1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Added TODO's for potential optimizations that I've discovered

This commit is contained in:
Ivan Savenko
2024-07-04 07:59:50 +00:00
parent 075582910a
commit 41ed7e2e10
3 changed files with 3 additions and 2 deletions

View File

@@ -1231,7 +1231,7 @@ void RemoveObject::applyGs(CGameState *gs)
gs->map->instanceNames.erase(obj->instanceName);
gs->map->objects[objectID.getNum()].dellNull();
gs->map->calculateGuardingGreaturePositions();
gs->map->calculateGuardingGreaturePositions();//FIXME: excessive, update only affected tiles
}
static int getDir(const int3 & src, const int3 & dst)