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Renamed most of classes in client/battle directory to match current code

style
This commit is contained in:
Ivan Savenko
2022-12-09 13:26:17 +02:00
parent a06d7ec80e
commit 3f9a0a855e
29 changed files with 468 additions and 477 deletions

View File

@@ -40,7 +40,7 @@ class CButton;
class CToggleGroup;
class CAdvMapInt;
class CCastleInterface;
class CBattleInterface;
class BattleInterface;
class CComponent;
class CSelectableComponent;
class CSlider;
@@ -84,7 +84,7 @@ public:
static const int SAVES_COUNT = 5;
CCastleInterface * castleInt; //nullptr if castle window isn't opened
static CBattleInterface * battleInt; //nullptr if no battle
static BattleInterface * battleInt; //nullptr if no battle
CInGameConsole * cingconsole;
std::shared_ptr<CCallback> cb; //to communicate with engine