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Merge pull request #168 from vmarkovtsev/issue/1799

Fix 1799 not updated hero info box on artifact pickup
This commit is contained in:
Alexander Shishkin 2016-01-23 01:52:41 +03:00
commit 47a4d74e79

View File

@ -119,7 +119,7 @@ CPlayerInterface::CPlayerInterface(PlayerColor Player)
isAutoFightOn = false;
duringMovement = false;
ignoreEvents = false;
ignoreEvents = false;
}
CPlayerInterface::~CPlayerInterface()
@ -824,16 +824,16 @@ BattleAction CPlayerInterface::activeStack(const CStack * stack) //called when i
//tidy up
BattleAction ret = *(b->givenCommand->data);
vstd::clear_pointer(b->givenCommand->data);
if(ret.actionType == Battle::CANCEL)
{
if(stackId != ret.stackNumber)
logGlobal->error("Not current active stack action canceled");
logGlobal->traceStream() << "Canceled command for " << stackName;
logGlobal->traceStream() << "Canceled command for " << stackName;
}
else
logGlobal->traceStream() << "Giving command for " << stackName;
return ret;
}
@ -1610,11 +1610,11 @@ void CPlayerInterface::update()
{
// Make sure that gamestate won't change when GUI objects may obtain its parts on event processing or drawing request
boost::shared_lock<boost::shared_mutex> gsLock(cb->getGsMutex());
// While mutexes were locked away we may be have stopped being the active interface
// While mutexes were locked away we may be have stopped being the active interface
if(LOCPLINT != this)
return;
//if there are any waiting dialogs, show them
if((howManyPeople <= 1 || makingTurn) && !dialogs.empty() && !showingDialog->get())
{
@ -2195,7 +2195,7 @@ void CPlayerInterface::advmapSpellCast(const CGHeroInstance * caster, int spellI
int level = caster->getSpellSchoolLevel(spell);
adventureInt->worldViewOptions.showAllTerrain = (level>2);
}
auto castSoundPath = spell->getCastSound();
if (!castSoundPath.empty())
CCS->soundh->playSound(castSoundPath);
@ -2513,6 +2513,7 @@ void CPlayerInterface::stacksRebalanced(const StackLocation &src, const StackLoc
void CPlayerInterface::artifactPut(const ArtifactLocation &al)
{
EVENT_HANDLER_CALLED_BY_CLIENT;
adventureInt->infoBar.showSelection();
}
void CPlayerInterface::artifactRemoved(const ArtifactLocation &al)
@ -2783,8 +2784,8 @@ void CPlayerInterface::showWorldViewEx(const std::vector<ObjectPosInfo>& objectP
{
EVENT_HANDLER_CALLED_BY_CLIENT;
//TODO: showWorldViewEx
std::copy(objectPositions.begin(), objectPositions.end(), std::back_inserter(adventureInt->worldViewOptions.iconPositions));
viewWorldMap();
}