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* ConstTransitive CGI more or less done

* hch contents distributed to more appropriate folders
This commit is contained in:
mateuszb
2010-12-20 21:22:53 +00:00
parent 8b831c1f46
commit 49083c4e5a
77 changed files with 291 additions and 286 deletions

View File

@@ -7,7 +7,7 @@
#ifndef _MSC_VER
#include "../lib/RegisterTypes.cpp"
#include "../hch/CObjectHandler.h"
#include "CObjectHandler.h"
#endif
//for smart objs serialization over net
@@ -15,13 +15,13 @@
#include "../StartInfo.h"
#include "CGameState.h"
#include "map.h"
#include "../hch/CObjectHandler.h"
#include "../hch/CCreatureHandler.h"
#include "CObjectHandler.h"
#include "CCreatureHandler.h"
#include "VCMI_Lib.h"
#include "../hch/CArtHandler.h"
#include "../hch/CHeroHandler.h"
#include "../hch/CTownHandler.h"
#include "../hch/CCampaignHandler.h"
#include "CArtHandler.h"
#include "CHeroHandler.h"
#include "CTownHandler.h"
#include "CCampaignHandler.h"
#include "NetPacks.h"