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* ConstTransitive CGI more or less done

* hch contents distributed to more appropriate folders
This commit is contained in:
mateuszb
2010-12-20 21:22:53 +00:00
parent 8b831c1f46
commit 49083c4e5a
77 changed files with 291 additions and 286 deletions

View File

@@ -1,19 +1,19 @@
#define VCMI_DLL
#include "../hch/CCampaignHandler.h"
#include "CCampaignHandler.h"
#include <algorithm>
#include <queue>
#include <fstream>
#include "CGameState.h"
#include <boost/random/linear_congruential.hpp>
#include "../hch/CDefObjInfoHandler.h"
#include "../hch/CArtHandler.h"
#include "../hch/CBuildingHandler.h"
#include "../hch/CGeneralTextHandler.h"
#include "../hch/CTownHandler.h"
#include "../hch/CSpellHandler.h"
#include "../hch/CHeroHandler.h"
#include "../hch/CObjectHandler.h"
#include "../hch/CCreatureHandler.h"
#include "CDefObjInfoHandler.h"
#include "CArtHandler.h"
#include "CBuildingHandler.h"
#include "CGeneralTextHandler.h"
#include "CTownHandler.h"
#include "CSpellHandler.h"
#include "CHeroHandler.h"
#include "CObjectHandler.h"
#include "CCreatureHandler.h"
//#include "../lib/IGameCallback.h"
#include "VCMI_Lib.h"
#include "Connection.h"