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invite hero scroll

This commit is contained in:
Laserlicht
2024-06-29 18:07:15 +02:00
parent 684a9519b6
commit 3f0be7e904
2 changed files with 46 additions and 6 deletions

View File

@@ -669,15 +669,50 @@ CTavernWindow::HeroSelector::HeroSelector(std::map<HeroTypeID, CGHeroInstance*>
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
pos = Rect(0, 0, 16 * 48, (inviteableHeroes.size() / 16 + (inviteableHeroes.size() % 16 != 0)) * 32);
pos = Rect(
pos.x,
pos.y,
ELEM_PER_LINES * 48,
std::min((int)(inviteableHeroes.size() / ELEM_PER_LINES + (inviteableHeroes.size() % ELEM_PER_LINES != 0)), MAX_LINES) * 32
);
background = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, pos.w, pos.h));
if(inviteableHeroes.size() / ELEM_PER_LINES > MAX_LINES)
{
pos.w += 16;
slider = std::make_shared<CSlider>(Point(pos.w - 16, 0), pos.h, std::bind(&CTavernWindow::HeroSelector::sliderMove, this, _1), MAX_LINES, std::ceil((double)inviteableHeroes.size() / ELEM_PER_LINES), 0, Orientation::VERTICAL, CSlider::BROWN);
slider->setPanningStep(32);
slider->setScrollBounds(Rect(-pos.w + slider->pos.w, 0, pos.w, pos.h));
}
recreate();
center();
}
void CTavernWindow::HeroSelector::sliderMove(int slidPos)
{
if(!slider)
return; // ignore spurious call when slider is being created
recreate();
redraw();
}
void CTavernWindow::HeroSelector::recreate()
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
int sliderLine = slider ? slider->getValue() : 0;
int x = 0;
int y = 0;
int y = -sliderLine;
portraits.clear();
portraitAreas.clear();
for(auto & h : inviteableHeroes)
{
portraits.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsSmall"), (*CGI->heroh)[h.first]->imageIndex, 0, x * 48, y * 32));
portraitAreas.push_back(std::make_shared<LRClickableArea>(Rect(x * 48, y * 32, 48, 32), [this, h](){ close(); onChoose(inviteableHeroes[h.first]); }, [this, h](){ GH.windows().createAndPushWindow<CRClickPopupInt>(std::make_shared<CHeroWindow>(inviteableHeroes[h.first])); }));
if(y >= 0 && y <= MAX_LINES - 1)
{
portraits.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsSmall"), (*CGI->heroh)[h.first]->imageIndex, 0, x * 48, y * 32));
portraitAreas.push_back(std::make_shared<LRClickableArea>(Rect(x * 48, y * 32, 48, 32), [this, h](){ close(); onChoose(inviteableHeroes[h.first]); }, [this, h](){ GH.windows().createAndPushWindow<CRClickPopupInt>(std::make_shared<CHeroWindow>(inviteableHeroes[h.first])); }));
}
if(x > 0 && x % 15 == 0)
{
@@ -687,8 +722,6 @@ CTavernWindow::HeroSelector::HeroSelector(std::map<HeroTypeID, CGHeroInstance*>
else
x++;
}
center();
}
CShipyardWindow::CShipyardWindow(const TResources & cost, int state, BoatId boatType, const std::function<void()> & onBuy)