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https://github.com/vcmi/vcmi.git
synced 2025-03-03 14:52:11 +02:00
Add overlay that shows map objects and their name & status
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3c611ffa5b
commit
44f516d2fc
@ -16,6 +16,7 @@ class Point;
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class CGObjectInstance;
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class ObjectInstanceID;
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struct TerrainTile;
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class ColorRGBA;
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struct CGPath;
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VCMI_LIB_NAMESPACE_END
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@ -67,6 +68,12 @@ public:
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/// returns index of image for overlay on specific tile, or numeric_limits::max if none
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virtual size_t overlayImageIndex(const int3 & coordinates) const = 0;
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/// returns text that should be used as overlay for current tile
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virtual std::string overlayText(const int3 & coordinates) const = 0;
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/// returns text that should be used as overlay for current tile
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virtual ColorRGBA overlayTextColor(const int3 & coordinates) const = 0;
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/// returns animation frame for terrain
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virtual size_t terrainImageIndex(size_t groupSize) const = 0;
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@ -80,7 +87,10 @@ public:
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virtual bool showBorder() const = 0;
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/// if true, world view overlay will be shown
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virtual bool showOverlay() const = 0;
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virtual bool showImageOverlay() const = 0;
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// if true, new text overlay will be shown
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virtual bool showTextOverlay() const = 0;
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/// if true, map grid should be visible on map
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virtual bool showGrid() const = 0;
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@ -156,6 +156,16 @@ size_t MapRendererBaseContext::overlayImageIndex(const int3 & coordinates) const
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return std::numeric_limits<size_t>::max();
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}
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std::string MapRendererBaseContext::overlayText(const int3 & coordinates) const
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{
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return {};
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}
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ColorRGBA MapRendererBaseContext::overlayTextColor(const int3 & coordinates) const
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{
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return {};
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}
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double MapRendererBaseContext::viewTransitionProgress() const
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{
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return 0;
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@ -181,7 +191,12 @@ bool MapRendererBaseContext::showBorder() const
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return false;
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}
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bool MapRendererBaseContext::showOverlay() const
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bool MapRendererBaseContext::showImageOverlay() const
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{
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return false;
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}
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bool MapRendererBaseContext::showTextOverlay() const
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{
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return false;
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}
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@ -253,6 +268,59 @@ size_t MapRendererAdventureContext::terrainImageIndex(size_t groupSize) const
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return frameIndex;
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}
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std::string MapRendererAdventureContext::overlayText(const int3 & coordinates) const
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{
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if(!isVisible(coordinates))
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return {};
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const auto & tile = getMapTile(coordinates);
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if (!tile.visitable)
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return {};
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return tile.visitableObjects.back()->getObjectName();
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}
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ColorRGBA MapRendererAdventureContext::overlayTextColor(const int3 & coordinates) const
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{
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if(!isVisible(coordinates))
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return {};
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const auto & tile = getMapTile(coordinates);
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if (!tile.visitable)
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return {};
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auto * object = tile.visitableObjects.back();
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if (object->getOwner() == LOCPLINT->playerID)
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return { 0, 192, 0};
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if (LOCPLINT->cb->getPlayerRelations(object->getOwner(), LOCPLINT->playerID) == PlayerRelations::ALLIES)
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return { 0, 128, 255};
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if (object->getOwner().isValidPlayer())
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return { 255, 0, 0};
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if (object->ID == MapObjectID::MONSTER)
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return { 255, 0, 0};
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auto hero = LOCPLINT->localState->getCurrentHero();
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if (hero)
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{
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if (object->wasVisited(hero))
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return { 160, 160, 160 };
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}
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else
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{
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if (object->wasVisited(LOCPLINT->playerID))
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return { 160, 160, 160 };
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}
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return { 255, 192, 0 };
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}
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bool MapRendererAdventureContext::showBorder() const
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{
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return true;
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@ -273,6 +341,11 @@ bool MapRendererAdventureContext::showBlocked() const
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return settingShowBlocked;
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}
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bool MapRendererAdventureContext::showTextOverlay() const
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{
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return settingTextOverlay;
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}
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bool MapRendererAdventureContext::showSpellRange(const int3 & position) const
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{
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if (!settingSpellRange)
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@ -411,7 +484,7 @@ MapRendererWorldViewContext::MapRendererWorldViewContext(const MapRendererContex
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{
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}
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bool MapRendererWorldViewContext::showOverlay() const
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bool MapRendererWorldViewContext::showImageOverlay() const
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{
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return true;
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}
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@ -48,13 +48,16 @@ public:
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size_t objectImageIndex(ObjectInstanceID objectID, size_t groupSize) const override;
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size_t terrainImageIndex(size_t groupSize) const override;
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size_t overlayImageIndex(const int3 & coordinates) const override;
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std::string overlayText(const int3 & coordinates) const override;
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ColorRGBA overlayTextColor(const int3 & coordinates) const override;
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double viewTransitionProgress() const override;
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bool filterGrayscale() const override;
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bool showRoads() const override;
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bool showRivers() const override;
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bool showBorder() const override;
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bool showOverlay() const override;
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bool showImageOverlay() const override;
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bool showTextOverlay() const override;
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bool showGrid() const override;
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bool showVisitable() const override;
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bool showBlocked() const override;
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@ -69,6 +72,7 @@ public:
