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mirror of https://github.com/vcmi/vcmi.git synced 2025-12-01 23:12:49 +02:00

Regressions fixed

This commit is contained in:
SoundSSGood
2022-12-29 20:39:01 +02:00
parent c706b4d419
commit 4005b48360
5 changed files with 63 additions and 23 deletions

View File

@@ -864,7 +864,7 @@ void CArtifactInstance::removeFrom(ArtifactLocation al)
{
assert(al.getHolderArtSet()->getArt(al.slot) == this);
al.getHolderArtSet()->eraseArtSlot(al.slot);
if(!ArtifactUtils::isSlotBackpack(al.slot))
if(!ArtifactUtils::isSlotBackpack(al.slot) && (al.slot != ArtifactPosition::TRANSITION_POS))
al.getHolderNode()->detachFrom(*this);
}
@@ -1335,7 +1335,11 @@ const CCombinedArtifactInstance *CArtifactSet::getAssemblyByConstituent(Artifact
const ArtSlotInfo * CArtifactSet::getSlot(ArtifactPosition pos) const
{
if(pos == ArtifactPosition::TRANSITION_POS)
return &artifactTransitionPos;
{
// Always add to the end. Always take from the beginning.
assert(!artifactsTransitionPos.empty());
return &(*artifactsTransitionPos.begin());
}
if(vstd::contains(artifactsWorn, pos))
return &artifactsWorn.at(pos);
if(pos >= ArtifactPosition::AFTER_LAST )
@@ -1363,7 +1367,11 @@ ArtSlotInfo & CArtifactSet::retrieveNewArtSlot(ArtifactPosition slot)
assert(!vstd::contains(artifactsWorn, slot));
if(slot == ArtifactPosition::TRANSITION_POS)
return artifactTransitionPos;
{
// Always add to the end. Always take from the beginning.
artifactsTransitionPos.push_back(ArtSlotInfo());
return artifactsTransitionPos.back();
}
if(!ArtifactUtils::isSlotBackpack(slot))
return artifactsWorn[slot];
@@ -1384,7 +1392,12 @@ void CArtifactSet::setNewArtSlot(ArtifactPosition slot, CArtifactInstance *art,
void CArtifactSet::eraseArtSlot(ArtifactPosition slot)
{
if(ArtifactUtils::isSlotBackpack(slot))
if(slot == ArtifactPosition::TRANSITION_POS)
{
assert(!artifactsTransitionPos.empty());
artifactsTransitionPos.erase(artifactsTransitionPos.begin());
}
else if(ArtifactUtils::isSlotBackpack(slot))
{
auto backpackSlot = ArtifactPosition(slot - GameConstants::BACKPACK_START);