': str += '\r';
break; case 't': str += '\t';
break; case '/': str += '/';
break; default: return error("Unknown escape sequence!", true);
}
return true;
}
bool JsonParser::extractString(std::string &str)
{
if (input[pos] != '\"')
return error("String expected!");
pos++;
size_t first = pos;
while (pos != input.size())
{
if (input[pos] == '\"') // Correct end of string
{
str.append( &input[first], pos-first);
pos++;
return true;
}
if (input[pos] == '\\') // Escaping
{
str.append( &input[first], pos-first);
pos++;
if (pos == input.size())
break;
extractEscaping(str);
first = pos + 1;
}
if (input[pos] == '\n') // end-of-line
{
str.append( &input[first], pos-first);
return error("Closing quote not found!", true);
}
if(static_cast<unsigned char>(input[pos]) < ' ') // control character
{
str.append( &input[first], pos-first);
first = pos+1;
error("Illegal character in the string!", true);
}
pos++;
}
return error("Unterminated string!");
}
bool JsonParser::extractString(JsonNode &node)
{
std::string str;
if (!extractString(str))
return false;
node.setType(JsonNode::JsonType::DATA_STRING);
node.String() = str;
return true;
}
bool JsonParser::extractLiteral(const std::string &literal)
{
if (literal.compare(0, literal.size(), &input[pos], literal.size()) != 0)
{
while (pos < input.size() && ((input[pos]>'a' && input[pos]<'z')
|| (input[pos]>'A' && input[pos]<'Z')))
pos++;
return error("Unknown literal found", true);
}
pos += literal.size();
return true;
}
bool JsonParser::extractNull(JsonNode &node)
{
if (!extractLiteral("null"))
return false;
node.clear();
return true;
}
bool JsonParser::extractTrue(JsonNode &node)
{
if (!extractLiteral("true"))
return false;
node.Bool() = true;
return true;
}
bool JsonParser::extractFalse(JsonNode &node)
{
if (!extractLiteral("false"))
return false;
node.Bool() = false;
return true;
}
bool JsonParser::extractStruct(JsonNode &node)
{
node.setType(JsonNode::JsonType::DATA_STRUCT);
pos++;
if (!extractWhitespace())
return false;
//Empty struct found
if (input[pos] == '}')
{
pos++;
return true;
}
while (true)
{
if (!extractWhitespace())
return false;
std::string key;
if (!extractString(key))
return false;
// split key string into actual key and meta-flags
std::vector<std::string> keyAndFlags;
boost::split(keyAndFlags, key, boost::is_any_of("#"));
key = keyAndFlags[0];
// check for unknown flags - helps with debugging
std::vector<std::string> knownFlags = { "override" };
for(int i = 1; i < keyAndFlags.size(); i++)
{
if(!vstd::contains(knownFlags, keyAndFlags[i]))
error("Encountered unknown flag #" + keyAndFlags[i], true);
}
if (node.Struct().find(key) != node.Struct().end())
error("Duplicate element encountered!", true);
if (!extractSeparator())
return false;
if (!extractElement(node.Struct()[key], '}'))
return false;
// flags from key string belong to referenced element
for(int i = 1; i < keyAndFlags.size(); i++)
node.Struct()[key].flags.push_back(keyAndFlags[i]);
if (input[pos] == '}')
{
pos++;
return true;
}
}
}
bool JsonParser::extractArray(JsonNode &node)
{
pos++;
node.setType(JsonNode::JsonType::DATA_VECTOR);
if (!extractWhitespace())
return false;
//Empty array found
if (input[pos] == ']')
{
pos++;
return true;
}
while (true)
{
//NOTE: currently 50% of time is this vector resizing.
//May be useful to use list during parsing and then swap() all items to vector
node.Vector().resize(node.Vector().size()+1);
if (!extractElement(node.Vector().back(), ']'))
return false;
if (input[pos] == ']')
{
pos++;
return true;
}
}
}
bool JsonParser::extractElement(JsonNode &node, char terminator)
{
if (!extractValue(node))
return false;
if (!extractWhitespace())
return false;
bool comma = (input[pos] == ',');
if (comma )
{
pos++;
if (!extractWhitespace())
return false;
}
if (input[pos] == terminator)
{
//FIXME: MOD COMPATIBILITY: Too many of these right now, re-enable later
//if (comma)
//error("Extra comma found!", true);
return true;
}
if (!comma)
error("Comma expected!", true);
return true;
}
bool JsonParser::extractFloat(JsonNode &node)
{
assert(input[pos] == '-' || (input[pos] >= '0' && input[pos] <= '9'));
bool negative=false;
double result=0;
si64 integerPart = 0;
bool isFloat = false;
if (input[pos] == '-')
{
pos++;
negative = true;
}
if (input[pos] < '0' || input[pos] > '9')
return error("Number expected!");
//Extract integer part
while (input[pos] >= '0' && input[pos] <= '9')
{
integerPart = integerPart*10+(input[pos]-'0');
pos++;
}
result = static_cast<double>(integerPart);
if (input[pos] == '.')
{
//extract fractional part
isFloat = true;
pos++;
double fractMult = 0.1;
if (input[pos] < '0' || input[pos] > '9')
return error("Decimal part expected!");
while (input[pos] >= '0' && input[pos] <= '9')
{
result = result + fractMult*(input[pos]-'0');
fractMult /= 10;
pos++;
}
}
if(input[pos] == 'e')
{
//extract exponential part
pos++;
isFloat = true;
bool powerNegative = false;
double power = 0;
if(input[pos] == '-')
{
pos++;
powerNegative = true;
}
else if(input[pos] == '+')
{
pos++;
}
if (input[pos] < '0' || input[pos] > '9')
return error("Exponential part expected!");
while (input[pos] >= '0' && input[pos] <= '9')
{
power = power*10 + (input[pos]-'0');
pos++;
}
if(powerNegative)
power = -power;
result *= std::pow(10, power);
}
if(isFloat)
{
if(negative)
result = -result;
node.setType(JsonNode::JsonType::DATA_FLOAT);
node.Float() = result;
}
else
{
if(negative)
integerPart = -integerPart;
node.setType(JsonNode::JsonType::DATA_INTEGER);
node.Integer() = integerPart;
}
return true;
}
bool JsonParser::error(const std::string &message, bool warning)
{
std::ostringstream stream;
std::string type(warning?" warning: ":" error: ");
stream << "At line " << lineCount << ", position "<<pos-lineStart
<< type << message <<"\n";
errors += stream.str();
return warning;
}
VCMI_LIB_NAMESPACE_END

