mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
Merge pull request #3616 from IvanSavenko/json_split
Move & split files related to json
This commit is contained in:
commit
3ea29a9656
@ -17,7 +17,6 @@
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#include "eventsSDL/InputHandler.h"
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#include "gui/CGuiHandler.h"
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#include "../lib/JsonNode.h"
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#include "../lib/GameConstants.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/constants/StringConstants.h"
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@ -75,7 +75,6 @@
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#include "../lib/CTownHandler.h"
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#include "../lib/CondSh.h"
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#include "../lib/GameConstants.h"
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#include "../lib/JsonNode.h"
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#include "../lib/RoadHandler.h"
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#include "../lib/StartInfo.h"
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#include "../lib/TerrainHandler.h"
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@ -29,7 +29,8 @@
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#include "../windows/GUIClasses.h"
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#include "../windows/InfoWindows.h"
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#include "../../lib//constants/StringConstants.h"
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#include "../../lib/constants/StringConstants.h"
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#include "../../lib/json/JsonUtils.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/filesystem/ResourcePath.h"
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@ -14,7 +14,7 @@
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#include "TextAlignment.h"
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#include "../render/EFont.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonNode.h"
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class CPicture;
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class CLabel;
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@ -45,7 +45,6 @@
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#include "../../CCallback.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/campaign/CampaignHandler.h"
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#include "../../lib/serializer/CTypeList.h"
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#include "../../lib/filesystem/Filesystem.h"
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@ -10,7 +10,7 @@
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#pragma once
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#include "../windows/CWindowObject.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonNode.h"
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#include "../../lib/LoadProgress.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@ -14,7 +14,7 @@
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#include "Graphics.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonUtils.h"
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#include "../renderSDL/SDLImage.h"
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std::shared_ptr<IImage> CAnimation::getFromExtraDef(std::string filename)
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@ -10,8 +10,8 @@
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#include "StdInc.h"
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#include "ColorFilter.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/Color.h"
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#include "../../lib/json/JsonNode.h"
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ColorRGBA ColorFilter::shiftColor(const ColorRGBA & in) const
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{
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@ -10,7 +10,8 @@
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#include "StdInc.h"
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#include "Colors.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonNode.h"
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const ColorRGBA Colors::YELLOW = { 229, 215, 123, ColorRGBA::ALPHA_OPAQUE };
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const ColorRGBA Colors::WHITE = { 255, 243, 222, ColorRGBA::ALPHA_OPAQUE };
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@ -48,4 +49,4 @@ std::optional<ColorRGBA> Colors::parseColor(std::string text)
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}
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return std::nullopt;
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}
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}
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@ -29,13 +29,13 @@
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/CBinaryReader.h"
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#include "../../lib/json/JsonNode.h"
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#include "../lib/modding/CModHandler.h"
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#include "../lib/modding/ModScope.h"
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#include "CGameInfo.h"
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#include "../lib/VCMI_Lib.h"
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#include "../CCallback.h"
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/JsonNode.h"
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#include "../lib/vcmi_endian.h"
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#include "../lib/CStopWatch.h"
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#include "../lib/CHeroHandler.h"
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@ -13,8 +13,8 @@
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#include "CBitmapFont.h"
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#include "SDL_Extensions.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/json/JsonNode.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/Rect.h"
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@ -15,8 +15,8 @@
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#include "../render/Colors.h"
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#include "../renderSDL/SDL_Extensions.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/json/JsonNode.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include <SDL_ttf.h>
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|
@ -18,7 +18,7 @@
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#include "../render/CDefFile.h"
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#include "../render/Graphics.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/json/JsonNode.h"
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#include <SDL_surface.h>
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|
@ -12,6 +12,7 @@
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#include "ScreenHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/constants/StringConstants.h"
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#include "../gui/CGuiHandler.h"
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#include "../eventsSDL/NotificationHandler.h"
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#include "../gui/WindowHandler.h"
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@ -10,6 +10,8 @@
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#include "StdInc.h"
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#include "jsonutils.h"
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#include "../lib/json/JsonNode.h"
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static QVariantMap JsonToMap(const JsonMap & json)
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{
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QVariantMap map;
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@ -10,10 +10,11 @@
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#pragma once
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#include <QVariant>
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#include "../lib/JsonNode.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class JsonNode;
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namespace JsonUtils
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{
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QVariant toVariant(const JsonNode & node);
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@ -11,7 +11,6 @@
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#include "cmodlist.h"
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#include "../lib/CConfigHandler.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/filesystem/CFileInputStream.h"
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#include "../../lib/GameConstants.h"
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#include "../../lib/modding/CModVersion.h"
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@ -13,7 +13,6 @@
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#include "VCMI_Lib.h"
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#include "GameConstants.h"
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#include "GameSettings.h"
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#include "JsonNode.h"
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#include "bonuses/BonusList.h"
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#include "bonuses/Bonus.h"
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#include "bonuses/IBonusBearer.h"
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@ -11,7 +11,7 @@
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#include <vcmi/Entity.h>
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#include "BattleFieldHandler.h"
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#include "JsonNode.h"
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#include "json/JsonBonus.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@ -15,7 +15,7 @@
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#include "GameSettings.h"
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#include "mapObjects/MapObjects.h"
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#include "constants/StringConstants.h"
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#include "json/JsonBonus.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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#include "mapObjectConstructors/CObjectClassesHandler.h"
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#include "serializer/JsonSerializeFormat.h"
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@ -13,12 +13,12 @@
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#include "CBonusTypeHandler.h"
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#include "JsonNode.h"
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#include "filesystem/Filesystem.h"
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#include "GameConstants.h"
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#include "CCreatureHandler.h"
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#include "CGeneralTextHandler.h"
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#include "json/JsonUtils.h"
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#include "spells/CSpellHandler.h"
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template class std::vector<VCMI_LIB_WRAP_NAMESPACE(CBonusType)>;
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@ -10,9 +10,10 @@
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#include "StdInc.h"
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#include "CConfigHandler.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/GameConstants.h"
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#include "../lib/VCMIDirs.h"
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#include "filesystem/Filesystem.h"
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#include "GameConstants.h"
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#include "VCMIDirs.h"
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#include "json/JsonUtils.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@ -9,7 +9,7 @@
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*/
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#pragma once
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#include "../lib/JsonNode.h"
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#include "json/JsonNode.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@ -20,6 +20,7 @@
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#include "constants/StringConstants.h"
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#include "bonuses/Limiters.h"
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#include "bonuses/Updaters.h"
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#include "json/JsonBonus.h"
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#include "serializer/JsonDeserializer.h"
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#include "serializer/JsonUpdater.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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@ -14,7 +14,6 @@
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#include "ConstTransitivePtr.h"
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#include "ResourceSet.h"
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#include "GameConstants.h"
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#include "JsonNode.h"
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#include "IHandlerBase.h"
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#include "Color.h"
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#include "filesystem/ResourcePath.h"
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@ -13,7 +13,6 @@
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#include "CGeneralTextHandler.h"
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#include "filesystem/Filesystem.h"
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#include "VCMI_Lib.h"
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#include "JsonNode.h"
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#include "constants/StringConstants.h"
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#include "battle/BattleHex.h"
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#include "CCreatureHandler.h"
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@ -24,6 +23,8 @@
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#include "BattleFieldHandler.h"
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#include "bonuses/Limiters.h"
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#include "bonuses/Updaters.h"
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#include "json/JsonBonus.h"
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#include "json/JsonUtils.h"
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#include "mapObjectConstructors/AObjectTypeHandler.h"
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#include "mapObjectConstructors/CObjectClassesHandler.h"
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#include "modding/IdentifierStorage.h"
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@ -61,6 +61,14 @@ set(lib_SRCS
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filesystem/MinizipExtensions.cpp
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filesystem/ResourcePath.cpp
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json/JsonBonus.cpp
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json/JsonNode.cpp
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json/JsonParser.cpp
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json/JsonRandom.cpp
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json/JsonUtils.cpp
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json/JsonValidator.cpp
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json/JsonWriter.cpp
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gameState/CGameState.cpp
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gameState/CGameStateCampaign.cpp
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gameState/InfoAboutArmy.cpp
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@ -245,9 +253,6 @@ set(lib_SRCS
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GameSettings.cpp
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IGameCallback.cpp
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IHandlerBase.cpp
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JsonDetail.cpp
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JsonNode.cpp
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JsonRandom.cpp
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LoadProgress.cpp
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LogicalExpression.cpp
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MetaString.cpp
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@ -399,6 +404,14 @@ set(lib_HEADERS
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filesystem/MinizipExtensions.h
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filesystem/ResourcePath.h
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json/JsonBonus.h
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json/JsonNode.h
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json/JsonParser.h
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json/JsonRandom.h
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json/JsonUtils.h
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json/JsonValidator.h
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json/JsonWriter.h
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gameState/CGameState.h
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gameState/CGameStateCampaign.h
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gameState/EVictoryLossCheckResult.h
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@ -636,9 +649,6 @@ set(lib_HEADERS
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IGameEventsReceiver.h
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IHandlerBase.h
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int3.h
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JsonDetail.h
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JsonNode.h
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JsonRandom.h
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Languages.h
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LoadProgress.h
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LogicalExpression.h
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@ -772,4 +782,4 @@ if(APPLE_IOS AND NOT USING_CONAN)
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endif()
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install(${INSTALL_TYPE} ${LINKED_LIB_REAL} LIBRARY DESTINATION ${LIB_DIR})
