mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
fix segmentation fault; update townlist on adventuremap
This commit is contained in:
parent
3b853bff08
commit
4528f42cdf
@ -274,4 +274,6 @@ void PlayerLocalState::swapOwnedTowns(int pos1, int pos2)
|
||||
{
|
||||
assert(ownedTowns[pos1] && ownedTowns[pos2]);
|
||||
std::swap(ownedTowns[pos1], ownedTowns[pos2]);
|
||||
|
||||
adventureInt->onTownOrderChanged();
|
||||
}
|
||||
|
@ -325,6 +325,11 @@ void AdventureMapInterface::onSelectionChanged(const CArmedInstance *sel)
|
||||
widget->getTownList()->redraw();
|
||||
}
|
||||
|
||||
void AdventureMapInterface::onTownOrderChanged()
|
||||
{
|
||||
widget->getTownList()->updateWidget();
|
||||
}
|
||||
|
||||
void AdventureMapInterface::onMapTilesChanged(boost::optional<std::unordered_set<int3>> positions)
|
||||
{
|
||||
if (positions)
|
||||
|
@ -146,6 +146,9 @@ public:
|
||||
/// Called when currently selected object changes
|
||||
void onSelectionChanged(const CArmedInstance *sel);
|
||||
|
||||
/// Called when town order changes
|
||||
void onTownOrderChanged();
|
||||
|
||||
/// Called when map audio should be paused, e.g. on combat or town screen access
|
||||
void onAudioPaused();
|
||||
|
||||
|
@ -326,9 +326,11 @@ std::shared_ptr<CIntObject> CTownList::createItem(size_t index)
|
||||
|
||||
CTownList::CTownItem::CTownItem(CTownList *parent, const CGTownInstance *Town):
|
||||
CListItem(parent),
|
||||
parentList(parent),
|
||||
town(Town)
|
||||
parentList(parent)
|
||||
{
|
||||
const std::vector<const CGTownInstance *> towns = LOCPLINT->localState->getOwnedTowns();
|
||||
townPos = std::distance(towns.begin(), std::find(towns.begin(), towns.end(), Town));
|
||||
|
||||
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
|
||||
picture = std::make_shared<CAnimImage>(AnimationPath::builtin("ITPA"), 0);
|
||||
pos = picture->pos;
|
||||
@ -344,6 +346,7 @@ std::shared_ptr<CIntObject> CTownList::CTownItem::genSelection()
|
||||
|
||||
void CTownList::CTownItem::update()
|
||||
{
|
||||
const CGTownInstance * town = LOCPLINT->localState->getOwnedTowns()[townPos];
|
||||
size_t iconIndex = town->town->clientInfo.icons[town->hasFort()][town->builded >= CGI->settings()->getInteger(EGameSettings::TOWNS_BUILDINGS_PER_TURN_CAP)];
|
||||
|
||||
picture->setFrame(iconIndex + 2);
|
||||
@ -353,17 +356,17 @@ void CTownList::CTownItem::update()
|
||||
void CTownList::CTownItem::select(bool on)
|
||||
{
|
||||
if(on)
|
||||
LOCPLINT->localState->setSelection(town);
|
||||
LOCPLINT->localState->setSelection(LOCPLINT->localState->getOwnedTowns()[townPos]);
|
||||
}
|
||||
|
||||
void CTownList::CTownItem::open()
|
||||
{
|
||||
LOCPLINT->openTownWindow(town);
|
||||
LOCPLINT->openTownWindow(LOCPLINT->localState->getOwnedTowns()[townPos]);
|
||||
}
|
||||
|
||||
void CTownList::CTownItem::showTooltip()
|
||||
{
|
||||
CRClickPopup::createAndPush(town, GH.getCursorPosition());
|
||||
CRClickPopup::createAndPush(LOCPLINT->localState->getOwnedTowns()[townPos], GH.getCursorPosition());
|
||||
}
|
||||
|
||||
void CTownList::CTownItem::gesture(bool on, const Point & initialPosition, const Point & finalPosition)
|
||||
