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synced 2025-11-23 22:37:55 +02:00
move all Conan files to the dependencies repo
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152
conanfile.py
152
conanfile.py
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from conan import ConanFile
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from conan.errors import ConanInvalidConfiguration
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from conan.tools.apple import is_apple_os
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from conan.tools.cmake import CMakeToolchain
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from conan.tools.files import save
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from conan.tools.microsoft import is_msvc
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from glob import glob
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import os
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required_conan_version = ">=2.13.0"
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class VCMI(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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generators = "CMakeDeps"
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_libRequires = [
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"luajit/2.1.0-beta3",
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"minizip/[^1.2.12]",
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"zlib/[^1.2.12]",
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]
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_clientRequires = [
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"onetbb/[^2021.7]",
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"sdl_image/[^2.8.2]",
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"sdl_mixer/[^2.8.0]",
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"sdl_ttf/[^2.0.18]",
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]
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_launcherRequires = [
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"xz_utils/[^5.2.5]", # innoextract
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]
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requires = _libRequires + _clientRequires + _launcherRequires
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options = {
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"target_pre_windows10": [True, False],
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"with_ffmpeg": [True, False],
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}
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default_options = {
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"target_pre_windows10": False,
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"with_ffmpeg": True,
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}
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@property
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def _isMobilePlatform(self):
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return self.settings.os == "iOS" or self.settings.os == "Android"
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def config_options(self):
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# static on "single app" platforms
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isSdlShared = not self._isMobilePlatform
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self.options["sdl"].shared = isSdlShared
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self.options["sdl_image"].shared = isSdlShared
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self.options["sdl_mixer"].shared = isSdlShared
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self.options["sdl_ttf"].shared = isSdlShared
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if self.settings.os == "Android":
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self.options["qt"].android_sdk = os.getenv("ANDROID_HOME")
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if self.settings.os != "Windows":
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del self.options.target_pre_windows10
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def requirements(self):
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# lib
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# boost::filesystem removed support for Windows < 10 in v1.87
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boostMinVersion = "1.69"
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if self.options.get_safe("target_pre_windows10", False):
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self.requires(f"boost/[>={boostMinVersion} <1.87]")
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else:
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self.requires(f"boost/[^{boostMinVersion}]")
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# client
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if self.options.with_ffmpeg:
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self.requires("ffmpeg/[>=4.4]")
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# On Android SDL version must be the same as the version of Java wrapper for SDL in VCMI source code
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# Wrapper can be found in the following directory: android/vcmi-app/src/main/java/org/libsdl/app
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# TODO: try enabling version range once there's no conflict
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# sdl_image & sdl_ttf depend on earlier version
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# ERROR: Version conflict: Conflict between sdl/2.28.5 and sdl/2.28.3 in the graph.
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# Conflict originates from sdl_mixer/2.8.0
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# upcoming SDL version 3.0+ is not supported at the moment due to API breakage
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# SDL versions between 2.22-2.26.1 have broken sound
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# self.requires("sdl/[^2.26.1 || >=2.0.20 <=2.22.0]")
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# versions before 2.30.7 don't build for Android with NDK 27: https://github.com/libsdl-org/SDL/issues/9792
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self.requires("sdl/2.30.9", override=True)
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# launcher
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if self.settings.os == "Android":
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self.requires("qt/[~5.15.14]") # earlier versions have serious bugs
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else:
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self.requires("qt/[~5.15.2]")
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def validate(self):
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# FFmpeg
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if is_msvc(self) and self.options.with_ffmpeg and self.dependencies["ffmpeg"].options.shared != True:
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raise ConanInvalidConfiguration("MSVC FFmpeg static build requires static runtime, but VCMI uses dynamic runtime. You must build FFmpeg as shared.")
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# SDL
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sdl2mainValue = self.settings.os != "iOS"
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if self.dependencies["sdl"].options.sdl2main != sdl2mainValue:
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raise ConanInvalidConfiguration(f"sdl:sdl2main option for {self.settings.os} must be set to {sdl2mainValue}")
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# Qt
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qtDep = self.dependencies["qt"]
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if qtDep.options.qttools != True:
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raise ConanInvalidConfiguration("qt:qttools option must be set to True")
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if self.settings.os == "Android" and qtDep.options.qtandroidextras != True:
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# TODO: in Qt 6 this option doesn't exist
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raise ConanInvalidConfiguration("qt:qtandroidextras option for Android must be set to True")
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if not is_apple_os(self) and qtDep.options.openssl != True:
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raise ConanInvalidConfiguration("qt:openssl option for non-Apple OS must be set to True, otherwise mods can't be downloaded")
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def _pathForCmake(self, path):
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# CMake doesn't like \ in strings
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return path.replace(os.path.sep, os.path.altsep) if os.path.altsep else path
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def _generateRuntimeLibsFile(self):
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# create file with list of libs to copy to the package for distribution
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runtimeLibsFile = self._pathForCmake(os.path.join(self.build_folder, "_runtime_libs.txt"))
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runtimeLibExtension = {
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"Android": "so",
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"iOS": "dylib",
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"Macos": "dylib",
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"Windows": "dll",
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}.get(str(self.settings.os))
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runtimeLibs = []
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for _, dep in self.dependencies.host.items():
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# Qt libs are copied using *deployqt
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if dep.ref.name == "qt":
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continue
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runtimeLibDir = ''
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if self.settings.os == "Windows":
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if len(dep.cpp_info.bindirs) > 0:
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runtimeLibDir = dep.cpp_info.bindir
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elif len(dep.cpp_info.libdirs) > 0:
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runtimeLibDir = dep.cpp_info.libdir
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if len(runtimeLibDir) > 0:
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runtimeLibs += glob(os.path.join(runtimeLibDir, f"*.{runtimeLibExtension}"))
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save(self, runtimeLibsFile, "\n".join(runtimeLibs))
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return runtimeLibsFile
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def generate(self):
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tc = CMakeToolchain(self)
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tc.variables["USING_CONAN"] = True
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tc.variables["CONAN_RUNTIME_LIBS_FILE"] = self._generateRuntimeLibsFile()
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if self.settings.os == "Android":
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tc.variables["CMAKE_ANDROID_API"] = str(self.settings.os.api_level)
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elif self.settings.os == "Windows":
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tc.variables["CONAN_RUNENV_SCRIPT"] = self._pathForCmake(os.path.join(self.build_folder, "conanrun.bat"))
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tc.generate()
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