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endforeach()
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endif()
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endif()
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|
@ -16,12 +16,11 @@
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#include "CGeneralTextHandler.h"
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#include "filesystem/Filesystem.h"
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#include "json/JsonBonus.h"
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#include "json/JsonUtils.h"
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#include "modding/IdentifierStorage.h"
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#include "modding/ModUtility.h"
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#include "modding/ModScope.h"
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#include "JsonNode.h"
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#include "constants/StringConstants.h"
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VCMI_LIB_NAMESPACE_BEGIN
|
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|
@ -9,7 +9,6 @@
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*/
|
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|
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#pragma once
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#include "JsonNode.h"
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#include "bonuses/Bonus.h"
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#include "bonuses/CBonusSystemNode.h"
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#include "CCreatureHandler.h" //todo: remove
|
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|
@ -12,7 +12,6 @@
|
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|
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#include "VCMI_Lib.h"
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#include "CGeneralTextHandler.h"
|
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#include "JsonNode.h"
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#include "constants/StringConstants.h"
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#include "CCreatureHandler.h"
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#include "CHeroHandler.h"
|
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@ -23,6 +22,7 @@
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#include "filesystem/Filesystem.h"
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#include "bonuses/Bonus.h"
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#include "bonuses/Propagators.h"
|
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#include "json/JsonBonus.h"
|
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#include "ResourceSet.h"
|
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#include "mapObjectConstructors/AObjectTypeHandler.h"
|
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#include "mapObjectConstructors/CObjectClassesHandler.h"
|
||||
|
@ -9,7 +9,7 @@
|
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*/
|
||||
#include "StdInc.h"
|
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#include "GameSettings.h"
|
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#include "JsonNode.h"
|
||||
#include "json/JsonUtils.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -9,8 +9,7 @@
|
||||
*/
|
||||
#pragma once
|
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|
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//FIXME: move some of code into .cpp to avoid this include?
|
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#include "JsonNode.h"
|
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#include "json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -10,8 +10,8 @@
|
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#include "StdInc.h"
|
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#include "ObstacleHandler.h"
|
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#include "BattleFieldHandler.h"
|
||||
#include "json/JsonNode.h"
|
||||
#include "modding/IdentifierStorage.h"
|
||||
#include "JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -12,7 +12,6 @@
|
||||
#include "GameConstants.h"
|
||||
#include "ResourceSet.h"
|
||||
#include "constants/StringConstants.h"
|
||||
#include "JsonNode.h"
|
||||
#include "serializer/JsonSerializeFormat.h"
|
||||
#include "mapObjects/CObjectHandler.h"
|
||||
#include "VCMI_Lib.h"
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "RiverHandler.h"
|
||||
#include "CGeneralTextHandler.h"
|
||||
#include "GameSettings.h"
|
||||
#include "JsonNode.h"
|
||||
#include "json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "RoadHandler.h"
|
||||
#include "CGeneralTextHandler.h"
|
||||
#include "GameSettings.h"
|
||||
#include "JsonNode.h"
|
||||
#include "json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -13,7 +13,7 @@
|
||||
#if SCRIPTING_ENABLED
|
||||
#include <vcmi/scripting/Service.h>
|
||||
#include "IHandlerBase.h"
|
||||
#include "JsonNode.h"
|
||||
#include "json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "TerrainHandler.h"
|
||||
#include "CGeneralTextHandler.h"
|
||||
#include "GameSettings.h"
|
||||
#include "JsonNode.h"
|
||||
#include "json/JsonNode.h"
|
||||
#include "modding/IdentifierStorage.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include "../TerrainHandler.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../battle/BattleInfo.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../modding/ModUtility.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -7,13 +7,10 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "StdInc.h"
|
||||
|
||||
#include "BonusEnum.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
@ -82,4 +79,4 @@ namespace BonusDuration
|
||||
}
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
|
@ -10,8 +10,7 @@
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "CBonusSystemNode.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "Bonus.h"
|
||||
|
||||
#include "../GameConstants.h"
|
||||
#include "../JsonNode.h"
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -24,6 +24,7 @@
|
||||
#include "../TerrainHandler.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../battle/BattleInfo.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "Updaters.h"
|
||||
#include "Limiters.h"
|
||||
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../mapObjects/CGHeroInstance.h"
|
||||
#include "../CStack.h"
|
||||
|
||||
@ -208,4 +209,4 @@ std::shared_ptr<Bonus> OwnerUpdater::createUpdatedBonus(const std::shared_ptr<Bo
|
||||
return updated;
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
|
@ -10,7 +10,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "CampaignState.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../Point.h"
|
||||
#include "../filesystem/ResourcePath.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
|
@ -10,8 +10,8 @@
|
||||
#include "StdInc.h"
|
||||
#include "AdapterLoaders.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "Filesystem.h"
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -16,10 +16,10 @@
|
||||
#include "CZipLoader.h"
|
||||
|
||||
//For filesystem initialization
|
||||
#include "../JsonNode.h"
|
||||
#include "../GameConstants.h"
|
||||
#include "../VCMIDirs.h"
|
||||
#include "../CStopWatch.h"
|
||||
#include "../json/JsonNode.h"
|
||||
#include "../modding/ModScope.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -11,7 +11,6 @@
|
||||
#include "ResourcePath.h"
|
||||
#include "FileInfo.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../serializer/JsonDeserializer.h"
|
||||
#include "../serializer/JsonSerializer.h"
|
||||
|
||||
|
@ -31,6 +31,8 @@
|
||||
#include "../campaign/CampaignState.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../filesystem/ResourcePath.h"
|
||||
#include "../json/JsonBonus.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../mapObjectConstructors/AObjectTypeHandler.h"
|
||||
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
||||
#include "../mapObjectConstructors/DwellingInstanceConstructor.h"
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* JsonNode.cpp, part of VCMI engine
|
||||
* JsonUtils.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
@ -9,437 +9,27 @@
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "JsonNode.h"
|
||||
#include "JsonBonus.h"
|
||||
|
||||
#include "ScopeGuard.h"
|
||||
#include "JsonValidator.h"
|
||||
|
||||
#include "bonuses/BonusParams.h"
|
||||
#include "bonuses/Bonus.h"
|
||||
#include "bonuses/Limiters.h"
|
||||
#include "bonuses/Propagators.h"
|
||||
#include "bonuses/Updaters.h"
|
||||
#include "filesystem/Filesystem.h"
|
||||
#include "modding/IdentifierStorage.h"
|
||||
#include "VCMI_Lib.h" //for identifier resolution
|
||||
#include "CGeneralTextHandler.h"
|
||||
#include "JsonDetail.h"
|
||||
#include "constants/StringConstants.h"
|
||||
#include "battle/BattleHex.h"
|
||||
|
||||
namespace
|
||||
{
|
||||
// to avoid duplicating const and non-const code
|
||||
template<typename Node>
|
||||
Node & resolvePointer(Node & in, const std::string & pointer)
|
||||
{
|
||||
if(pointer.empty())
|
||||
return in;
|
||||
assert(pointer[0] == '/');
|
||||
|
||||
size_t splitPos = pointer.find('/', 1);
|
||||
|
||||
std::string entry = pointer.substr(1, splitPos - 1);
|
||||
std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos);
|
||||
|
||||
if(in.getType() == VCMI_LIB_WRAP_NAMESPACE(JsonNode)::JsonType::DATA_VECTOR)
|
||||
{
|
||||
if(entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string
|
||||
throw std::runtime_error("Invalid Json pointer");
|
||||
|
||||
if(entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed
|
||||
throw std::runtime_error("Invalid Json pointer");
|
||||
|
||||
auto index = boost::lexical_cast<size_t>(entry);
|
||||
|
||||
if (in.Vector().size() > index)
|
||||
return in.Vector()[index].resolvePointer(remainer);
|
||||
}
|
||||
return in[entry].resolvePointer(remainer);
|
||||
}
|
||||
}
|
||||
#include "../ScopeGuard.h"
|
||||
#include "../bonuses/BonusParams.h"
|
||||
#include "../bonuses/Bonus.h"
|
||||
#include "../bonuses/Limiters.h"
|
||||
#include "../bonuses/Propagators.h"
|
||||
#include "../bonuses/Updaters.h"
|
||||
#include "../filesystem/Filesystem.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
#include "../VCMI_Lib.h" //for identifier resolution
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../battle/BattleHex.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
using namespace JsonDetail;
|
||||
|
||||
class LibClasses;
|
||||
class CModHandler;
|
||||
|
||||
static const JsonNode nullNode;
|
||||
|
||||
JsonNode::JsonNode(JsonType Type)
|
||||
{
|
||||
setType(Type);
|
||||
}
|
||||
|
||||
JsonNode::JsonNode(const std::byte *data, size_t datasize)
|
||||
:JsonNode(reinterpret_cast<const char*>(data), datasize)
|
||||
{}
|
||||
|
||||
JsonNode::JsonNode(const char *data, size_t datasize)
|
||||
{
|
||||
JsonParser parser(data, datasize);
|
||||
*this = parser.parse("<unknown>");
|
||||
}
|
||||
|
||||
JsonNode::JsonNode(const JsonPath & fileURI)
|
||||
{
|
||||
auto file = CResourceHandler::get()->load(fileURI)->readAll();
|
||||
|
||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||
*this = parser.parse(fileURI.getName());
|
||||
}
|
||||
|
||||
JsonNode::JsonNode(const std::string & idx, const JsonPath & fileURI)
|
||||
{
|
||||
auto file = CResourceHandler::get(idx)->load(fileURI)->readAll();
|
||||
|
||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||
*this = parser.parse(fileURI.getName());
|
||||
}
|
||||
|
||||
JsonNode::JsonNode(const JsonPath & fileURI, bool &isValidSyntax)
|
||||
{
|
||||
auto file = CResourceHandler::get()->load(fileURI)->readAll();
|
||||
|
||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||
*this = parser.parse(fileURI.getName());
|
||||
isValidSyntax = parser.isValid();
|
||||
}
|
||||
|
||||
bool JsonNode::operator == (const JsonNode &other) const
|
||||
{
|
||||
return data == other.data;
|
||||
}
|
||||
|
||||
bool JsonNode::operator != (const JsonNode &other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
JsonNode::JsonType JsonNode::getType() const
|
||||
{
|
||||
return static_cast<JsonType>(data.index());
|
||||
}
|
||||
|
||||
void JsonNode::setMeta(const std::string & metadata, bool recursive)
|
||||
{
|
||||
meta = metadata;
|
||||
if (recursive)
|
||||
{
|
||||
switch (getType())
|
||||
{
|
||||
break; case JsonType::DATA_VECTOR:
|
||||
{
|
||||
for(auto & node : Vector())
|
||||
{
|
||||
node.setMeta(metadata);
|
||||
}
|
||||
}
|
||||
break; case JsonType::DATA_STRUCT:
|
||||
{
|
||||
for(auto & node : Struct())
|
||||
{
|
||||
node.second.setMeta(metadata);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JsonNode::setType(JsonType Type)
|
||||
{
|
||||
if (getType() == Type)
|
||||
return;
|
||||
|
||||
//float<->int conversion
|
||||
if(getType() == JsonType::DATA_FLOAT && Type == JsonType::DATA_INTEGER)
|
||||
{
|
||||
si64 converted = static_cast<si64>(std::get<double>(data));
|
||||
data = JsonData(converted);
|
||||
return;
|
||||
}
|
||||
else if(getType() == JsonType::DATA_INTEGER && Type == JsonType::DATA_FLOAT)
|
||||
{
|
||||
double converted = static_cast<double>(std::get<si64>(data));
|
||||
data = JsonData(converted);
|
||||
return;
|
||||
}
|
||||
|
||||
//Set new node type
|
||||
switch(Type)
|
||||
{
|
||||
break; case JsonType::DATA_NULL: data = JsonData();
|
||||
break; case JsonType::DATA_BOOL: data = JsonData(false);
|
||||
break; case JsonType::DATA_FLOAT: data = JsonData(static_cast<double>(0.0));
|
||||
break; case JsonType::DATA_STRING: data = JsonData(std::string());
|
||||
break; case JsonType::DATA_VECTOR: data = JsonData(JsonVector());
|
||||
break; case JsonType::DATA_STRUCT: data = JsonData(JsonMap());
|
||||
break; case JsonType::DATA_INTEGER: data = JsonData(static_cast<si64>(0));
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonNode::isNull() const
|
||||
{
|
||||
return getType() == JsonType::DATA_NULL;
|
||||
}
|
||||
|
||||
bool JsonNode::isNumber() const
|
||||
{
|
||||
return getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT;
|
||||
}
|
||||
|
||||
bool JsonNode::isString() const
|
||||
{
|
||||
return getType() == JsonType::DATA_STRING;
|
||||
}
|
||||
|
||||
bool JsonNode::isVector() const
|
||||
{
|
||||
return getType() == JsonType::DATA_VECTOR;
|
||||
}
|
||||
|
||||
bool JsonNode::isStruct() const
|
||||
{
|
||||
return getType() == JsonType::DATA_STRUCT;
|
||||
}
|
||||
|
||||
bool JsonNode::containsBaseData() const
|
||||
{
|
||||
switch(getType())
|
||||
{
|
||||
case JsonType::DATA_NULL:
|
||||
return false;
|
||||
case JsonType::DATA_STRUCT:
|
||||
for(const auto & elem : Struct())
|
||||
{
|
||||
if(elem.second.containsBaseData())
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
default:
|
||||
//other types (including vector) cannot be extended via merge
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonNode::isCompact() const
|
||||
{
|
||||
switch(getType())
|
||||
{
|
||||
case JsonType::DATA_VECTOR:
|
||||
for(const JsonNode & elem : Vector())
|
||||
{
|
||||
if(!elem.isCompact())
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
case JsonType::DATA_STRUCT:
|
||||
{
|
||||
auto propertyCount = Struct().size();
|
||||
if(propertyCount == 0)
|
||||
return true;
|
||||
else if(propertyCount == 1)
|
||||
return Struct().begin()->second.isCompact();
|
||||
}
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonNode::TryBoolFromString(bool & success) const
|
||||
{
|
||||
success = true;
|
||||
if(getType() == JsonNode::JsonType::DATA_BOOL)
|
||||
return Bool();
|
||||
|
||||
success = getType() == JsonNode::JsonType::DATA_STRING;
|
||||
if(success)
|
||||
{
|
||||
auto boolParamStr = String();
|
||||
boost::algorithm::trim(boolParamStr);
|
||||
boost::algorithm::to_lower(boolParamStr);
|
||||
success = boolParamStr == "true";
|
||||
|
||||
if(success)
|
||||
return true;
|
||||
|
||||
success = boolParamStr == "false";
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void JsonNode::clear()
|
||||
{
|
||||
setType(JsonType::DATA_NULL);
|
||||
}
|
||||
|
||||
bool & JsonNode::Bool()
|
||||
{
|
||||
setType(JsonType::DATA_BOOL);
|
||||
return std::get<bool>(data);
|
||||
}
|
||||
|
||||
double & JsonNode::Float()
|
||||
{
|
||||
setType(JsonType::DATA_FLOAT);
|
||||
return std::get<double>(data);
|
||||
}
|
||||
|
||||
si64 & JsonNode::Integer()
|
||||
{
|
||||
setType(JsonType::DATA_INTEGER);
|
||||
return std::get<si64>(data);
|
||||
}
|
||||
|
||||
std::string & JsonNode::String()
|
||||
{
|
||||
setType(JsonType::DATA_STRING);
|
||||
return std::get<std::string>(data);
|
||||
}
|
||||
|
||||
JsonVector & JsonNode::Vector()
|
||||
{
|
||||
setType(JsonType::DATA_VECTOR);
|
||||
return std::get<JsonVector>(data);
|
||||
}
|
||||
|
||||
JsonMap & JsonNode::Struct()
|
||||
{
|
||||
setType(JsonType::DATA_STRUCT);
|
||||
return std::get<JsonMap>(data);
|
||||
}
|
||||
|
||||
const bool boolDefault = false;
|
||||
bool JsonNode::Bool() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_BOOL);
|
||||
|
||||
if (getType() == JsonType::DATA_BOOL)
|
||||
return std::get<bool>(data);
|
||||
|
||||
return boolDefault;
|
||||
}
|
||||
|
||||
const double floatDefault = 0;
|
||||
double JsonNode::Float() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
|
||||
|
||||
if(getType() == JsonType::DATA_FLOAT)
|
||||
return std::get<double>(data);
|
||||
|
||||
if(getType() == JsonType::DATA_INTEGER)
|
||||
return static_cast<double>(std::get<si64>(data));
|
||||
|
||||
return floatDefault;
|
||||
}
|
||||
|
||||
const si64 integerDefault = 0;
|
||||
si64 JsonNode::Integer() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
|
||||
|
||||
if(getType() == JsonType::DATA_INTEGER)
|
||||
return std::get<si64>(data);
|
||||
|
||||
if(getType() == JsonType::DATA_FLOAT)
|
||||
return static_cast<si64>(std::get<double>(data));
|
||||
|
||||
return integerDefault;
|
||||
}
|
||||
|
||||
const std::string stringDefault = std::string();
|
||||
const std::string & JsonNode::String() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRING);
|
||||
|
||||
if (getType() == JsonType::DATA_STRING)
|
||||
return std::get<std::string>(data);
|
||||
|
||||
return stringDefault;
|
||||
}
|
||||
|
||||
const JsonVector vectorDefault = JsonVector();
|
||||
const JsonVector & JsonNode::Vector() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_VECTOR);
|
||||
|
||||
if (getType() == JsonType::DATA_VECTOR)
|
||||
return std::get<JsonVector>(data);
|
||||
|
||||
return vectorDefault;
|
||||
}
|
||||
|
||||
const JsonMap mapDefault = JsonMap();
|
||||
const JsonMap & JsonNode::Struct() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRUCT);
|
||||
|
||||
if (getType() == JsonType::DATA_STRUCT)
|
||||
return std::get<JsonMap>(data);
|
||||
|
||||
return mapDefault;
|
||||
}
|
||||
|
||||
JsonNode & JsonNode::operator[](const std::string & child)
|
||||
{
|
||||
return Struct()[child];
|
||||
}
|
||||
|
||||
const JsonNode & JsonNode::operator[](const std::string & child) const
|
||||
{
|
||||
auto it = Struct().find(child);
|
||||
if (it != Struct().end())
|
||||