View File

@ -1,5 +1,5 @@
/*
* JsonDetail.h, part of VCMI engine
* JsonParser.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
@ -13,25 +13,6 @@
VCMI_LIB_NAMESPACE_BEGIN
class JsonWriter
{
//prefix for each line (tabulation)
std::string prefix;
std::ostream & out;
//sets whether compact nodes are written in single-line format
bool compact;
//tracks whether we are currently using single-line format
bool compactMode = false;
public:
template<typename Iterator>
void writeContainer(Iterator begin, Iterator end);
void writeEntry(JsonMap::const_iterator entry);
void writeEntry(JsonVector::const_iterator entry);
void writeString(const std::string & string);
void writeNode(const JsonNode & node);
JsonWriter(std::ostream & output, bool compact = false);
};
//Tiny string class that uses const char* as data for speed, members are private
//for ease of debugging and some compatibility with std::string
class constString
@ -59,7 +40,7 @@ public:
};
//Internal class for string -> JsonNode conversion
class DLL_LINKAGE JsonParser
class JsonParser
{
std::string errors; // Contains description of all encountered errors
constString input; // Input data
@ -98,36 +79,4 @@ public:
bool isValid();
};
//Internal class for Json validation. Mostly compilant with json-schema v4 draft
namespace Validation
{
/// struct used to pass data around during validation
struct ValidationData
{
/// path from root node to current one.
/// JsonNode is used as variant - either string (name of node) or as float (index in list)
std::vector<JsonNode> currentPath;
/// Stack of used schemas. Last schema is the one used currently.
/// May contain multiple items in case if remote references were found
std::vector<std::string> usedSchemas;
/// generates error message
std::string makeErrorMessage(const std::string &message);
};
using TFormatValidator = std::function<std::string(const JsonNode &)>;
using TFormatMap = std::unordered_map<std::string, TFormatValidator>;
using TFieldValidator = std::function<std::string(ValidationData &, const JsonNode &, const JsonNode &, const JsonNode &)>;
using TValidatorMap = std::unordered_map<std::string, TFieldValidator>;
/// map of known fields in schema
const TValidatorMap & getKnownFieldsFor(JsonNode::JsonType type);
const TFormatMap & getKnownFormats();
std::string check(const std::string & schemaName, const JsonNode & data);
std::string check(const std::string & schemaName, const JsonNode & data, ValidationData & validator);
std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator);
}
VCMI_LIB_NAMESPACE_END

View File

@ -13,21 +13,22 @@
#include <vstd/StringUtils.h>
#include "JsonNode.h"
#include "CRandomGenerator.h"
#include "constants/StringConstants.h"
#include "VCMI_Lib.h"
#include "CArtHandler.h"
#include "CCreatureHandler.h"
#include "CCreatureSet.h"
#include "spells/CSpellHandler.h"
#include "CSkillHandler.h"
#include "CHeroHandler.h"
#include "IGameCallback.h"
#include "gameState/CGameState.h"
#include "mapObjects/IObjectInterface.h"
#include "modding/IdentifierStorage.h"
#include "modding/ModScope.h"
#include "JsonBonus.h"
#include "../CRandomGenerator.h"
#include "../constants/StringConstants.h"
#include "../VCMI_Lib.h"
#include "../CArtHandler.h"
#include "../CCreatureHandler.h"
#include "../CCreatureSet.h"
#include "../spells/CSpellHandler.h"
#include "../CSkillHandler.h"
#include "../CHeroHandler.h"
#include "../IGameCallback.h"
#include "../gameState/CGameState.h"
#include "../mapObjects/IObjectInterface.h"
#include "../modding/IdentifierStorage.h"
#include "../modding/ModScope.h"
VCMI_LIB_NAMESPACE_BEGIN

