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More style tweaks
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@@ -128,9 +128,9 @@ CCastleEvent::CCastleEvent() : town(nullptr)
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TerrainTile::TerrainTile():
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terType(nullptr),
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terView(0),
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riverType(const_cast<RiverType*>(&VLC->terrainTypeHandler->rivers()[0])),
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riverType(const_cast<RiverType*>(&VLC->terrainTypeHandler->rivers()[River::NO_RIVER])),
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riverDir(0),
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roadType(const_cast<RoadType*>(&VLC->terrainTypeHandler->roads()[0])),
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roadType(const_cast<RoadType*>(&VLC->terrainTypeHandler->roads()[Road::NO_ROAD])),
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roadDir(0),
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extTileFlags(0),
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visitable(false),
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