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load mine image in kingdom overview
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@@ -67,6 +67,7 @@ class DLL_LINKAGE MineInstanceConstructor : public CDefaultObjectTypeHandler<CGM
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JsonNode config;
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GameResID resourceType;
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ui32 defaultQuantity;
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AnimationPath kingdomOverviewImage;
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public:
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void initTypeData(const JsonNode & input) override;
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@@ -74,6 +75,7 @@ public:
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ui32 getDefaultQuantity() const;
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std::string getDescriptionTextID() const;
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std::string getDescriptionTranslated() const;
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AnimationPath getKingdomOverviewImage() const;
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};
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class CTownInstanceConstructor : public CDefaultObjectTypeHandler<CGTownInstance>
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