407
lib/json/JsonUtils.cpp Normal file
View File

@ -0,0 +1,407 @@
/*
* JsonUtils.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "JsonUtils.h"
#include "JsonValidator.h"
#include "../ScopeGuard.h"
#include "../bonuses/BonusParams.h"
#include "../bonuses/Bonus.h"
#include "../bonuses/Limiters.h"
#include "../bonuses/Propagators.h"
#include "../bonuses/Updaters.h"
#include "../filesystem/Filesystem.h"
#include "../modding/IdentifierStorage.h"
#include "../VCMI_Lib.h" //for identifier resolution
#include "../CGeneralTextHandler.h"
#include "../constants/StringConstants.h"
#include "../battle/BattleHex.h"
VCMI_LIB_NAMESPACE_BEGIN
static const JsonNode nullNode;
//returns first Key with value equal to given one
template<class Key, class Val>
Key reverseMapFirst(const Val & val, const std::map<Key, Val> & map)
{
for(auto it : map)
{
if(it.second == val)
{
return it.first;
}
}
assert(0);
return "";
}
static JsonNode getDefaultValue(const JsonNode & schema, std::string fieldName)
{
const JsonNode & fieldProps = schema["properties"][fieldName];
#if defined(VCMI_IOS)
if (!fieldProps["defaultIOS"].isNull())
return fieldProps["defaultIOS"];
#elif defined(VCMI_ANDROID)
if (!fieldProps["defaultAndroid"].isNull())
return fieldProps["defaultAndroid"];
#elif defined(VCMI_WINDOWS)
if (!fieldProps["defaultWindows"].isNull())
return fieldProps["defaultWindows"];
#endif
#if !defined(VCMI_MOBILE)
if (!fieldProps["defaultDesktop"].isNull())
return fieldProps["defaultDesktop"];
#endif
return fieldProps["default"];
}
static void eraseOptionalNodes(JsonNode & node, const JsonNode & schema)
{
assert(schema["type"].String() == "object");
std::set<std::string> foundEntries;
for(const auto & entry : schema["required"].Vector())
foundEntries.insert(entry.String());
vstd::erase_if(node.Struct(), [&](const auto & node){
return !vstd::contains(foundEntries, node.first);
});
}
static void minimizeNode(JsonNode & node, const JsonNode & schema)
{
if (schema["type"].String() != "object")
return;
for(const auto & entry : schema["required"].Vector())
{
const std::string & name = entry.String();
minimizeNode(node[name], schema["properties"][name]);
if (vstd::contains(node.Struct(), name) && node[name] == getDefaultValue(schema, name))
node.Struct().erase(name);
}
eraseOptionalNodes(node, schema);
}
static void maximizeNode(JsonNode & node, const JsonNode & schema)
{
// "required" entry can only be found in object/struct
if (schema["type"].String() != "object")
return;
// check all required entries that have default version
for(const auto & entry : schema["required"].Vector())
{
const std::string & name = entry.String();
if (node[name].isNull() && !getDefaultValue(schema, name).isNull())
node[name] = getDefaultValue(schema, name);
maximizeNode(node[name], schema["properties"][name]);
}
eraseOptionalNodes(node, schema);
}
void JsonUtils::minimize(JsonNode & node, const std::string & schemaName)
{
minimizeNode(node, getSchema(schemaName));
}
void JsonUtils::maximize(JsonNode & node, const std::string & schemaName)
{
maximizeNode(node, getSchema(schemaName));
}
bool JsonUtils::validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName)
{
std::string log = Validation::check(schemaName, node);
if (!log.empty())
{
logMod->warn("Data in %s is invalid!", dataName);
logMod->warn(log);
logMod->trace("%s json: %s", dataName, node.toJson(true));
}
return log.empty();
}
const JsonNode & getSchemaByName(const std::string & name)
{
// cached schemas to avoid loading json data multiple times
static std::map<std::string, JsonNode> loadedSchemas;
if (vstd::contains(loadedSchemas, name))
return loadedSchemas[name];
auto filename = JsonPath::builtin("config/schemas/" + name);
if (CResourceHandler::get()->existsResource(filename))
{
loadedSchemas[name] = JsonNode(filename);
return loadedSchemas[name];
}
logMod->error("Error: missing schema with name %s!", name);
assert(0);
return nullNode;
}
const JsonNode & JsonUtils::getSchema(const std::string & URI)
{
size_t posColon = URI.find(':');
size_t posHash = URI.find('#');
std::string filename;
if(posColon == std::string::npos)
{
filename = URI.substr(0, posHash);
}
else
{
std::string protocolName = URI.substr(0, posColon);
filename = URI.substr(posColon + 1, posHash - posColon - 1) + ".json";
if(protocolName != "vcmi")
{
logMod->error("Error: unsupported URI protocol for schema: %s", URI);
return nullNode;
}
}
// check if json pointer if present (section after hash in string)
if(posHash == std::string::npos || posHash == URI.size() - 1)
{
auto const & result = getSchemaByName(filename);
if (result.isNull())
logMod->error("Error: missing schema %s", URI);
return result;
}
else
{
auto const & result = getSchemaByName(filename).resolvePointer(URI.substr(posHash + 1));
if (result.isNull())
logMod->error("Error: missing schema %s", URI);
return result;
}
}
void JsonUtils::merge(JsonNode & dest, JsonNode & source, bool ignoreOverride, bool copyMeta)
{
if (dest.getType() == JsonNode::JsonType::DATA_NULL)
{
std::swap(dest, source);
return;
}
switch (source.getType())
{
case JsonNode::JsonType::DATA_NULL:
{
dest.clear();
break;
}
case JsonNode::JsonType::DATA_BOOL:
case JsonNode::JsonType::DATA_FLOAT:
case JsonNode::JsonType::DATA_INTEGER:
case JsonNode::JsonType::DATA_STRING:
case JsonNode::JsonType::DATA_VECTOR:
{
std::swap(dest, source);
break;
}
case JsonNode::JsonType::DATA_STRUCT:
{
if(!ignoreOverride && vstd::contains(source.flags, "override"))
{
std::swap(dest, source);
}
else
{
if (copyMeta)
dest.meta = source.meta;
//recursively merge all entries from struct
for(auto & node : source.Struct())
merge(dest[node.first], node.second, ignoreOverride);
}
}
}
}
void JsonUtils::mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride, bool copyMeta)
{
// uses copy created in stack to safely merge two nodes
merge(dest, source, ignoreOverride, copyMeta);
}
void JsonUtils::inherit(JsonNode & descendant, const JsonNode & base)
{
JsonNode inheritedNode(base);
merge(inheritedNode, descendant, true, true);
std::swap(descendant, inheritedNode);
}
JsonNode JsonUtils::intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty)
{
if(nodes.empty())
return nullNode;
JsonNode result = nodes[0];
for(int i = 1; i < nodes.size(); i++)
{
if(result.isNull())
break;
result = JsonUtils::intersect(result, nodes[i], pruneEmpty);
}
return result;
}
JsonNode JsonUtils::intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty)
{
if(a.getType() == JsonNode::JsonType::DATA_STRUCT && b.getType() == JsonNode::JsonType::DATA_STRUCT)
{
// intersect individual properties
JsonNode result(JsonNode::JsonType::DATA_STRUCT);
for(const auto & property : a.Struct())
{
if(vstd::contains(b.Struct(), property.first))
{
JsonNode propertyIntersect = JsonUtils::intersect(property.second, b.Struct().find(property.first)->second);
if(pruneEmpty && !propertyIntersect.containsBaseData())
continue;
result[property.first] = propertyIntersect;
}
}
return result;
}
else
{
// not a struct - same or different, no middle ground
if(a == b)
return a;
}
return nullNode;
}
JsonNode JsonUtils::difference(const JsonNode & node, const JsonNode & base)
{
auto addsInfo = [](JsonNode diff) -> bool
{
switch(diff.getType())
{
case JsonNode::JsonType::DATA_NULL:
return false;
case JsonNode::JsonType::DATA_STRUCT:
return !diff.Struct().empty();
default:
return true;
}
};
if(node.getType() == JsonNode::JsonType::DATA_STRUCT && base.getType() == JsonNode::JsonType::DATA_STRUCT)
{
// subtract individual properties
JsonNode result(JsonNode::JsonType::DATA_STRUCT);
for(const auto & property : node.Struct())
{
if(vstd::contains(base.Struct(), property.first))
{
const JsonNode propertyDifference = JsonUtils::difference(property.second, base.Struct().find(property.first)->second);
if(addsInfo(propertyDifference))
result[property.first] = propertyDifference;
}
else
{
result[property.first] = property.second;
}
}
return result;
}
else
{
if(node == base)
return nullNode;
}
return node;
}
JsonNode JsonUtils::assembleFromFiles(const std::vector<std::string> & files)
{
bool isValid = false;
return assembleFromFiles(files, isValid);
}
JsonNode JsonUtils::assembleFromFiles(const std::vector<std::string> & files, bool & isValid)
{
isValid = true;
JsonNode result;
for(const auto & file : files)
{
bool isValidFile = false;
JsonNode section(JsonPath::builtinTODO(file), isValidFile);
merge(result, section);
isValid |= isValidFile;
}
return result;
}
JsonNode JsonUtils::assembleFromFiles(const std::string & filename)
{
JsonNode result;
JsonPath resID = JsonPath::builtinTODO(filename);
for(auto & loader : CResourceHandler::get()->getResourcesWithName(resID))
{
// FIXME: some way to make this code more readable
auto stream = loader->load(resID);
std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
stream->read(textData.get(), stream->getSize());
JsonNode section(reinterpret_cast<char *>(textData.get()), stream->getSize());
merge(result, section);
}
return result;
}
DLL_LINKAGE JsonNode JsonUtils::boolNode(bool value)
{
JsonNode node;
node.Bool() = value;
return node;
}
DLL_LINKAGE JsonNode JsonUtils::floatNode(double value)
{
JsonNode node;
node.Float() = value;
return node;
}
DLL_LINKAGE JsonNode JsonUtils::stringNode(const std::string & value)
{
JsonNode node;
node.String() = value;
return node;
}
DLL_LINKAGE JsonNode JsonUtils::intNode(si64 value)
{
JsonNode node;
node.Integer() = value;
return node;
}
VCMI_LIB_NAMESPACE_END

