diff --git a/client/BattleInterface/CBattleInterface.cpp b/client/BattleInterface/CBattleInterface.cpp index 45ef7cada..b886b78d1 100644 --- a/client/BattleInterface/CBattleInterface.cpp +++ b/client/BattleInterface/CBattleInterface.cpp @@ -633,13 +633,13 @@ void CBattleInterface::show(SDL_Surface * to) } } //patch by ench0 - const CStack * const shere = curInt->cb->battleGetStackByPos(b, false); - // display the movement shadow of the stack at b (i.e. stack under mouse) - if(shere && shere->alive()) + // activeStack == NULL means it is opponent's turn... + if(activeStack) { - // activeStack == NULL means it is opponent's turn... - if (activeStack && shere != activeStack) + // display the movement shadow of the stack at b (i.e. stack under mouse) + const CStack * const shere = curInt->cb->battleGetStackByPos(b, false); + if (shere && shere != activeStack && shere->alive()) { std::vector<BattleHex> v = curInt->cb->battleGetAvailableHexes(shere, true ); BOOST_FOREACH (BattleHex hex, v) @@ -892,12 +892,6 @@ void CBattleInterface::show(SDL_Surface * to) bWait->showAll(to); bDefence->showAll(to); - //showing window with result of battle - if(resWindow) - { - resWindow->show(to); - } - //showing in-game console LOCPLINT->cingconsole->show(to); diff --git a/client/CAdvmapInterface.cpp b/client/CAdvmapInterface.cpp index 2b39616a8..b5ee85a59 100644 --- a/client/CAdvmapInterface.cpp +++ b/client/CAdvmapInterface.cpp @@ -65,7 +65,7 @@ CMinimap::CMinimap() pos.h=ADVOPT.minimapW; pos.w=ADVOPT.minimapH; - temps = CSDL_Ext::createSurfaceWithBpp<3>(pos.w,pos.h); + temps = CSDL_Ext::createSurfaceWithBpp<4>(pos.w,pos.h); aiShield = new CPicture("AISHIELD.bmp"); const JsonNode config(GameConstants::DATA_DIR + "/config/minimap.json"); @@ -228,7 +228,7 @@ void CMinimapSurfacesRef::initFoW(int level) int3 pp( ((i*mapSizes.x)/mw), ((j*mapSizes.y)/mh), d ); if ( !LOCPLINT->cb->isVisible(pp) ) { - CSDL_Ext::SDL_PutPixelWithoutRefresh(pt,i,j,0,0,0,0); + CSDL_Ext::SDL_PutPixelWithoutRefresh(pt,i,j,0,0,0); } } } @@ -457,7 +457,7 @@ void CMinimap::hideTile(const int3 &pos) for (int jj=0; jj<ho; jj++) { if ((pos.x*wo+ii<this->pos.w) && (pos.y*ho+jj<this->pos.h)) - CSDL_Ext::SDL_PutPixelWithoutRefresh(FoW[pos.z],pos.x*wo+ii,pos.y*ho+jj,0,0,0,255); + CSDL_Ext::SDL_PutPixelWithoutRefresh(FoW[pos.z],pos.x*wo+ii,pos.y*ho+jj,0,0,0); } } } diff --git a/client/CMT.cpp b/client/CMT.cpp index 3b2b74711..5d68ab527 100644 --- a/client/CMT.cpp +++ b/client/CMT.cpp @@ -70,7 +70,6 @@ SDL_Surface *screen = NULL, //main screen surface *screenBuf = screen; //points to screen (if only advmapint is present) or screen2 (else) - should be used when updating controls which are not regularly redrawed static boost::thread *mainGUIThread; -VCMIDirs GVCMIDirs; std::queue<SDL_Event*> events; boost::mutex eventsM; diff --git a/client/CVideoHandler.cpp b/client/CVideoHandler.cpp index 69e5cab0b..c80f3a850 100644 --- a/client/CVideoHandler.cpp +++ b/client/CVideoHandler.cpp @@ -697,7 +697,7 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay) else filePath = GameConstants::DATA_DIR + "/Data/video/" + fname; -#if LIBAVFORMAT_VERSION_MAJOR < 53 +#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(53, 0, 0) int avfopen = av_open_input_file(&format, filePath.c_str(), NULL, 