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Add comments, rename entities to more logical names, reorganize code
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@@ -45,6 +45,9 @@ class ClientCommandManager //take mantis #2292 issue about account if thinking a
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// Redraw the current screen
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void handleRedrawCommand();
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// Enable or disable network lag compensation
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void handleAntilagCommand(std::istringstream& singleWordBuffer);
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// Extracts all translateable game texts into Translation directory, separating files on per-mod basis
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void handleTranslateGameCommand(bool onlyMissing);
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