99
lib/json/JsonUtils.h Normal file
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@ -0,0 +1,99 @@
/*
* JsonUtils.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace JsonUtils
{
/**
* @brief recursively merges source into dest, replacing identical fields
* struct : recursively calls this function
* arrays : each entry will be merged recursively
* values : value in source will replace value in dest
* null : if value in source is present but set to null it will delete entry in dest
* @note this function will destroy data in source
*/
DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source, bool ignoreOverride = false, bool copyMeta = false);
/**
* @brief recursively merges source into dest, replacing identical fields
* struct : recursively calls this function
* arrays : each entry will be merged recursively
* values : value in source will replace value in dest
* null : if value in source is present but set to null it will delete entry in dest
* @note this function will preserve data stored in source by creating copy
*/
DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride = false, bool copyMeta = false);
/** @brief recursively merges descendant into copy of base node
* Result emulates inheritance semantic
*/
DLL_LINKAGE void inherit(JsonNode & descendant, const JsonNode & base);
/**
* @brief construct node representing the common structure of input nodes
* @param pruneEmpty - omit common properties whose intersection is empty
* different types: null
* struct: recursive intersect on common properties
* other: input if equal, null otherwise
*/
DLL_LINKAGE JsonNode intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty = true);
DLL_LINKAGE JsonNode intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty = true);
/**
* @brief construct node representing the difference "node - base"
* merging difference with base gives node
*/
DLL_LINKAGE JsonNode difference(const JsonNode & node, const JsonNode & base);
/**
* @brief generate one Json structure from multiple files
* @param files - list of filenames with parts of json structure
*/
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files);
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files, bool & isValid);
/// This version loads all files with same name (overridden by mods)
DLL_LINKAGE JsonNode assembleFromFiles(const std::string & filename);
/**
* @brief removes all nodes that are identical to default entry in schema
* @param node - JsonNode to minimize
* @param schemaName - name of schema to use
* @note for minimizing data must be valid against given schema
*/
DLL_LINKAGE void minimize(JsonNode & node, const std::string & schemaName);
/// opposed to minimize, adds all missing, required entries that have default value
DLL_LINKAGE void maximize(JsonNode & node, const std::string & schemaName);
/**
* @brief validate node against specified schema
* @param node - JsonNode to check
* @param schemaName - name of schema to use
* @param dataName - some way to identify data (printed in console in case of errors)
* @returns true if data in node fully compilant with schema
*/
DLL_LINKAGE bool validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName);
/// get schema by json URI: vcmi:<name of file in schemas directory>#<entry in file, optional>
/// example: schema "vcmi:settings" is used to check user settings
DLL_LINKAGE const JsonNode & getSchema(const std::string & URI);
/// for easy construction of JsonNodes; helps with inserting primitives into vector node
DLL_LINKAGE JsonNode boolNode(bool value);
DLL_LINKAGE JsonNode floatNode(double value);
DLL_LINKAGE JsonNode stringNode(const std::string & value);
DLL_LINKAGE JsonNode intNode(si64 value);
}
VCMI_LIB_NAMESPACE_END

