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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-10 00:43:59 +02:00

Minor fixes for creature abilities

Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
This commit is contained in:
krs 2024-11-18 23:37:53 +02:00
parent bdd31cea61
commit 487b5cfaf6
3 changed files with 5 additions and 4 deletions

View File

@ -474,11 +474,11 @@
{
"type" : "NON_LIVING"
},
"canFly" :
"energizes" :
{
"type" : "FLYING"
},
"spellcaster":
"spellcaster" :
{
"type" : "SPELLCASTER",
"subtype" : "spell.protectFire",

View File

@ -355,7 +355,7 @@
"faction": "inferno",
"abilities":
{
"canFly" :
"teleports" :
{
"type" : "FLYING",
"subtype" : "movementTeleporting"
@ -415,7 +415,7 @@
"faction": "inferno",
"abilities" :
{
"canFly" :
"teleports" :
{
"type" : "FLYING",
"subtype" : "movementTeleporting"

View File

@ -168,6 +168,7 @@
"shots" : 99,
"abilities":
{
"siegeWeapon" : { "type" : "SIEGE_WEAPON" },
"shooter" : { "type" : "SHOOTER" },
"ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 },
"noWallPenalty" : { "type" : "NO_WALL_PENALTY" },