0, NULL); #else int avfopen = avformat_open_input(&format, filePath.c_str(), NULL, NULL); @@ -708,7 +708,7 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay) return false; } // Retrieve stream information -#if LIBAVCODEC_VERSION_MAJOR < 53 +#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(53, 17, 0) if (av_find_stream_info(format) < 0) #else if (avformat_find_stream_info(format, NULL) < 0) @@ -719,7 +719,7 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay) stream = -1; for(ui32 i=0; i<format->nb_streams; i++) { -#if LIBAVCODEC_VERSION_MAJOR < 53 +#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(53, 0, 0) if (format->streams[i]->codec->codec_type==CODEC_TYPE_VIDEO) #else if (format->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO) @@ -747,7 +747,7 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay) } // Open codec -#if LIBAVCODEC_VERSION_MAJOR < 53 +#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(53, 17, 0) if ( avcodec_open(codecContext, codec) < 0 ) #else if ( avcodec_open2(codecContext, codec, NULL) < 0 ) @@ -846,12 +846,7 @@ bool CVideoPlayer::nextFrame() if (packet.stream_index == stream) { // Decode video frame -#ifdef WITH_AVCODEC_DECODE_VIDEO2 avcodec_decode_video2(codecContext, frame, &frameFinished, &packet); -#else - avcodec_decode_video(codecContext, frame, &frameFinished, - packet.data, packet.size); -#endif // Did we get a video frame? if (frameFinished) @@ -975,7 +970,7 @@ void CVideoPlayer::close() if (format) { -#if LIBAVCODEC_VERSION_MAJOR < 53 +#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(53, 17, 0) av_close_input_file(format); format = NULL; #else diff --git a/lib/BattleState.cpp b/lib/BattleState.cpp index 38da57837..ce674b5db 100644 --- a/lib/BattleState.cpp +++ b/lib/BattleState.cpp @@ -786,9 +786,11 @@ std::set<CStack*> BattleInfo::getAttackedCreatures(const CSpell * s, int skillLe BOOST_FOREACH (auto stack, stacks) { if (stack->isValidTarget()) - BOOST_FOREACH (auto hex, stack->getHexes()) { - possibleHexes.insert (hex); + BOOST_FOREACH (auto hex, stack->getHexes()) + { + possibleHexes.insert (hex); + } } } BattleHex lightningHex = destinationTile; diff --git a/lib/CLodHandler.cpp b/lib/CLodHandler.cpp index 7e8f5d617..c0e46b63b 100644 --- a/lib/CLodHandler.cpp +++ b/lib/CLodHandler.cpp @@ -8,7 +8,7 @@ #undef max #endif -VCMIDirs GVCMIDirs; +extern VCMIDirs GVCMIDirs; /* * CLodHandler.cpp, part of VCMI engine diff --git a/lib/VCMI_Lib.cpp b/lib/VCMI_Lib.cpp index e84dab1e3..17ff09764 100644 --- a/lib/VCMI_Lib.cpp +++ b/lib/VCMI_Lib.cpp @@ -14,6 +14,7 @@ #include "CGeneralTextHandler.h" #include "IGameEventsReceiver.h" #include "CStopWatch.h" +#include "VCMIDirs.h" /* * VCMI_Lib.cpp, part of VCMI engine @@ -31,6 +32,8 @@ DLL_LINKAGE CLodHandler *bitmaph = NULL, *spriteh = NULL, *bitmaph_ab = NULL; +VCMIDirs GVCMIDirs; + DLL_LINKAGE void initDLL(CConsoleHandler *Console, std::ostream *Logfile) { diff --git a/server/CVCMIServer.cpp b/server/CVCMIServer.cpp index acf96324b..0b97cecdc 100644 --- a/server/CVCMIServer.cpp +++ b/server/CVCMIServer.cpp @@ -33,7 +33,6 @@ using namespace boost::asio::ip; namespace intpr = boost::interprocess; bool end2 = false; int port = 3030; -VCMIDirs GVCMIDirs; /* * CVCMIServer.cpp, part of VCMI engine