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- fixed spinning projectiles for some creatures
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@@ -335,6 +335,9 @@ Graphics::Graphics()
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{
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bigImgs[i-2] = smi2->ourImages[i].bitmap;
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}
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//hack for green color on big infernal troglodite image - Mantis #758
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SDL_Color green = {0x30, 0x5c, 0x20, SDL_ALPHA_OPAQUE};
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bigImgs[71]->format->palette->colors[7] = green;
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delete smi2;
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}
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void Graphics::loadHeroPortraits()
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