View File

@ -1,5 +1,5 @@
/*
* JsonDetail.cpp, part of VCMI engine
* JsonValidator.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
@ -9,599 +9,18 @@
*/
#include "StdInc.h"
#include "JsonDetail.h"
#include "JsonValidator.h"
#include "VCMI_Lib.h"
#include "TextOperations.h"
#include "JsonUtils.h"
#include "filesystem/Filesystem.h"
#include "modding/ModScope.h"
#include "modding/CModHandler.h"
#include "ScopeGuard.h"
#include "../VCMI_Lib.h"
#include "../filesystem/Filesystem.h"
#include "../modding/ModScope.h"
#include "../modding/CModHandler.h"
#include "../ScopeGuard.h"
VCMI_LIB_NAMESPACE_BEGIN
static const JsonNode nullNode;
template<typename Iterator>
void JsonWriter::writeContainer(Iterator begin, Iterator end)
{
if (begin == end)
return;
prefix += '\t';
writeEntry(begin++);
while (begin != end)
{
out << (compactMode ? ", " : ",\n");
writeEntry(begin++);
}
out << (compactMode ? "" : "\n");
prefix.resize(prefix.size()-1);
}
void JsonWriter::writeEntry(JsonMap::const_iterator entry)
{
if(!compactMode)
{
if (!entry->second.meta.empty())
out << prefix << " // " << entry->second.meta << "\n";
if(!entry->second.flags.empty())
out << prefix << " // flags: " << boost::algorithm::join(entry->second.flags, ", ") << "\n";
out << prefix;
}
writeString(entry->first);
out << " : ";
writeNode(entry->second);
}
void JsonWriter::writeEntry(JsonVector::const_iterator entry)
{
if(!compactMode)
{
if (!entry->meta.empty())
out << prefix << " // " << entry->meta << "\n";
if(!entry->flags.empty())
out << prefix << " // flags: " << boost::algorithm::join(entry->flags, ", ") << "\n";
out << prefix;
}
writeNode(*entry);
}
void JsonWriter::writeString(const std::string &string)
{
static const std::string escaped = "\"\\\b\f\n\r\t/";
static const std::array<char, 8> escaped_code = {'\"', '\\', 'b', 'f', 'n', 'r', 't', '/'};
out <<'\"';
size_t pos = 0;
size_t start = 0;
for (; pos<string.size(); pos++)
{
//we need to check if special character was been already escaped
if((string[pos] == '\\')
&& (pos+1 < string.size())
&& (std::find(escaped_code.begin(), escaped_code.end(), string[pos+1]) != escaped_code.end()) )
{
pos++; //write unchanged, next simbol also checked
}
else
{
size_t escapedPos = escaped.find(string[pos]);
if (escapedPos != std::string::npos)
{
out.write(string.data()+start, pos - start);
out << '\\' << escaped_code[escapedPos];
start = pos+1;
}
}
}
out.write(string.data()+start, pos - start);
out <<'\"';
}
void JsonWriter::writeNode(const JsonNode &node)
{
bool originalMode = compactMode;
if(compact && !compactMode && node.isCompact())
compactMode = true;
switch(node.getType())
{
break; case JsonNode::JsonType::DATA_NULL:
out << "null";
break; case JsonNode::JsonType::DATA_BOOL:
if (node.Bool())
out << "true";
else
out << "false";
break; case JsonNode::JsonType::DATA_FLOAT:
out << node.Float();
break; case JsonNode::JsonType::DATA_STRING:
writeString(node.String());
break; case JsonNode::JsonType::DATA_VECTOR:
out << "[" << (compactMode ? " " : "\n");
writeContainer(node.Vector().begin(), node.Vector().end());
out << (compactMode ? " " : prefix) << "]";
break; case JsonNode::JsonType::DATA_STRUCT:
out << "{" << (compactMode ? " " : "\n");
writeContainer(node.Struct().begin(), node.Struct().end());
out << (compactMode ? " " : prefix) << "}";
break; case JsonNode::JsonType::DATA_INTEGER:
out << node.Integer();
}
compactMode = originalMode;
}
JsonWriter::JsonWriter(std::ostream & output, bool compact)
: out(output), compact(compact)
{
}
////////////////////////////////////////////////////////////////////////////////
JsonParser::JsonParser(const char * inputString, size_t stringSize):
input(inputString, stringSize),
lineCount(1),
lineStart(0),
pos(0)
{
}
JsonNode JsonParser::parse(const std::string & fileName)
{
JsonNode root;
if (input.size() == 0)
{
error("File is empty", false);
}
else
{
if (!TextOperations::isValidUnicodeString(&input[0], input.size()))
error("Not a valid UTF-8 file", false);
extractValue(root);
extractWhitespace(false);
//Warn if there are any non-whitespace symbols left
if (pos < input.size())
error("Not all file was parsed!", true);
}
if (!errors.empty())
{
logMod->warn("File %s is not a valid JSON file!", fileName);
logMod->warn(errors);
}
return root;
}
bool JsonParser::isValid()
{
return errors.empty();
}
bool JsonParser::extractSeparator()
{
if (!extractWhitespace())
return false;
if ( input[pos] !=':')
return error("Separator expected");
pos++;
return true;
}
bool JsonParser::extractValue(JsonNode &node)
{
if (!extractWhitespace())
return false;
switch (input[pos])
{
case '\"': return extractString(node);
case 'n' : return extractNull(node);
case 't' : return extractTrue(node);
case 'f' : return extractFalse(node);
case '{' : return extractStruct(node);
case '[' : return extractArray(node);
case '-' : return extractFloat(node);
default:
{
if (input[pos] >= '0' && input[pos] <= '9')
return extractFloat(node);
return error("Value expected!");
}
}
}
bool JsonParser::extractWhitespace(bool verbose)
{
while (true)
{
while(pos < input.size() && static_cast<ui8>(input[pos]) <= ' ')
{
if (input[pos] == '\n')
{
lineCount++;
lineStart = pos+1;
}
pos++;
}
if (pos >= input.size() || input[pos] != '/')
break;
pos++;
if (pos == input.size())
break;
if (input[pos] == '/')
pos++;
else
error("Comments must consist of two slashes!", true);
while (pos < input.size() && input[pos] != '\n')
pos++;
}
if (pos >= input.size() && verbose)
return error("Unexpected end of file!");
return true;
}
bool JsonParser::extractEscaping(std::string &str)
{
switch(input[pos])
{
break; case '\"': str += '\"';
break; case '\\': str += '\\';
break; case 'b': str += '\b';
break; case 'f': str += '\f';
break; case 'n': str += '\n';
break; case 'r': str += '\r';
break; case 't': str += '\t';
break; case '/': str += '/';
break; default: return error("Unknown escape sequence!", true);
}
return true;
}
bool JsonParser::extractString(std::string &str)
{
if (input[pos] != '\"')
return error("String expected!");
pos++;
size_t first = pos;
while (pos != input.size())
{
if (input[pos] == '\"') // Correct end of string
{
str.append( &input[first], pos-first);
pos++;
return true;
}
if (input[pos] == '\\') // Escaping
{
str.append( &input[first], pos-first);
pos++;
if (pos == input.size())
break;
extractEscaping(str);
first = pos + 1;
}
if (input[pos] == '\n') // end-of-line
{
str.append( &input[first], pos-first);
return error("Closing quote not found!", true);
}
if(static_cast<unsigned char>(input[pos]) < ' ') // control character
{
str.append( &input[first], pos-first);
first = pos+1;
error("Illegal character in the string!", true);
}
pos++;
}
return error("Unterminated string!");
}
bool JsonParser::extractString(JsonNode &node)
{
std::string str;
if (!extractString(str))
return false;
node.setType(JsonNode::JsonType::DATA_STRING);
node.String() = str;
return true;
}
bool JsonParser::extractLiteral(const std::string &literal)
{
if (literal.compare(0, literal.size(), &input[pos], literal.size()) != 0)
{
while (pos < input.size() && ((input[pos]>'a' && input[pos]<'z')
|| (input[pos]>'A' && input[pos]<'Z')))
pos++;
return error("Unknown literal found", true);
}
pos += literal.size();
return true;
}
bool JsonParser::extractNull(JsonNode &node)
{
if (!extractLiteral("null"))
return false;
node.clear();
return true;
}
bool JsonParser::extractTrue(JsonNode &node)
{
if (!extractLiteral("true"))
return false;
node.Bool() = true;
return true;
}
bool JsonParser::extractFalse(JsonNode &node)
{
if (!extractLiteral("false"))
return false;
node.Bool() = false;
return true;
}
bool JsonParser::extractStruct(JsonNode &node)
{
node.setType(JsonNode::JsonType::DATA_STRUCT);
pos++;
if (!extractWhitespace())
return false;
//Empty struct found
if (input[pos] == '}')
{
pos++;
return true;
}
while (true)
{
if (!extractWhitespace())
return false;
std::string key;
if (!extractString(key))
return false;
// split key string into actual key and meta-flags
std::vector<std::string> keyAndFlags;
boost::split(keyAndFlags, key, boost::is_any_of("#"));
key = keyAndFlags[0];
// check for unknown flags - helps with debugging
std::vector<std::string> knownFlags = { "override" };
for(int i = 1; i < keyAndFlags.size(); i++)
{
if(!vstd::contains(knownFlags, keyAndFlags[i]))
error("Encountered unknown flag #" + keyAndFlags[i], true);
}
if (node.Struct().find(key) != node.Struct().end())
error("Duplicate element encountered!", true);
if (!extractSeparator())
return false;
if (!extractElement(node.Struct()[key], '}'))
return false;
// flags from key string belong to referenced element
for(int i = 1; i < keyAndFlags.size(); i++)
node.Struct()[key].flags.push_back(keyAndFlags[i]);
if (input[pos] == '}')
{
pos++;
return true;
}
}
}
bool JsonParser::extractArray(JsonNode &node)
{
pos++;
node.setType(JsonNode::JsonType::DATA_VECTOR);
if (!extractWhitespace())
return false;
//Empty array found
if (input[pos] == ']')
{
pos++;
return true;
}
while (true)
{
//NOTE: currently 50% of time is this vector resizing.
//May be useful to use list during parsing and then swap() all items to vector
node.Vector().resize(node.Vector().size()+1);
if (!extractElement(node.Vector().back(), ']'))
return false;
if (input[pos] == ']')
{
pos++;
return true;
}
}
}
bool JsonParser::extractElement(JsonNode &node, char terminator)
{
if (!extractValue(node))
return false;
if (!extractWhitespace())
return false;
bool comma = (input[pos] == ',');
if (comma )
{
pos++;
if (!extractWhitespace())
return false;
}
if (input[pos] == terminator)
{
//FIXME: MOD COMPATIBILITY: Too many of these right now, re-enable later
//if (comma)
//error("Extra comma found!", true);
return true;
}
if (!comma)
error("Comma expected!", true);
return true;
}
bool JsonParser::extractFloat(JsonNode &node)
{
assert(input[pos] == '-' || (input[pos] >= '0' && input[pos] <= '9'));
bool negative=false;
double result=0;
si64 integerPart = 0;
bool isFloat = false;
if (input[pos] == '-')
{
pos++;
negative = true;
}
if (input[pos] < '0' || input[pos] > '9')
return error("Number expected!");
//Extract integer part
while (input[pos] >= '0' && input[pos] <= '9')
{
integerPart = integerPart*10+(input[pos]-'0');
pos++;
}
result = static_cast<double>(integerPart);
if (input[pos] == '.')
{
//extract fractional part
isFloat = true;
pos++;
double fractMult = 0.1;
if (input[pos] < '0' || input[pos] > '9')
return error("Decimal part expected!");
while (input[pos] >= '0' && input[pos] <= '9')
{
result = result + fractMult*(input[pos]-'0');
fractMult /= 10;
pos++;
}
}
if(input[pos] == 'e')
{
//extract exponential part
pos++;
isFloat = true;
bool powerNegative = false;
double power = 0;
if(input[pos] == '-')
{
pos++;
powerNegative = true;
}
else if(input[pos] == '+')
{
pos++;
}
if (input[pos] < '0' || input[pos] > '9')
return error("Exponential part expected!");
while (input[pos] >= '0' && input[pos] <= '9')
{
power = power*10 + (input[pos]-'0');
pos++;
}
if(powerNegative)
power = -power;
result *= std::pow(10, power);
}
if(isFloat)
{
if(negative)
result = -result;
node.setType(JsonNode::JsonType::DATA_FLOAT);
node.Float() = result;
}
else
{
if(negative)
integerPart = -integerPart;
node.setType(JsonNode::JsonType::DATA_INTEGER);
node.Integer() = integerPart;
}
return true;
}
bool JsonParser::error(const std::string &message, bool warning)
{
std::ostringstream stream;
std::string type(warning?" warning: ":" error: ");
stream << "At line " << lineCount << ", position "<<pos-lineStart
<< type << message <<"\n";
errors += stream.str();
return warning;
}
///////////////////////////////////////////////////////////////////////////////
//TODO: integer support
static const std::unordered_map<std::string, JsonNode::JsonType> stringToType =
@ -1259,7 +678,7 @@ namespace Validation
const TFormatMap & getKnownFormats()
{
static const TFormatMap knownFormats = createFormatMap();
static TFormatMap knownFormats = createFormatMap();
return knownFormats;
}

