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Added serializer-based class able to make deep copies of objects — CMemorySerializer.

CGameState::init will work on the deep copy of StartInfo.
Some casts to reduce warnings.
This commit is contained in:
Michał W. Urbańczyk
2014-02-08 21:54:35 +00:00
parent e6f433795b
commit 43ef565e7e
9 changed files with 77 additions and 20 deletions

View File

@@ -17,7 +17,7 @@ class CStackInstance;
class CArmedInstance;
class CArtifactSet;
class CBonusSystemNode;
class ArtSlotInfo;
struct ArtSlotInfo;