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Fix cmake for macOS build

This commit is contained in:
nordsoft 2022-12-17 02:28:42 +04:00
parent 19105d1cc9
commit 4508487afa

View File

@ -61,6 +61,7 @@ option(ENABLE_GITVERSION "Enable Version.cpp with Git commit hash" ON)
option(ENABLE_DEBUG_CONSOLE "Enable debug console for Windows builds" ON)
option(ENABLE_MULTI_PROCESS_BUILDS "Enable /MP flag for MSVS solution" ON)
option(ENABLE_SINGLE_APP_BUILD "Builds client and server as single executable" OFF)
option(COPY_CONFIG_ON_BUILD "Copies config folder into output directory at building phase" ON)
# Used for Snap packages and also useful for debugging
if(NOT APPLE_IOS)
@ -80,8 +81,8 @@ if(ENABLE_ERM AND NOT ENABLE_LUA)
set(ENABLE_LUA ON)
endif()
# We want to deploy assets into build directory for easier debugging without install
if(NOT APPLE_IOS AND NOT COPY_CONFIG_ON_BUILD)
# We don't want to deploy assets into build directory for iOS build
if(APPLE_IOS AND COPY_CONFIG_ON_BUILD)
set(COPY_CONFIG_ON_BUILD OFF)
endif()