return it->second;
|
||||
return nullNode;
|
||||
}
|
||||
|
||||
JsonNode & JsonNode::operator[](size_t child)
|
||||
{
|
||||
if (child >= Vector().size() )
|
||||
Vector().resize(child + 1);
|
||||
return Vector()[child];
|
||||
}
|
||||
|
||||
const JsonNode & JsonNode::operator[](size_t child) const
|
||||
{
|
||||
if (child < Vector().size() )
|
||||
return Vector()[child];
|
||||
|
||||
return nullNode;
|
||||
}
|
||||
|
||||
const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const
|
||||
{
|
||||
return ::resolvePointer(*this, jsonPointer);
|
||||
}
|
||||
|
||||
JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer)
|
||||
{
|
||||
return ::resolvePointer(*this, jsonPointer);
|
||||
}
|
||||
|
||||
std::vector<std::byte> JsonNode::toBytes(bool compact) const
|
||||
{
|
||||
std::string jsonString = toJson(compact);
|
||||
auto dataBegin = reinterpret_cast<const std::byte*>(jsonString.data());
|
||||
auto dataEnd = dataBegin + jsonString.size();
|
||||
std::vector<std::byte> result(dataBegin, dataEnd);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string JsonNode::toJson(bool compact) const
|
||||
{
|
||||
std::ostringstream out;
|
||||
JsonWriter writer(out, compact);
|
||||
writer.writeNode(*this);
|
||||
return out.str();
|
||||
}
|
||||
|
||||
///JsonUtils
|
||||
|
||||
static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
|
||||
{
|
||||
if (node.isNull())
|
||||
@ -1145,7 +735,7 @@ bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
|
||||
if (!value->isNull())
|
||||
{
|
||||
//ALL_CREATURES old propagator compatibility
|
||||
if(value->String() == "ALL_CREATURES")
|
||||
if(value->String() == "ALL_CREATURES")
|
||||
{
|
||||
logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
|
||||
b->addLimiter(std::make_shared<CreatureLevelLimiter>());
|
||||
@ -1182,7 +772,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
||||
CSelector base = Selector::none;
|
||||
for(const auto & andN : value->Vector())
|
||||
base = base.Or(parseSelector(andN));
|
||||
|
||||
|
||||
ret = ret.And(base);
|
||||
}
|
||||
|
||||
@ -1192,7 +782,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
||||
CSelector base = Selector::none;
|
||||
for(const auto & andN : value->Vector())
|
||||
base = base.Or(parseSelector(andN));
|
||||
|
||||
|
||||
ret = ret.And(base.Not());
|
||||
}
|
||||
|
||||
@ -1237,7 +827,7 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
||||
else if(src)
|
||||
ret = ret.And(Selector::sourceTypeSel(*src));
|
||||
|
||||
|
||||
|
||||
value = &ability["targetSourceType"];
|
||||
if(value->isString())
|
||||
{
|
||||
@ -1276,378 +866,4 @@ CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
||||
return ret;
|
||||
}
|
||||
|
||||
//returns first Key with value equal to given one
|
||||
template<class Key, class Val>
|
||||
Key reverseMapFirst(const Val & val, const std::map<Key, Val> & map)
|
||||
{
|
||||
for(auto it : map)
|
||||
{
|
||||
if(it.second == val)
|
||||
{
|
||||
return it.first;
|
||||
}
|
||||
}
|
||||
assert(0);
|
||||
return "";
|
||||
}
|
||||
|
||||
static JsonNode getDefaultValue(const JsonNode & schema, std::string fieldName)
|
||||
{
|
||||
const JsonNode & fieldProps = schema["properties"][fieldName];
|
||||
|
||||
#if defined(VCMI_IOS)
|
||||
if (!fieldProps["defaultIOS"].isNull())
|
||||
return fieldProps["defaultIOS"];
|
||||
#elif defined(VCMI_ANDROID)
|
||||
if (!fieldProps["defaultAndroid"].isNull())
|
||||
return fieldProps["defaultAndroid"];
|
||||
#elif defined(VCMI_WINDOWS)
|
||||
if (!fieldProps["defaultWindows"].isNull())
|
||||
return fieldProps["defaultWindows"];
|
||||
#endif
|
||||
|
||||
#if !defined(VCMI_MOBILE)
|
||||
if (!fieldProps["defaultDesktop"].isNull())
|
||||
return fieldProps["defaultDesktop"];
|
||||
#endif
|
||||
return fieldProps["default"];
|
||||
}
|
||||
|
||||
static void eraseOptionalNodes(JsonNode & node, const JsonNode & schema)
|
||||
{
|
||||
assert(schema["type"].String() == "object");
|
||||
|
||||
std::set<std::string> foundEntries;
|
||||
|
||||
for(const auto & entry : schema["required"].Vector())
|
||||
foundEntries.insert(entry.String());
|
||||
|
||||
vstd::erase_if(node.Struct(), [&](const auto & node){
|
||||
return !vstd::contains(foundEntries, node.first);
|
||||
});
|
||||
}
|
||||
|
||||
static void minimizeNode(JsonNode & node, const JsonNode & schema)
|
||||
{
|
||||
if (schema["type"].String() != "object")
|
||||
return;
|
||||
|
||||
for(const auto & entry : schema["required"].Vector())
|
||||
{
|
||||
const std::string & name = entry.String();
|
||||
minimizeNode(node[name], schema["properties"][name]);
|
||||
|
||||
if (vstd::contains(node.Struct(), name) && node[name] == getDefaultValue(schema, name))
|
||||
node.Struct().erase(name);
|
||||
}
|
||||
eraseOptionalNodes(node, schema);
|
||||
}
|
||||
|
||||
static void maximizeNode(JsonNode & node, const JsonNode & schema)
|
||||
{
|
||||
// "required" entry can only be found in object/struct
|
||||
if (schema["type"].String() != "object")
|
||||
return;
|
||||
|
||||
// check all required entries that have default version
|
||||
for(const auto & entry : schema["required"].Vector())
|
||||
{
|
||||
const std::string & name = entry.String();
|
||||
|
||||
if (node[name].isNull() && !getDefaultValue(schema, name).isNull())
|
||||
node[name] = getDefaultValue(schema, name);
|
||||
|
||||
maximizeNode(node[name], schema["properties"][name]);
|
||||
}
|
||||
|
||||
eraseOptionalNodes(node, schema);
|
||||
}
|
||||
|
||||
void JsonUtils::minimize(JsonNode & node, const std::string & schemaName)
|
||||
{
|
||||
minimizeNode(node, getSchema(schemaName));
|
||||
}
|
||||
|
||||
void JsonUtils::maximize(JsonNode & node, const std::string & schemaName)
|
||||
{
|
||||
maximizeNode(node, getSchema(schemaName));
|
||||
}
|
||||
|
||||
bool JsonUtils::validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName)
|
||||
{
|
||||
std::string log = Validation::check(schemaName, node);
|
||||
if (!log.empty())
|
||||
{
|
||||
logMod->warn("Data in %s is invalid!", dataName);
|
||||
logMod->warn(log);
|
||||
logMod->trace("%s json: %s", dataName, node.toJson(true));
|
||||
}
|
||||
return log.empty();
|
||||
}
|
||||
|
||||
const JsonNode & getSchemaByName(const std::string & name)
|
||||
{
|
||||
// cached schemas to avoid loading json data multiple times
|
||||
static std::map<std::string, JsonNode> loadedSchemas;
|
||||
|
||||
if (vstd::contains(loadedSchemas, name))
|
||||
return loadedSchemas[name];
|
||||
|
||||
auto filename = JsonPath::builtin("config/schemas/" + name);
|
||||
|
||||
if (CResourceHandler::get()->existsResource(filename))
|
||||
{
|
||||
loadedSchemas[name] = JsonNode(filename);
|
||||
return loadedSchemas[name];
|
||||
}
|
||||
|
||||
logMod->error("Error: missing schema with name %s!", name);
|
||||
assert(0);
|
||||
return nullNode;
|
||||
}
|
||||
|
||||
const JsonNode & JsonUtils::getSchema(const std::string & URI)
|
||||
{
|
||||
size_t posColon = URI.find(':');
|
||||
size_t posHash = URI.find('#');
|
||||
std::string filename;
|
||||
if(posColon == std::string::npos)
|
||||
{
|
||||
filename = URI.substr(0, posHash);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string protocolName = URI.substr(0, posColon);
|
||||
filename = URI.substr(posColon + 1, posHash - posColon - 1) + ".json";
|
||||
if(protocolName != "vcmi")
|
||||
{
|
||||
logMod->error("Error: unsupported URI protocol for schema: %s", URI);
|
||||
return nullNode;
|
||||
}
|
||||
}
|
||||
|
||||
// check if json pointer if present (section after hash in string)
|
||||
if(posHash == std::string::npos || posHash == URI.size() - 1)
|
||||
{
|
||||
auto const & result = getSchemaByName(filename);
|
||||
if (result.isNull())
|
||||
logMod->error("Error: missing schema %s", URI);
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto const & result = getSchemaByName(filename).resolvePointer(URI.substr(posHash + 1));
|
||||
if (result.isNull())
|
||||
logMod->error("Error: missing schema %s", URI);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
void JsonUtils::merge(JsonNode & dest, JsonNode & source, bool ignoreOverride, bool copyMeta)
|
||||
{
|
||||
if (dest.getType() == JsonNode::JsonType::DATA_NULL)
|
||||
{
|
||||
std::swap(dest, source);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (source.getType())
|
||||
{
|
||||
case JsonNode::JsonType::DATA_NULL:
|
||||
{
|
||||
dest.clear();
|
||||
break;
|
||||
}
|
||||
case JsonNode::JsonType::DATA_BOOL:
|
||||
case JsonNode::JsonType::DATA_FLOAT:
|
||||
case JsonNode::JsonType::DATA_INTEGER:
|
||||
case JsonNode::JsonType::DATA_STRING:
|
||||
case JsonNode::JsonType::DATA_VECTOR:
|
||||
{
|
||||
std::swap(dest, source);
|
||||
break;
|
||||
}
|
||||
case JsonNode::JsonType::DATA_STRUCT:
|
||||
{
|
||||
if(!ignoreOverride && vstd::contains(source.flags, "override"))
|
||||
{
|
||||
std::swap(dest, source);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (copyMeta)
|
||||
dest.meta = source.meta;
|
||||
|
||||
//recursively merge all entries from struct
|
||||
for(auto & node : source.Struct())
|
||||
merge(dest[node.first], node.second, ignoreOverride);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JsonUtils::mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride, bool copyMeta)
|
||||
{
|
||||
// uses copy created in stack to safely merge two nodes
|
||||
merge(dest, source, ignoreOverride, copyMeta);
|
||||
}
|
||||
|
||||
void JsonUtils::inherit(JsonNode & descendant, const JsonNode & base)
|
||||
{
|
||||
JsonNode inheritedNode(base);
|
||||
merge(inheritedNode, descendant, true, true);
|
||||
std::swap(descendant, inheritedNode);
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty)
|
||||
{
|
||||
if(nodes.empty())
|
||||
return nullNode;
|
||||
|
||||
JsonNode result = nodes[0];
|
||||
for(int i = 1; i < nodes.size(); i++)
|
||||
{
|
||||
if(result.isNull())
|
||||
break;
|
||||
result = JsonUtils::intersect(result, nodes[i], pruneEmpty);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty)
|
||||
{
|
||||
if(a.getType() == JsonNode::JsonType::DATA_STRUCT && b.getType() == JsonNode::JsonType::DATA_STRUCT)
|
||||
{
|
||||
// intersect individual properties
|
||||
JsonNode result(JsonNode::JsonType::DATA_STRUCT);
|
||||
for(const auto & property : a.Struct())
|
||||
{
|
||||
if(vstd::contains(b.Struct(), property.first))
|
||||
{
|
||||
JsonNode propertyIntersect = JsonUtils::intersect(property.second, b.Struct().find(property.first)->second);
|
||||
if(pruneEmpty && !propertyIntersect.containsBaseData())
|
||||
continue;
|
||||
result[property.first] = propertyIntersect;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
// not a struct - same or different, no middle ground
|
||||
if(a == b)
|
||||
return a;
|
||||
}
|
||||
return nullNode;
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::difference(const JsonNode & node, const JsonNode & base)
|
||||
{
|
||||
auto addsInfo = [](JsonNode diff) -> bool
|
||||
{
|
||||
switch(diff.getType())
|
||||
{
|
||||
case JsonNode::JsonType::DATA_NULL:
|
||||
return false;
|
||||
case JsonNode::JsonType::DATA_STRUCT:
|
||||
return !diff.Struct().empty();
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
if(node.getType() == JsonNode::JsonType::DATA_STRUCT && base.getType() == JsonNode::JsonType::DATA_STRUCT)
|
||||
{
|
||||
// subtract individual properties
|
||||
JsonNode result(JsonNode::JsonType::DATA_STRUCT);
|
||||
for(const auto & property : node.Struct())
|
||||
{
|
||||
if(vstd::contains(base.Struct(), property.first))
|
||||
{
|
||||
const JsonNode propertyDifference = JsonUtils::difference(property.second, base.Struct().find(property.first)->second);
|
||||
if(addsInfo(propertyDifference))
|
||||
result[property.first] = propertyDifference;
|
||||
}
|
||||
else
|
||||
{
|
||||
result[property.first] = property.second;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(node == base)
|
||||
return nullNode;
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::assembleFromFiles(const std::vector<std::string> & files)
|
||||
{
|
||||
bool isValid = false;
|
||||
return assembleFromFiles(files, isValid);
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::assembleFromFiles(const std::vector<std::string> & files, bool & isValid)
|
||||
{
|
||||
isValid = true;
|
||||
JsonNode result;
|
||||
|
||||
for(const auto & file : files)
|
||||
{
|
||||
bool isValidFile = false;
|
||||
JsonNode section(JsonPath::builtinTODO(file), isValidFile);
|
||||
merge(result, section);
|
||||
isValid |= isValidFile;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::assembleFromFiles(const std::string & filename)
|
||||
{
|
||||
JsonNode result;
|
||||
JsonPath resID = JsonPath::builtinTODO(filename);
|
||||
|
||||
for(auto & loader : CResourceHandler::get()->getResourcesWithName(resID))
|
||||
{
|
||||
// FIXME: some way to make this code more readable
|
||||
auto stream = loader->load(resID);
|
||||
std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
|
||||
stream->read(textData.get(), stream->getSize());
|
||||
|
||||
JsonNode section(reinterpret_cast<char *>(textData.get()), stream->getSize());
|
||||
merge(result, section);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
DLL_LINKAGE JsonNode JsonUtils::boolNode(bool value)
|
||||
{
|
||||
JsonNode node;
|
||||
node.Bool() = value;
|
||||
return node;
|
||||
}
|
||||
|
||||
DLL_LINKAGE JsonNode JsonUtils::floatNode(double value)
|
||||
{
|
||||
JsonNode node;
|
||||
node.Float() = value;
|
||||
return node;
|
||||
}
|
||||
|
||||
DLL_LINKAGE JsonNode JsonUtils::stringNode(const std::string & value)
|
||||
{
|
||||
JsonNode node;
|
||||
node.String() = value;
|
||||
return node;
|
||||
}
|
||||
|
||||
DLL_LINKAGE JsonNode JsonUtils::intNode(si64 value)
|
||||
{
|
||||
JsonNode node;
|
||||
node.Integer() = value;
|
||||
return node;
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
28
lib/json/JsonBonus.h
Normal file
28
lib/json/JsonBonus.h
Normal file
@ -0,0 +1,28 @@
|
||||
/*
|
||||
* JsonBonus.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "JsonNode.h"
|
||||
#include "../GameConstants.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
namespace JsonUtils
|
||||
{
|
||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
|
||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
|
||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
|
||||
DLL_LINKAGE bool parseBonus(const JsonNode & ability, Bonus * placement);
|
||||
DLL_LINKAGE std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
|
||||
DLL_LINKAGE CSelector parseSelector(const JsonNode &ability);
|
||||
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
430
lib/json/JsonNode.cpp
Normal file
430
lib/json/JsonNode.cpp
Normal file
@ -0,0 +1,430 @@
|
||||
/*
|
||||
* JsonNode.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "JsonNode.h"
|
||||
|
||||
#include "filesystem/Filesystem.h"
|
||||
#include "JsonParser.h"
|
||||
#include "JsonWriter.h"
|
||||
|
||||
namespace
|
||||
{
|
||||
// to avoid duplicating const and non-const code
|
||||
template<typename Node>
|
||||
Node & resolvePointer(Node & in, const std::string & pointer)
|
||||
{
|
||||
if(pointer.empty())
|
||||
return in;
|
||||
assert(pointer[0] == '/');
|
||||
|
||||
size_t splitPos = pointer.find('/', 1);
|
||||
|
||||
std::string entry = pointer.substr(1, splitPos - 1);
|
||||
std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos);
|
||||
|
||||
if(in.getType() == VCMI_LIB_WRAP_NAMESPACE(JsonNode)::JsonType::DATA_VECTOR)
|
||||
{
|
||||
if(entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string
|
||||
throw std::runtime_error("Invalid Json pointer");
|
||||
|
||||
if(entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed
|
||||
throw std::runtime_error("Invalid Json pointer");
|
||||
|
||||
auto index = boost::lexical_cast<size_t>(entry);
|
||||
|
||||
if (in.Vector().size() > index)
|
||||
return in.Vector()[index].resolvePointer(remainer);
|
||||
}
|
||||
return in[entry].resolvePointer(remainer);
|
||||
}
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
using namespace JsonDetail;
|
||||
|
||||
class LibClasses;
|
||||
class CModHandler;
|
||||
|
||||
static const JsonNode nullNode;
|
||||
|
||||
JsonNode::JsonNode(JsonType Type)
|
||||
{
|
||||
setType(Type);
|
||||
}
|
||||
|
||||
JsonNode::JsonNode(const std::byte *data, size_t datasize)
|
||||
:JsonNode(reinterpret_cast<const char*>(data), datasize)
|
||||
{}
|
||||
|
||||
JsonNode::JsonNode(const char *data, size_t datasize)
|
||||
{
|
||||
JsonParser parser(data, datasize);
|
||||
*this = parser.parse("<unknown>");
|
||||
}
|
||||
|
||||
JsonNode::JsonNode(const JsonPath & fileURI)
|
||||
{
|
||||
auto file = CResourceHandler::get()->load(fileURI)->readAll();
|
||||
|
||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||
*this = parser.parse(fileURI.getName());
|
||||
}
|
||||
|
||||
JsonNode::JsonNode(const std::string & idx, const JsonPath & fileURI)
|
||||
{
|
||||
auto file = CResourceHandler::get(idx)->load(fileURI)->readAll();
|
||||
|
||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||
*this = parser.parse(fileURI.getName());
|
||||
}
|
||||
|
||||
JsonNode::JsonNode(const JsonPath & fileURI, bool &isValidSyntax)
|
||||
{
|
||||
auto file = CResourceHandler::get()->load(fileURI)->readAll();
|
||||
|
||||
JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
|
||||
*this = parser.parse(fileURI.getName());
|
||||
isValidSyntax = parser.isValid();
|
||||
}
|
||||
|
||||
bool JsonNode::operator == (const JsonNode &other) const
|
||||
{
|
||||
return data == other.data;
|
||||
}
|
||||
|
||||
bool JsonNode::operator != (const JsonNode &other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
JsonNode::JsonType JsonNode::getType() const
|
||||
{
|
||||
return static_cast<JsonType>(data.index());
|
||||
}
|
||||
|
||||
void JsonNode::setMeta(const std::string & metadata, bool recursive)
|
||||
{
|
||||
meta = metadata;
|
||||
if (recursive)
|
||||
{
|
||||
switch (getType())
|
||||
{
|
||||
break; case JsonType::DATA_VECTOR:
|
||||
{
|
||||
for(auto & node : Vector())
|
||||
{
|
||||
node.setMeta(metadata);
|
||||
}
|
||||
}
|
||||
break; case JsonType::DATA_STRUCT:
|
||||
{
|
||||
for(auto & node : Struct())
|
||||
{
|
||||
node.second.setMeta(metadata);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JsonNode::setType(JsonType Type)
|
||||
{
|
||||
if (getType() == Type)
|
||||
return;
|
||||
|
||||
//float<->int conversion
|
||||
if(getType() == JsonType::DATA_FLOAT && Type == JsonType::DATA_INTEGER)
|
||||
{
|
||||
si64 converted = static_cast<si64>(std::get<double>(data));
|
||||
data = JsonData(converted);
|
||||
return;
|
||||
}
|
||||
else if(getType() == JsonType::DATA_INTEGER && Type == JsonType::DATA_FLOAT)
|
||||
{
|
||||
double converted = static_cast<double>(std::get<si64>(data));
|
||||
data = JsonData(converted);
|
||||
return;
|
||||
}
|
||||
|
||||
//Set new node type
|
||||
switch(Type)
|
||||
{
|
||||
break; case JsonType::DATA_NULL: data = JsonData();
|
||||
break; case JsonType::DATA_BOOL: data = JsonData(false);
|
||||
break; case JsonType::DATA_FLOAT: data = JsonData(static_cast<double>(0.0));
|
||||
break; case JsonType::DATA_STRING: data = JsonData(std::string());
