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* enum for secondary skills

* THex for battle positions
* towards removal of battleGetStackByID

TODO:
investigate the necessity of putting implementation of BattleAction CGlobalAI::activeStack( const CStack * stack ) in CGeniusAI.cpp
This commit is contained in:
mateuszb
2010-12-23 20:18:10 +00:00
parent 2fe8b07f4f
commit 4929cf9782
22 changed files with 191 additions and 157 deletions

View File

@ -575,9 +575,9 @@ void BattleSpellCast::applyCl( CClient *cl )
if(id >= 66 && id <= 69) //elemental summoning
{
if(cl->playerint.find(GS(cl)->curB->side1) != cl->playerint.end())
cl->playerint[GS(cl)->curB->side1]->battleNewStackAppeared(GS(cl)->curB->stacks.size() - 1);
cl->playerint[GS(cl)->curB->side1]->battleNewStackAppeared(GS(cl)->curB->stacks[GS(cl)->curB->stacks.size() - 1]);
if(cl->playerint.find(GS(cl)->curB->side2) != cl->playerint.end())
cl->playerint[GS(cl)->curB->side2]->battleNewStackAppeared(GS(cl)->curB->stacks.size() - 1);
cl->playerint[GS(cl)->curB->side2]->battleNewStackAppeared(GS(cl)->curB->stacks[GS(cl)->curB->stacks.size() - 1]);
}
}