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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Drop battle elapsed time measurement, restore avHexes.

Github validation report fixes.
This commit is contained in:
MichalZr6
2025-01-03 00:11:41 +01:00
parent dad6437661
commit 4031006317
17 changed files with 60 additions and 62 deletions

View File

@@ -58,7 +58,7 @@ void LuaSpellEffect::adjustTargetTypes(std::vector<TargetType> & types) const
}
void LuaSpellEffect::adjustAffectedHexes(std::set<BattleHex> & hexes, const Mechanics * m, const Target & spellTarget) const
void LuaSpellEffect::adjustAffectedHexes(BattleHexArray & hexes, const Mechanics * m, const Target & spellTarget) const
{
}
@@ -98,7 +98,7 @@ bool LuaSpellEffect::applicable(Problem & problem, const Mechanics * m, const Ef
for(const auto & dest : target)
{
JsonNode targetData;
targetData.Vector().emplace_back(dest.hexValue.hex);
targetData.Vector().emplace_back(static_cast<si16>(dest.hexValue));
if(dest.unitValue)
targetData.Vector().emplace_back(dest.unitValue->unitId());
@@ -141,7 +141,7 @@ void LuaSpellEffect::apply(ServerCallback * server, const Mechanics * m, const E
for(const auto & dest : target)
{
JsonNode targetData;
targetData.Vector().emplace_back(dest.hexValue.hex);
targetData.Vector().emplace_back(static_cast<si16>(dest.hexValue));
if(dest.unitValue)
targetData.Vector().emplace_back(dest.unitValue->unitId());

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@@ -49,7 +49,7 @@ public:
void adjustTargetTypes(std::vector<TargetType> & types) const override;
void adjustAffectedHexes(std::set<BattleHex> & hexes, const Mechanics * m, const Target & spellTarget) const override;
void adjustAffectedHexes(BattleHexArray & hexes, const Mechanics * m, const Target & spellTarget) const override;
bool applicable(Problem & problem, const Mechanics * m) const override;
bool applicable(Problem & problem, const Mechanics * m, const EffectTarget & target) const override;

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@@ -99,11 +99,13 @@ int BattleCbProxy::getUnitByPos(lua_State * L)
if(!S.tryGet(1, object))
return S.retVoid();
BattleHex hex;
si16 hexVal;
if(!S.tryGet(2, hex.hex))
if(!S.tryGet(2, hexVal))
return S.retNil();
BattleHex hex(hexVal);
bool onlyAlive;
if(!S.tryGet(3, onlyAlive))

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@@ -47,7 +47,7 @@ int BattleStackMovedProxy::addTileToMove(lua_State * L)
lua_Integer hex = 0;
if(!S.tryGetInteger(2, hex))
return S.retVoid();
object->tilesToMove.emplace_back(hex);
object->tilesToMove.insert(hex);
return S.retVoid();
}