|
||||
break; case JsonType::DATA_VECTOR: data = JsonData(JsonVector());
|
||||
break; case JsonType::DATA_STRUCT: data = JsonData(JsonMap());
|
||||
break; case JsonType::DATA_INTEGER: data = JsonData(static_cast<si64>(0));
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonNode::isNull() const
|
||||
{
|
||||
return getType() == JsonType::DATA_NULL;
|
||||
}
|
||||
|
||||
bool JsonNode::isNumber() const
|
||||
{
|
||||
return getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT;
|
||||
}
|
||||
|
||||
bool JsonNode::isString() const
|
||||
{
|
||||
return getType() == JsonType::DATA_STRING;
|
||||
}
|
||||
|
||||
bool JsonNode::isVector() const
|
||||
{
|
||||
return getType() == JsonType::DATA_VECTOR;
|
||||
}
|
||||
|
||||
bool JsonNode::isStruct() const
|
||||
{
|
||||
return getType() == JsonType::DATA_STRUCT;
|
||||
}
|
||||
|
||||
bool JsonNode::containsBaseData() const
|
||||
{
|
||||
switch(getType())
|
||||
{
|
||||
case JsonType::DATA_NULL:
|
||||
return false;
|
||||
case JsonType::DATA_STRUCT:
|
||||
for(const auto & elem : Struct())
|
||||
{
|
||||
if(elem.second.containsBaseData())
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
default:
|
||||
//other types (including vector) cannot be extended via merge
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonNode::isCompact() const
|
||||
{
|
||||
switch(getType())
|
||||
{
|
||||
case JsonType::DATA_VECTOR:
|
||||
for(const JsonNode & elem : Vector())
|
||||
{
|
||||
if(!elem.isCompact())
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
case JsonType::DATA_STRUCT:
|
||||
{
|
||||
auto propertyCount = Struct().size();
|
||||
if(propertyCount == 0)
|
||||
return true;
|
||||
else if(propertyCount == 1)
|
||||
return Struct().begin()->second.isCompact();
|
||||
}
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonNode::TryBoolFromString(bool & success) const
|
||||
{
|
||||
success = true;
|
||||
if(getType() == JsonNode::JsonType::DATA_BOOL)
|
||||
return Bool();
|
||||
|
||||
success = getType() == JsonNode::JsonType::DATA_STRING;
|
||||
if(success)
|
||||
{
|
||||
auto boolParamStr = String();
|
||||
boost::algorithm::trim(boolParamStr);
|
||||
boost::algorithm::to_lower(boolParamStr);
|
||||
success = boolParamStr == "true";
|
||||
|
||||
if(success)
|
||||
return true;
|
||||
|
||||
success = boolParamStr == "false";
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void JsonNode::clear()
|
||||
{
|
||||
setType(JsonType::DATA_NULL);
|
||||
}
|
||||
|
||||
bool & JsonNode::Bool()
|
||||
{
|
||||
setType(JsonType::DATA_BOOL);
|
||||
return std::get<bool>(data);
|
||||
}
|
||||
|
||||
double & JsonNode::Float()
|
||||
{
|
||||
setType(JsonType::DATA_FLOAT);
|
||||
return std::get<double>(data);
|
||||
}
|
||||
|
||||
si64 & JsonNode::Integer()
|
||||
{
|
||||
setType(JsonType::DATA_INTEGER);
|
||||
return std::get<si64>(data);
|
||||
}
|
||||
|
||||
std::string & JsonNode::String()
|
||||
{
|
||||
setType(JsonType::DATA_STRING);
|
||||
return std::get<std::string>(data);
|
||||
}
|
||||
|
||||
JsonVector & JsonNode::Vector()
|
||||
{
|
||||
setType(JsonType::DATA_VECTOR);
|
||||
return std::get<JsonVector>(data);
|
||||
}
|
||||
|
||||
JsonMap & JsonNode::Struct()
|
||||
{
|
||||
setType(JsonType::DATA_STRUCT);
|
||||
return std::get<JsonMap>(data);
|
||||
}
|
||||
|
||||
const bool boolDefault = false;
|
||||
bool JsonNode::Bool() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_BOOL);
|
||||
|
||||
if (getType() == JsonType::DATA_BOOL)
|
||||
return std::get<bool>(data);
|
||||
|
||||
return boolDefault;
|
||||
}
|
||||
|
||||
const double floatDefault = 0;
|
||||
double JsonNode::Float() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
|
||||
|
||||
if(getType() == JsonType::DATA_FLOAT)
|
||||
return std::get<double>(data);
|
||||
|
||||
if(getType() == JsonType::DATA_INTEGER)
|
||||
return static_cast<double>(std::get<si64>(data));
|
||||
|
||||
return floatDefault;
|
||||
}
|
||||
|
||||
const si64 integerDefault = 0;
|
||||
si64 JsonNode::Integer() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT);
|
||||
|
||||
if(getType() == JsonType::DATA_INTEGER)
|
||||
return std::get<si64>(data);
|
||||
|
||||
if(getType() == JsonType::DATA_FLOAT)
|
||||
return static_cast<si64>(std::get<double>(data));
|
||||
|
||||
return integerDefault;
|
||||
}
|
||||
|
||||
const std::string stringDefault = std::string();
|
||||
const std::string & JsonNode::String() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRING);
|
||||
|
||||
if (getType() == JsonType::DATA_STRING)
|
||||
return std::get<std::string>(data);
|
||||
|
||||
return stringDefault;
|
||||
}
|
||||
|
||||
const JsonVector vectorDefault = JsonVector();
|
||||
const JsonVector & JsonNode::Vector() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_VECTOR);
|
||||
|
||||
if (getType() == JsonType::DATA_VECTOR)
|
||||
return std::get<JsonVector>(data);
|
||||
|
||||
return vectorDefault;
|
||||
}
|
||||
|
||||
const JsonMap mapDefault = JsonMap();
|
||||
const JsonMap & JsonNode::Struct() const
|
||||
{
|
||||
assert(getType() == JsonType::DATA_NULL || getType() == JsonType::DATA_STRUCT);
|
||||
|
||||
if (getType() == JsonType::DATA_STRUCT)
|
||||
return std::get<JsonMap>(data);
|
||||
|
||||
return mapDefault;
|
||||
}
|
||||
|
||||
JsonNode & JsonNode::operator[](const std::string & child)
|
||||
{
|
||||
return Struct()[child];
|
||||
}
|
||||
|
||||
const JsonNode & JsonNode::operator[](const std::string & child) const
|
||||
{
|
||||
auto it = Struct().find(child);
|
||||
if (it != Struct().end())
|
||||
return it->second;
|
||||
return nullNode;
|
||||
}
|
||||
|
||||
JsonNode & JsonNode::operator[](size_t child)
|
||||
{
|
||||
if (child >= Vector().size() )
|
||||
Vector().resize(child + 1);
|
||||
return Vector()[child];
|
||||
}
|
||||
|
||||
const JsonNode & JsonNode::operator[](size_t child) const
|
||||
{
|
||||
if (child < Vector().size() )
|
||||
return Vector()[child];
|
||||
|
||||
return nullNode;
|
||||
}
|
||||
|
||||
const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const
|
||||
{
|
||||
return ::resolvePointer(*this, jsonPointer);
|
||||
}
|
||||
|
||||
JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer)
|
||||
{
|
||||
return ::resolvePointer(*this, jsonPointer);
|
||||
}
|
||||
|
||||
std::vector<std::byte> JsonNode::toBytes(bool compact) const
|
||||
{
|
||||
std::string jsonString = toJson(compact);
|
||||
auto dataBegin = reinterpret_cast<const std::byte*>(jsonString.data());
|
||||
auto dataEnd = dataBegin + jsonString.size();
|
||||
std::vector<std::byte> result(dataBegin, dataEnd);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string JsonNode::toJson(bool compact) const
|
||||
{
|
||||
std::ostringstream out;
|
||||
JsonWriter writer(out, compact);
|
||||
writer.writeNode(*this);
|
||||
return out.str();
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
@ -8,8 +8,8 @@
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
#include "GameConstants.h"
|
||||
#include "filesystem/ResourcePath.h"
|
||||
|
||||
#include "../filesystem/ResourcePath.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
@ -127,97 +127,6 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
namespace JsonUtils
|
||||
{
|
||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
|
||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
|
||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
|
||||
DLL_LINKAGE bool parseBonus(const JsonNode & ability, Bonus * placement);
|
||||
DLL_LINKAGE std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
|
||||
DLL_LINKAGE CSelector parseSelector(const JsonNode &ability);
|
||||
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
|
||||
|
||||
/**
|
||||
* @brief recursively merges source into dest, replacing identical fields
|
||||
* struct : recursively calls this function
|
||||
* arrays : each entry will be merged recursively
|
||||
* values : value in source will replace value in dest
|
||||
* null : if value in source is present but set to null it will delete entry in dest
|
||||
* @note this function will destroy data in source
|
||||
*/
|
||||
DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source, bool ignoreOverride = false, bool copyMeta = false);
|
||||
|
||||
/**
|
||||
* @brief recursively merges source into dest, replacing identical fields
|
||||
* struct : recursively calls this function
|
||||
* arrays : each entry will be merged recursively
|
||||
* values : value in source will replace value in dest
|
||||
* null : if value in source is present but set to null it will delete entry in dest
|
||||
* @note this function will preserve data stored in source by creating copy
|
||||
*/
|
||||
DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride = false, bool copyMeta = false);
|
||||
|
||||
/** @brief recursively merges descendant into copy of base node
|
||||
* Result emulates inheritance semantic
|
||||
*/
|
||||
DLL_LINKAGE void inherit(JsonNode & descendant, const JsonNode & base);
|
||||
|
||||
/**
|
||||
* @brief construct node representing the common structure of input nodes
|
||||
* @param pruneEmpty - omit common properties whose intersection is empty
|
||||
* different types: null
|
||||
* struct: recursive intersect on common properties
|
||||
* other: input if equal, null otherwise
|
||||
*/
|
||||
DLL_LINKAGE JsonNode intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty = true);
|
||||
DLL_LINKAGE JsonNode intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty = true);
|
||||
|
||||
/**
|
||||
* @brief construct node representing the difference "node - base"
|
||||
* merging difference with base gives node
|
||||
*/
|
||||
DLL_LINKAGE JsonNode difference(const JsonNode & node, const JsonNode & base);
|
||||
|
||||
/**
|
||||
* @brief generate one Json structure from multiple files
|
||||
* @param files - list of filenames with parts of json structure
|
||||
*/
|
||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files);
|
||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files, bool & isValid);
|
||||
|
||||
/// This version loads all files with same name (overridden by mods)
|
||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::string & filename);
|
||||
|
||||
/**
|
||||
* @brief removes all nodes that are identical to default entry in schema
|
||||
* @param node - JsonNode to minimize
|
||||
* @param schemaName - name of schema to use
|
||||
* @note for minimizing data must be valid against given schema
|
||||
*/
|
||||
DLL_LINKAGE void minimize(JsonNode & node, const std::string & schemaName);
|
||||
/// opposed to minimize, adds all missing, required entries that have default value
|
||||
DLL_LINKAGE void maximize(JsonNode & node, const std::string & schemaName);
|
||||
|
||||
/**
|
||||
* @brief validate node against specified schema
|
||||
* @param node - JsonNode to check
|
||||
* @param schemaName - name of schema to use
|
||||
* @param dataName - some way to identify data (printed in console in case of errors)
|
||||
* @returns true if data in node fully compilant with schema
|
||||
*/
|
||||
DLL_LINKAGE bool validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName);
|
||||
|
||||
/// get schema by json URI: vcmi:<name of file in schemas directory>#<entry in file, optional>
|
||||
/// example: schema "vcmi:settings" is used to check user settings
|
||||
DLL_LINKAGE const JsonNode & getSchema(const std::string & URI);
|
||||
|
||||
/// for easy construction of JsonNodes; helps with inserting primitives into vector node
|
||||
DLL_LINKAGE JsonNode boolNode(bool value);
|
||||
DLL_LINKAGE JsonNode floatNode(double value);
|
||||
DLL_LINKAGE JsonNode stringNode(const std::string & value);
|
||||
DLL_LINKAGE JsonNode intNode(si64 value);
|
||||
}
|
||||
|
||||
namespace JsonDetail
|
||||
{
|
||||
// conversion helpers for JsonNode::convertTo (partial template function instantiation is illegal in c++)
|
465
lib/json/JsonParser.cpp
Normal file
465
lib/json/JsonParser.cpp
Normal file
@ -0,0 +1,465 @@
|
||||
/*
|
||||
* JsonParser.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "JsonParser.h"
|
||||
|
||||
#include "../TextOperations.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
JsonParser::JsonParser(const char * inputString, size_t stringSize):
|
||||
input(inputString, stringSize),
|
||||
lineCount(1),
|
||||
lineStart(0),
|
||||
pos(0)
|
||||
{
|
||||
}
|
||||
|
||||
JsonNode JsonParser::parse(const std::string & fileName)
|
||||
{
|
||||
JsonNode root;
|
||||
|
||||
if (input.size() == 0)
|
||||
{
|
||||
error("File is empty", false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!TextOperations::isValidUnicodeString(&input[0], input.size()))
|
||||
error("Not a valid UTF-8 file", false);
|
||||
|
||||
extractValue(root);
|
||||
extractWhitespace(false);
|
||||
|
||||
//Warn if there are any non-whitespace symbols left
|
||||
if (pos < input.size())
|
||||
error("Not all file was parsed!", true);
|
||||
}
|
||||
|
||||
if (!errors.empty())
|
||||
{
|
||||
logMod->warn("File %s is not a valid JSON file!", fileName);
|
||||
logMod->warn(errors);
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
bool JsonParser::isValid()
|
||||
{
|
||||
return errors.empty();
|
||||
}
|
||||
|
||||
bool JsonParser::extractSeparator()
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
if ( input[pos] !=':')
|
||||
return error("Separator expected");
|
||||
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractValue(JsonNode &node)
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
switch (input[pos])
|
||||
{
|
||||
case '\"': return extractString(node);
|
||||
case 'n' : return extractNull(node);
|
||||
case 't' : return extractTrue(node);
|
||||
case 'f' : return extractFalse(node);
|
||||
case '{' : return extractStruct(node);
|
||||
case '[' : return extractArray(node);
|
||||
case '-' : return extractFloat(node);
|
||||
default:
|
||||
{
|
||||
if (input[pos] >= '0' && input[pos] <= '9')
|
||||
return extractFloat(node);
|
||||
return error("Value expected!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractWhitespace(bool verbose)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
while(pos < input.size() && static_cast<ui8>(input[pos]) <= ' ')
|
||||
{
|
||||
if (input[pos] == '\n')
|
||||
{
|
||||
lineCount++;
|
||||
lineStart = pos+1;
|
||||
}
|
||||
pos++;
|
||||
}
|
||||
if (pos >= input.size() || input[pos] != '/')
|
||||
break;
|
||||
|
||||
pos++;
|
||||
if (pos == input.size())
|
||||
break;
|
||||
if (input[pos] == '/')
|
||||
pos++;
|
||||
else
|
||||
error("Comments must consist of two slashes!", true);
|
||||
|
||||
while (pos < input.size() && input[pos] != '\n')
|
||||
pos++;
|
||||
}
|
||||
|
||||
if (pos >= input.size() && verbose)
|
||||
return error("Unexpected end of file!");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractEscaping(std::string &str)
|
||||
{
|
||||
switch(input[pos])
|
||||
{
|
||||
break; case '\"': str += '\"';
|
||||
break; case '\\': str += '\\';
|
||||
break; case 'b': str += '\b';
|
||||
break; case 'f': str += '\f';
|
||||
break; case 'n': str += '\n';
|
||||
break; case 'r': str += '\r';
|
||||
break; case 't': str += '\t';
|
||||
break; case '/': str += '/';
|
||||
break; default: return error("Unknown escape sequence!", true);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractString(std::string &str)
|
||||
{
|
||||
if (input[pos] != '\"')
|
||||
return error("String expected!");
|
||||
pos++;
|
||||
|
||||
size_t first = pos;
|
||||
|
||||
while (pos != input.size())
|
||||
{
|
||||
if (input[pos] == '\"') // Correct end of string
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
if (input[pos] == '\\') // Escaping
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
pos++;
|
||||
if (pos == input.size())
|
||||
break;
|
||||
extractEscaping(str);
|
||||
first = pos + 1;
|
||||
}
|
||||
if (input[pos] == '\n') // end-of-line
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
return error("Closing quote not found!", true);
|
||||
}
|
||||
if(static_cast<unsigned char>(input[pos]) < ' ') // control character
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
first = pos+1;
|
||||
error("Illegal character in the string!", true);
|
||||
}
|
||||
pos++;
|
||||
}
|
||||
return error("Unterminated string!");
|
||||
}
|
||||
|
||||
bool JsonParser::extractString(JsonNode &node)
|
||||
{
|
||||
std::string str;
|
||||
if (!extractString(str))
|
||||
return false;
|
||||
|
||||
node.setType(JsonNode::JsonType::DATA_STRING);
|
||||
node.String() = str;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractLiteral(const std::string &literal)
|
||||
{
|
||||
if (literal.compare(0, literal.size(), &input[pos], literal.size()) != 0)
|
||||
{
|
||||
while (pos < input.size() && ((input[pos]>'a' && input[pos]<'z')
|
||||
|| (input[pos]>'A' && input[pos]<'Z')))
|
||||
pos++;
|
||||
return error("Unknown literal found", true);
|
||||
}
|
||||
|
||||
pos += literal.size();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractNull(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("null"))
|
||||
return false;
|
||||
|
||||
node.clear();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractTrue(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("true"))
|
||||
return false;
|
||||
|
||||
node.Bool() = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractFalse(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("false"))
|
||||
return false;
|
||||
|
||||
node.Bool() = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractStruct(JsonNode &node)
|
||||
{
|
||||
node.setType(JsonNode::JsonType::DATA_STRUCT);
|
||||
pos++;
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
//Empty struct found
|
||||
if (input[pos] == '}')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
std::string key;
|
||||
if (!extractString(key))
|
||||
return false;
|
||||
|
||||
// split key string into actual key and meta-flags
|
||||
std::vector<std::string> keyAndFlags;
|
||||
boost::split(keyAndFlags, key, boost::is_any_of("#"));
|
||||
key = keyAndFlags[0];
|
||||
// check for unknown flags - helps with debugging
|
||||
std::vector<std::string> knownFlags = { "override" };
|
||||
for(int i = 1; i < keyAndFlags.size(); i++)
|
||||
{
|
||||
if(!vstd::contains(knownFlags, keyAndFlags[i]))
|
||||
error("Encountered unknown flag #" + keyAndFlags[i], true);
|
||||
}
|
||||
|
||||
if (node.Struct().find(key) != node.Struct().end())
|
||||
error("Duplicate element encountered!", true);
|
||||
|
||||
if (!extractSeparator())
|
||||
return false;
|
||||
|
||||
if (!extractElement(node.Struct()[key], '}'))
|
||||
return false;
|
||||
|
||||
// flags from key string belong to referenced element
|
||||
for(int i = 1; i < keyAndFlags.size(); i++)
|
||||
node.Struct()[key].flags.push_back(keyAndFlags[i]);
|
||||
|
||||
if (input[pos] == '}')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractArray(JsonNode &node)
|
||||
{
|
||||
pos++;
|
||||
node.setType(JsonNode::JsonType::DATA_VECTOR);
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
//Empty array found
|
||||
if (input[pos] == ']')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
//NOTE: currently 50% of time is this vector resizing.
