mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-21 00:19:29 +02:00
Use bonus only as shared_ptr to avoid memory corruption
This commit is contained in:
@ -580,13 +580,13 @@ JsonRandom::JsonRandom(IGameInfoCallback * cb, IGameRandomizer & gameRandomizer)
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::vector<Bonus> JsonRandom::loadBonuses(const JsonNode & value)
|
||||
std::vector<std::shared_ptr<Bonus>> JsonRandom::loadBonuses(const JsonNode & value)
|
||||
{
|
||||
std::vector<Bonus> ret;
|
||||
std::vector<std::shared_ptr<Bonus>> ret;
|
||||
for (const JsonNode & entry : value.Vector())
|
||||
{
|
||||
if(auto bonus = JsonUtils::parseBonus(entry))
|
||||
ret.push_back(*bonus);
|
||||
ret.push_back(bonus);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
Reference in New Issue
Block a user