mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-10 00:43:59 +02:00
Minor fixes for creature abilities
Added back siege weapon for arrow towers like before the change. Teleports uses now same name as in HotA
This commit is contained in:
parent
bdd31cea61
commit
487b5cfaf6
@ -474,11 +474,11 @@
|
||||
{
|
||||
"type" : "NON_LIVING"
|
||||
},
|
||||
"canFly" :
|
||||
"energizes" :
|
||||
{
|
||||
"type" : "FLYING"
|
||||
},
|
||||
"spellcaster":
|
||||
"spellcaster" :
|
||||
{
|
||||
"type" : "SPELLCASTER",
|
||||
"subtype" : "spell.protectFire",
|
||||
|
@ -355,7 +355,7 @@
|
||||
"faction": "inferno",
|
||||
"abilities":
|
||||
{
|
||||
"canFly" :
|
||||
"teleports" :
|
||||
{
|
||||
"type" : "FLYING",
|
||||
"subtype" : "movementTeleporting"
|
||||
@ -415,7 +415,7 @@
|
||||
"faction": "inferno",
|
||||
"abilities" :
|
||||
{
|
||||
"canFly" :
|
||||
"teleports" :
|
||||
{
|
||||
"type" : "FLYING",
|
||||
"subtype" : "movementTeleporting"
|
||||
|
@ -168,6 +168,7 @@
|
||||
"shots" : 99,
|
||||
"abilities":
|
||||
{
|
||||
"siegeWeapon" : { "type" : "SIEGE_WEAPON" },
|
||||
"shooter" : { "type" : "SHOOTER" },
|
||||
"ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 },
|
||||
"noWallPenalty" : { "type" : "NO_WALL_PENALTY" },
|
||||
|
Loading…
Reference in New Issue
Block a user