|
||||
//May be useful to use list during parsing and then swap() all items to vector
|
||||
node.Vector().resize(node.Vector().size()+1);
|
||||
|
||||
if (!extractElement(node.Vector().back(), ']'))
|
||||
return false;
|
||||
|
||||
if (input[pos] == ']')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractElement(JsonNode &node, char terminator)
|
||||
{
|
||||
if (!extractValue(node))
|
||||
return false;
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
bool comma = (input[pos] == ',');
|
||||
if (comma )
|
||||
{
|
||||
pos++;
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
}
|
||||
|
||||
if (input[pos] == terminator)
|
||||
{
|
||||
//FIXME: MOD COMPATIBILITY: Too many of these right now, re-enable later
|
||||
//if (comma)
|
||||
//error("Extra comma found!", true);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!comma)
|
||||
error("Comma expected!", true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractFloat(JsonNode &node)
|
||||
{
|
||||
assert(input[pos] == '-' || (input[pos] >= '0' && input[pos] <= '9'));
|
||||
bool negative=false;
|
||||
double result=0;
|
||||
si64 integerPart = 0;
|
||||
bool isFloat = false;
|
||||
|
||||
if (input[pos] == '-')
|
||||
{
|
||||
pos++;
|
||||
negative = true;
|
||||
}
|
||||
|
||||
if (input[pos] < '0' || input[pos] > '9')
|
||||
return error("Number expected!");
|
||||
|
||||
//Extract integer part
|
||||
while (input[pos] >= '0' && input[pos] <= '9')
|
||||
{
|
||||
integerPart = integerPart*10+(input[pos]-'0');
|
||||
pos++;
|
||||
}
|
||||
|
||||
result = static_cast<double>(integerPart);
|
||||
|
||||
if (input[pos] == '.')
|
||||
{
|
||||
//extract fractional part
|
||||
isFloat = true;
|
||||
pos++;
|
||||
double fractMult = 0.1;
|
||||
if (input[pos] < '0' || input[pos] > '9')
|
||||
return error("Decimal part expected!");
|
||||
|
||||
while (input[pos] >= '0' && input[pos] <= '9')
|
||||
{
|
||||
result = result + fractMult*(input[pos]-'0');
|
||||
fractMult /= 10;
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
|
||||
if(input[pos] == 'e')
|
||||
{
|
||||
//extract exponential part
|
||||
pos++;
|
||||
isFloat = true;
|
||||
bool powerNegative = false;
|
||||
double power = 0;
|
||||
|
||||
if(input[pos] == '-')
|
||||
{
|
||||
pos++;
|
||||
powerNegative = true;
|
||||
}
|
||||
else if(input[pos] == '+')
|
||||
{
|
||||
pos++;
|
||||
}
|
||||
|
||||
if (input[pos] < '0' || input[pos] > '9')
|
||||
return error("Exponential part expected!");
|
||||
|
||||
while (input[pos] >= '0' && input[pos] <= '9')
|
||||
{
|
||||
power = power*10 + (input[pos]-'0');
|
||||
pos++;
|
||||
}
|
||||
|
||||
if(powerNegative)
|
||||
power = -power;
|
||||
|
||||
result *= std::pow(10, power);
|
||||
}
|
||||
|
||||
if(isFloat)
|
||||
{
|
||||
if(negative)
|
||||
result = -result;
|
||||
|
||||
node.setType(JsonNode::JsonType::DATA_FLOAT);
|
||||
node.Float() = result;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(negative)
|
||||
integerPart = -integerPart;
|
||||
|
||||
node.setType(JsonNode::JsonType::DATA_INTEGER);
|
||||
node.Integer() = integerPart;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::error(const std::string &message, bool warning)
|
||||
{
|
||||
std::ostringstream stream;
|
||||
std::string type(warning?" warning: ":" error: ");
|
||||
|
||||
stream << "At line " << lineCount << ", position "<<pos-lineStart
|
||||
<< type << message <<"\n";
|
||||
errors += stream.str();
|
||||
|
||||
return warning;
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* JsonDetail.h, part of VCMI engine
|
||||
* JsonParser.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
@ -13,25 +13,6 @@
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
class JsonWriter
|
||||
{
|
||||
//prefix for each line (tabulation)
|
||||
std::string prefix;
|
||||
std::ostream & out;
|
||||
//sets whether compact nodes are written in single-line format
|
||||
bool compact;
|
||||
//tracks whether we are currently using single-line format
|
||||
bool compactMode = false;
|
||||
public:
|
||||
template<typename Iterator>
|
||||
void writeContainer(Iterator begin, Iterator end);
|
||||
void writeEntry(JsonMap::const_iterator entry);
|
||||
void writeEntry(JsonVector::const_iterator entry);
|
||||
void writeString(const std::string & string);
|
||||
void writeNode(const JsonNode & node);
|
||||
JsonWriter(std::ostream & output, bool compact = false);
|
||||
};
|
||||
|
||||
//Tiny string class that uses const char* as data for speed, members are private
|
||||
//for ease of debugging and some compatibility with std::string
|
||||
class constString
|
||||
@ -59,7 +40,7 @@ public:
|
||||
};
|
||||
|
||||
//Internal class for string -> JsonNode conversion
|
||||
class DLL_LINKAGE JsonParser
|
||||
class JsonParser
|
||||
{
|
||||
std::string errors; // Contains description of all encountered errors
|
||||
constString input; // Input data
|
||||
@ -98,36 +79,4 @@ public:
|
||||
bool isValid();
|
||||
};
|
||||
|
||||
//Internal class for Json validation. Mostly compilant with json-schema v4 draft
|
||||
namespace Validation
|
||||
{
|
||||
/// struct used to pass data around during validation
|
||||
struct ValidationData
|
||||
{
|
||||
/// path from root node to current one.
|
||||
/// JsonNode is used as variant - either string (name of node) or as float (index in list)
|
||||
std::vector<JsonNode> currentPath;
|
||||
|
||||
/// Stack of used schemas. Last schema is the one used currently.
|
||||
/// May contain multiple items in case if remote references were found
|
||||
std::vector<std::string> usedSchemas;
|
||||
|
||||
/// generates error message
|
||||
std::string makeErrorMessage(const std::string &message);
|
||||
};
|
||||
|
||||
using TFormatValidator = std::function<std::string(const JsonNode &)>;
|
||||
using TFormatMap = std::unordered_map<std::string, TFormatValidator>;
|
||||
using TFieldValidator = std::function<std::string(ValidationData &, const JsonNode &, const JsonNode &, const JsonNode &)>;
|
||||
using TValidatorMap = std::unordered_map<std::string, TFieldValidator>;
|
||||
|
||||
/// map of known fields in schema
|
||||
const TValidatorMap & getKnownFieldsFor(JsonNode::JsonType type);
|
||||
const TFormatMap & getKnownFormats();
|
||||
|
||||
std::string check(const std::string & schemaName, const JsonNode & data);
|
||||
std::string check(const std::string & schemaName, const JsonNode & data, ValidationData & validator);
|
||||
std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator);
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
@ -13,21 +13,22 @@
|
||||
|
||||
#include <vstd/StringUtils.h>
|
||||
|
||||
#include "JsonNode.h"
|
||||
#include "CRandomGenerator.h"
|
||||
#include "constants/StringConstants.h"
|
||||
#include "VCMI_Lib.h"
|
||||
#include "CArtHandler.h"
|
||||
#include "CCreatureHandler.h"
|
||||
#include "CCreatureSet.h"
|
||||
#include "spells/CSpellHandler.h"
|
||||
#include "CSkillHandler.h"
|
||||
#include "CHeroHandler.h"
|
||||
#include "IGameCallback.h"
|
||||
#include "gameState/CGameState.h"
|
||||
#include "mapObjects/IObjectInterface.h"
|
||||
#include "modding/IdentifierStorage.h"
|
||||
#include "modding/ModScope.h"
|
||||
#include "JsonBonus.h"
|
||||
|
||||
#include "../CRandomGenerator.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
#include "../CArtHandler.h"
|
||||
#include "../CCreatureHandler.h"
|
||||
#include "../CCreatureSet.h"
|
||||
#include "../spells/CSpellHandler.h"
|
||||
#include "../CSkillHandler.h"
|
||||
#include "../CHeroHandler.h"
|
||||
#include "../IGameCallback.h"
|
||||
#include "../gameState/CGameState.h"
|
||||
#include "../mapObjects/IObjectInterface.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
#include "../modding/ModScope.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
407
lib/json/JsonUtils.cpp
Normal file
407
lib/json/JsonUtils.cpp
Normal file
@ -0,0 +1,407 @@
|
||||
/*
|
||||
* JsonUtils.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "JsonUtils.h"
|
||||
|
||||
#include "JsonValidator.h"
|
||||
|
||||
#include "../ScopeGuard.h"
|
||||
#include "../bonuses/BonusParams.h"
|
||||
#include "../bonuses/Bonus.h"
|
||||
#include "../bonuses/Limiters.h"
|
||||
#include "../bonuses/Propagators.h"
|
||||
#include "../bonuses/Updaters.h"
|
||||
#include "../filesystem/Filesystem.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
#include "../VCMI_Lib.h" //for identifier resolution
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../battle/BattleHex.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
static const JsonNode nullNode;
|
||||
|
||||
//returns first Key with value equal to given one
|
||||
template<class Key, class Val>
|
||||
Key reverseMapFirst(const Val & val, const std::map<Key, Val> & map)
|
||||
{
|
||||
for(auto it : map)
|
||||
{
|
||||
if(it.second == val)
|
||||
{
|
||||
return it.first;
|
||||
}
|
||||
}
|
||||
assert(0);
|
||||
return "";
|
||||
}
|
||||
|
||||
static JsonNode getDefaultValue(const JsonNode & schema, std::string fieldName)
|
||||
{
|
||||
const JsonNode & fieldProps = schema["properties"][fieldName];
|
||||
|
||||
#if defined(VCMI_IOS)
|
||||
if (!fieldProps["defaultIOS"].isNull())
|
||||
return fieldProps["defaultIOS"];
|
||||
#elif defined(VCMI_ANDROID)
|
||||
if (!fieldProps["defaultAndroid"].isNull())
|
||||
return fieldProps["defaultAndroid"];
|
||||
#elif defined(VCMI_WINDOWS)
|
||||
if (!fieldProps["defaultWindows"].isNull())
|
||||
return fieldProps["defaultWindows"];
|
||||
#endif
|
||||
|
||||
#if !defined(VCMI_MOBILE)
|
||||
if (!fieldProps["defaultDesktop"].isNull())
|
||||
return fieldProps["defaultDesktop"];
|
||||
#endif
|
||||
return fieldProps["default"];
|
||||
}
|
||||
|
||||
static void eraseOptionalNodes(JsonNode & node, const JsonNode & schema)
|
||||
{
|
||||
assert(schema["type"].String() == "object");
|
||||
|
||||
std::set<std::string> foundEntries;
|
||||
|
||||
for(const auto & entry : schema["required"].Vector())
|
||||
foundEntries.insert(entry.String());
|
||||
|
||||
vstd::erase_if(node.Struct(), [&](const auto & node){
|
||||
return !vstd::contains(foundEntries, node.first);
|
||||
});
|
||||
}
|
||||
|
||||
static void minimizeNode(JsonNode & node, const JsonNode & schema)
|
||||
{
|
||||
if (schema["type"].String() != "object")
|
||||
return;
|
||||
|
||||
for(const auto & entry : schema["required"].Vector())
|
||||
{
|
||||
const std::string & name = entry.String();
|
||||
minimizeNode(node[name], schema["properties"][name]);
|
||||
|
||||
if (vstd::contains(node.Struct(), name) && node[name] == getDefaultValue(schema, name))
|
||||
node.Struct().erase(name);
|
||||
}
|
||||
eraseOptionalNodes(node, schema);
|
||||
}
|
||||
|
||||
static void maximizeNode(JsonNode & node, const JsonNode & schema)
|
||||
{
|
||||
// "required" entry can only be found in object/struct
|
||||
if (schema["type"].String() != "object")
|
||||
return;
|
||||
|
||||
// check all required entries that have default version
|
||||
for(const auto & entry : schema["required"].Vector())
|
||||
{
|
||||
const std::string & name = entry.String();
|
||||
|
||||
if (node[name].isNull() && !getDefaultValue(schema, name).isNull())
|
||||
node[name] = getDefaultValue(schema, name);
|
||||
|
||||
maximizeNode(node[name], schema["properties"][name]);
|
||||
}
|
||||
|
||||
eraseOptionalNodes(node, schema);
|
||||
}
|
||||
|
||||
void JsonUtils::minimize(JsonNode & node, const std::string & schemaName)
|
||||
{
|
||||
minimizeNode(node, getSchema(schemaName));
|
||||
}
|
||||
|
||||
void JsonUtils::maximize(JsonNode & node, const std::string & schemaName)
|
||||
{
|
||||
maximizeNode(node, getSchema(schemaName));
|
||||
}
|
||||
|
||||
bool JsonUtils::validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName)
|
||||
{
|
||||
std::string log = Validation::check(schemaName, node);
|
||||
if (!log.empty())
|
||||
{
|
||||
logMod->warn("Data in %s is invalid!", dataName);
|
||||
logMod->warn(log);
|
||||
logMod->trace("%s json: %s", dataName, node.toJson(true));
|
||||
}
|
||||
return log.empty();
|
||||
}
|
||||
|
||||
const JsonNode & getSchemaByName(const std::string & name)
|
||||
{
|
||||
// cached schemas to avoid loading json data multiple times
|
||||
static std::map<std::string, JsonNode> loadedSchemas;
|
||||
|
||||
if (vstd::contains(loadedSchemas, name))
|
||||
return loadedSchemas[name];
|
||||
|
||||
auto filename = JsonPath::builtin("config/schemas/" + name);
|
||||
|
||||
if (CResourceHandler::get()->existsResource(filename))
|
||||
{
|
||||
loadedSchemas[name] = JsonNode(filename);
|
||||
return loadedSchemas[name];
|
||||
}
|
||||
|
||||
logMod->error("Error: missing schema with name %s!", name);
|
||||
assert(0);
|
||||
return nullNode;
|
||||
}
|
||||
|
||||
const JsonNode & JsonUtils::getSchema(const std::string & URI)
|
||||
{
|
||||
size_t posColon = URI.find(':');
|
||||
size_t posHash = URI.find('#');
|
||||
std::string filename;
|
||||
if(posColon == std::string::npos)
|
||||
{
|
||||
filename = URI.substr(0, posHash);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string protocolName = URI.substr(0, posColon);
|
||||
filename = URI.substr(posColon + 1, posHash - posColon - 1) + ".json";
|
||||
if(protocolName != "vcmi")
|
||||
{
|
||||
logMod->error("Error: unsupported URI protocol for schema: %s", URI);
|
||||
return nullNode;
|
||||
}
|
||||
}
|
||||
|
||||
// check if json pointer if present (section after hash in string)
