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Replaced all usage of SDL_Color outside of render with ColorRGBA
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@@ -68,7 +68,7 @@ void ApplyOnLobbyScreenNetPackVisitor::visitLobbyChatMessage(LobbyChatMessage &
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lobby->card->chat->addNewMessage(pack.playerName + ": " + pack.message);
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lobby->card->setChat(true);
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if(lobby->buttonChat)
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lobby->buttonChat->addTextOverlay(CGI->generaltexth->allTexts[531], FONT_SMALL);
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lobby->buttonChat->addTextOverlay(CGI->generaltexth->allTexts[531], FONT_SMALL, Colors::WHITE);
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}
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}
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