@ -371,7 +374,7 @@ void CTownList::CTownItem::gesture(bool on, const Point & initialPosition, const
|
||||
if(!on)
|
||||
return;
|
||||
|
||||
if(!town)
|
||||
if(!LOCPLINT->localState->getOwnedTowns()[townPos])
|
||||
return;
|
||||
|
||||
const std::vector<const CGTownInstance *> towns = LOCPLINT->localState->getOwnedTowns();
|
||||
@ -379,13 +382,12 @@ void CTownList::CTownItem::gesture(bool on, const Point & initialPosition, const
|
||||
if(towns.size() < 2)
|
||||
return;
|
||||
|
||||
int listPos = std::distance(towns.begin(), std::find(towns.begin(), towns.end(), town));
|
||||
int townUpperPos = (listPos < 1) ? -1 : listPos - 1;
|
||||
int townLowerPos = (listPos > towns.size() - 2) ? -1 : listPos + 1;
|
||||
int townUpperPos = (townPos < 1) ? -1 : townPos - 1;
|
||||
int townLowerPos = (townPos > towns.size() - 2) ? -1 : townPos + 1;
|
||||
|
||||
std::vector<RadialMenuConfig> menuElements = {
|
||||
{ RadialMenuConfig::ITEM_ALT_NW, townUpperPos > -1, "altUp", "vcmi.radialWheel.townUp", [this, listPos, townUpperPos](){LOCPLINT->localState->swapOwnedTowns(listPos, townUpperPos); parentList->updateWidget(); } },
|
||||
{ RadialMenuConfig::ITEM_ALT_SW, townLowerPos > -1, "altDown", "vcmi.radialWheel.townDown", [this, listPos, townLowerPos](){ LOCPLINT->localState->swapOwnedTowns(listPos, townLowerPos); parentList->updateWidget(); } },
|
||||
{ RadialMenuConfig::ITEM_ALT_NW, townUpperPos > -1, "altUp", "vcmi.radialWheel.townUp", [this, townUpperPos](){LOCPLINT->localState->swapOwnedTowns(townPos, townUpperPos); parentList->updateWidget(); } },
|
||||
{ RadialMenuConfig::ITEM_ALT_SW, townLowerPos > -1, "altDown", "vcmi.radialWheel.townDown", [this, townLowerPos](){ LOCPLINT->localState->swapOwnedTowns(townPos, townLowerPos); parentList->updateWidget(); } },
|
||||
};
|
||||
|
||||
GH.windows().createAndPushWindow<RadialMenu>(pos.center(), menuElements, true);
|
||||
@ -393,7 +395,7 @@ void CTownList::CTownItem::gesture(bool on, const Point & initialPosition, const
|
||||
|
||||
std::string CTownList::CTownItem::getHoverText()
|
||||
{
|
||||
return town->getObjectName();
|
||||
return LOCPLINT->localState->getOwnedTowns()[townPos]->getObjectName();
|
||||
}
|
||||
|
||||
CTownList::CTownList(int visibleItemsCount, Rect widgetPosition, Point firstItemOffset, Point itemOffsetDelta, size_t initialItemsCount)
|
||||
@ -420,20 +422,12 @@ void CTownList::updateWidget()
|
||||
|
||||
for (size_t i = 0; i < towns.size(); ++i)
|
||||
{
|
||||
auto item = std::dynamic_pointer_cast<CTownItem>(listBox->getItem(i));
|
||||
auto item = std::dynamic_pointer_cast<CTownItem>(listBox->getItem(i));
|
||||
|
||||
if (!item)
|
||||
continue;
|
||||
|
||||
if (item->town == towns[i])
|
||||
{
|
||||
item->update();
|
||||
}
|
||||
else
|
||||
{
|
||||
listBox->reset();
|
||||
break;
|
||||
}
|
||||
listBox->reset();
|
||||
}
|
||||
|
||||
if (LOCPLINT->localState->getCurrentTown())
|
||||
|
@ -152,7 +152,7 @@ class CTownList : public CList
|
||||
std::shared_ptr<CAnimImage> picture;
|
||||
CTownList *parentList;
|
||||
public:
|
||||
const CGTownInstance * const town;
|
||||
int townPos;
|
||||
|
||||
CTownItem(CTownList *parent, const CGTownInstance * town);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user