|
||||
if(posHash == std::string::npos || posHash == URI.size() - 1)
|
||||
{
|
||||
auto const & result = getSchemaByName(filename);
|
||||
if (result.isNull())
|
||||
logMod->error("Error: missing schema %s", URI);
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto const & result = getSchemaByName(filename).resolvePointer(URI.substr(posHash + 1));
|
||||
if (result.isNull())
|
||||
logMod->error("Error: missing schema %s", URI);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
void JsonUtils::merge(JsonNode & dest, JsonNode & source, bool ignoreOverride, bool copyMeta)
|
||||
{
|
||||
if (dest.getType() == JsonNode::JsonType::DATA_NULL)
|
||||
{
|
||||
std::swap(dest, source);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (source.getType())
|
||||
{
|
||||
case JsonNode::JsonType::DATA_NULL:
|
||||
{
|
||||
dest.clear();
|
||||
break;
|
||||
}
|
||||
case JsonNode::JsonType::DATA_BOOL:
|
||||
case JsonNode::JsonType::DATA_FLOAT:
|
||||
case JsonNode::JsonType::DATA_INTEGER:
|
||||
case JsonNode::JsonType::DATA_STRING:
|
||||
case JsonNode::JsonType::DATA_VECTOR:
|
||||
{
|
||||
std::swap(dest, source);
|
||||
break;
|
||||
}
|
||||
case JsonNode::JsonType::DATA_STRUCT:
|
||||
{
|
||||
if(!ignoreOverride && vstd::contains(source.flags, "override"))
|
||||
{
|
||||
std::swap(dest, source);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (copyMeta)
|
||||
dest.meta = source.meta;
|
||||
|
||||
//recursively merge all entries from struct
|
||||
for(auto & node : source.Struct())
|
||||
merge(dest[node.first], node.second, ignoreOverride);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JsonUtils::mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride, bool copyMeta)
|
||||
{
|
||||
// uses copy created in stack to safely merge two nodes
|
||||
merge(dest, source, ignoreOverride, copyMeta);
|
||||
}
|
||||
|
||||
void JsonUtils::inherit(JsonNode & descendant, const JsonNode & base)
|
||||
{
|
||||
JsonNode inheritedNode(base);
|
||||
merge(inheritedNode, descendant, true, true);
|
||||
std::swap(descendant, inheritedNode);
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty)
|
||||
{
|
||||
if(nodes.empty())
|
||||
return nullNode;
|
||||
|
||||
JsonNode result = nodes[0];
|
||||
for(int i = 1; i < nodes.size(); i++)
|
||||
{
|
||||
if(result.isNull())
|
||||
break;
|
||||
result = JsonUtils::intersect(result, nodes[i], pruneEmpty);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty)
|
||||
{
|
||||
if(a.getType() == JsonNode::JsonType::DATA_STRUCT && b.getType() == JsonNode::JsonType::DATA_STRUCT)
|
||||
{
|
||||
// intersect individual properties
|
||||
JsonNode result(JsonNode::JsonType::DATA_STRUCT);
|
||||
for(const auto & property : a.Struct())
|
||||
{
|
||||
if(vstd::contains(b.Struct(), property.first))
|
||||
{
|
||||
JsonNode propertyIntersect = JsonUtils::intersect(property.second, b.Struct().find(property.first)->second);
|
||||
if(pruneEmpty && !propertyIntersect.containsBaseData())
|
||||
continue;
|
||||
result[property.first] = propertyIntersect;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
// not a struct - same or different, no middle ground
|
||||
if(a == b)
|
||||
return a;
|
||||
}
|
||||
return nullNode;
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::difference(const JsonNode & node, const JsonNode & base)
|
||||
{
|
||||
auto addsInfo = [](JsonNode diff) -> bool
|
||||
{
|
||||
switch(diff.getType())
|
||||
{
|
||||
case JsonNode::JsonType::DATA_NULL:
|
||||
return false;
|
||||
case JsonNode::JsonType::DATA_STRUCT:
|
||||
return !diff.Struct().empty();
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
if(node.getType() == JsonNode::JsonType::DATA_STRUCT && base.getType() == JsonNode::JsonType::DATA_STRUCT)
|
||||
{
|
||||
// subtract individual properties
|
||||
JsonNode result(JsonNode::JsonType::DATA_STRUCT);
|
||||
for(const auto & property : node.Struct())
|
||||
{
|
||||
if(vstd::contains(base.Struct(), property.first))
|
||||
{
|
||||
const JsonNode propertyDifference = JsonUtils::difference(property.second, base.Struct().find(property.first)->second);
|
||||
if(addsInfo(propertyDifference))
|
||||
result[property.first] = propertyDifference;
|
||||
}
|
||||
else
|
||||
{
|
||||
result[property.first] = property.second;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(node == base)
|
||||
return nullNode;
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::assembleFromFiles(const std::vector<std::string> & files)
|
||||
{
|
||||
bool isValid = false;
|
||||
return assembleFromFiles(files, isValid);
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::assembleFromFiles(const std::vector<std::string> & files, bool & isValid)
|
||||
{
|
||||
isValid = true;
|
||||
JsonNode result;
|
||||
|
||||
for(const auto & file : files)
|
||||
{
|
||||
bool isValidFile = false;
|
||||
JsonNode section(JsonPath::builtinTODO(file), isValidFile);
|
||||
merge(result, section);
|
||||
isValid |= isValidFile;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
JsonNode JsonUtils::assembleFromFiles(const std::string & filename)
|
||||
{
|
||||
JsonNode result;
|
||||
JsonPath resID = JsonPath::builtinTODO(filename);
|
||||
|
||||
for(auto & loader : CResourceHandler::get()->getResourcesWithName(resID))
|
||||
{
|
||||
// FIXME: some way to make this code more readable
|
||||
auto stream = loader->load(resID);
|
||||
std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
|
||||
stream->read(textData.get(), stream->getSize());
|
||||
|
||||
JsonNode section(reinterpret_cast<char *>(textData.get()), stream->getSize());
|
||||
merge(result, section);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
DLL_LINKAGE JsonNode JsonUtils::boolNode(bool value)
|
||||
{
|
||||
JsonNode node;
|
||||
node.Bool() = value;
|
||||
return node;
|
||||
}
|
||||
|
||||
DLL_LINKAGE JsonNode JsonUtils::floatNode(double value)
|
||||
{
|
||||
JsonNode node;
|
||||
node.Float() = value;
|
||||
return node;
|
||||
}
|
||||
|
||||
DLL_LINKAGE JsonNode JsonUtils::stringNode(const std::string & value)
|
||||
{
|
||||
JsonNode node;
|
||||
node.String() = value;
|
||||
return node;
|
||||
}
|
||||
|
||||
DLL_LINKAGE JsonNode JsonUtils::intNode(si64 value)
|
||||
{
|
||||
JsonNode node;
|
||||
node.Integer() = value;
|
||||
return node;
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
99
lib/json/JsonUtils.h
Normal file
99
lib/json/JsonUtils.h
Normal file
@ -0,0 +1,99 @@
|
||||
/*
|
||||
* JsonUtils.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
namespace JsonUtils
|
||||
{
|
||||
/**
|
||||
* @brief recursively merges source into dest, replacing identical fields
|
||||
* struct : recursively calls this function
|
||||
* arrays : each entry will be merged recursively
|
||||
* values : value in source will replace value in dest
|
||||
* null : if value in source is present but set to null it will delete entry in dest
|
||||
* @note this function will destroy data in source
|
||||
*/
|
||||
DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source, bool ignoreOverride = false, bool copyMeta = false);
|
||||
|
||||
/**
|
||||
* @brief recursively merges source into dest, replacing identical fields
|
||||
* struct : recursively calls this function
|
||||
* arrays : each entry will be merged recursively
|
||||
* values : value in source will replace value in dest
|
||||
* null : if value in source is present but set to null it will delete entry in dest
|
||||
* @note this function will preserve data stored in source by creating copy
|
||||
*/
|
||||
DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride = false, bool copyMeta = false);
|
||||
|
||||
/** @brief recursively merges descendant into copy of base node
|
||||
* Result emulates inheritance semantic
|
||||
*/
|
||||
DLL_LINKAGE void inherit(JsonNode & descendant, const JsonNode & base);
|
||||
|
||||
/**
|
||||
* @brief construct node representing the common structure of input nodes
|
||||
* @param pruneEmpty - omit common properties whose intersection is empty
|
||||
* different types: null
|
||||
* struct: recursive intersect on common properties
|
||||
* other: input if equal, null otherwise
|
||||
*/
|
||||
DLL_LINKAGE JsonNode intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty = true);
|
||||
DLL_LINKAGE JsonNode intersect(const std::vector<JsonNode> & nodes, bool pruneEmpty = true);
|
||||
|
||||
/**
|
||||
* @brief construct node representing the difference "node - base"
|
||||
* merging difference with base gives node
|
||||
*/
|
||||
DLL_LINKAGE JsonNode difference(const JsonNode & node, const JsonNode & base);
|
||||
|
||||
/**
|
||||
* @brief generate one Json structure from multiple files
|
||||
* @param files - list of filenames with parts of json structure
|
||||
*/
|
||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files);
|
||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files, bool & isValid);
|
||||
|
||||
/// This version loads all files with same name (overridden by mods)
|
||||
DLL_LINKAGE JsonNode assembleFromFiles(const std::string & filename);
|
||||
|
||||
/**
|
||||
* @brief removes all nodes that are identical to default entry in schema
|
||||
* @param node - JsonNode to minimize
|
||||
* @param schemaName - name of schema to use
|
||||
* @note for minimizing data must be valid against given schema
|
||||
*/
|
||||
DLL_LINKAGE void minimize(JsonNode & node, const std::string & schemaName);
|
||||
/// opposed to minimize, adds all missing, required entries that have default value
|
||||
DLL_LINKAGE void maximize(JsonNode & node, const std::string & schemaName);
|
||||
|
||||
/**
|
||||
* @brief validate node against specified schema
|
||||
* @param node - JsonNode to check
|
||||
* @param schemaName - name of schema to use
|
||||
* @param dataName - some way to identify data (printed in console in case of errors)
|
||||
* @returns true if data in node fully compilant with schema
|
||||
*/
|
||||
DLL_LINKAGE bool validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName);
|
||||
|
||||
/// get schema by json URI: vcmi:<name of file in schemas directory>#<entry in file, optional>
|
||||
/// example: schema "vcmi:settings" is used to check user settings
|
||||
DLL_LINKAGE const JsonNode & getSchema(const std::string & URI);
|
||||
|
||||
/// for easy construction of JsonNodes; helps with inserting primitives into vector node
|
||||
DLL_LINKAGE JsonNode boolNode(bool value);
|
||||
DLL_LINKAGE JsonNode floatNode(double value);
|
||||
DLL_LINKAGE JsonNode stringNode(const std::string & value);
|
||||
DLL_LINKAGE JsonNode intNode(si64 value);
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* JsonDetail.cpp, part of VCMI engine
|
||||
* JsonValidator.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
@ -9,599 +9,18 @@
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "JsonDetail.h"
|
||||
#include "JsonValidator.h"
|
||||
|
||||
#include "VCMI_Lib.h"
|
||||
#include "TextOperations.h"
|
||||
#include "JsonUtils.h"
|
||||
|
||||
#include "filesystem/Filesystem.h"
|
||||
#include "modding/ModScope.h"
|
||||
#include "modding/CModHandler.h"
|
||||
#include "ScopeGuard.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
#include "../filesystem/Filesystem.h"
|
||||
#include "../modding/ModScope.h"
|
||||
#include "../modding/CModHandler.h"
|
||||
#include "../ScopeGuard.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
static const JsonNode nullNode;
|
||||
|
||||
template<typename Iterator>
|
||||
void JsonWriter::writeContainer(Iterator begin, Iterator end)
|
||||
{
|
||||
if (begin == end)
|
||||
return;
|
||||
|
||||
prefix += '\t';
|
||||
|
||||
writeEntry(begin++);
|
||||
|
||||
while (begin != end)
|
||||
{
|
||||
out << (compactMode ? ", " : ",\n");
|
||||
writeEntry(begin++);
|
||||
}
|
||||
|
||||
out << (compactMode ? "" : "\n");
|
||||
prefix.resize(prefix.size()-1);
|
||||
}
|
||||
|
||||
void JsonWriter::writeEntry(JsonMap::const_iterator entry)
|
||||
{
|
||||
if(!compactMode)
|
||||
{
|
||||
if (!entry->second.meta.empty())
|
||||
out << prefix << " // " << entry->second.meta << "\n";
|
||||
if(!entry->second.flags.empty())
|
||||
out << prefix << " // flags: " << boost::algorithm::join(entry->second.flags, ", ") << "\n";
|
||||
out << prefix;
|
||||
}
|
||||
writeString(entry->first);
|
||||
out << " : ";
|
||||
writeNode(entry->second);
|
||||
}
|
||||
|
||||
void JsonWriter::writeEntry(JsonVector::const_iterator entry)
|
||||
{
|
||||
if(!compactMode)
|
||||
{
|
||||
if (!entry->meta.empty())
|
||||
out << prefix << " // " << entry->meta << "\n";
|
||||
if(!entry->flags.empty())
|
||||
out << prefix << " // flags: " << boost::algorithm::join(entry->flags, ", ") << "\n";
|
||||
out << prefix;
|
||||
}
|
||||
writeNode(*entry);
|
||||
}
|
||||
|
||||
void JsonWriter::writeString(const std::string &string)
|
||||
{
|
||||
static const std::string escaped = "\"\\\b\f\n\r\t/";
|
||||
|
||||
static const std::array<char, 8> escaped_code = {'\"', '\\', 'b', 'f', 'n', 'r', 't', '/'};
|
||||
|
||||
out <<'\"';
|
||||
size_t pos = 0;
|
||||
size_t start = 0;
|
||||
for (; pos<string.size(); pos++)
|
||||
{
|
||||
//we need to check if special character was been already escaped
|
||||
if((string[pos] == '\\')
|
||||
&& (pos+1 < string.size())
|
||||
&& (std::find(escaped_code.begin(), escaped_code.end(), string[pos+1]) != escaped_code.end()) )
|
||||
{
|
||||
pos++; //write unchanged, next simbol also checked
