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fixed several bugs reported on forum:
- necromancy issues - fix for lookout tower - Sir Mullich is unavailable - first hero is awakened on next turn - give 500 XP on defeating hero
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@@ -165,7 +165,6 @@ void SetMovePoints::applyCl( CClient *cl )
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void FoWChange::applyCl( CClient *cl )
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{
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for(auto &i : cl->playerint)
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if(cl->getPlayerRelations(i.first, player) != PlayerRelations::ENEMIES)
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{
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