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Fix all common victory/defeat crashes
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@ -2175,11 +2175,13 @@ void CPlayerInterface::gameOver(PlayerColor player, const EVictoryLossCheckResul
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if (victoryLossCheckResult.victory() && LOCPLINT == this)
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{
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// end game if current human player has won
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CSH->sendClientDisconnecting();
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requestReturningToMainMenu(true);
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}
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else if(CSH->howManyPlayerInterfaces() == 1 && !settings["session"]["spectate"].Bool())
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{
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//all human players eliminated
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CSH->sendClientDisconnecting();
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requestReturningToMainMenu(false);
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}
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