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Client-side support for multiple battles

This commit is contained in:
Ivan Savenko
2023-08-30 22:07:02 +03:00
parent 036df2e0ad
commit 41210c1dbf
39 changed files with 370 additions and 370 deletions

View File

@@ -157,9 +157,9 @@ CGlobalAI::CGlobalAI()
human = false;
}
void CAdventureAI::battleNewRound(const BattleID & battleID, int round)
void CAdventureAI::battleNewRound(const BattleID & battleID)
{
battleAI->battleNewRound(battleID, round);
battleAI->battleNewRound(battleID);
}
void CAdventureAI::battleCatapultAttacked(const BattleID & battleID, const CatapultAttack & ca)
@@ -187,9 +187,9 @@ void CAdventureAI::actionStarted(const BattleID & battleID, const BattleAction &
battleAI->actionStarted(battleID, action);
}
void CAdventureAI::battleNewRoundFirst(const BattleID & battleID, int round)
void CAdventureAI::battleNewRoundFirst(const BattleID & battleID)
{
battleAI->battleNewRoundFirst(battleID, round);
battleAI->battleNewRoundFirst(battleID);
}
void CAdventureAI::actionFinished(const BattleID & battleID, const BattleAction & action)