From 3f7ddd719b8a1ea171142d6526c44dc56e9d31c9 Mon Sep 17 00:00:00 2001 From: Ivan Savenko Date: Sun, 21 Sep 2014 22:20:39 +0300 Subject: [PATCH] Updated changelog to inlude all notable changes --- ChangeLog | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) diff --git a/ChangeLog b/ChangeLog index 77f519c0f..5c7c1b270 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,12 +1,24 @@ 0.96 0> 0.next GENERAL: * VCMI can now be compiled with SDL2 -* Better upscaling when running in fullscreen mode. -* Non-latin characters can now be entered in chat window or used for save names. * (windows) Moved VCMI data directory from '%userprofile%\vcmi' to '%userprofile%\Documents\My Games\vcmi' -* (windows, OSX) Moved VCMI save directory from 'VCMI_DATA\Games' to 'VCMI_DATA\Saves' +* (windows) (OSX) Moved VCMI save directory from 'VCMI_DATA\Games' to 'VCMI_DATA\Saves' +* (linux) + +ADVENTURE AI: +* Significantly optimized execution time, AI should be much faster now. + +ADVENTURE MAP: +* Non-latin characters can now be entered in chat window or used for save names. +* Implemented separate speed for owned heroes and heroes owned by other players + +GRAPHICS: +* Better upscaling when running in fullscreen mode. +* New creature/commader window +* New resolutions and bonus icons are now part of a separate mod RANDOM MAP GENERATOR: +* Fixed major crash on removing objects LAUNCHER: * Implemented switch to disable intro movies in game