From 43c289cdd4f0186a2a07fe48540614be352b0b76 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20W=2E=20Urba=C5=84czyk?= Date: Tue, 1 Jun 2010 19:02:40 +0000 Subject: [PATCH] Fixed #468. --- ChangeLog | 2 +- hch/CCreatureHandler.h | 6 +----- lib/Connection.h | 2 +- 3 files changed, 3 insertions(+), 7 deletions(-) diff --git a/ChangeLog b/ChangeLog index 436b9d3db..6aaf28882 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,4 @@ -0.8 -> 0.81 (Jun?) +0.8 -> 0.81 (Jun 01 2010) GENERAL: * It's possible to start campaign * Support for build grail victory condition diff --git a/hch/CCreatureHandler.h b/hch/CCreatureHandler.h index e24940c75..2e7a57c8f 100644 --- a/hch/CCreatureHandler.h +++ b/hch/CCreatureHandler.h @@ -81,11 +81,7 @@ public: & upperRightMissleOffsetX & rightMissleOffsetX & lowerRightMissleOffsetX & upperRightMissleOffsetY & rightMissleOffsetY & lowerRightMissleOffsetY & missleFrameAngles & troopCountLocationOffset & attackClimaxFrame; - if(version == 710) //temporary, for 0.74 savegames compatibility - { - char snd[40]; - h & snd; - } + h & doubleWide; } diff --git a/lib/Connection.h b/lib/Connection.h index 53a30c754..ee815ac6b 100644 --- a/lib/Connection.h +++ b/lib/Connection.h @@ -21,7 +21,7 @@ #include #include -const ui32 version = 722; +const ui32 version = 723; class CConnection; class CGObjectInstance; class CGameState;