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https://github.com/vcmi/vcmi.git
synced 2025-12-01 23:12:49 +02:00
map editor multi level support
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@@ -247,7 +247,6 @@ MainWindow::MainWindow(QWidget* parent) :
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ui->menuOpenRecent->setIcon(QIcon{":/icons/document-open-recent.png"});
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ui->actionSave->setIcon(QIcon{":/icons/document-save.png"});
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ui->actionNew->setIcon(QIcon{":/icons/document-new.png"});
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ui->actionLevel->setIcon(QIcon{":/icons/toggle-underground.png"});
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ui->actionPass->setIcon(QIcon{":/icons/toggle-pass.png"});
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ui->actionCut->setIcon(QIcon{":/icons/edit-cut.png"});
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ui->actionCopy->setIcon(QIcon{":/icons/edit-copy.png"});
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@@ -266,6 +265,54 @@ MainWindow::MainWindow(QWidget* parent) :
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ui->actionCampaignEditor->setIcon(QIcon{":/icons/mapeditor.64x64.png"});
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ui->actionTemplateEditor->setIcon(QIcon{":/icons/dice.png"});
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// Add combobox action
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for (QWidget* c : QList<QWidget*>{ ui->toolBar, ui->menuView })
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{
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QWidget* container = new QWidget;
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QHBoxLayout* layout = new QHBoxLayout(container);
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layout->setContentsMargins(6, 2, 4, 2);
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layout->setSpacing(2);
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if (c == ui->menuView)
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{
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// Add icon label only for QMenu
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QLabel* iconLabel = new QLabel;
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iconLabel->setPixmap(QIcon(":/icons/toggle-underground.png").pixmap(16, 16));
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iconLabel->setContentsMargins(0, 2, 0, 0);
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layout->addWidget(iconLabel);
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}
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// Add the combo box
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QComboBox* combo = new QComboBox;
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combo->setFixedHeight(ui->menuView->fontMetrics().height() + 6);
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connect(combo, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [this, combo](int index) {
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for(auto & box : levelComboBoxes)
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if (box->currentIndex() != index && combo != box)
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box->setCurrentIndex(index);
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if(!controller.map())
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return;
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mapLevel = combo->currentIndex();
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ui->mapView->setScene(controller.scene(mapLevel));
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ui->minimapView->setScene(controller.miniScene(mapLevel));
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});
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layout->addWidget(combo, c == ui->menuView ? 1 : 0);
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// Create the widget action
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QWidgetAction* comboAction = new QWidgetAction(this);
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comboAction->setDefaultWidget(container);
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int index = c->actions().indexOf(ui->actionLevel);
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if (index != -1)
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{
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c->removeAction(ui->actionLevel);
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c->insertAction(c->actions().value(index), comboAction);
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}
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levelComboBoxes.push_back(combo);
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}
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#ifndef ENABLE_TEMPLATE_EDITOR
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ui->actionTemplateEditor->setVisible(false);
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#endif
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@@ -387,7 +434,19 @@ void MainWindow::initializeMap(bool isNew)
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ui->actionMapSettings->setEnabled(true);
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ui->actionPlayers_settings->setEnabled(true);
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ui->actionTranslations->setEnabled(true);
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ui->actionLevel->setEnabled(controller.map()->mapLevels == 2); // TODO: multilevel support
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for(auto & box : levelComboBoxes)
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{
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box->clear();
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for(int i = 0; i < controller.map()->mapLevels; i++)
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{
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if(i == 0)
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box->addItems({ tr("Surface") });
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else if(i == 1)
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box->addItems({ tr("Underground") });
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else
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box->addItems({ tr("Level - %1").arg(i + 1) });
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}
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}
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//set minimal players count
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if(isNew)
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@@ -966,26 +1025,6 @@ void MainWindow::loadObjectsTree()
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}
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}
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void MainWindow::on_actionLevel_triggered()
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{
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if(controller.map() && controller.map()->mapLevels == 2) // TODO: multilevel support
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{
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mapLevel = mapLevel ? 0 : 1;
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ui->mapView->setScene(controller.scene(mapLevel));
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ui->minimapView->setScene(controller.miniScene(mapLevel));
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if (mapLevel == 0)
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{
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ui->actionLevel->setText(tr("View underground"));
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ui->actionLevel->setToolTip(tr("View underground"));
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}
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else
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{
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ui->actionLevel->setText(tr("View surface"));
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ui->actionLevel->setToolTip(tr("View surface"));
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}
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}
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}
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void MainWindow::on_actionUndo_triggered()
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{
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QString str(tr("Undo clicked"));
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