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Add creatures amount

This commit is contained in:
nordsoft 2022-09-09 05:00:51 +04:00
parent e01e7add13
commit 40c03ece34

View File

@ -203,7 +203,7 @@ void Inspector::updateProperties(CGArtifact * o)
for(auto spell : VLC->spellh->objects)
{
//if(map->isAllowedSpell(spell->id))
delegate->options << QString::fromStdString(spell->name);
delegate->options << QObject::tr(spell->name.c_str());
}
addProperty("Spell", VLC->spellh->objects[spellId]->name, delegate, false);
}
@ -240,6 +240,7 @@ void Inspector::updateProperties(CGCreature * o)
addProperty("Never flees", o->neverFlees, InspectorDelegate::boolDelegate(), false);
addProperty("Not growing", o->notGrowingTeam, InspectorDelegate::boolDelegate(), false);
addProperty("Artifact reward", o->gainedArtifact); //TODO: implement in setProperty
addProperty("Amount", o->stacks[SlotID(0)]->count, false);
//addProperty("Resources reward", o->resources); //TODO: implement in setProperty
}
@ -394,6 +395,8 @@ void Inspector::setProperty(CGCreature * object, const QString & key, const QVar
object->neverFlees = stringToBool(value.toString());
if(key == "Not growing")
object->notGrowingTeam = stringToBool(value.toString());
if(key == "Amount")
object->stacks[SlotID(0)]->count = value.toString().toInt();
}