49
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@ -0,0 +1,49 @@
/*
* JsonValidator.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN
//Internal class for Json validation. Mostly compilant with json-schema v4 draft
namespace Validation
{
/// struct used to pass data around during validation
struct ValidationData
{
/// path from root node to current one.
/// JsonNode is used as variant - either string (name of node) or as float (index in list)
std::vector<JsonNode> currentPath;
/// Stack of used schemas. Last schema is the one used currently.
/// May contain multiple items in case if remote references were found
std::vector<std::string> usedSchemas;
/// generates error message
std::string makeErrorMessage(const std::string &message);
};
using TFormatValidator = std::function<std::string(const JsonNode &)>;
using TFormatMap = std::unordered_map<std::string, TFormatValidator>;
using TFieldValidator = std::function<std::string(ValidationData &, const JsonNode &, const JsonNode &, const JsonNode &)>;
using TValidatorMap = std::unordered_map<std::string, TFieldValidator>;
/// map of known fields in schema
const TValidatorMap & getKnownFieldsFor(JsonNode::JsonType type);
const TFormatMap & getKnownFormats();
std::string check(const std::string & schemaName, const JsonNode & data);
std::string check(const std::string & schemaName, const JsonNode & data, ValidationData & validator);
std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator);
}
VCMI_LIB_NAMESPACE_END

