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Hero scheme: allow each hero to have a unique battle animation (#480)

* attribute for battle image added on hero class, allowing on hero schemes each hero have a unique battle .def in 'images' structures sided with portraits and specialties images
This commit is contained in:
Fior.in
2018-08-27 03:42:36 -03:00
committed by ArseniyShestakov
parent 26fe5607ac
commit 47ba3b2476
5 changed files with 33 additions and 7 deletions

View File

@@ -12,7 +12,7 @@
#include "../ConstTransitivePtr.h"
#include "../GameConstants.h"
const ui32 SERIALIZATION_VERSION = 789;
const ui32 SERIALIZATION_VERSION = 790;
const ui32 MINIMAL_SERIALIZATION_VERSION = 753;
const std::string SAVEGAME_MAGIC = "VCMISVG";