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t escapedPos = escaped.find(string[pos]);
|
||||
|
||||
if (escapedPos != std::string::npos)
|
||||
{
|
||||
out.write(string.data()+start, pos - start);
|
||||
out << '\\' << escaped_code[escapedPos];
|
||||
start = pos+1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
out.write(string.data()+start, pos - start);
|
||||
out <<'\"';
|
||||
}
|
||||
|
||||
void JsonWriter::writeNode(const JsonNode &node)
|
||||
{
|
||||
bool originalMode = compactMode;
|
||||
if(compact && !compactMode && node.isCompact())
|
||||
compactMode = true;
|
||||
|
||||
switch(node.getType())
|
||||
{
|
||||
break; case JsonNode::JsonType::DATA_NULL:
|
||||
out << "null";
|
||||
|
||||
break; case JsonNode::JsonType::DATA_BOOL:
|
||||
if (node.Bool())
|
||||
out << "true";
|
||||
else
|
||||
out << "false";
|
||||
|
||||
break; case JsonNode::JsonType::DATA_FLOAT:
|
||||
out << node.Float();
|
||||
|
||||
break; case JsonNode::JsonType::DATA_STRING:
|
||||
writeString(node.String());
|
||||
|
||||
break; case JsonNode::JsonType::DATA_VECTOR:
|
||||
out << "[" << (compactMode ? " " : "\n");
|
||||
writeContainer(node.Vector().begin(), node.Vector().end());
|
||||
out << (compactMode ? " " : prefix) << "]";
|
||||
|
||||
break; case JsonNode::JsonType::DATA_STRUCT:
|
||||
out << "{" << (compactMode ? " " : "\n");
|
||||
writeContainer(node.Struct().begin(), node.Struct().end());
|
||||
out << (compactMode ? " " : prefix) << "}";
|
||||
|
||||
break; case JsonNode::JsonType::DATA_INTEGER:
|
||||
out << node.Integer();
|
||||
}
|
||||
|
||||
compactMode = originalMode;
|
||||
}
|
||||
|
||||
JsonWriter::JsonWriter(std::ostream & output, bool compact)
|
||||
: out(output), compact(compact)
|
||||
{
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
JsonParser::JsonParser(const char * inputString, size_t stringSize):
|
||||
input(inputString, stringSize),
|
||||
lineCount(1),
|
||||
lineStart(0),
|
||||
pos(0)
|
||||
{
|
||||
}
|
||||
|
||||
JsonNode JsonParser::parse(const std::string & fileName)
|
||||
{
|
||||
JsonNode root;
|
||||
|
||||
if (input.size() == 0)
|
||||
{
|
||||
error("File is empty", false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!TextOperations::isValidUnicodeString(&input[0], input.size()))
|
||||
error("Not a valid UTF-8 file", false);
|
||||
|
||||
extractValue(root);
|
||||
extractWhitespace(false);
|
||||
|
||||
//Warn if there are any non-whitespace symbols left
|
||||
if (pos < input.size())
|
||||
error("Not all file was parsed!", true);
|
||||
}
|
||||
|
||||
if (!errors.empty())
|
||||
{
|
||||
logMod->warn("File %s is not a valid JSON file!", fileName);
|
||||
logMod->warn(errors);
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
bool JsonParser::isValid()
|
||||
{
|
||||
return errors.empty();
|
||||
}
|
||||
|
||||
bool JsonParser::extractSeparator()
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
if ( input[pos] !=':')
|
||||
return error("Separator expected");
|
||||
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractValue(JsonNode &node)
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
switch (input[pos])
|
||||
{
|
||||
case '\"': return extractString(node);
|
||||
case 'n' : return extractNull(node);
|
||||
case 't' : return extractTrue(node);
|
||||
case 'f' : return extractFalse(node);
|
||||
case '{' : return extractStruct(node);
|
||||
case '[' : return extractArray(node);
|
||||
case '-' : return extractFloat(node);
|
||||
default:
|
||||
{
|
||||
if (input[pos] >= '0' && input[pos] <= '9')
|
||||
return extractFloat(node);
|
||||
return error("Value expected!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractWhitespace(bool verbose)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
while(pos < input.size() && static_cast<ui8>(input[pos]) <= ' ')
|
||||
{
|
||||
if (input[pos] == '\n')
|
||||
{
|
||||
lineCount++;
|
||||
lineStart = pos+1;
|
||||
}
|
||||
pos++;
|
||||
}
|
||||
if (pos >= input.size() || input[pos] != '/')
|
||||
break;
|
||||
|
||||
pos++;
|
||||
if (pos == input.size())
|
||||
break;
|
||||
if (input[pos] == '/')
|
||||
pos++;
|
||||
else
|
||||
error("Comments must consist of two slashes!", true);
|
||||
|
||||
while (pos < input.size() && input[pos] != '\n')
|
||||
pos++;
|
||||
}
|
||||
|
||||
if (pos >= input.size() && verbose)
|
||||
return error("Unexpected end of file!");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractEscaping(std::string &str)
|
||||
{
|
||||
switch(input[pos])
|
||||
{
|
||||
break; case '\"': str += '\"';
|
||||
break; case '\\': str += '\\';
|
||||
break; case 'b': str += '\b';
|
||||
break; case 'f': str += '\f';
|
||||
break; case 'n': str += '\n';
|
||||
break; case 'r': str += '\r';
|
||||
break; case 't': str += '\t';
|
||||
break; case '/': str += '/';
|
||||
break; default: return error("Unknown escape sequence!", true);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractString(std::string &str)
|
||||
{
|
||||
if (input[pos] != '\"')
|
||||
return error("String expected!");
|
||||
pos++;
|
||||
|
||||
size_t first = pos;
|
||||
|
||||
while (pos != input.size())
|
||||
{
|
||||
if (input[pos] == '\"') // Correct end of string
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
if (input[pos] == '\\') // Escaping
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
pos++;
|
||||
if (pos == input.size())
|
||||
break;
|
||||
extractEscaping(str);
|
||||
first = pos + 1;
|
||||
}
|
||||
if (input[pos] == '\n') // end-of-line
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
return error("Closing quote not found!", true);
|
||||
}
|
||||
if(static_cast<unsigned char>(input[pos]) < ' ') // control character
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
first = pos+1;
|
||||
error("Illegal character in the string!", true);
|
||||
}
|
||||
pos++;
|
||||
}
|
||||
return error("Unterminated string!");
|
||||
}
|
||||
|
||||
bool JsonParser::extractString(JsonNode &node)
|
||||
{
|
||||
std::string str;
|
||||
if (!extractString(str))
|
||||
return false;
|
||||
|
||||
node.setType(JsonNode::JsonType::DATA_STRING);
|
||||
node.String() = str;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractLiteral(const std::string &literal)
|
||||
{
|
||||
if (literal.compare(0, literal.size(), &input[pos], literal.size()) != 0)
|
||||
{
|
||||
while (pos < input.size() && ((input[pos]>'a' && input[pos]<'z')
|
||||
|| (input[pos]>'A' && input[pos]<'Z')))
|
||||
pos++;
|
||||
return error("Unknown literal found", true);
|
||||
}
|
||||
|
||||
pos += literal.size();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractNull(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("null"))
|
||||
return false;
|
||||
|
||||
node.clear();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractTrue(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("true"))
|
||||
return false;
|
||||
|
||||
node.Bool() = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractFalse(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("false"))
|
||||
return false;
|
||||
|
||||
node.Bool() = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractStruct(JsonNode &node)
|
||||
{
|
||||
node.setType(JsonNode::JsonType::DATA_STRUCT);
|
||||
pos++;
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
//Empty struct found
|
||||
if (input[pos] == '}')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
std::string key;
|
||||
if (!extractString(key))
|
||||
return false;
|
||||
|
||||
// split key string into actual key and meta-flags
|
||||
std::vector<std::string> keyAndFlags;
|
||||
boost::split(keyAndFlags, key, boost::is_any_of("#"));
|
||||
key = keyAndFlags[0];
|
||||
// check for unknown flags - helps with debugging
|
||||
std::vector<std::string> knownFlags = { "override" };
|
||||
for(int i = 1; i < keyAndFlags.size(); i++)
|
||||
{
|
||||
if(!vstd::contains(knownFlags, keyAndFlags[i]))
|
||||
error("Encountered unknown flag #" + keyAndFlags[i], true);
|
||||
}
|
||||
|
||||
if (node.Struct().find(key) != node.Struct().end())
|
||||
error("Duplicate element encountered!", true);
|
||||
|
||||
if (!extractSeparator())
|
||||
return false;
|
||||
|
||||
if (!extractElement(node.Struct()[key], '}'))
|
||||
return false;
|
||||
|
||||
// flags from key string belong to referenced element
|
||||
for(int i = 1; i < keyAndFlags.size(); i++)
|
||||
node.Struct()[key].flags.push_back(keyAndFlags[i]);
|
||||
|
||||
if (input[pos] == '}')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractArray(JsonNode &node)
|
||||
{
|
||||
pos++;
|
||||
node.setType(JsonNode::JsonType::DATA_VECTOR);
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
//Empty array found
|
||||
if (input[pos] == ']')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
//NOTE: currently 50% of time is this vector resizing.
|
||||
//May be useful to use list during parsing and then swap() all items to vector
|
||||
node.Vector().resize(node.Vector().size()+1);
|
||||
|
||||
if (!extractElement(node.Vector().back(), ']'))
|
||||
return false;
|
||||
|
||||
if (input[pos] == ']')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractElement(JsonNode &node, char terminator)
|
||||
{
|
||||
if (!extractValue(node))
|
||||
return false;
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
bool comma = (input[pos] == ',');
|
||||
if (comma )
|
||||
{
|
||||
pos++;
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
}
|
||||
|
||||
if (input[pos] == terminator)
|
||||
{
|
||||
//FIXME: MOD COMPATIBILITY: Too many of these right now, re-enable later
|
||||
//if (comma)
|
||||
//error("Extra comma found!", true);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!comma)
|
||||
error("Comma expected!", true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractFloat(JsonNode &node)
|
||||
{
|
||||
assert(input[pos] == '-' || (input[pos] >= '0' && input[pos] <= '9'));
|
||||
bool negative=false;
|
||||
double result=0;
|
||||
si64 integerPart = 0;
|
||||
bool isFloat = false;
|
||||
|
||||
if (input[pos] == '-')
|
||||
{
|
||||
pos++;
|
||||
negative = true;
|
||||
}
|
||||
|
||||
if (input[pos] < '0' || input[pos] > '9')
|
||||
return error("Number expected!");
|
||||
|
||||
//Extract integer part
|
||||
while (input[pos] >= '0' && input[pos] <= '9')
|
||||
{
|
||||
integerPart = integerPart*10+(input[pos]-'0');
|
||||
pos++;
|
||||
}
|
||||
|
||||
result = static_cast<double>(integerPart);
|
||||
|
||||
if (input[pos] == '.')
|
||||
{
|
||||
//extract fractional part
|
||||
isFloat = true;
|
||||
pos++;
|
||||
double fractMult = 0.1;
|
||||
if (input[pos] < '0' || input[pos] > '9')
|
||||
return error("Decimal part expected!");
|
||||
|
||||
while (input[pos] >= '0' && input[pos] <= '9')
|
||||
{
|
||||
result = result + fractMult*(input[pos]-'0');
|
||||
fractMult /= 10;
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
|
||||
if(input[pos] == 'e')
|
||||
{
|
||||
//extract exponential part
|
||||
pos++;
|
||||
isFloat = true;
|
||||
bool powerNegative = false;
|
||||
double power = 0;
|
||||
|
||||
if(input[pos] == '-')
|
||||
{
|
||||
pos++;
|
||||
powerNegative = true;
|
||||
}
|
||||
else if(input[pos] == '+')
|
||||
{
|
||||
pos++;
|
||||
}
|
||||
|
||||
if (input[pos] < '0' || input[pos] > '9')
|
||||
return error("Exponential part expected!");
|
||||
|
||||
while (input[pos] >= '0' && input[pos] <= '9')
|
||||
{
|
||||
power = power*10 + (input[pos]-'0');
|
||||
pos++;
|
||||
}
|
||||
|
||||
if(powerNegative)
|
||||
power = -power;
|
||||
|
||||
result *= std::pow(10, power);
|
||||
}
|
||||
|
||||
if(isFloat)
|
||||
{
|
||||
if(negative)
|
||||
result = -result;
|
||||
|
||||
node.setType(JsonNode::JsonType::DATA_FLOAT);
|
||||
node.Float() = result;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(negative)
|
||||
integerPart = -integerPart;
|
||||
|
||||
node.setType(JsonNode::JsonType::DATA_INTEGER);
|
||||
node.Integer() = integerPart;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::error(const std::string &message, bool warning)
|
||||
{
|
||||
std::ostringstream stream;
|
||||
std::string type(warning?" warning: ":" error: ");
|
||||
|
||||
stream << "At line " << lineCount << ", position "<<pos-lineStart
|
||||
<< type << message <<"\n";
|
||||
errors += stream.str();
|
||||
|
||||
return warning;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//TODO: integer support
|
||||
|
||||
static const std::unordered_map<std::string, JsonNode::JsonType> stringToType =
|
||||
@ -1259,7 +678,7 @@ namespace Validation
|
||||
|
||||
const TFormatMap & getKnownFormats()
|
||||
{
|
||||
static const TFormatMap knownFormats = createFormatMap();
|
||||
static TFormatMap knownFormats = createFormatMap();
|
||||
return knownFormats;
|
||||
}
|
||||
|
49
lib/json/JsonValidator.h
Normal file
49
lib/json/JsonValidator.h
Normal file
@ -0,0 +1,49 @@
|
||||
/*
|
||||
* JsonValidator.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
||||
//Internal class for Json validation. Mostly compilant with json-schema v4 draft
|
||||
namespace Validation
|
||||
{
|
||||
/// struct used to pass data around during validation
|
||||
struct ValidationData
|
||||
{
|
||||
/// path from root node to current one.
|
||||
/// JsonNode is used as variant - either string (name of node) or as float (index in list)
|
||||
std::vector<JsonNode> currentPath;
|
||||
|
||||
/// Stack of used schemas. Last schema is the one used currently.