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@ -0,0 +1,144 @@
/*
* JsonWriter.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "JsonWriter.h"
VCMI_LIB_NAMESPACE_BEGIN
template<typename Iterator>
void JsonWriter::writeContainer(Iterator begin, Iterator end)
{
if (begin == end)
return;
prefix += '\t';
writeEntry(begin++);
while (begin != end)
{
out << (compactMode ? ", " : ",\n");
writeEntry(begin++);
}
out << (compactMode ? "" : "\n");
prefix.resize(prefix.size()-1);
}
void JsonWriter::writeEntry(JsonMap::const_iterator entry)
{
if(!compactMode)
{
if (!entry->second.meta.empty())
out << prefix << " // " << entry->second.meta << "\n";
if(!entry->second.flags.empty())
out << prefix << " // flags: " << boost::algorithm::join(entry->second.flags, ", ") << "\n";
out << prefix;
}
writeString(entry->first);
out << " : ";
writeNode(entry->second);
}
void JsonWriter::writeEntry(JsonVector::const_iterator entry)
{
if(!compactMode)
{
if (!entry->meta.empty())
out << prefix << " // " << entry->meta << "\n";
if(!entry->flags.empty())
out << prefix << " // flags: " << boost::algorithm::join(entry->flags, ", ") << "\n";
out << prefix;
}
writeNode(*entry);
}
void JsonWriter::writeString(const std::string &string)
{
static const std::string escaped = "\"\\\b\f\n\r\t/";
static const std::array<char, 8> escaped_code = {'\"', '\\', 'b', 'f', 'n', 'r', 't', '/'};
out <<'\"';
size_t pos = 0;
size_t start = 0;
for (; pos<string.size(); pos++)
{
//we need to check if special character was been already escaped
if((string[pos] == '\\')
&& (pos+1 < string.size())
&& (std::find(escaped_code.begin(), escaped_code.end(), string[pos+1]) != escaped_code.end()) )
{
pos++; //write unchanged, next simbol also checked
}
else
{
size_t escapedPos = escaped.find(string[pos]);
if (escapedPos != std::string::npos)
{
out.write(string.data()+start, pos - start);
out << '\\' << escaped_code[escapedPos];
start = pos+1;
}
}
}
out.write(string.data()+start, pos - start);
out <<'\"';
}
void JsonWriter::writeNode(const JsonNode &node)
{
bool originalMode = compactMode;
if(compact && !compactMode && node.isCompact())
compactMode = true;
switch(node.getType())
{
break; case JsonNode::JsonType::DATA_NULL:
out << "null";
break; case JsonNode::JsonType::DATA_BOOL:
if (node.Bool())
out << "true";
else
out << "false";
break; case JsonNode::JsonType::DATA_FLOAT:
out << node.Float();
break; case JsonNode::JsonType::DATA_STRING:
writeString(node.String());
break; case JsonNode::JsonType::DATA_VECTOR:
out << "[" << (compactMode ? " " : "\n");
writeContainer(node.Vector().begin(), node.Vector().end());
out << (compactMode ? " " : prefix) << "]";
break; case JsonNode::JsonType::DATA_STRUCT:
out << "{" << (compactMode ? " " : "\n");
writeContainer(node.Struct().begin(), node.Struct().end());
out << (compactMode ? " " : prefix) << "}";
break; case JsonNode::JsonType::DATA_INTEGER:
out << node.Integer();
}
compactMode = originalMode;
}
JsonWriter::JsonWriter(std::ostream & output, bool compact)
: out(output), compact(compact)
{
}
VCMI_LIB_NAMESPACE_END

35
lib/json/JsonWriter.h Normal file
View File

@ -0,0 +1,35 @@
/*
* JsonWriter.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN
class JsonWriter
{
//prefix for each line (tabulation)
std::string prefix;
std::ostream & out;
//sets whether compact nodes are written in single-line format
bool compact;
//tracks whether we are currently using single-line format
bool compactMode = false;
public:
template<typename Iterator>
void writeContainer(Iterator begin, Iterator end);
void writeEntry(JsonMap::const_iterator entry);
void writeEntry(JsonVector::const_iterator entry);
void writeString(const std::string & string);
void writeNode(const JsonNode & node);
JsonWriter(std::ostream & output, bool compact);
};
VCMI_LIB_NAMESPACE_END

View File

@ -13,8 +13,9 @@
#include "IObjectInfo.h"
#include "../CGeneralTextHandler.h"
#include "../modding/IdentifierStorage.h"
#include "../VCMI_Lib.h"
#include "../json/JsonUtils.h"
#include "../modding/IdentifierStorage.h"
#include "../mapObjects/CGObjectInstance.h"
#include "../mapObjects/ObjectTemplate.h"

View File

@ -9,9 +9,9 @@
*/
#pragma once
#include "../constants/EntityIdentifiers.h"
#include "RandomMapInfo.h"
#include "SObjectSounds.h"
#include "../JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -10,7 +10,7 @@
#include "StdInc.h"
#include "CBankInstanceConstructor.h"
#include "../JsonRandom.h"
#include "../json/JsonRandom.h"
#include "../CGeneralTextHandler.h"
#include "../IGameCallback.h"
#include "../CRandomGenerator.h"

View File

@ -14,6 +14,7 @@
#include "../CCreatureSet.h"
#include "../ResourceSet.h"
#include "../json/JsonNode.h"
#include "../mapObjects/CBank.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -12,12 +12,12 @@
#include "../filesystem/Filesystem.h"
#include "../filesystem/CBinaryReader.h"
#include "../json/JsonUtils.h"
#include "../VCMI_Lib.h"
#include "../GameConstants.h"
#include "../constants/StringConstants.h"
#include "../CGeneralTextHandler.h"
#include "../GameSettings.h"
#include "../JsonNode.h"
#include "../CSoundBase.h"
#include "../mapObjectConstructors/CBankInstanceConstructor.h"

View File

@ -9,8 +9,9 @@
*/
#pragma once
#include "../constants/EntityIdentifiers.h"
#include "../IHandlerBase.h"
#include "../JsonNode.h"
#include "../json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -14,7 +14,7 @@
#include "../CHeroHandler.h"
#include "../CTownHandler.h"
#include "../IGameCallback.h"
#include "../JsonRandom.h"
#include "../json/JsonRandom.h"
#include "../constants/StringConstants.h"
#include "../TerrainHandler.h"
#include "../VCMI_Lib.h"

View File

@ -12,7 +12,7 @@
#include "../CCreatureHandler.h"
#include "../CGeneralTextHandler.h"
#include "../JsonRandom.h"
#include "../json/JsonRandom.h"
#include "../VCMI_Lib.h"
#include "../mapObjects/CGDwelling.h"
#include "../modding/IdentifierStorage.h"

View File

@ -10,6 +10,8 @@
#pragma once
#include "CDefaultObjectTypeHandler.h"
#include "../json/JsonNode.h"
#include "../mapObjects/CGDwelling.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -10,6 +10,7 @@
#pragma once
#include "CDefaultObjectTypeHandler.h"
#include "../json/JsonNode.h"
#include "../mapObjects/MiscObjects.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -10,6 +10,7 @@
#pragma once
#include "CDefaultObjectTypeHandler.h"
#include "../json/JsonNode.h"
#include "../mapObjects/MiscObjects.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -32,6 +32,7 @@
#include "../StartInfo.h"
#include "CGTownInstance.h"
#include "../campaign/CampaignState.h"
#include "../json/JsonBonus.h"
#include "../pathfinder/TurnInfo.h"
#include "../serializer/JsonSerializeFormat.h"
#include "../mapObjectConstructors/AObjectTypeHandler.h"

