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Attempt to fix weird crash on game start
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@ -612,13 +612,6 @@ void CServerHandler::sendStartGame(bool allowOnlyAI) const
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sendLobbyPack(lpsg);
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LobbyStartGame lsg;
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if(client)
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{
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lsg.initializedStartInfo = std::make_shared<StartInfo>(* const_cast<StartInfo *>(client->getStartInfo(true)));
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lsg.initializedStartInfo->mode = EStartMode::NEW_GAME;
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lsg.initializedStartInfo->seedToBeUsed = lsg.initializedStartInfo->seedPostInit = 0;
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* si = * lsg.initializedStartInfo;
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}
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sendLobbyPack(lsg);
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}
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