|
||||
/// May contain multiple items in case if remote references were found
|
||||
std::vector<std::string> usedSchemas;
|
||||
|
||||
/// generates error message
|
||||
std::string makeErrorMessage(const std::string &message);
|
||||
};
|
||||
|
||||
using TFormatValidator = std::function<std::string(const JsonNode &)>;
|
||||
using TFormatMap = std::unordered_map<std::string, TFormatValidator>;
|
||||
using TFieldValidator = std::function<std::string(ValidationData &, const JsonNode &, const JsonNode &, const JsonNode &)>;
|
||||
using TValidatorMap = std::unordered_map<std::string, TFieldValidator>;
|
||||
|
||||
/// map of known fields in schema
|
||||
const TValidatorMap & getKnownFieldsFor(JsonNode::JsonType type);
|
||||
const TFormatMap & getKnownFormats();
|
||||
|
||||
std::string check(const std::string & schemaName, const JsonNode & data);
|
||||
std::string check(const std::string & schemaName, const JsonNode & data, ValidationData & validator);
|
||||
std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator);
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
144
lib/json/JsonWriter.cpp
Normal file
144
lib/json/JsonWriter.cpp
Normal file
@ -0,0 +1,144 @@
|
||||
/*
|
||||
* JsonWriter.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "JsonWriter.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
template<typename Iterator>
|
||||
void JsonWriter::writeContainer(Iterator begin, Iterator end)
|
||||
{
|
||||
if (begin == end)
|
||||
return;
|
||||
|
||||
prefix += '\t';
|
||||
|
||||
writeEntry(begin++);
|
||||
|
||||
while (begin != end)
|
||||
{
|
||||
out << (compactMode ? ", " : ",\n");
|
||||
writeEntry(begin++);
|
||||
}
|
||||
|
||||
out << (compactMode ? "" : "\n");
|
||||
prefix.resize(prefix.size()-1);
|
||||
}
|
||||
|
||||
void JsonWriter::writeEntry(JsonMap::const_iterator entry)
|
||||
{
|
||||
if(!compactMode)
|
||||
{
|
||||
if (!entry->second.meta.empty())
|
||||
out << prefix << " // " << entry->second.meta << "\n";
|
||||
if(!entry->second.flags.empty())
|
||||
out << prefix << " // flags: " << boost::algorithm::join(entry->second.flags, ", ") << "\n";
|
||||
out << prefix;
|
||||
}
|
||||
writeString(entry->first);
|
||||
out << " : ";
|
||||
writeNode(entry->second);
|
||||
}
|
||||
|
||||
void JsonWriter::writeEntry(JsonVector::const_iterator entry)
|
||||
{
|
||||
if(!compactMode)
|
||||
{
|
||||
if (!entry->meta.empty())
|
||||
out << prefix << " // " << entry->meta << "\n";
|
||||
if(!entry->flags.empty())
|
||||
out << prefix << " // flags: " << boost::algorithm::join(entry->flags, ", ") << "\n";
|
||||
out << prefix;
|
||||
}
|
||||
writeNode(*entry);
|
||||
}
|
||||
|
||||
void JsonWriter::writeString(const std::string &string)
|
||||
{
|
||||
static const std::string escaped = "\"\\\b\f\n\r\t/";
|
||||
|
||||
static const std::array<char, 8> escaped_code = {'\"', '\\', 'b', 'f', 'n', 'r', 't', '/'};
|
||||
|
||||
out <<'\"';
|
||||
size_t pos = 0;
|
||||
size_t start = 0;
|
||||
for (; pos<string.size(); pos++)
|
||||
{
|
||||
//we need to check if special character was been already escaped
|
||||
if((string[pos] == '\\')
|
||||
&& (pos+1 < string.size())
|
||||
&& (std::find(escaped_code.begin(), escaped_code.end(), string[pos+1]) != escaped_code.end()) )
|
||||
{
|
||||
pos++; //write unchanged, next simbol also checked
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t escapedPos = escaped.find(string[pos]);
|
||||
|
||||
if (escapedPos != std::string::npos)
|
||||
{
|
||||
out.write(string.data()+start, pos - start);
|
||||
out << '\\' << escaped_code[escapedPos];
|
||||
start = pos+1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
out.write(string.data()+start, pos - start);
|
||||
out <<'\"';
|
||||
}
|
||||
|
||||
void JsonWriter::writeNode(const JsonNode &node)
|
||||
{
|
||||
bool originalMode = compactMode;
|
||||
if(compact && !compactMode && node.isCompact())
|
||||
compactMode = true;
|
||||
|
||||
switch(node.getType())
|
||||
{
|
||||
break; case JsonNode::JsonType::DATA_NULL:
|
||||
out << "null";
|
||||
|
||||
break; case JsonNode::JsonType::DATA_BOOL:
|
||||
if (node.Bool())
|
||||
out << "true";
|
||||
else
|
||||
out << "false";
|
||||
|
||||
break; case JsonNode::JsonType::DATA_FLOAT:
|
||||
out << node.Float();
|
||||
|
||||
break; case JsonNode::JsonType::DATA_STRING:
|
||||
writeString(node.String());
|
||||
|
||||
break; case JsonNode::JsonType::DATA_VECTOR:
|
||||
out << "[" << (compactMode ? " " : "\n");
|
||||
writeContainer(node.Vector().begin(), node.Vector().end());
|
||||
out << (compactMode ? " " : prefix) << "]";
|
||||
|
||||
break; case JsonNode::JsonType::DATA_STRUCT:
|
||||
out << "{" << (compactMode ? " " : "\n");
|
||||
writeContainer(node.Struct().begin(), node.Struct().end());
|
||||
out << (compactMode ? " " : prefix) << "}";
|
||||
|
||||
break; case JsonNode::JsonType::DATA_INTEGER:
|
||||
out << node.Integer();
|
||||
}
|
||||
|
||||
compactMode = originalMode;
|
||||
}
|
||||
|
||||
JsonWriter::JsonWriter(std::ostream & output, bool compact)
|
||||
: out(output), compact(compact)
|
||||
{
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
35
lib/json/JsonWriter.h
Normal file
35
lib/json/JsonWriter.h
Normal file
@ -0,0 +1,35 @@
|
||||
/*
|
||||
* JsonWriter.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
class JsonWriter
|
||||
{
|
||||
//prefix for each line (tabulation)
|
||||
std::string prefix;
|
||||
std::ostream & out;
|
||||
//sets whether compact nodes are written in single-line format
|
||||
bool compact;
|
||||
//tracks whether we are currently using single-line format
|
||||
bool compactMode = false;
|
||||
public:
|
||||
template<typename Iterator>
|
||||
void writeContainer(Iterator begin, Iterator end);
|
||||
void writeEntry(JsonMap::const_iterator entry);
|
||||
void writeEntry(JsonVector::const_iterator entry);
|
||||
void writeString(const std::string & string);
|
||||
void writeNode(const JsonNode & node);
|
||||
JsonWriter(std::ostream & output, bool compact);
|
||||
};
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
@ -13,8 +13,9 @@
|
||||
|
||||
#include "IObjectInfo.h"
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
#include "../mapObjects/CGObjectInstance.h"
|
||||
#include "../mapObjects/ObjectTemplate.h"
|
||||
|
||||
|
@ -9,9 +9,9 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../constants/EntityIdentifiers.h"
|
||||
#include "RandomMapInfo.h"
|
||||
#include "SObjectSounds.h"
|
||||
#include "../JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -10,7 +10,7 @@
|
||||
#include "StdInc.h"
|
||||
#include "CBankInstanceConstructor.h"
|
||||
|
||||
#include "../JsonRandom.h"
|
||||
#include "../json/JsonRandom.h"
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../IGameCallback.h"
|
||||
#include "../CRandomGenerator.h"
|
||||
|
@ -14,6 +14,7 @@
|
||||
|
||||
#include "../CCreatureSet.h"
|
||||
#include "../ResourceSet.h"
|
||||
#include "../json/JsonNode.h"
|
||||
#include "../mapObjects/CBank.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -12,12 +12,12 @@
|
||||
|
||||
#include "../filesystem/Filesystem.h"
|
||||
#include "../filesystem/CBinaryReader.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
#include "../GameConstants.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../GameSettings.h"
|
||||
#include "../JsonNode.h"
|
||||
#include "../CSoundBase.h"
|
||||
|
||||
#include "../mapObjectConstructors/CBankInstanceConstructor.h"
|
||||
|
@ -9,8 +9,9 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../constants/EntityIdentifiers.h"
|
||||
#include "../IHandlerBase.h"
|
||||
#include "../JsonNode.h"
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -14,7 +14,7 @@
|
||||
#include "../CHeroHandler.h"
|
||||
#include "../CTownHandler.h"
|
||||
#include "../IGameCallback.h"
|
||||
#include "../JsonRandom.h"
|
||||
#include "../json/JsonRandom.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../TerrainHandler.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
|
@ -12,7 +12,7 @@
|
||||
|
||||
#include "../CCreatureHandler.h"
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../JsonRandom.h"
|
||||
#include "../json/JsonRandom.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
#include "../mapObjects/CGDwelling.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
|
@ -10,6 +10,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "CDefaultObjectTypeHandler.h"
|
||||
|
||||
#include "../json/JsonNode.h"
|
||||
#include "../mapObjects/CGDwelling.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -10,6 +10,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "CDefaultObjectTypeHandler.h"
|
||||
#include "../json/JsonNode.h"
|
||||
#include "../mapObjects/MiscObjects.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -10,6 +10,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "CDefaultObjectTypeHandler.h"
|
||||
#include "../json/JsonNode.h"
|
||||
#include "../mapObjects/MiscObjects.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -32,6 +32,7 @@
|
||||
#include "../StartInfo.h"
|
||||
#include "CGTownInstance.h"
|
||||
#include "../campaign/CampaignState.h"
|
||||
#include "../json/JsonBonus.h"
|
||||
#include "../pathfinder/TurnInfo.h"
|
||||
#include "../serializer/JsonSerializeFormat.h"
|
||||
#include "../mapObjectConstructors/AObjectTypeHandler.h"
|
||||
|
@ -13,7 +13,7 @@
|
||||
|
||||
#include "CGObjectInstance.h"
|
||||
#include "../filesystem/ResourcePath.h"
|
||||
#include "../JsonNode.h"
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -16,7 +16,6 @@
|
||||
#include "../GameConstants.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../JsonNode.h"
|
||||
#include "../TerrainHandler.h"
|
||||
|
||||
#include "../mapObjectConstructors/CRewardableConstructor.h"
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "../VCMI_Lib.h"
|
||||
#include "../CTownHandler.h"
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../modding/CModHandler.h"
|
||||
#include "../CHeroHandler.h"
|
||||
#include "../Languages.h"
|
||||
|
@ -10,6 +10,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../constants/EntityIdentifiers.h"
|
||||
#include "../constants/Enumerations.h"
|
||||
#include "../constants/VariantIdentifier.h"
|
||||
#include "../modding/CModInfo.h"
|
||||
#include "../LogicalExpression.h"
|
||||
|
@ -10,6 +10,7 @@
|
||||
#include "StdInc.h"
|
||||
#include "CMapService.h"
|
||||
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../filesystem/Filesystem.h"
|
||||
#include "../filesystem/CBinaryReader.h"
|
||||
#include "../filesystem/CCompressedStream.h"
|
||||
|
@ -12,7 +12,6 @@
|
||||
#include "MapEditUtils.h"
|
||||
|
||||
#include "../filesystem/Filesystem.h"
|
||||
#include "../JsonNode.h"
|
||||
#include "../TerrainHandler.h"
|
||||
#include "CMap.h"
|
||||
#include "CMapOperation.h"
|
||||
|
@ -13,7 +13,7 @@
|
||||
|
||||
#include "../filesystem/CInputStream.h"
|
||||
#include "../filesystem/COutputStream.h"
|
||||
#include "../JsonDetail.h"
|
||||
#include "../json/JsonWriter.h"
|
||||
#include "CMap.h"
|
||||
#include "MapFormat.h"
|
||||
#include "../ArtifactUtils.h"
|
||||
@ -1201,7 +1201,7 @@ CMapSaverJson::~CMapSaverJson() = default;
|
||||
void CMapSaverJson::addToArchive(const JsonNode & data, const std::string & filename)
|
||||
{
|
||||
std::ostringstream out;
|
||||
JsonWriter writer(out);
|
||||
JsonWriter writer(out, false);
|
||||
writer.writeNode(data);
|
||||
out.flush();
|
||||
|
||||
|
@ -11,7 +11,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "CMapService.h"
|
||||
#include "../JsonNode.h"
|
||||
|
||||
#include "../filesystem/CZipSaver.h"
|
||||
#include "../filesystem/CZipLoader.h"
|
||||
|
@ -11,7 +11,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "MapIdentifiersH3M.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
#include "../CTownHandler.h"
|
||||
#include "../CHeroHandler.h"
|
||||
|
@ -25,6 +25,7 @@
|
||||
#include "../ScriptHandler.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../filesystem/Filesystem.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../spells/CSpellHandler.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -9,7 +9,7 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../json/JsonNode.h"
|
||||
#include "ModVerificationInfo.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -31,6 +31,7 @@
|
||||
#include "../ScriptHandler.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../TerrainHandler.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
||||
#include "../rmg/CRmgTemplateStorage.h"
|
||||
#include "../spells/CSpellHandler.h"
|
||||
|
@ -9,7 +9,7 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -13,7 +13,6 @@
|
||||
#include "CModHandler.h"
|
||||
#include "ModScope.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../spells/CSpellHandler.h"
|
||||
|
@ -9,7 +9,7 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "JsonNode.h"
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -9,9 +9,9 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <vcmi/Metatype.h>
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include <vcmi/Metatype.h>
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -17,7 +17,7 @@
|
||||
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../IGameCallback.h"
|
||||
#include "../JsonRandom.h"
|
||||
#include "../json/JsonRandom.h"
|
||||
#include "../mapObjects/IObjectInterface.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
#include "../CRandomGenerator.h"
|
||||
|
@ -10,7 +10,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../json/JsonNode.h"
|
||||
#include "../mapObjectConstructors/IObjectInfo.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -10,8 +10,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "JsonDeserializer.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
|
||||
#include <vstd/StringUtils.h>
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
@ -10,8 +10,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "JsonSerializeFormat.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
//JsonSerializeHelper
|
||||
|
@ -9,7 +9,8 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../JsonNode.h"
|
||||
#include "../constants/IdentifierBase.h"
|
||||
#include "../json/JsonNode.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
#include "../modding/ModScope.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
|
@ -10,8 +10,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "JsonSerializer.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
JsonSerializer::JsonSerializer(const IInstanceResolver * instanceResolver_, JsonNode & root_):
|
||||
|
@ -10,10 +10,9 @@
|
||||
#include "StdInc.h"
|
||||
#include "JsonUpdater.h"
|
||||
|
||||
#include "../JsonNode.h"
|
||||
|
||||
#include "../bonuses/CBonusSystemNode.h"
|
||||
#include "../bonuses/Bonus.h"
|
||||
#include "../json/JsonBonus.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
@ -25,7 +25,8 @@
|
||||
#include "../battle/BattleInfo.h"
|
||||
#include "../battle/CBattleInfoCallback.h"
|
||||
#include "../battle/Unit.h"
|
||||
|
||||
#include "../json/JsonBonus.h"
|
||||
#include "../json/JsonUtils.h"
|
||||
#include "../mapObjects/CGHeroInstance.h" //todo: remove
|
||||
#include "../serializer/CSerializer.h"
|
||||
#include "../modding/IdentifierStorage.h"
|
||||
|
@ -13,7 +13,6 @@
|
||||
#include <vcmi/spells/Spell.h>
|
||||
#include <vcmi/spells/Service.h>
|
||||
#include <vcmi/spells/Magic.h>
|
||||
#include "../JsonNode.h"
|
||||
#include "../IHandlerBase.h"
|
||||
#include "../ConstTransitivePtr.h"
|
||||
#include "../int3.h"
|
||||
@ -21,6 +20,7 @@
|
||||
#include "../battle/BattleHex.h"
|
||||
#include "../bonuses/Bonus.h"
|
||||
#include "../filesystem/ResourcePath.h"
|
||||
#include "../json/JsonNode.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
|
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Reference in New Issue
Block a user