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bool settingShowVisitable = false;
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bool settingShowBlocked = false;
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bool settingSpellRange= false;
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bool settingTextOverlay = false;
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bool settingsAdventureObjectAnimation = true;
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bool settingsAdventureTerrainAnimation = true;
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@ -77,11 +81,14 @@ public:
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const CGPath * currentPath() const override;
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size_t objectImageIndex(ObjectInstanceID objectID, size_t groupSize) const override;
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size_t terrainImageIndex(size_t groupSize) const override;
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std::string overlayText(const int3 & coordinates) const override;
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ColorRGBA overlayTextColor(const int3 & coordinates) const override;
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bool showBorder() const override;
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bool showGrid() const override;
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bool showVisitable() const override;
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bool showBlocked() const override;
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bool showTextOverlay() const override;
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bool showSpellRange(const int3 & position) const override;
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};
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@ -133,7 +140,7 @@ public:
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explicit MapRendererWorldViewContext(const MapRendererContextState & viewState);
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size_t overlayImageIndex(const int3 & coordinates) const override;
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bool showOverlay() const override;
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bool showImageOverlay() const override;
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};
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class MapRendererSpellViewContext : public MapRendererWorldViewContext
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@ -18,9 +18,12 @@
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#include "../render/CAnimation.h"
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#include "../render/Canvas.h"
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#include "../render/IImage.h"
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#include "../render/IFont.h"
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#include "../render/IRenderHandler.h"
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#include "../render/Graphics.h"
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#include "../gui/CGuiHandler.h"
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#include "../widgets/TextControls.h"
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#include "../../lib/mapObjects/CObjectHandler.h"
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#include "../../lib/int3.h"
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@ -30,6 +33,7 @@ MapViewCache::~MapViewCache() = default;
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MapViewCache::MapViewCache(const std::shared_ptr<MapViewModel> & model)
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: model(model)
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, cachedLevel(0)
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, overlayWasVisible(false)
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, mapRenderer(new MapRenderer())
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, iconsStorage(GH.renderHandler().loadAnimation(AnimationPath::builtin("VwSymbol"), EImageBlitMode::COLORKEY))
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, intermediate(new Canvas(Point(32, 32)))
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@ -137,7 +141,9 @@ void MapViewCache::update(const std::shared_ptr<IMapRendererContext> & context)
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void MapViewCache::render(const std::shared_ptr<IMapRendererContext> & context, Canvas & target, bool fullRedraw)
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{
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bool mapMoved = (cachedPosition != model->getMapViewCenter());
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bool lazyUpdate = !mapMoved && !fullRedraw && vstd::isAlmostZero(context->viewTransitionProgress());
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bool overlayVisible = context->showImageOverlay() || context->showTextOverlay();
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bool overlayVisibilityChanged = overlayVisible != overlayWasVisible;
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bool lazyUpdate = !overlayVisibilityChanged && !mapMoved && !fullRedraw && vstd::isAlmostZero(context->viewTransitionProgress());
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Rect dimensions = model->getTilesTotalRect();
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@ -161,18 +167,18 @@ void MapViewCache::render(const std::shared_ptr<IMapRendererContext> & context,
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}
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}
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if(context->showOverlay())
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if(context->showImageOverlay())
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{
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for(int y = dimensions.top(); y < dimensions.bottom(); ++y)
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{
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for(int x = dimensions.left(); x < dimensions.right(); ++x)
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{
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int3 tile(x, y, model->getLevel());
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Rect targetRect = model->getTargetTileArea(tile);
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auto overlay = getOverlayImageForTile(context, tile);
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if(overlay)
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{
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Rect targetRect = model->getTargetTileArea(tile);
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Point position = targetRect.center() - overlay->dimensions() / 2;
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target.draw(overlay, position);
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}
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@ -180,10 +186,42 @@ void MapViewCache::render(const std::shared_ptr<IMapRendererContext> & context,
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}
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}
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if(context->showTextOverlay())
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{
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for(int y = dimensions.top(); y < dimensions.bottom(); ++y)
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{
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for(int x = dimensions.left(); x < dimensions.right(); ++x)
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{
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int3 tile(x, y, model->getLevel());
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auto overlay = context->overlayText(tile);
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if(!overlay.empty())
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{
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Rect targetRect = model->getTargetTileArea(tile);
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Point position = targetRect.center();
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if (x % 2 == 0)
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position.y += targetRect.h / 4;
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else
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position.y -= targetRect.h / 4;
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const auto font = graphics->fonts[EFonts::FONT_TINY];
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Point dimensions(font->getStringWidth(overlay), font->getLineHeight());
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Rect textRect = Rect(position - dimensions / 2, dimensions).resize(2);
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target.drawColor(textRect, context->overlayTextColor(tile));
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target.drawBorder(textRect, Colors::BRIGHT_YELLOW);
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target.drawText(position, EFonts::FONT_TINY, Colors::BLACK, ETextAlignment::CENTER, overlay);
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}
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}
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}
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}
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if(!vstd::isAlmostZero(context->viewTransitionProgress()))
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target.drawTransparent(*terrainTransition, Point(0, 0), 1.0 - context->viewTransitionProgress());
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cachedPosition = model->getMapViewCenter();
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overlayWasVisible = overlayVisible;
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}
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void MapViewCache::createTransitionSnapshot(const std::shared_ptr<IMapRendererContext> & context)
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@ -44,6 +44,7 @@ class MapViewCache
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Point cachedSize;
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Point cachedPosition;
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int cachedLevel;
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bool overlayWasVisible;
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std::shared_ptr<MapViewModel> model;
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@ -224,6 +224,7 @@ void MapViewController::updateState()
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adventureContext->settingShowVisitable = settings["session"]["showVisitable"].Bool();
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adventureContext->settingShowBlocked = settings["session"]["showBlocked"].Bool();
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adventureContext->settingSpellRange = settings["session"]["showSpellRange"].Bool();
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adventureContext->settingTextOverlay = GH.isKeyboardAltDown();
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}
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}
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