View File

@ -13,7 +13,7 @@
#include "CGObjectInstance.h"
#include "../filesystem/ResourcePath.h"
#include "../JsonNode.h"
#include "../json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -16,7 +16,6 @@
#include "../GameConstants.h"
#include "../constants/StringConstants.h"
#include "../CGeneralTextHandler.h"
#include "../JsonNode.h"
#include "../TerrainHandler.h"
#include "../mapObjectConstructors/CRewardableConstructor.h"

View File

@ -15,6 +15,7 @@
#include "../VCMI_Lib.h"
#include "../CTownHandler.h"
#include "../CGeneralTextHandler.h"
#include "../json/JsonUtils.h"
#include "../modding/CModHandler.h"
#include "../CHeroHandler.h"
#include "../Languages.h"

View File

@ -10,6 +10,8 @@
#pragma once
#include "../constants/EntityIdentifiers.h"
#include "../constants/Enumerations.h"
#include "../constants/VariantIdentifier.h"
#include "../modding/CModInfo.h"
#include "../LogicalExpression.h"

View File

@ -10,6 +10,7 @@
#include "StdInc.h"
#include "CMapService.h"
#include "../json/JsonUtils.h"
#include "../filesystem/Filesystem.h"
#include "../filesystem/CBinaryReader.h"
#include "../filesystem/CCompressedStream.h"

View File

@ -12,7 +12,6 @@
#include "MapEditUtils.h"
#include "../filesystem/Filesystem.h"
#include "../JsonNode.h"
#include "../TerrainHandler.h"
#include "CMap.h"
#include "CMapOperation.h"

View File

@ -13,7 +13,7 @@
#include "../filesystem/CInputStream.h"
#include "../filesystem/COutputStream.h"
#include "../JsonDetail.h"
#include "../json/JsonWriter.h"
#include "CMap.h"
#include "MapFormat.h"
#include "../ArtifactUtils.h"
@ -1201,7 +1201,7 @@ CMapSaverJson::~CMapSaverJson() = default;
void CMapSaverJson::addToArchive(const JsonNode & data, const std::string & filename)
{
std::ostringstream out;
JsonWriter writer(out);
JsonWriter writer(out, false);
writer.writeNode(data);
out.flush();

View File

@ -11,7 +11,6 @@
#pragma once
#include "CMapService.h"
#include "../JsonNode.h"
#include "../filesystem/CZipSaver.h"
#include "../filesystem/CZipLoader.h"

View File

@ -11,7 +11,6 @@
#include "StdInc.h"
#include "MapIdentifiersH3M.h"
#include "../JsonNode.h"
#include "../VCMI_Lib.h"
#include "../CTownHandler.h"
#include "../CHeroHandler.h"

View File

@ -25,6 +25,7 @@
#include "../ScriptHandler.h"
#include "../constants/StringConstants.h"
#include "../filesystem/Filesystem.h"
#include "../json/JsonUtils.h"
#include "../spells/CSpellHandler.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -9,7 +9,7 @@
*/
#pragma once
#include "../JsonNode.h"
#include "../json/JsonNode.h"
#include "ModVerificationInfo.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -31,6 +31,7 @@
#include "../ScriptHandler.h"
#include "../constants/StringConstants.h"
#include "../TerrainHandler.h"
#include "../json/JsonUtils.h"
#include "../mapObjectConstructors/CObjectClassesHandler.h"
#include "../rmg/CRmgTemplateStorage.h"
#include "../spells/CSpellHandler.h"

View File

@ -9,7 +9,7 @@
*/
#pragma once
#include "../JsonNode.h"
#include "../json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -13,7 +13,6 @@
#include "CModHandler.h"
#include "ModScope.h"
#include "../JsonNode.h"
#include "../VCMI_Lib.h"
#include "../constants/StringConstants.h"
#include "../spells/CSpellHandler.h"

View File

@ -9,7 +9,7 @@
*/
#pragma once
#include "JsonNode.h"
#include "../json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -9,9 +9,9 @@
*/
#pragma once
#include <vcmi/Metatype.h>
#include "../json/JsonNode.h"
#include "../JsonNode.h"
#include <vcmi/Metatype.h>
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -17,7 +17,7 @@
#include "../CGeneralTextHandler.h"
#include "../IGameCallback.h"
#include "../JsonRandom.h"
#include "../json/JsonRandom.h"
#include "../mapObjects/IObjectInterface.h"
#include "../modding/IdentifierStorage.h"
#include "../CRandomGenerator.h"

View File

@ -10,7 +10,7 @@
#pragma once
#include "../JsonNode.h"
#include "../json/JsonNode.h"
#include "../mapObjectConstructors/IObjectInfo.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -10,8 +10,6 @@
#include "StdInc.h"
#include "JsonDeserializer.h"
#include "../JsonNode.h"
#include <vstd/StringUtils.h>
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -10,8 +10,6 @@
#include "StdInc.h"
#include "JsonSerializeFormat.h"
#include "../JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN
//JsonSerializeHelper

View File

@ -9,7 +9,8 @@
*/
#pragma once
#include "../JsonNode.h"
#include "../constants/IdentifierBase.h"
#include "../json/JsonNode.h"
#include "../modding/IdentifierStorage.h"
#include "../modding/ModScope.h"
#include "../VCMI_Lib.h"

View File

@ -10,8 +10,6 @@
#include "StdInc.h"
#include "JsonSerializer.h"
#include "../JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN
JsonSerializer::JsonSerializer(const IInstanceResolver * instanceResolver_, JsonNode & root_):

View File

@ -10,10 +10,9 @@
#include "StdInc.h"
#include "JsonUpdater.h"
#include "../JsonNode.h"
#include "../bonuses/CBonusSystemNode.h"
#include "../bonuses/Bonus.h"
#include "../json/JsonBonus.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -25,7 +25,8 @@
#include "../battle/BattleInfo.h"
#include "../battle/CBattleInfoCallback.h"
#include "../battle/Unit.h"
#include "../json/JsonBonus.h"
#include "../json/JsonUtils.h"
#include "../mapObjects/CGHeroInstance.h" //todo: remove
#include "../serializer/CSerializer.h"
#include "../modding/IdentifierStorage.h"

View File

@ -13,7 +13,6 @@
#include <vcmi/spells/Spell.h>
#include <vcmi/spells/Service.h>
#include <vcmi/spells/Magic.h>
#include "../JsonNode.h"
#include "../IHandlerBase.h"
#include "../ConstTransitivePtr.h"
#include "../int3.h"
@ -21,6 +20,7 @@
#include "../battle/BattleHex.h"
#include "../bonuses/Bonus.h"
#include "../filesystem/ResourcePath.h"
#include "../json/JsonNode.h"
VCMI_LIB_NAMESPACE_BEGIN

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